The death of [56 Diabolis] Asvin The Empire (Gnome)

in The Ogre's Foot Inn

from the perspective of [56 Dark Knight] Aceldama Disciple of Lloth (Minotaur)

<floating about head>a LARGE blue ioun stone[209h 10m 37s]
<worn as a badge>    an emblem of the dragonslayer of strength (magic) [71%]             
<worn on horns>      a pair of horns embossed with a red dragon (magic) (glowing) [51%]             
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[203h 30m 15s]
<worn in ear>        a tiny lightning enshrouded black earring of dexterity (magic) [70%]             
<worn in ear>        an emerald nose ring (magic) [89%]             
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[209h 10m 37s]
<worn in nose>       a bloodstained spiked nose ring of precision [88%]             
<worn around neck>   a pentagram necklace of power (magic)
<worn around neck>   the amulet of lordly protection enchanted by Deathli (magic) [42%]             
<worn on body>       a ghostly suit of armor (invis) (glowing) [78%]             
<worn about body>    the cloak of the stalker (invis) (magic)[209h 9m 29s]
<worn on tail>       a small brass bell dangling on a golden chain (magic) [80%]             
<worn as quiver>     a faded dragonscale quiver of intelligence (magic) [75%]             
<worn about waist>   a belt of linked bones (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [69%]             
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[87h 55m 35s]
<attached to belt>   a glowing azure potion (magic) (glowing) [65%]             
<worn on arms>       some scintillating sleeves (invis) (magic) [83%]             
<held as shield>     a large, frozen slab of dust (magic)
<worn around wrist>  a bracelet of dracolich hide enchanted by Deathli (magic) (humming) [80%]             
<worn around wrist>  the power infused bracelet of dark-mithril enchanted by Deathli [70%]             
<worn on hands>      a pair of stone gauntlets (glowing) [86%]             
<worn on finger>     the glorious titanium ring of physical resistance (magic) [62%]             
<worn on finger>     the red ring of perfection of constitution (magic) [51%]             
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[150h 59m 47s]
<worn on legs>       some slime-covered aboleth skin of agility (magic) (glowing) [48%]             

Rulnar stops using the unholy avenger named 'Bloodlust'.

< 1676h/1526H 182v/182V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1676h/1526H 182v/182V Pos: standing >
Rulnar suddenly attacks a militia guard!
Rulnar snaps into visibility.
Rulnar punches a militia guard in the throat, he chokes, gasps and dies.
A militia guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 1676h/1526H 182v/182V Pos: standing >
Saving Aceldama.

< 1676h/1526H 182v/182V Pos: standing >
You quickly scan the area.
Sarn, the banker who is a brief walk away to your north.
A stray cat who is close by to your south.
A large rat who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A militia guard who is rather far off to your west.

< 1676h/1526H 182v/182V Pos: standing >
You feel the bloodlust pulse in your veins as you spot a homeless peasant and charge!
You snap into visibility.
You feel unholy power coursing through your limbs!
You score a CRITICAL HIT!!!!!
[Damage: 299 ] Your final slash sends a homeless peasant's head bouncing along the ground.
A homeless peasant is dead! R.I.P.
You receive your share of experience.
A homeless peasant's death cry reverberates in your head as she falls to the ground.

< 1678h/1526H 182v/182V Pos: standing >
Rulnar wields the unholy avenger named 'Bloodlust'.

< 1677h/1526H 182v/182V Pos: standing >
Saving Aceldama.

< 1677h/1526H 182v/182V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)

< 1677h/1526H 182v/182V Pos: standing >
You quickly scan the area.
Sarn, the banker who is a brief walk away to your north.
A large rat who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 1677h/1526H 182v/182V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1676h/1526H 182v/182V Pos: standing >
You feel the bloodlust pulse in your veins as you spot a young cleric and charge!
You snap into visibility.
You feel unholy power coursing through your limbs!
You score a CRITICAL HIT!!!!!
[Damage: 278 ] Your final slash sends a young cleric's head bouncing along the ground.
A young cleric is dead! R.I.P.
You receive your share of experience.
The last gasps of a young cleric cause a sickening chill to run up your spine.

< 1678h/1526H 182v/182V Pos: standing >
Laz sneaks west.
Rulnar leaves west.
Alarm bells sound, signalling an invasion!

< 1678h/1526H 182v/182V Pos: standing >
Rulnar enters from the west.

< 1678h/1526H 182v/182V Pos: standing >
Saving Aceldama.

< 1678h/1526H 182v/182V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of a young cleric is lying here.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1678h/1526H 182v/182V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of a young cleric is lying here.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 182v/182V Pos: standing >
Rulnar leaves west.
Alarm bells sound, signalling an invasion!
You follow Laz.

The Grand Tharnadian Way
Obvious exits: -E -W
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 181v/182V Pos: standing >
Laz sneaks east.
Rulnar leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Laz.

Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of a young cleric is lying here.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 180v/182V Pos: standing >
You are already guarding them!

< 1677h/1526H 180v/182V Pos: standing >
Alarm bells sound, signalling an invasion!
Rulnar leaves west.
Alarm bells sound, signalling an invasion!
You follow Laz.

The Grand Tharnadian Way
Obvious exits: -E -W
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Alarm bells sound, signalling an invasion!

< 1677h/1526H 180v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A street sweeper who is a brief walk away to your west.
Rulnar leaves west.
You follow Laz.

The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1677h/1526H 179v/182V Pos: standing >
Laz sneaks west.
Rulnar leaves west.
You follow Laz.

The Center of the Great Bazaar
Obvious exits: -N -E -S -W
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 178v/182V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A street sweeper who is close by to your west.
Laz sneaks west.
Rulnar leaves west.
You follow Laz.

The Great Bazaar
Obvious exits: -N -E -S -W
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 1677h/1526H 178v/182V Pos: standing >
You quickly scan the area.
A tall merchant who is close by to your north.
A militia guard who is not far off to your east.
A militia guard who is close by to your south.
A human merchant who is close by to your south.
A peddler who is close by to your south.
Rulnar leaves west.
Alarm bells sound, signalling an invasion!
You follow Laz.

Keats Street
Obvious exits: -N -E -S
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 177v/182V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A street sweeper who is close by to your east.
A militia guard who is a brief walk away to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 1677h/1526H 178v/182V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is a brief walk away to your north.
A street sweeper who is close by to your east.
A militia guard who is a brief walk away to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Rulnar leaves north.
Alarm bells sound, signalling an invasion!
You follow Laz.

The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 1677h/1526H 178v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is close by to your west.
The town crier who is close by to your west.
A peasant farmer who is a brief walk away to your west.
A human merchant who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 1677h/1526H 178v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
A human merchant who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 1677h/1526H 179v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
The town crier who is close by to your west.
A peasant farmer who is a brief walk away to your west.
A human merchant who is rather far off to your west.
The doctor who is in the distance to your west.

< 1676h/1526H 179v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
The town crier who is close by to your west.
A peasant farmer who is a brief walk away to your west.
A human merchant who is rather far off to your west.

< 1676h/1526H 180v/182V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
The town crier who is close by to your west.
A peasant farmer who is a brief walk away to your west.
A militia guard who is rather far off to your west.

< 1676h/1526H 181v/182V Pos: standing >
It's snowing very hard.

< 1676h/1526H 182v/182V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Rulnar leaves west.
You follow Laz.

The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A stray tomcat is darting after rodents, here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1676h/1526H 181v/182V Pos: standing >
Rulnar leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Laz.

The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1676h/1526H 180v/182V Pos: standing >
Bash who?

< 1676h/1526H 180v/182V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
Rulnar snaps into visibility.

< 1676h/1526H 182v/182V Pos: standing >
You quickly scan the area.
The town crier who is close by to your north.
A Gnome who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1675h/1526H 182v/182V Pos: standing >
Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!

< 1675h/1526H 182v/182V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
Laz closes the door.

< 1675h/1526H 182v/182V Pos: standing >

< 1675h/1526H 182v/182V Pos: standing >

< 1675h/1526H 182v/182V Pos: standing >
Slay whom?

< 1675h/1526H 182v/182V Pos: standing >
Your vision became hazed for a few seconds.

< 1675h/1526H 182v/182V Pos: standing >
Slay whom?
Militia forces muster to bolster the town's defenses against the invaders!!!
Rulnar leaves up.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Laz.

The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
Rulnar Disciple of Lloth (Ogre)(huge) stands in mid-air here.(Red Aura)
*Laz Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1675h/1526H 181v/182V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'
An elite guard suddenly attacks Rulnar!
An elite guard's punch grazes Rulnar.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 16 ] -=[Your fine slash wounds a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 An elite guard suddenly attacks Rulnar!
An elite guard's feeble punch grazes Rulnar.
An elite guard is burned severely as he hits Rulnar!
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 The receptionist suddenly attacks Rulnar!
The receptionist's fine punch wounds Rulnar.
The receptionist is burned severely as she hits Rulnar!

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Laz starts casting a spell.

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Laz completes his spell...
Laz utters the words 'yjrr pzar'
Laz snaps into visibility.
The might of Laz's god is thrust upon a Gnome, causing massive damage!

< 1677h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 Rulnar winces in pain, as the flames surrounding his sword are too much for him to handle!
Rulnar snaps into visibility.
A Gnome misses you.
Laz starts casting a spell.

< 1677h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 You parry a tharnadian illusionist's lunge at you.
You snap into visibility.
-=[A tharnadian illusionist's feeble punch grazes you.]=-

< 1674h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 C'mon, you are doing it all the time!

< 1674h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 [Damage:  1 ] -=[Your feeble slash grazes a Gnome.]=-
[Damage: 12 ] -=[Your slash wounds a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage:  4 ] -=[Your weak slash grazes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
Rulnar parries an elite guard's lunge at him.
An elite guard whacks Rulnar in the side with a sound kick.
C'mon, you are doing it all the time!

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Rulnar dodges an elite guard's attack.
An elite guard's feeble punch grazes Rulnar.
An elite guard's feeble punch grazes Rulnar.
An elite guard turns to focus his attack on Aceldama!

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Laz completes his spell...
Laz utters the words 'yjrr pzar'
Laz snaps into visibility.
The might of Laz's god is thrust upon a Gnome, causing massive damage!

< 1678h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Rulnar begins to sllooowwww down.
The receptionist's punch grazes Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist's crude punch grazes Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist's crude punch grazes Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist suddenly appears a bit confused!
The receptionist misses Rulnar.
Rulnar seems to be blinded!
The receptionist's punch wounds Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist's punch grazes Rulnar.
Rulnar snaps into visibility.
The receptionist's weak punch grazes Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist's crude punch grazes Rulnar.
The receptionist is burned severely as she hits Rulnar!
The receptionist starts casting an offensive spell called 'holy word'.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
You snap into visibility.
You are sent reeling by the receptionist's holy word.
The receptionist sends Rulnar reeling with a holy word.
Laz snaps into visibility.
The receptionist sends Laz reeling with a holy word.
The receptionist sends a Gnome reeling with a holy word.

< 1640h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.

< 1640h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Laz starts casting a spell.

< 1640h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Rulnar snaps into visibility.
Rulnar's slash strikes an elite guard hard.
An elite guard screams in terror as Rulnar's unholy avenger named 'Bloodlust' sears past his armor into his flesh!
Rulnar's unholy avenger named 'Bloodlust' burns an elite guard with a godly fire!
Rulnar's unholy avenger named 'Bloodlust' turns blood red as it slashes into an elite guard!
Blood red energy travels into Rulnar's hand and up his arm, apparently strengthening him.
Rulnar's mighty slash strikes an elite guard hard.
Rulnar's longsword called 'Flame of the North' burns an elite guard with a godly fire!
Rulnar's awesome slash strikes an elite guard very hard.
An elite guard screams in bloodcurdling pain as Rulnar's unholy avenger named 'Bloodlust' sears deep into his flesh.
Rulnar's unholy avenger named 'Bloodlust' burns an elite guard with a godly fire!
With a swift turn Rulnar lashes at an elite guard.
Rulnar's mighty slash strikes an elite guard.
Rulnar's longsword called 'Flame of the North' burns an elite guard with a godly fire!
Rulnar's slash strikes an elite guard.
Rulnar's unholy avenger named 'Bloodlust' burns an elite guard with a godly fire!
Rulnar's mighty slash strikes an elite guard very hard.
Rulnar's unholy avenger named 'Bloodlust' burns an elite guard with a godly fire!
Rulnar's mighty slash strikes an elite guard very hard.
Rulnar's longsword called 'Flame of the North' burns an elite guard with a godly fire!

< 1640h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You parry a Gnome's lunge at you.
You snap into visibility.

< 1639h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Laz completes his spell...
Laz utters the words 'yjrr pzar'
Laz snaps into visibility.
The might of Laz's god is thrust upon a Gnome, causing massive damage!

< 1639h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You parry a tharnadian illusionist's lunge at you.
You parry a tharnadian illusionist's lunge at you.

< 1639h/1526H 181v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome dodges your futile attack.
[Damage:  6 ] -=[Your crude slash strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
Your Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Gnome.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 51 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 36 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 100 ] A Gnome's necklace of dangling drider fangs freezes and shatters into million pieces from the intense cold!
A Gnome's gold ring with diamonds freezes and shatters into million pieces from the intense cold!
A Gnome's ghastly dragonscale pants freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!