The death of [47 Controller] Balc The Empire (Grey Elf)

in Outside the Woodseer Gates

from the perspective of [47 Controller] Balc The Empire (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       an unearthly ivory helm
<worn on eyes>       a flaming adamantium visor
<worn in ear>        a sinister steel stud
<worn in ear>        a hardened dragonscale stud from Myrabolus
<worn around neck>   a tribal necklace of royal authority (glowing)
<worn around neck>   a jeweled granite torque
<worn on body>       a sinister dragonscale platemail
<worn about body>    a beautiful dragonscale bodycloak from The Sky City of Ultarium
<worn about waist>   a thick bearhide belt
<held as shield>     a gleaming emerald shield
<worn around wrist>  a jeweled dragonscale bracer
<worn around wrist>  a bracelet of astrology
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     an unique ivory ring from The Valoisian Castle
<primary weapon>     an ornate staff (illuminating)
<worn on legs>       some burnt flesh greaves
<worn on feet>       some fanged silver shoes

Fernwalk Lane
Obvious exits: -N -E# -S
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 176v/206V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 175v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 174v/206V Pos: standing >
A fuzzy duckling leaves west.
The Halfling Market
Obvious exits: -N -E -S -W
An elven merchant wanders the cathedral with a sneer on his face
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 174v/206V Pos: standing >
A small chipmunk enters from the west.

< 341h/366H 174v/206V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
Weth, the halfling woodsman, stands here.(Gold Aura)
An ancient halfling woman stands here selling fruit.(Gold Aura)
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 341h/366H 174v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 341h/366H 174v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 341h/366H 174v/206V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
Weth, the halfling woodsman, stands here.(Gold Aura)
An ancient halfling woman stands here selling fruit.(Gold Aura)

< 341h/366H 175v/206V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 175v/206V Pos: standing >
The Halfling Market
Obvious exits: -S -W
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
A bored leather vendor stands here selling belts.(Gold Aura)
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 341h/366H 174v/206V Pos: standing >

< 341h/366H 175v/206V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 342h/366H 174v/206V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
A shady-looking halfling stands here, keeping to the shadows.
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 342h/366H 174v/206V Pos: standing >
The snow is coming down faster now.
Emerald Lane
Obvious exits: -N -W
A stout cudgel carved from oak wood lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A long steel sword is here in the dirt.
A steel long sword has been left here.
A giant dragonfly zips around here.
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 342h/366H 173v/206V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 344h/366H 187v/206V Pos: standing >
Alarm bells sound, signalling an invasion!

< 344h/366H 187v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 344h/366H 187v/206V Pos: standing >
You tell your racewar 'evils attacked WS'

< 345h/366H 192v/206V Pos: standing >
Emerald Lane
Obvious exits: -N -W
A stout cudgel carved from oak wood lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A long steel sword is here in the dirt.
A steel long sword has been left here.
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
A giant dragonfly zips around here.

< 345h/366H 193v/206V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W
A shady-looking halfling stands here, keeping to the shadows.
An elderly engineer enters from the east.
An elderly engineer enters from the east.

< 346h/366H 193v/206V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
An elderly engineer enters from the east.
An elderly engineer enters from the east.

< 346h/366H 192v/206V Pos: standing >
The Center of Market Square
Obvious exits: -N -E -S -W
An ornate fountain stands here shooting water into the air.
A merchant wanders aimlessly.(Gold Aura)
An elderly engineer enters from the east.
An elderly engineer enters from the east.

< 346h/366H 191v/206V Pos: standing >
You quickly scan the area.
A halfling logger who is a brief walk away to your north.
The halfling thief who is not far off to your east.
A giant dragonfly who is a brief walk away to your east.
A small chipmunk who is close by to your south.
An elven merchant who is not far off to your south.
A fuzzy duckling who is in the distance to your south.
A black squirrel who is not far off to your west.
A sleepy drunk who is not far off to your west.
A sleepy drunk who is not far off to your west.
A drunken halfling who is not far off to your west.
A tipsy halfling woman who is not far off to your west.
A tipsy halfling woman who is not far off to your west.
A half-elf bard who is not far off to your west.
A burly bartender who is not far off to your west.

< 347h/366H 196v/206V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A small chipmunk searches for nuts among the flowers.
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 347h/366H 197v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
An elven merchant wanders the cathedral with a sneer on his face
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 347h/366H 196v/206V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 347h/366H 196v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E# -S
An elderly engineer enters from the north.
An elderly engineer enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 347h/366H 195v/206V Pos: standing >
You quickly scan the area.
An elven merchant who is not far off to your north.
A small chipmunk who is a brief walk away to your north.
The wandering merchant who is rather far off to your north.
A fuzzy duckling who is close by to your south.

< 347h/366H 195v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A fuzzy white duckling wanders here searching for food.
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 347h/366H 195v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 347h/366H 195v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 347h/366H 196v/206V Pos: standing >
You quickly scan the area.
An elven merchant who is a brief walk away to your north.
A small chipmunk who is rather far off to your north.
The wandering merchant who is in the distance to your north.
A young duck who is a brief walk away below you.
The halfling thief who is a brief walk away below you.
The wandering merchant who is a brief walk away below you.
The halfling adventurer who is rather far off below you.
A playful kitten who is rather far off below you.
The muscular farmer who is rather far off below you.

< 348h/366H 196v/206V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 348h/366H 198v/206V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 348h/366H 198v/206V Pos: standing >
Pardon?

< 348h/366H 200v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
A fuzzy white duckling wanders here searching for food.

< 348h/366H 201v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 349h/366H 202v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 349h/366H 203v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 349h/366H 205v/206V Pos: standing >
You tell your racewar 'rightnow'

< 349h/366H 206v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
A fuzzy white duckling wanders here searching for food.

< 350h/366H 206v/206V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
An elderly engineer enters from above.
An elderly engineer enters from above.

< 350h/366H 205v/206V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
An elderly engineer enters from above.
An elderly engineer enters from above.

< 350h/366H 204v/206V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
A young duck searches for food here.
A shady-looking halfling stands here, keeping to the shadows.
A merchant wanders aimlessly.(Gold Aura)
An elderly engineer enters from above.
An elderly engineer enters from above.

< 350h/366H 203v/206V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
A halfling adventurer wanders here humming to himself.(Gold Aura)
A kitten jumps here playing with leaves tossed by the wind.
A well-muscled farmer walks through the market to deliver goods.(Gold Aura)
An elderly engineer enters from above.
An elderly engineer enters from above.

< 350h/366H 202v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 350h/366H 202v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W
A kitten jumps here playing with leaves tossed by the wind.
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 350h/366H 202v/206V Pos: standing >
You quickly scan the area.
A playful kitten who is close by to your north.
The muscular farmer who is close by to your north.
The wandering merchant who is a brief walk away to your south.
The halfling boy who is a brief walk away to your south.
A halfling woodcarver who is rather far off to your south.
The halfling councilor who is close by to your west.

< 350h/366H 203v/206V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 350h/366H 202v/206V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
An elderly engineer enters from the north.
An elderly engineer enters from the north.

< 350h/366H 201v/206V Pos: standing >
You quickly scan the area.
A playful kitten who is not far off to your north.
A playful kitten who is a brief walk away to your north.
The muscular farmer who is a brief walk away to your north.
A fuzzy duckling who is not far off to your east.
An ugly frog who is not far off to your east.
A halfling woodcarver who is rather far off to your east.
A small dog who is in the distance to your east.
A halfling woodcarver who is in the distance to your east.
A kooshie dog who is in the distance to your east.
The wandering merchant who is close by to your south.
The halfling boy who is close by to your south.
A halfling woodcarver who is not far off to your south.
A halfling guard who is not far off to your west.
The wandering merchant who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.

< 351h/366H 202v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 351h/366H 202v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A fuzzy white duckling wanders here searching for food.
An ugly frog is here eating insects.
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 351h/366H 202v/206V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is not far off to your east.
A small dog who is a brief walk away to your east.
A halfling woodcarver who is a brief walk away to your east.
A kooshie dog who is a brief walk away to your east.
The halfling adventurer who is rather far off to your east.
The small woman who is rather far off to your east.
A snapping turtle who is rather far off to your east.
A halfling woodcarver who is in the distance to your east.
A halfling woman who is in the distance to your east.
A halfling guard who is in the distance to your east.
A red shape who is close by to your south.
A red shape who is close by to your south.
A halfling guard who is rather far off to your west.
The wandering merchant who is in the distance to your west.
The fisherman who is in the distance to your west.

< 351h/366H 202v/206V Pos: standing >
Alarm bells sound, signalling an invasion!

< 352h/366H 206v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 352h/366H 206v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 352h/366H 206v/206V Pos: standing >
A Minotaur charges into you! You hear a crunching noise as bones break!
A Minotaur snaps into visibility.
You are briefly surrounded by a red aura!
Your stagger as a Minotaur charges into you.

< 338h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 An elderly engineer says in gnome 'Prepare to fight me, too!'

< 338h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Minotaur snaps into visibility.
A Minotaur's crude slash grazes you.
You dodge a Minotaur's vicious attack.
A Minotaur's weak slash grazes you.

< 333h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
A Kobold snaps into visibility.

< 333h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 An elderly engineer says in gnome 'For glory!'
A Minotaur parries your futile lunge at him.
Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
A Minotaur snaps into visibility.
[Damage:  1 ] Your weak bludgeon grazes a Minotaur.

< 333h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
A Kobold snaps into visibility.

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You resist the effects of a Kobold's spell!
You tell your racewar 'mino/kobold'

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Petalrich Lane
Obvious exits: -N# -E -S -W
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.
*A Minotaur (huge) Disciple of Lloth stands in mid-air here, fighting YOU!
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
(Q)An elderly engineer, on break from the shipyards, checks out some books. (minion) 
A fuzzy white duckling wanders here searching for food.
An ugly frog is here eating insects.

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 Who do you want to scare?

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You are already standing.

< 206h/366H 206v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
 You attempt to flee...
A Small Halfling Cottage
Obvious exits: -N
A giant dragonfly zips around here.
A blind woodcarver calmly carves small animals out of wood.(Gold Aura)
An elderly engineer enters from the north.
An elderly engineer enters from the north.
You flee southward!

< 206h/366H 183v/206V Pos: standing >
The red aura around you flashes blue and is gone.

< 206h/366H 183v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.
*A Minotaur (huge) Disciple of Lloth stands in mid-air here.
A fuzzy white duckling wanders here searching for food.
An ugly frog is here eating insects.
An elderly engineer enters from the south.
An elderly engineer enters from the south.

< 206h/366H 183v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
The corpse of the halfling warrior is lying here.
[5] A small bandage rests upon the ground here.
A large stone warhammer has been dropped here.
A small ivory totem lies here.
A small limestone totem lies here.
A small raven totem lies here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 206h/366H 183v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.(Gold Aura)
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 206h/366H 182v/206V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small halfling woman wanders here, humming to herself.(Gold Aura)
A small dog lopes along waiting for its master.
One of the halfling woodcarvers walks through the area.(Gold Aura)
A kooshie dog is here barking loudly.(Gold Aura)
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 206h/366H 181v/206V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling adventurer wanders here humming to himself.(Gold Aura)
A large, ugly snapping turtle is here.
An elderly engineer enters from the west.
An elderly engineer enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 206h/366H 180v/206V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.(Gold Aura)
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
An elderly engineer enters from the west.
An elderly engineer enters from the west.
Alarm bells sound, signalling an invasion!

< 206h/366H 180v/206V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 206h/366H 179v/206V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood splatters cover the area.
The corpse of a halfling guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of A minotaur mercenary wizard is lying here.
[2] The corpse of a halfling guard is lying here.
[3] The corpse of A minotaur mercenary guard is lying here.
An elderly engineer enters from the west.
An elderly engineer enters from the west.

< 206h/366H 178v/206V Pos: standing >
Alas, you cannot go that way. . . .
Alarm bells sound, signalling an invasion!

< 206h/366H 179v/206V Pos: standing >
Alas, you cannot go that way. . . .
Alarm bells sound, signalling an invasion!

< 206h/366H 179v/206V Pos: standing >
Alas, you cannot go that way. . . .
Militia forces muster to bolster the town's defenses against the invaders!!!
A Kobold suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold misses you.

< 206h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
A Minotaur charges into you! You hear a crunching noise as bones break!
A Minotaur snaps into visibility.
You are briefly surrounded by a red aura!
You feel your skin soften and return to normal.
Your stagger as a Minotaur charges into you.

< 194h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Minotaur snaps into visibility.
A Minotaur's impressive slash strikes you very hard.
A Minotaur's impressive slash strikes you hard.
A Minotaur's powerful slash seriously wounds you.

< 124h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 You no longer see spots.

< 124h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 You dodge a Kobold's vicious attack.
A Kobold misses you.

< 124h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold snaps into visibility.

< 124h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 124h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Minotaur snaps into visibility.
A Minotaur's fine slash strikes you hard.
A Minotaur's slash strikes you very hard.
A Minotaur's powerful slash enshrouds you in a mist of blood.
Sorry, you aren't allowed to do that in combat.

< 69h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 69h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 A Kobold snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 69h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 69h/366H 179v/206V Pos: standing >
< T: Balc TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 An elderly engineer says in gnome 'I must assist my master!'
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
As a Kobold's iceball shatters in your face, you swear you hear taps..
Your dwarven-made mithril signet from City of Torrhan freezes and shatters into million pieces from the intense cold!
an elderly engineer is no longer in your group.
Your group has been disbanded.