The death of [56 Forest Druid] Shagrath The Empire (Centaur)

in The Sewers of Mazzolin

from the perspective of [56 Storm Druid] Hodk Disciple of Lloth (Duergar)

<worn on head>       the helm of leadership (magic)
<worn on eyes>       eyes of the zombie lord [44%]             
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [86%]             
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   the holy symbol of sanctity of wisdom (magic) (glowing) (humming)
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [51%]             
<worn about body>    a long shadowy mane
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a shimmering granite belt buckle [89%]             
<worn on arms>       some frost-rimed gem arm plates from Clan Stoutdorf Settlement [88%]             
<held as shield>     a scale from the elder golden wyrm
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn on hands>      the woven gloves of the harvest (magic)
<worn on finger>     a spider-shaped diorite ring (magic)
<worn on finger>     a bluestone ring (magic)
<primary weapon>     a glittering jeweled scepter (glowing)
<worn on legs>       a pair of brimstone leggings of agility (magic)
<worn on feet>       the mage boots of the maelstrom of constitution [43%]             

Your communion with nature is now complete...

< 637h/876H 105v/161V Pos: standing >
The sea of insects and arachnids fades away...

< 659h/876H 108v/161V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate Hodk with renewed energy.

< 661h/876H 133v/161V Pos: standing >
Colorful rays of light streak throughout the sky!

< 682h/876H 136v/161V Pos: standing >
The Sewers of Mazzolin
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
*An air elemental is here looking like a small living tornado.
A water elemental is here, flowing like a living current.

< 769h/876H 146v/161V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sewers of Mazzolin
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
[3] The corpse of a huge cave spider is lying here.
[2] The corpse of a red blugrul is lying here.
An iridescent pool of muck seems to ooze towards you. (casting) 
An iridescent pool of muck seems to ooze towards you.
A red pool of muck seems to ooze towards you. (casting) 
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
A white pool of muck seems to ooze towards you. (casting) 
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A green blugrul stands in mid-air here, fighting a Centaur.
A white pool of muck seems to ooze towards you.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an iridescent blugrul. (casting) 
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a white blugrul.

< 769h/876H 147v/161V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate Hodk with renewed energy.

< 770h/876H 161v/161V Pos: standing >
Colorful rays of light streak throughout the sky!

< 770h/876H 161v/161V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sewers of Mazzolin
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
[3] The corpse of a huge cave spider is lying here.
[2] The corpse of a red blugrul is lying here.
An iridescent blugrul stands in mid-air here, fighting a Centaur.
An iridescent pool of muck seems to ooze towards you.
A red pool of muck seems to ooze towards you. (casting) 
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
A white pool of muck seems to ooze towards you.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A green blugrul stands in mid-air here, fighting a Centaur.
A white blugrul stands in mid-air here, fighting a Dwarf.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an iridescent blugrul.
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a white blugrul.

< 876h/876H 161v/161V Pos: standing >
You quickly scan the area.
An iridescent blugrul who is close by to your east.
An iridescent blugrul who is close by to your east.
A red blugrul who is close by to your east.
A fire elemental who is close by to your east.
A water elemental who is close by to your east.
A white blugrul who is close by to your east.
An earth elemental who is close by to your east.
An earth elemental who is close by to your east.
A green blugrul who is close by to your east.
A white blugrul who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A Dwarf who is not far off to your east.
A black blugrul who is close by to your south.
A black blugrul who is close by to your south.

< 876h/876H 161v/161V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sewers of Mazzolin
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
[3] The corpse of a huge cave spider is lying here.
The corpse of a red blugrul is lying here.
The zombie of a red blugrul stands here.
An iridescent blugrul stands in mid-air here, fighting a Centaur. (casting) 
An iridescent pool of muck seems to ooze towards you.
A red pool of muck seems to ooze towards you.
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
*A white pool of muck seems to ooze towards you.
An earth elemental stands here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
A green blugrul stands in mid-air here, fighting a Centaur.
A white blugrul stands in mid-air here, fighting a Dwarf.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an iridescent blugrul. (casting) 
A Dwarf (medium) Magister Equitum of The Empire sits in mid-air here, fighting a white blugrul.

< 876h/876H 161v/161V Pos: standing >
The Sewers of Mazzolin
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
*An air elemental is here looking like a small living tornado.
A water elemental is here, flowing like a living current.

< 876h/876H 161v/161V Pos: standing >
The Sewers of Mazzolin
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
*An air elemental is here looking like a small living tornado.
A water elemental is here, flowing like a living current.

< 876h/876H 161v/161V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Sewers of Mazzolin
Obvious exits: -N -D
A black pool of muck seems to ooze towards you.

< 876h/876H 161v/161V Pos: standing >
You quickly scan the area.
The spectre of a red blugrul who is close by to your east.
The zombie of a red blugrul who is close by to your east.
An iridescent blugrul who is close by to your east.
An iridescent blugrul who is close by to your east.
A red blugrul who is close by to your east.
A fire elemental who is close by to your east.
A water elemental who is close by to your east.
An earth elemental who is close by to your east.
An earth elemental who is close by to your east.
A green blugrul who is close by to your east.
A white blugrul who is close by to your east.
A Centaur who is close by to your east.
A Dwarf who is close by to your east.
A white blugrul who is not far off to your east.
A Dwarf who is not far off to your east.
A black blugrul who is close by to your south.

< 876h/876H 161v/161V Pos: standing >
Pardon?

< 876h/876H 161v/161V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sewers of Mazzolin
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
[3] The corpse of a huge cave spider is lying here.
*The spectre of a red blugrul stands here.
The zombie of a red blugrul stands here.
An iridescent blugrul stands in mid-air here, fighting a Centaur.
An iridescent pool of muck seems to ooze towards you.
A red pool of muck seems to ooze towards you.
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
A green blugrul stands in mid-air here, fighting a Centaur.
A white blugrul stands in mid-air here, fighting a Dwarf.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an iridescent blugrul.
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a white blugrul.

< 876h/876H 161v/161V Pos: standing >
The Sewers of Mazzolin
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
[3] The corpse of a huge cave spider is lying here.
*The spectre of a red blugrul stands here.
The zombie of a red blugrul stands here.
An iridescent blugrul stands in mid-air here, fighting a Centaur. (casting) 
An iridescent pool of muck seems to ooze towards you. (casting) 
A red pool of muck seems to ooze towards you.
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
A green blugrul stands in mid-air here, fighting a Centaur.
A white blugrul stands in mid-air here, fighting a Dwarf.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an iridescent blugrul.
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a white blugrul.

< 876h/876H 159v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
An iridescent blugrul completes its spell...
An iridescent blugrul utters the words 'iahjcandusg hajqp'
an iridescent blugrul gently touches an iridescent blugrul's body, and its wounds begin to heal!
An iridescent blugrul completes its spell...
An iridescent blugrul utters the word 'gjifal'
An iridescent blugrul unleashes light in a focused, searing ray at a Centaur!
An iridescent blugrul suddenly attacks YOU!
-=[An iridescent blugrul's crude claw grazes you.]=-
A Dwarf snaps into visibility.
An earth elemental's fine crush wounds a Dwarf.
A fire elemental's weak crush grazes a Dwarf.
A fire elemental misses a Dwarf.
A fire elemental misses a Dwarf.
A Dwarf misses a white blugrul.
A white blugrul dodges a Dwarf's attack.
A Dwarf misses a white blugrul.

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf snaps into visibility.
A white blugrul's decent claw wounds a Dwarf.
A white blugrul's powerful claw strikes a Dwarf very hard.

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 Casting: sunray 

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 You complete your spell...
[Damage: 78 ] You unleash light in a focused, searing ray at a Dwarf!

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf snaps into visibility.
An earth elemental's crude crush wounds a Dwarf.
An earth elemental misses a Dwarf.
An iridescent blugrul's claw grazes a Centaur.
A Centaur barely blocks an iridescent blugrul's lunge at him.
An iridescent blugrul misses a Centaur.
An iridescent blugrul starts casting an offensive spell.

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf snaps into visibility.
A water elemental's weak crush grazes a Dwarf.
A Dwarf barely blocks a water elemental's lunge at her.
A water elemental's crush wounds a Dwarf.
A water elemental kicks a Dwarf in the stomach, rendering her breathless.

< 871h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A green blugrul's powerful claw strikes a Centaur.
A green blugrul's fine claw wounds a Centaur.
A green blugrul breathes poison gas!
A green blugrul gases you.
A Centaur is gassed by a green blugrul.
A Dwarf is gassed by a green blugrul.
You start chanting...

< 869h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf starts casting a spell.

< 869h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A fire elemental misses a Dwarf.
A fire elemental misses a Dwarf.
A Centaur misses an iridescent blugrul.

< 869h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 Casting: sunray 
Your shield flares up and discharges a bolt of lightning towards an iridescent blugrul.
The globe around an iridescent blugrul's body flares as it bears the brunt of your assault!
You block an iridescent blugrul's lunge at you.
-=[An iridescent blugrul's weak claw grazes you.]=-
-=[An iridescent blugrul's fine claw wounds you.]=-
An iridescent blugrul breathes lightning!
An iridescent blugrul hits you with a lightning breath.
A Centaur is hit by an iridescent blugrul's lightning breath.
An earth elemental's crush strikes a Dwarf.
An earth elemental kicks a Dwarf in the stomach, rendering her breathless.

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf completes her spell...
A Dwarf utters the words 'iahjcandusg hajqp'
A Dwarf gently touches a Dwarf's body, and her wounds begin to heal!

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 You complete your spell...
A Dwarf snaps into visibility.
[Damage: 68 ] You unleash light in a focused, searing ray at a Dwarf!

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A white blugrul's claw strikes a Dwarf hard.
A white blugrul's decent claw strikes a Dwarf.

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A red blugrul leaves east.
The zombie of a red blugrul leaves east.

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A red blugrul enters from the east.
The zombie of a red blugrul enters from the east.

< 843h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 An iridescent blugrul completes its spell...
An iridescent blugrul utters the word 'qlqraiz'
An iridescent blugrul's cyclone tears at a Centaur, pounding and rending flesh!
A red blugrul suddenly attacks YOU!
-=[A red blugrul's decent claw grazes you.]=-
A Dwarf starts casting a spell.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf snaps into visibility.
An earth elemental's decent crush wounds a Dwarf.
A Dwarf barely blocks an earth elemental's lunge at her.
An earth elemental kicks a Dwarf in the stomach, rendering her breathless.
You start chanting...

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 An iridescent blugrul's impressive claw strikes a Centaur.
An iridescent blugrul misses a Centaur.
An iridescent blugrul's fine claw wounds a Centaur.
A Dwarf barely blocks a water elemental's lunge at her.
A water elemental's crush wounds a Dwarf.
A water elemental's crude crush wounds a Dwarf.
A Dwarf's enchanted earring of wisdom was damaged from the massive blow!

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 The zombie of a red blugrul suddenly attacks YOU!
The zombie of a red blugrul misses you.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 The spectre of a red blugrul suddenly attacks YOU!
The spectre of a red blugrul snaps into visibility.
The spectre of a red blugrul misses you.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf completes her spell...
A Dwarf utters the words 'iahjcandusg hajqp'
A Dwarf gently touches a Dwarf's body, and her wounds begin to heal!

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 Casting: sunray 
A Dwarf snaps into visibility.
A fire elemental's weak crush grazes a Dwarf.
A fire elemental's crush grazes a Dwarf.
A fire elemental's weak crush grazes a Dwarf.
A green blugrul's fine claw strikes a Centaur.
A green blugrul's fine claw strikes a Centaur.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 You complete your spell...
[Damage: 132 ] You unleash light in a focused, searing ray at a Centaur!
A Centaur starts casting a spell.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 An earth elemental misses a Dwarf.
An earth elemental's weak crush grazes a Dwarf.
A white blugrul dodges a Dwarf's attack.
A white blugrul dodges a Dwarf's attack.
A white blugrul dodges a Dwarf's attack.

< 836h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 You miss an iridescent blugrul.
You miss an iridescent blugrul.
Bright white light surrounds your holy symbol of the Ravenkind, and it sends out a wave of holy energy!
An iridescent blugrul attempts to flee.
An iridescent blugrul tries to flee, but can't make it out of here!
-=[An iridescent blugrul's claw strikes you.]=-
-=[An iridescent blugrul's fine claw wounds you.]=-
A Dwarf starts casting a spell.

< 796h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 You start chanting...

< 796h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf barely blocks a white blugrul's lunge at her.
A Dwarf barely blocks a white blugrul's lunge at her.
A white blugrul breathes frost!
A white blugrul freezes you.
A Centaur is partly turned to ice, as a white blugrul breathes frost.
A Dwarf snaps into visibility.
A Dwarf is partly turned to ice, as a white blugrul breathes frost.

< 791h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Dwarf completes her spell...
A Dwarf utters the words 'iahjcandusg hajqp'
A Dwarf gently touches a Dwarf's body, and her wounds begin to heal!
You block the spectre of a red blugrul's lunge at you.
The spectre of a red blugrul howls over the smoking corpse.

< 791h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC:few scratches E: blugrul sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!
You dodge a red blugrul's vicious attack.
-=[A red blugrul's crude claw grazes you.]=-
A red blugrul breathes fire!
A red blugrul burns you.
A Centaur is partly turned to ashes, as a red blugrul breathes fire.
A Dwarf snaps into visibility.
A Dwarf is partly turned to ashes, as a red blugrul breathes fire.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Dwarf barely blocks an earth elemental's lunge at her.
A Dwarf barely blocks a water elemental's lunge at her.
A Dwarf dodges a water elemental's attack.
A water elemental's decent crush wounds a Dwarf.
A water elemental kicks a Dwarf in the stomach, rendering her breathless.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 Casting: creeping doom *

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Centaur barely blocks an iridescent blugrul's lunge at him.
An iridescent blugrul's weak claw wounds a Centaur.
An iridescent blugrul's claw strikes a Centaur.
An iridescent blugrul starts casting an offensive spell.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Dwarf dodges a fire elemental's attack.
A fire elemental's crush grazes a Dwarf.
A fire elemental misses a Dwarf.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Dwarf starts casting a spell.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 Casting: creeping doom 
A Centaur attempts to flee.
A Centaur trots west.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 An iridescent blugrul stops chanting abruptly!
You abort your prayer before it's done!

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Dwarf completes her spell...
A Dwarf utters the words 'iahjcandusg hajqp'
A Dwarf gently touches a Dwarf's body, and her wounds begin to heal!
A Dwarf dodges an earth elemental's attack.
A Dwarf snaps into visibility.
An earth elemental's decent crush wounds a Dwarf.
A white blugrul dodges a Dwarf's attack.
A Dwarf misses a white blugrul.
A Dwarf misses a white blugrul.

< 783h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 The spectre of a red blugrul misses you.
-=[The spectre of a red blugrul's punch grazes you.]=-
The spectre of a red blugrul howls over the smoking corpse.
You miss an iridescent blugrul.
You miss an iridescent blugrul.
You miss an iridescent blugrul.
An iridescent blugrul misses you.
-=[An iridescent blugrul's fine claw wounds you.]=-
-=[An iridescent blugrul's decent claw wounds you.]=-

< 758h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 
< 758h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A piece of rotted flesh drops from the zombie of a red blugrul's body.
The zombie of a red blugrul's kick parts your hair but does little else.

< 758h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A Dwarf snaps into visibility.
A white blugrul's fine claw wounds a Dwarf.
A white blugrul misses a Dwarf.
A Dwarf starts casting a spell.

< 758h/876H 159v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 A water elemental misses a Dwarf.
A Dwarf snaps into visibility.
A water elemental's fine crush wounds a Dwarf.
A water elemental misses a Dwarf.
You attempt to flee...
The Sewers of Mazzolin
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an air elemental.
An air elemental stands in mid-air here, fighting a Centaur.
A water elemental is here, flowing like a living current.
You flee westward!

< 758h/876H 129v/161V Pos: standing >
An air elemental's fine crush wounds a Centaur.
An air elemental misses a Centaur.
A Centaur barely blocks an air elemental's lunge at him.
A Centaur dodges an air elemental's attack.
An air elemental's crude crush wounds a Centaur.

< 758h/876H 131v/161V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 758h/876H 132v/161V Pos: standing >
A Centaur misses an air elemental.
A Centaur misses an air elemental.
You start chanting...

< 758h/876H 134v/161V Pos: standing >
Casting: creeping doom *

< 759h/876H 138v/161V Pos: standing >
An iridescent blugrul enters from the east.

< 760h/876H 139v/161V Pos: standing >
An iridescent blugrul suddenly attacks YOU!
-=[An iridescent blugrul's powerful claw strikes you.]=-

< 723h/876H 139v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 Casting: creeping doom 

< 723h/876H 139v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 You complete your spell...
You send out a wave of insects and arachnids!
An air elemental's crush wounds a Centaur.
An air elemental's crush wounds a Centaur.
An air elemental's crush grazes a Centaur.
An air elemental's weak crush grazes a Centaur.
A Centaur attempts to flee.
A Centaur trots south.

< 723h/876H 139v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 [Damage: 27 ] You send a wave of insects and arachnids against a Centaur!

< 723h/876H 139v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 An air elemental fades from your mortal viewing...

< 723h/876H 139v/161V Pos: standing >
< T: Hodk TP: sta TC: small wounds E: blugrul sta EP: excellent >
 You attempt to flee...
The Sewers of Mazzolin
Obvious exits: -N -D
A Centaur (large) Legionary of The Empire stands, floating here, fighting a black blugrul.
A black blugrul stands in mid-air here, fighting a Centaur.
You flee southward!

< 723h/876H 108v/161V Pos: standing >
A Centaur attempts to flee.
A Centaur trots north.

< 723h/876H 111v/161V Pos: standing >
You failed.

< 724h/876H 112v/161V Pos: standing >
[Damage: 30 ] You send a wave of insects and arachnids against a Centaur!
You feel nature's energy flow into your 10th circle of knowledge.
The Sewers of Mazzolin
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
A Centaur (large) Legionary of The Empire stands, floating here, fighting an air elemental.
An iridescent pool of muck seems to ooze towards you. (casting) 
An air elemental stands in mid-air here, fighting a Centaur.
A water elemental is here, flowing like a living current.

< 724h/876H 112v/161V Pos: standing >
An iridescent blugrul completes its spell...
An iridescent blugrul utters the words 'iahjcandusg hajqp'
an iridescent blugrul gently touches an air elemental's body, and its wounds begin to heal!

< 724h/876H 113v/161V Pos: standing >
You start chanting...

< 725h/876H 114v/161V Pos: standing >
An iridescent blugrul enters from the east.
A black blugrul enters from the south.

< 725h/876H 116v/161V Pos: standing >
An iridescent blugrul suddenly attacks a Centaur!
An iridescent blugrul's claw strikes a Centaur very hard.

< 725h/876H 116v/161V Pos: standing >
Casting: sunray 
A black blugrul suddenly attacks a Centaur!
A black blugrul's claw strikes a Centaur.

< 726h/876H 118v/161V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 726h/876H 119v/161V Pos: standing >
You complete your spell...
A Centaur seems to be blinded!
[Damage: 134 ] You unleash light in a focused, searing ray at a Centaur!

< 726h/876H 119v/161V Pos: standing >
An air elemental's weak crush strikes a Centaur.
An air elemental misses a Centaur.
An air elemental's weak crush strikes a Centaur.
An air elemental's feeble crush wounds a Centaur.
An air elemental's weak crush strikes a Centaur.

< 726h/876H 120v/161V Pos: standing >
A Centaur attempts to flee.
A Centaur trots east.

< 727h/876H 122v/161V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 727h/876H 122v/161V Pos: standing >
An air elemental fades from your mortal viewing...
You failed.

< 727h/876H 124v/161V Pos: standing >
[Damage: 29 ] You send a wave of insects and arachnids against a Centaur!

< 727h/876H 125v/161V Pos: standing >
The Sewers of Mazzolin
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[3] The corpse of a huge cave spider is lying here.
A Centaur (large) Legionary of The Empire stands, floating here.
A huge cave spider stands here.
A fire elemental stands in mid-air here, fighting a Dwarf.
A water elemental stands in mid-air here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
An earth elemental stands here, fighting a Dwarf.
A green pool of muck seems to ooze towards you.
A white blugrul stands in mid-air here, fighting a Dwarf. (casting) 
A Dwarf (medium) Magister Equitum of The Empire stands in mid-air here, fighting a white blugrul. (casting) 

< 728h/876H 124v/161V Pos: standing >
You start chanting...

< 728h/876H 126v/161V Pos: standing >
A Dwarf completes her spell...
A Dwarf utters the words 'iahjcandusg hajqp'
A Dwarf gently touches a Dwarf's body, and her wounds begin to heal!

< 728h/876H 127v/161V Pos: standing >
A Centaur starts casting a spell.

< 729h/876H 127v/161V Pos: standing >
Casting: sunray 

< 729h/876H 130v/161V Pos: standing >
An earth elemental misses a Dwarf.
A Dwarf snaps into visibility.
An earth elemental's crush strikes a Dwarf.

< 729h/876H 130v/161V Pos: standing >
An iridescent blugrul enters from the west.
You complete your spell...
[Damage: 103 ] A Centaur is struck by your ray of sunlight, and is destroyed instantly!
A Centaur's human-made stone bodycloak from the Lizardman Swamps of Clavikord melted from the intense heat!
A Centaur's engraved silver earring melted from the intense heat!
A Centaur's beautiful electrum quiver from Darkfall Forest melted from the intense heat!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!