The death of [25 Cleric] Ukkl (Human)

in A Dirt Path

from the perspective of [56 Storm Druid] Hodk Disciple of Lloth (Duergar)

<worn on head>       the helm of leadership (magic)
<worn on eyes>       eyes of the zombie lord [79%]             
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [86%]             
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   the holy symbol of sanctity of wisdom (magic) (glowing) (humming)
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [54%]             
<worn about body>    a long shadowy mane
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a shimmering granite belt buckle [89%]             
<worn on arms>       some frost-rimed gem arm plates from Clan Stoutdorf Settlement [88%]             
<held as shield>     a scale from the elder golden wyrm
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn on hands>      the woven gloves of the harvest (magic)
<worn on finger>     a spider-shaped diorite ring (magic)
<worn on finger>     a bluestone ring (magic)
<primary weapon>     a glittering jeweled scepter (glowing)
<worn on legs>       a pair of brimstone leggings of agility (magic)
<worn on feet>       the mage boots of the maelstrom of constitution [43%]             

A Dark Trail
Obvious exits: -N -E -W

< 876h/876H 141v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 876h/876H 139v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 876h/876H 138v/161V Pos: standing >
A tiny lizard enters from the east.

< 876h/876H 139v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 876h/876H 141v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 876h/876H 139v/161V Pos: standing >
A Dark Trail
Obvious exits: -S -W
A tiny repulsive lizard lies here ready to attack.

< 876h/876H 138v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 139v/161V Pos: standing >
A tiny lizard leaves west.
Alas, you cannot go that way. . . .

< 876h/876H 140v/161V Pos: standing >
You quickly scan the area.
A tiny lizard who is close by to your west.

< 876h/876H 141v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 876h/876H 141v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 876h/876H 140v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 140v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E
A tiny repulsive lizard lies here ready to attack.

< 876h/876H 142v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 143v/161V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 876h/876H 144v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 146v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 876h/876H 147v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 148v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
There is a slight disturbance in nature.

< 876h/876H 150v/161V Pos: standing >
You quickly scan the area.
A tiny lizard who is close by to your west.

< 876h/876H 152v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 876h/876H 151v/161V Pos: standing >
You quickly scan the area.
A tiny lizard who is not far off to your west.

< 876h/876H 153v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -S

< 876h/876H 153v/161V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S

< 876h/876H 152v/161V Pos: standing >
A Dark Intersection
Obvious exits: -N -E -W

< 876h/876H 151v/161V Pos: standing >
A Dead End
Obvious exits: -W
A strange circular pool of liquid lies hovering against the wall. (magic)

< 876h/876H 151v/161V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 876h/876H 152v/161V Pos: standing >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here. (magic)
A rabid raccoon stands here in attack stance.
A rabid raccoon stands here in attack stance.

< 876h/876H 155v/161V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.

< 876h/876H 156v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
A large wandering dog is here, growling at you.

< 876h/876H 157v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 876h/876H 155v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 876h/876H 154v/161V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W

< 876h/876H 154v/161V Pos: standing >
The brush seems to be closed.

< 876h/876H 158v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 158v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.

< 876h/876H 160v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.

< 876h/876H 158v/161V Pos: standing >
A Raging River
Obvious exits: -S -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
An undead beggar who is not far off to your east.
An irate slave who is in the distance to your east.

< 876h/876H 158v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your east.
An irate slave who is rather far off to your east.

< 876h/876H 159v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
An irate slave who is a brief walk away to your east.

< 876h/876H 157v/161V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
An irate slave who is not far off to your east.
An undead beggar who is close by to your west.

< 876h/876H 158v/161V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
A magnificent heavy warhorse who is not far off to your north.
An irate slave who is close by to your east.
An undead beggar who is not far off to your west.

< 876h/876H 160v/161V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 876h/876H 160v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An undead beggar stands here holding out a donation cup.

< 876h/876H 159v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -S -W
A pink salmon swims here, fighting the current up stream.

< 876h/876H 158v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 160v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A bruised salmon who is close by to your east.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 156v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your south.
A bruised salmon who is a brief walk away to your south.

< 876h/876H 159v/161V Pos: standing >
The sun rises over the northern horizon.
A Riverside Road
Obvious exits: -E# -S -W
You sense a lifeform nearby.
There is a slight disturbance in nature.

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is a brief walk away to your south.
A bruised salmon who is rather far off to your south.
A stray dog who is a brief walk away to your west.
A rabid raccoon who is rather far off to your west.
A rabid raccoon who is rather far off to your west.

< 876h/876H 159v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W

< 876h/876H 159v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
A rabid raccoon who is not far off to your west.
A rabid raccoon who is not far off to your west.

< 876h/876H 157v/161V Pos: standing >
A Riverside Road
Obvious exits: -E -W

< 876h/876H 158v/161V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your west.
A rabid raccoon who is a brief walk away to your west.
A rabid raccoon who is a brief walk away to your west.

< 876h/876H 160v/161V Pos: standing >
You shift back into your own shape.

< 876h/876H 161v/161V Pos: standing >
You start chanting...

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 161v/161V Pos: standing >
Your endurance fades away.

< 876h/876H 161v/161V Pos: standing >
You complete your spell...

< 876h/876H 161v/161V Pos: standing >
You start chanting...

< 876h/876H 161v/161V Pos: standing >
You complete your spell...
You feel energy begin to surge through your limbs.

< 876h/876H 161v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 161v/161V Pos: standing >
You start chanting...

< 876h/876H 161v/161V Pos: standing >
Casting: mielikki vitality *

< 876h/876H 161v/161V Pos: standing >
Casting: mielikki vitality 

< 876h/876H 161v/161V Pos: standing >
You complete your spell...
The Goddess graces you.

< 876h/876H 161v/161V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.

< 876h/876H 161v/161V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
You sense a lifeform nearby.

< 876h/876H 159v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 159v/161V Pos: standing >
You complete your spell...

< 876h/876H 159v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 157v/161V Pos: standing >
You start chanting...

< 876h/876H 158v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 161v/161V Pos: standing >
You complete your spell...

< 876h/876H 161v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 161v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 159v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 159v/161V Pos: standing >
You complete your spell...

< 876h/876H 159v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.

< 876h/876H 159v/161V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.

< 876h/876H 157v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 161v/161V Pos: standing >
You complete your spell...

< 876h/876H 161v/161V Pos: standing >
A Raging River
Obvious exits: -N -S
A rippling curtain of lightning crackles to the north. (magic)
A pink salmon swims here, fighting the current up stream.

< 876h/876H 161v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.

< 876h/876H 161v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...

< 876h/876H 161v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -S -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.

< 876h/876H 157v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 876h/876H 158v/161V Pos: standing >
A Narrow Trail
Obvious exits: -N -E

< 876h/876H 157v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/876H 158v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your east.

< 876h/876H 159v/161V Pos: standing >
A Narrow Trail
Obvious exits: -S -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 159v/161V Pos: standing >
A Narrow Trail
Obvious exits: -E -W
You sense a lifeform nearby.

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 157v/161V Pos: standing >
You start chanting...

< 876h/876H 160v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 161v/161V Pos: standing >
You complete your spell...

< 876h/876H 161v/161V Pos: standing >
A Narrow Trail
Obvious exits: -S -W

< 876h/876H 159v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 159v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 159v/161V Pos: standing >
The day has begun.

< 876h/876H 159v/161V Pos: standing >
You complete your spell...

< 876h/876H 159v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 159v/161V Pos: standing >
A Narrow Trail
Obvious exits: -N -E

< 876h/876H 157v/161V Pos: standing >
You start chanting...

< 876h/876H 158v/161V Pos: standing >
Casting: lightning curtain **

< 876h/876H 161v/161V Pos: standing >
Casting: lightning curtain *

< 876h/876H 161v/161V Pos: standing >
You complete your spell...

< 876h/876H 161v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 876h/876H 161v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A bruised salmon who is close by to your north.

< 876h/876H 159v/161V Pos: standing >
A Raging River
Obvious exits: -S -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 157v/161V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...

< 876h/876H 158v/161V Pos: standing >
A Raging River
Obvious exits: -N -S

< 876h/876H 158v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 876h/876H 158v/161V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 876h/876H 159v/161V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
An undead beggar who is not far off to your east.

< 876h/876H 159v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 876h/876H 157v/161V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
An undead beggar who is close by to your east.

< 876h/876H 157v/161V Pos: standing >
A Dirt Path
You extend your sights eastward.
A Dirt Path
Obvious exits: -E -W
A Human (medium) sits here, fighting an undead beggar.(holy)
An undead beggar stands here, fighting a Human.

< 876h/876H 161v/161V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A Human (medium) sits here, fighting an undead beggar.(holy)
An undead beggar stands here, fighting a Human.

< 876h/876H 159v/161V Pos: standing >
You failed.

< 876h/876H 159v/161V Pos: standing >
An undead beggar dodges a Human's attack.

< 876h/876H 159v/161V Pos: standing >
An undead beggar misses a Human.

< 876h/876H 159v/161V Pos: standing >
A Human clambers to his feet.

< 876h/876H 159v/161V Pos: standing >
You start chanting...

< 876h/876H 159v/161V Pos: standing >
A Human says 'hi'

< 876h/876H 159v/161V Pos: standing >
Casting: sunray 

< 876h/876H 159v/161V Pos: standing >
An undead beggar's crude punch strikes a Human.
An undead beggar misses a Human.
An undead beggar misses a Human with a clumsy kick.
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 876h/876H 159v/161V Pos: standing >
You complete your spell...
A Human seems to be blinded!
[Damage: 185 ] A Human is struck by your ray of sunlight, and is destroyed instantly!
A Human's pair of thin cloth sleeves melted from the intense heat!
A Human's pair of wormskin boots melted from the intense heat!
A Human's sinister iron stud from Arcium, the Plagued Kingdom melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.