The death of [51 Grifter] Pipsy (Human)

in A Narrow Trail

from the perspective of [56 Holyman] Hodd Disciple of Lloth (Orc)

<worn on head>       a glowing human skull (magic)
<worn on body>       a static ruby chestplate from The Forgotten Mansion
<worn on hands>      some magical dragonscale talons from The Shaughin Settlement
<primary weapon>     a high quality mining pick [26%]             
<held>               a fire elemental figurine (glowing)
<worn on legs>       some ghastly platinum leggings

A diseased rat who is close by to your north.
An irate slave who is a brief walk away to your north.
An irate slave who is close by to your east.
A diseased rat who is not far off to your east.
An undead beggar who is not far off to your east.
An undead drunk who is a brief walk away to your east.
An undead drunk who is a brief walk away to your east.
An undead drunk who is a brief walk away to your east.
An undead drunk who is a brief walk away to your east.

< 650h/671H 148v/163V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E

< 650h/671H 147v/163V Pos: standing >
Ziljan shouts across the world in duergar 'Ouch!'

< 650h/671H 148v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 650h/671H 149v/163V Pos: standing >
You quickly scan the area.
An undead royal maid who is not far off to your north.
An irate slave who is a brief walk away to your north.
A diseased rat who is not far off to your east.
An irate slave who is not far off to your east.
An undead beggar who is a brief walk away to your east.
Mredock, the bartender who is rather far off to your east.
An undead drunk who is rather far off to your east.
An undead drunk who is rather far off to your east.
An undead drunk who is rather far off to your east.
An undead drunk who is rather far off to your east.

< 650h/671H 150v/163V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S
A silver stone amulet lies here.
A spiked iron cap lies here on the ground.

< 650h/671H 150v/163V Pos: standing >
You quickly scan the area.
An undead royal maid who is not far off to your north.
An irate slave who is not far off to your north.
A diseased rat who is close by to your east.
An undead beggar who is not far off to your east.

< 650h/671H 151v/163V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 651h/671H 152v/163V Pos: standing >
You quickly scan the area.
An undead royal maid who is close by to your north.
An irate slave who is close by to your north.
An irate slave who is close by to your west.
An undead beggar who is close by to your west.
A hostile fish who is a brief walk away to your west.
A hostile fish who is rather far off to your west.

< 651h/671H 153v/163V Pos: standing >
A Dirt Path
Obvious exits: -E -W
An irate undead slave stands here muttering something.
An undead beggar stands here holding out a donation cup.

< 651h/671H 156v/163V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your west.
A hostile fish who is a brief walk away to your west.

< 651h/671H 156v/163V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 651h/671H 156v/163V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!

< 651h/671H 154v/163V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
A hostile fish who is not far off to your north.
An irate slave who is not far off to your east.
An undead beggar who is not far off to your east.
A hostile fish who is close by to your west.

< 651h/671H 155v/163V Pos: standing >
A Raging River
Obvious exits: -E -S
A hostile fish swims by here trying to bite You!

< 652h/671H 155v/163V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your east.
An irate slave who is a brief walk away to your east.
An undead beggar who is a brief walk away to your east.
A bruised salmon who is not far off to your south.
A hostile fish who is a brief walk away to your south.
A hostile fish who is a brief walk away to your south.

< 652h/671H 155v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/671H 157v/163V Pos: standing >
A Raging River
Obvious exits: -N -S

< 652h/671H 156v/163V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your north.
A bruised salmon who is close by to your south.
A hostile fish who is not far off to your south.
A hostile fish who is not far off to your south.

< 652h/671H 157v/163V Pos: standing >
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.

< 652h/671H 156v/163V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your north.
A hostile fish who is close by to your south.
A hostile fish who is close by to your south.

< 652h/671H 157v/163V Pos: standing >
A Raging River
Obvious exits: -N -S

< 652h/671H 157v/163V Pos: standing >
A Raging River
Obvious exits: -E -S
A hostile fish swims by here trying to bite You!

< 652h/671H 155v/163V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 652h/671H 154v/163V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.

< 652h/671H 152v/163V Pos: standing >
A Raging River
Obvious exits: -S -W

< 652h/671H 151v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 151v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 152v/163V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.
A bruised salmon who is close by to your south.
A bruised salmon who is close by to your west.
A hostile fish who is close by to your west.

< 653h/671H 152v/163V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!

< 653h/671H 151v/163V Pos: standing >
A Narrow Trail
Obvious exits: -N -E

< 653h/671H 150v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 150v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 151v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 152v/163V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A hostile fish who is close by to your east.

< 653h/671H 152v/163V Pos: standing >
A Narrow Trail
Obvious exits: -S -W

< 653h/671H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 653h/671H 153v/163V Pos: standing >
You quickly scan the area.
A rabid raccoon who is close by to your west.

< 653h/671H 153v/163V Pos: standing >
A Narrow Trail
Obvious exits: -E -W
A rabid raccoon is lying here, incapacitated.

< 653h/671H 153v/163V Pos: standing >
You quickly scan the area.
You see nothing.

< 653h/671H 153v/163V Pos: standing >
A Narrow Trail
Obvious exits: -N -E
The corpse of a rabid raccoon is lying here.

< 654h/671H 153v/163V Pos: standing >
You quickly scan the area.
A rabid raccoon who is close by to your east.

< 654h/671H 154v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 654h/671H 156v/163V Pos: standing >
A Narrow Trail
Obvious exits: -S -W

< 654h/671H 155v/163V Pos: standing >
You quickly scan the area.
You see nothing.

< 654h/671H 156v/163V Pos: standing >
You quickly scan the area.
You see nothing.

< 654h/671H 157v/163V Pos: standing >
You sit down and relax.

< 654h/671H 160v/163V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - word of recall
               2 - plane shift
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  5 - full heal
( 6th circle)  5 - harm
               1 - darkness
( 5th circle)  5 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  6 - earthquake
               1 - remove poison
               2 - sense life
( 2nd circle)  4 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
               1 - word of command
( 1st circle)  3 - armor
               2 - bless
               1 - detect good
               2 - detect magic
               1 - cause light
               1 - turn undead

And you are currently praying for the following spells:
    9 seconds:  ( 7th) full heal

You can pray 1 1st and 1 2nd circle spell(s).
You continue your praying.

< 655h/671H 160v/163V Pos: sitting >
You start meditating...

< 655h/671H 161v/163V Pos: sitting >

< 655h/671H 163v/163V Pos: sitting >
You have finished praying for full heal.
Your prayers are complete.

< 656h/671H 163v/163V Pos: sitting >
You clamber to your feet.

< 656h/671H 163v/163V Pos: standing >
A Narrow Trail
Obvious exits: -E -W

< 656h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wolfspider who is in the distance to your west.

< 656h/671H 161v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W

< 656h/671H 159v/163V Pos: standing >
You quickly scan the area.
Kelien, the aid of nature who is not far off to your north.
A deadly viper who is rather far off to your north.

< 656h/671H 159v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W
The corpse of a boa constrictor is lying here.

< 657h/671H 159v/163V Pos: standing >
You quickly scan the area.
A wolfspider who is not far off to your north.

< 657h/671H 160v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 657h/671H 160v/163V Pos: standing >
You quickly scan the area.
An angry treant who is close by to your north.
A wolfspider who is not far off to your north.
A deadly viper who is rather far off to your north.
An angry treant who is in the distance to your north.
A boa constrictor who is rather far off to your south.
A boa constrictor who is in the distance to your south.
A wolfspider who is not far off to your west.

< 657h/671H 161v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 657h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wild boar who is not far off to your south.
A poisonous tree frog who is rather far off to your south.
A large alligator who is rather far off to your south.

< 657h/671H 161v/163V Pos: standing >

< 657h/671H 161v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A huge wolfspider is here creating a web.

< 657h/671H 159v/163V Pos: standing >
You quickly scan the area.
A wild boar who is a brief walk away to your north.
An angry treant who is a brief walk away to your north.
A Human who is a brief walk away to your south.
A haunting tree who is a brief walk away to your south.

< 657h/671H 159v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 658h/671H 160v/163V Pos: standing >
The sun hangs low on the southern sky.

< 658h/671H 163v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is not far off to your north.
A wild boar who is a brief walk away to your south.
A boa constrictor who is rather far off to your south.
A poisonous tree frog who is rather far off to your south.
A boa constrictor who is in the distance to your south.

< 658h/671H 163v/163V Pos: standing >
Autosaving...

< 659h/671H 163v/163V Pos: standing >
The Living Forest

< 659h/671H 163v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is not far off to your north.
A wild boar who is not far off to your south.
A wild boar who is a brief walk away to your south.
A large alligator who is rather far off to your south.
A boa constrictor who is in the distance to your south.
A wild boar who is in the distance to your south.
A wolfspider who is close by to your west.

< 659h/671H 163v/163V Pos: standing >

		Score information for Hodd

Level: 44   Race: Orc   Class: Cleric / Holyman Sex: Male
Hit points: 659(671)  Moves: 163(163)
Coins carried:    0 platinum     6 gold     8 silver     9 copper
Coins in bank:  452 platinum    54 gold     0 silver     0 copper
Playing time: 6 days / 20 hours/ 9 minutes
Received data: 0.6390 MB this session.
Send data:     0.0026 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Status:  Standing.
         Soulshielded
Epic points: 69  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -0.35   Deaths:   22
Detecting:       Invisible Magic
Protected from:  Fire
Enchantments:    Ultravision Fly Armor Aware
Songs:    Song of Flight
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:  402 

Active Spells:
--------------
soulshield (29 minutes)
detect invisibility (35 minutes)
bless (19 minutes)
virtue (22 minutes)
armor (17 minutes)
vitality (7 minutes)


< 659h/671H 163v/163V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
The corpse of a haunting tree is lying here.

< 660h/671H 161v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is a brief walk away to your north.
A deadly viper who is close by to your east.
A wild boar who is not far off to your south.
A boa constrictor who is a brief walk away to your south.
A boa constrictor who is a brief walk away to your south.
A poisonous tree frog who is a brief walk away to your south.
A large alligator who is in the distance to your south.
A haunting tree who is close by to your west.

< 660h/671H 161v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is a brief walk away to your north.
A wild boar who is not far off to your south.
A boa constrictor who is a brief walk away to your south.
A large alligator who is in the distance to your south.
A haunting tree who is close by to your west.

< 660h/671H 161v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is a brief walk away to your north.
A deadly viper who is close by to your east.
A wild boar who is not far off to your south.
A boa constrictor who is a brief walk away to your south.
A large alligator who is a brief walk away to your south.
A haunting tree who is close by to your west.

< 660h/671H 161v/163V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W

< 660h/671H 159v/163V Pos: standing >
You quickly scan the area.
A wild boar who is close by to your south.
A boa constrictor who is not far off to your south.
A large alligator who is not far off to your south.
A large alligator who is rather far off to your south.
A boa constrictor who is in the distance to your south.

< 660h/671H 159v/163V Pos: standing >

< 660h/671H 161v/163V Pos: standing >
You quickly scan the area.
A deadly viper who is rather far off to your north.
A wild boar who is close by to your east.
A wild boar who is close by to your south.
A boa constrictor who is not far off to your south.
A large alligator who is not far off to your south.
A large alligator who is rather far off to your south.
A boa constrictor who is in the distance to your south.

< 660h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wild boar who is close by to your east.
A wild boar who is close by to your south.
A large alligator who is not far off to your south.
A boa constrictor who is in the distance to your south.

< 660h/671H 162v/163V Pos: standing >
A wild boar enters from the east.

< 661h/671H 163v/163V Pos: standing >
A Murky Swamp
Obvious exits: -N -E -S -W -D
A wild boar stands here bearing his tusks.

< 661h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wild boar who is close by to your north.
A deadly viper who is in the distance to your north.
A boa constrictor who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is a brief walk away to your south.
A boa constrictor who is rather far off to your south.
A Human who is close by to your west.

< 661h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wild boar who is close by to your north.
A deadly viper who is in the distance to your north.
A boa constrictor who is close by to your south.
A large alligator who is close by to your south.
A boa constrictor who is rather far off to your south.
A Human who is close by to your west.

< 662h/671H 161v/163V Pos: standing >
A Murky Swamp
Obvious exits: -N -E -S -W -D
A few drops of fresh blood are scattered around the area.
The corpse of a haunting tree is lying here.
The corpse of a boa constrictor is lying here.
A Human (medium) Legionary of The Empire stands in mid-air here.

< 662h/671H 159v/163V Pos: standing >
You start chanting...

< 662h/671H 160v/163V Pos: standing >

< 662h/671H 162v/163V Pos: standing >
Casting: full heal *

< 662h/671H 162v/163V Pos: standing >
You abort your prayer before it's done!

< 662h/671H 163v/163V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W

< 663h/671H 161v/163V Pos: standing >
You failed.

< 663h/671H 161v/163V Pos: standing >
You quickly scan the area.
A wolfspider who is not far off to your north.
An angry treant who is in the distance to your north.
A wild boar who is close by to your east.
A boa constrictor who is not far off to your south.
A large alligator who is a brief walk away to your south.

< 663h/671H 161v/163V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
A large tree stands here with a haunting look.

< 663h/671H 160v/163V Pos: standing >
You quickly scan the area.
A wolfspider who is close by to your north.
An angry treant who is rather far off to your north.
A boa constrictor who is a brief walk away to your south.
A large alligator who is rather far off to your south.

< 663h/671H 160v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A huge wolfspider is here creating a web.

< 664h/671H 159v/163V Pos: standing >
You quickly scan the area.
An angry treant who is a brief walk away to your north.
A deadly viper who is not far off to your east.
A Human who is in the distance to your east.
A haunting tree who is close by to your south.
A boa constrictor who is rather far off to your south.

< 664h/671H 160v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 664h/671H 159v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A deadly viper sits here ready to attack.

< 664h/671H 157v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W
The corpse of a boa constrictor is lying here.

< 664h/671H 156v/163V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W

< 664h/671H 154v/163V Pos: standing >
A Narrow Trail
Obvious exits: -E -W

< 664h/671H 153v/163V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
A Human (medium) Legionary of The Empire stands in mid-air here.

< 664h/671H 151v/163V Pos: standing >
[Damage:  3 ] -=[Your decent crush grazes a Human.]=-
You shiver from the unnatural cold as you hit a Human.

< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 
< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 A Human starts casting an offensive spell.

< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 You start chanting...

< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 Casting: full heal ***

< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 A Human sings a song so well you feel your pain and suffering ebbing away.

< 663h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC:few scratches E: A Human sta EP: few scratches >
 Casting: full heal **
A Human completes her spell...
A Human utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Human - OUCH!

< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP: few scratches >
 Casting: full heal *
A Human starts casting an offensive spell.

< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP: few scratches >
 Casting: full heal 

< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP: few scratches >
 You complete your spell...
[Damage: 83 ] You call upon the might of your god to destroy the body of a Human, who stumbles from the impact!
A Human's legendary adamantium bodycloak from Myrabolus was damaged from the massive blow!
[Damage:  1 ] -=[Your weak crush grazes a Human.]=-

< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 
< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You start chanting...

< 596h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 Casting: full heal *
A Human completes her spell...
A Human utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Human - OUCH!
-=[A Human's fine pierce wounds you.]=-
[Damage:  1 ] A Human suffers from contact with the holy aura about you.
-=[A Human's impressive pierce wounds you.]=-
[Damage:  2 ] A Human suffers from contact with the holy aura about you.

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 Casting: full heal 
A Human starts casting an offensive spell.

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You complete your spell...
[Damage: 86 ] You call upon the might of your god to destroy the body of a Human, who stumbles from the impact!

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  nasty wounds >
 A Human parries your futile lunge at her.

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  nasty wounds >
 
< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  nasty wounds >
 A Human sings a song so well you feel your pain and suffering ebbing away.

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You start chanting...

< 523h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 Casting: full heal *
A Human completes her spell...
A Human utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Human - OUCH!

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  few wounds >
 Casting: full heal 
A Human stops singing abruptly.

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  few wounds >
 You complete your spell...
[Damage: 82 ] You call upon the might of your god to destroy the body of a Human, who stumbles from the impact!
A Human stops using the legendary lyre of healing and harming.

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 A Human grabs the legendary lyre of healing and harming.

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 A Human parries your futile lunge at her.
A Human starts playing the legendary lyre of healing and harming and singing aloud.

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 A Human starts casting an offensive spell.

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 
< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 You start chanting...

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 
< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 Casting: full heal *

< 460h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 Casting: full heal 
A Human completes her spell...
A Human utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Human - OUCH!

< 414h/671H 153v/163V Pos: standing >
< T: Hodd TP: sta TC: few wounds E: A Human sta EP:  nasty wounds >
 You complete your spell...
[Damage: 171 ] You destroy what little there is left of a Human's body, leaving only a pool of blood and sinew!
A Human's sewing needle was completely destroyed by the massive blow!
A Human's spiked raxian pit gauntlets was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!