The death of [56 Shock Reaver] Draz The Empire (Barbarian)

in The Road Leading From Tharnadia

from the perspective of [56 Shock Reaver] Draz The Empire (Barbarian)



< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >
Autosaving...

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A fine pair of steel gauntlets are here.
[8] A steel bastard sword lies discarded here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A large wooden torch has been discarded here.
A small round shield has been dropped here.
[34] A small bandage rests upon the ground here.
An intricately carved key rests here.
Several stalks of hemp make up a small bundle, here.
[2] An iron flask lies here.
A golden key lies here.
A large steel mining pick lies here on the ground. [2%]             
A large steel mining pick lies here on the ground.
A large steel mining pick lies here on the ground. [62%]             
A large steel mining pick lies here on the ground.
Some brown leather leggings have been left here.
A pair of soft looking leather boots has been left here.
A bulletin board stands here.
A small snow fox trots here, foraging the tundra.

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >

< 631h/631H 158v/158V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A fine pair of steel gauntlets are here.
[8] A steel bastard sword lies discarded here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A large wooden torch has been discarded here.
A small round shield has been dropped here.
[34] A small bandage rests upon the ground here.
An intricately carved key rests here.
Several stalks of hemp make up a small bundle, here.
[2] An iron flask lies here.
A golden key lies here.
A large steel mining pick lies here on the ground. [2%]             
A large steel mining pick lies here on the ground.
A large steel mining pick lies here on the ground. [62%]             
A large steel mining pick lies here on the ground.
Some brown leather leggings have been left here.
A pair of soft looking leather boots has been left here.
A bulletin board stands here.
A small snow fox trots here, foraging the tundra.

< 631h/631H 158v/158V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 631h/631H 157v/158V Pos: standing >

< 631h/631H 157v/158V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 631h/631H 156v/158V Pos: standing >
The Secret Training Chamber
Obvious exits: -S#
The guildhall of The Empire is here.
A rogue in training is standing here, practicing his backstab.

< 631h/631H 155v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 631h/631H 155v/158V Pos: standing >
Ok.

< 631h/631H 156v/158V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U

< 631h/631H 156v/158V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D

< 631h/631H 155v/158V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W

< 631h/631H 155v/158V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U#
A rogue in training is standing here, practicing his backstab.

< 631h/631H 154v/158V Pos: standing >
Ok.

< 631h/631H 155v/158V Pos: standing >
A Burned-out Home
Obvious exits: -N -D

< 631h/631H 154v/158V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 631h/631H 154v/158V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 631h/631H 153v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 153v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 154v/158V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
Luzz (Gnome)(tiny) stands in mid-air here. (casting) 

< 631h/631H 153v/158V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 631h/631H 152v/158V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.
A shady looking mercenary stands here, eyeing you with open contempt.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 631h/631H 152v/158V Pos: standing >
The iron seems to be closed.

< 631h/631H 152v/158V Pos: standing >
The sun hangs low on the southern sky.
Ok.

< 631h/631H 154v/158V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 631h/631H 153v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 631h/631H 151v/158V Pos: standing >

< 631h/631H 152v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 631h/631H 151v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.

< 631h/631H 149v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 149v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 150v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.
A large rat is scurrying about here.

< 631h/631H 148v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 631h/631H 146v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.

< 631h/631H 144v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 145v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/631H 145v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 631h/631H 143v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 631h/631H 141v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.

< 631h/631H 139v/158V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 631h/631H 139v/158V Pos: standing >
 
   MM^***..^    
   MM**^*.^^.   
    D******...  
     *M+**^**.  
      ^@++++++  
     *++*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the north.
A greyish stone wall is here to the east.
[2] The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
An Ogre (huge) TheMaxx - Disciple of Lloth stands in mid-air here.
The lich of an elite palace guard stands here. (minion) 
The lich of a tiny gnome stands here. (minion) 
The lich of a wealthy man stands here. (minion) 
A Kobold (tiny) Disciple of Lloth stands in mid-air here.
A snow ogre shamaness chants to herself here. (minion) 
A Drow Elf (medium) Disciple of Lloth sits resting.
A Kobold (small) Disciple of Lloth stands in mid-air here.
A Drow Elf (medium) Disciple of Lloth sits resting.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 631h/631H 139v/158V Pos: standing >
A Drow Elf raises his unholy symbol and smiles malevolently.
A Kobold gets a green herb from his rugged adventurers satchel.

< 631h/631H 139v/158V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 631h/631H 139v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.

< 631h/631H 139v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 631h/631H 138v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 631h/631H 136v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 631h/631H 137v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.

< 631h/631H 136v/158V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 631h/631H 137v/158V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 631h/631H 137v/158V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 631h/631H 137v/158V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 631h/631H 138v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 631h/631H 136v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.

< 631h/631H 134v/158V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 631h/631H 135v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.

< 631h/631H 133v/158V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A shady mercenary who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 631h/631H 134v/158V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 631h/631H 134v/158V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your north.
A Drow Elf who is close by to your north.
A religious zealot who is close by to your north.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A shady mercenary who is rather far off to your west.
An elite guard who is rather far off to your west.

< 631h/631H 135v/158V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your north.
A Kobold who is close by to your north.
A Drow Elf who is close by to your north.
A religious zealot who is close by to your north.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A shady mercenary who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 631h/631H 136v/158V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your north.
A Kobold who is close by to your north.
A Drow Elf who is close by to your north.
A religious zealot who is close by to your north.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A shady mercenary who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 631h/631H 136v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 631h/631H 134v/158V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 631h/631H 134v/158V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
A Kobold enters from the east.
Alarm bells sound, signalling an invasion!
An Ogre enters from the east.

< 631h/631H 135v/158V Pos: standing >
A militia guard enters from the east.
Bash who?
A Drow Elf snaps into visibility.

< 631h/631H 136v/158V Pos: standing >
A militia guard suddenly attacks an Ogre!
Ehros is knocked to the ground by an Ogre's mighty bash!
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 631h/631H 134v/158V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A militia guard stands here, fighting an Ogre.
Ehros Legionary of The Empire (Centaur)(large) sits in mid-air here, fighting an Ogre.
An Ogre (huge) TheMaxx - Disciple of Lloth stands in mid-air here, fighting a militia guard.
A vampire antipaladin is standing here, busy with his own matters.
A Kobold (small) Disciple of Lloth stands in mid-air here.
A Drow Elf (medium) Disciple of Lloth stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) Disciple of Lloth stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 631h/631H 134v/158V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 547h/631H 135v/158V Pos: standing >
In your haste to slam people around, you slip and fall!
The world starts spinning, and your ears are ringing!
Someone suddenly attacks someone!

< 547h/631H 105v/158V Pos: on your ass >
A militia guard attacks an Ogre. [0 hits]

< 547h/631H 105v/158V Pos: on your ass >
A vampire antipaladin gets past Ehros's defenses and strikes with a mighty blow.
A vampire antipaladin fades into the shadows and quickly strikes at Ehros's face, causing them to see stars.
Ehros seems to be blinded!
A vampire antipaladin attacks Ehros. [6 hits]
A Drow Elf starts casting a spell.
Alarm bells sound, signalling an invasion!

< 547h/631H 105v/158V Pos: on your ass >
An Ogre punches a militia guard in the throat, he chokes, gasps and dies.
A militia guard is dead! R.I.P.
A look of horror and a silent scream are a militia guard's last actions in this world.
A Drow Elf starts casting an offensive spell called 'power word stun'.

< 547h/631H 105v/158V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 458h/631H 105v/158V Pos: on your ass >
A Kobold starts casting an offensive spell.

< 458h/631H 105v/158V Pos: on your ass >
Ehros attacks an Ogre. [1 hits]

< 458h/631H 105v/158V Pos: on your ass >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pzar'
The might of a Drow Elf's god is thrust upon Ehros, causing massive damage!

< 458h/631H 105v/158V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the word 'unsohaiorz'
Militia forces muster to bolster the town's defenses against the invaders!!!

< 458h/631H 105v/158V Pos: on your ass >
The world stops spinning.
A Drow Elf completes his spell...
A Drow Elf utters the words 'power word stun'
A Drow Elf's word of power dazes you!
The world starts spinning, and your ears are ringing!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 458h/631H 105v/158V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH!  That really did HURT!
A vampire antipaladin attacks Ehros. [5 hits]

< 369h/631H 105v/158V Pos: on your ass >
A Drow Elf starts casting a spell.
A Revenant brandishes their weapons in a formal stance...

< 370h/631H 105v/158V Pos: on your ass >
A Revenant attacks Ehros. [6 hits]
A Revenant turns into a blur of blades as he charges at his foes!
Ehros attempts to flee.
Ehros trots west.

< 370h/631H 105v/158V Pos: on your ass >
A Drow Elf starts casting an offensive spell.

< 370h/631H 105v/158V Pos: on your ass >
A Drow Elf stops chanting abruptly!

< 370h/631H 105v/158V Pos: on your ass >
A Kobold completes his spell...
A Kobold utters the words 'greater soul disturbance'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
OUCH!  That really did HURT!
You dodge a bash from an Ogre, who loses her balance and falls.
A Kobold enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.

< 256h/631H 105v/158V Pos: on your ass >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 256h/631H 105v/158V Pos: on your ass >
The world stops spinning.
You clamber to your feet.

< 256h/631H 105v/158V Pos: standing >
You are already standing.

< 256h/631H 105v/158V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'bigbys crushing hand'
A huge fist crushes you completely, leaving nothing but a wet smear.