The death of [17 Illusionist] Sxtae (Gnome)

in An Antechamber buzzing with Energy

from the perspective of [56 Trickster] Xzyobis Disciple of Lloth (Orc)

<worn as a badge>    a gold hair pin (magic)
<worn on head>       a crown of Baal (magic)
<worn on eyes>       the monocle of damnation (glowing)
<worn in ear>        an orb of metorite (glowing)
<worn in ear>        an illithid skull on a chain
<worn on face>       the fanged mask of the Sixth Legion
<worn around neck>   the necklace of resilience (magic)
<worn around neck>   a collar of razor-sharp mithril blades (magic) (glowing)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    the saving cloak (magic) (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of sapphires (magic) (glowing)
<worn on belt buckle>a bloody flanged mace (magic)
<worn on arms>       some gazelle-skin sleeves of acid defense [superior] made by Luki
<worn around wrist>  a spiked mithril wristguard (magic) [85%]             
<worn around wrist>  a bracer of might (magic)
<worn on hands>      a pair of mailed dragoon gloves (magic)
<worn on finger>     the ring of the overfiend [80%]             
<worn on finger>     a ring of the EarthMother (magic)
<primary weapon>     the bamboo handled blade named "Swift" (magic) (humming) (illuminating)
<held>               an elven-bone songhorn
<worn on legs>       some wolf hide pants
<worn on feet>       a pair of dusty boots

You play a song to make you more aware of what is around you.

< 656h/656H 200v/200V Pos: sitting >
You are memorizing dream travel, which will take about 10 seconds.

< 656h/656H 200v/200V Pos: sitting >
Looks like an exit.
You extend your sights southward.
A Corridor
Obvious exits: -N -E -S

< 656h/656H 200v/200V Pos: sitting >
Looks like an exit.
You extend your sights southward.
A Corridor
Obvious exits: -N -E -S

< 656h/656H 200v/200V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - clone form
(10th circle)  1 - mass invisibility
               1 - detect illusion
               1 - dream travel
( 9th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 8th circle)  5 - hammer
( 7th circle)  1 - dimension door
               2 - stunning visions
               3 - reflection
( 6th circle)  2 - ray of enfeeblement
               3 - dispel magic
               1 - illusionary wall
               1 - boulder
( 5th circle)  3 - sleep
               1 - farsee
               4 - insects
( 4th circle)  3 - blindness
               3 - minor creation
               3 - shadow monster
( 3rd circle)  8 - magic missile
               2 - darkness
( 2nd circle)  2 - detect magic
               6 - mirror image
               2 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  (10th) dream travel

You can memorize 11 1st circle spell(s).

< 656h/656H 200v/200V Pos: sitting >
You play a song to make you more aware of what is around you.

< 656h/656H 200v/200V Pos: sitting >
You purge 'fly' from your thoughts.

< 656h/656H 200v/200V Pos: sitting >
You are memorizing mask, which will take about 9 seconds.

< 656h/656H 200v/200V Pos: sitting >
You start meditating...

< 656h/656H 200v/200V Pos: sitting >
You play a song to make you more aware of what is around you.

< 656h/656H 200v/200V Pos: sitting >
You have finished memorizing dream travel.

< 656h/656H 200v/200V Pos: sitting >
You stop meditating.
You stop your song.

< 656h/656H 200v/200V Pos: sitting >
You stop using a locathah-bone mandolin.

< 649h/649H 200v/200V Pos: sitting >
You hold an elven-bone songhorn.

< 649h/649H 200v/200V Pos: sitting >
You start playing your elven-bone songhorn and singing aloud.

< 657h/657H 208v/208V Pos: sitting >
Looks like an exit.
You extend your sights southward.
A Corridor
Obvious exits: -N -E -S

< 657h/657H 208v/208V Pos: sitting >
Room #10
Obvious exits: -S
(Q)A wild grey elf child jumps on the bed and cheers on her comrades.
(Q)An energetic human child runs in circles around the room chasing his friend.
(Q)A rambunctious halfling child runs wildly around the room.

< 657h/657H 208v/208V Pos: sitting >

< 657h/657H 208v/208V Pos: sitting >
Room #10
Obvious exits: -S
(Q)A wild grey elf child jumps on the bed and cheers on her comrades.
(Q)An energetic human child runs in circles around the room chasing his friend.
(Q)A rambunctious halfling child runs wildly around the room.

< 657h/657H 208v/208V Pos: sitting >
You have finished memorizing mask.
Your studies are complete.

< 657h/657H 208v/208V Pos: sitting >
You clamber to your feet.

< 657h/657H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Corridor
Obvious exits: -N -E -S

< 657h/657H 208v/208V Pos: standing >
You play a song to protect your friends from dragons.
You feel protected from the fire!
You feel protected from the poisonous gasses!
You feel protected from acid!
You feel protected from the lightning!

< 657h/657H 208v/208V Pos: standing >
A Corridor
Obvious exits: -N -E -S

< 657h/657H 207v/208V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 207v/208V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 206v/208V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 206v/208V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 207v/208V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 207v/208V Pos: standing >
Saving Xzyobis.

< 657h/657H 207v/208V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 657h/657H 206v/208V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 657h/657H 206v/208V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A large grizzly bear stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 657h/657H 205v/208V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A small wooden shield is lying on the ground.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 657h/657H 205v/208V Pos: standing >
You play a song to protect your friends from dragons.
You feel protected from the cold!

< 657h/657H 207v/208V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A large grizzly bear stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 657h/657H 208v/208V Pos: standing >
You stop your song.

< 657h/657H 208v/208V Pos: standing >
You stop using an elven-bone songhorn.

< 649h/649H 200v/200V Pos: standing >
You hold an elven-bone songhorn.

< 649h/649H 200v/200V Pos: standing >
You start playing your elven-bone songhorn and singing aloud.

< 657h/657H 208v/208V Pos: standing >
The door is closed.
A heavy oak door hangs from its hinges.
The closed door blocks your farsight.

< 657h/657H 208v/208V Pos: standing >
Ok.

< 657h/657H 208v/208V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A tough looking mercenary is standing here, strutting proudly.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 657h/657H 208v/208V Pos: standing >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 657h/657H 208v/208V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A tough looking mercenary is standing here, strutting proudly.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 657h/657H 207v/208V Pos: standing >
Ok.

< 657h/657H 207v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.

< 657h/657H 206v/208V Pos: standing >
Autosaving...

< 657h/657H 208v/208V Pos: standing >
The Grand Tharnadian Way continues west.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 657h/657H 208v/208V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 657h/657H 207v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
Tharnadian Auction House
Obvious exits: -S
A fast talking auctioneer stands behind the podium.

< 657h/657H 207v/208V Pos: standing >
You sing a song to protect you from the world.
To the west, Tharnadian Way turns south.
You extend your sights westward.
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A deer stands here, grazing on some grass.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 657h/657H 207v/208V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A deer stands here, grazing on some grass.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 657h/657H 206v/208V Pos: standing >
A quiet ally meanders to the north.
You extend your sights northward.
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 657h/657H 206v/208V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 657h/657H 207v/208V Pos: standing >
The alley to the west turn north.
You extend your sights westward.
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A poor looking commoner is standing here, wearing a mean expression.

< 657h/657H 207v/208V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A poor looking commoner is standing here, wearing a mean expression.

< 657h/657H 206v/208V Pos: standing >
To the north, the alley turns west.
You extend your sights northward.
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
A homeless beggar is here, asking for a few coins.(Gold Aura)
A poor looking commoner is standing here, wearing a mean expression.

< 657h/657H 206v/208V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
A homeless beggar is here, asking for a few coins.(Gold Aura)
A poor looking commoner is standing here, wearing a mean expression.

< 657h/657H 207v/208V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E -W#
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 657h/657H 206v/208V Pos: standing >
You sing a song to protect you from the world.
A Bend in a Quiet Alleyway
Obvious exits: -S -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A stray tomcat is darting after rodents, here.

< 657h/657H 205v/208V Pos: standing >
A Quiet Alleyway
Obvious exits: -N# -E -W

< 657h/657H 206v/208V Pos: standing >
The wooden seems to be closed.

< 657h/657H 207v/208V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 657h/657H 207v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 207v/208V Pos: standing >
The Western Wall Road
Obvious exits: -E -W
[7] A warhammer with a sturdy-looking steel head lies here.
[9] A stout cudgel carved from oak wood lies here.
[22] A large wooden torch has been discarded here.
[37] A small bandage rests upon the ground here.
A commoner is standing here, minding his own business.

< 657h/657H 206v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 206v/208V Pos: standing >
To the west, the road turns north.
You extend your sights westward.
A Bend in the Wall Road
Obvious exits: -N -E

< 657h/657H 208v/208V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E

< 657h/657H 207v/208V Pos: standing >
You sing a song to protect you from the world.
The road continues.
You extend your sights northward.
The Western Wall Road
Obvious exits: -N -E# -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 657h/657H 207v/208V Pos: standing >
The Western Wall Road
Obvious exits: -N -E# -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 657h/657H 206v/208V Pos: standing >
The shady youth leaves south.

< 657h/657H 206v/208V Pos: standing >
Ok.

< 657h/657H 207v/208V Pos: standing >
The steel is open.
A heavy steel door rests in the jam.
You extend your sights eastward.
Mercenary's Guild Lobby
Obvious exits: -E -W

< 657h/657H 208v/208V Pos: standing >
Mercenary's Guild Lobby
Obvious exits: -E -W

< 657h/657H 207v/208V Pos: standing >
Ok.

< 657h/657H 207v/208V Pos: standing >
The barracks lie to the east.
You extend your sights eastward.
The Barracks
Obvious exits: -W
The guildhall of The Empire is here.

< 657h/657H 207v/208V Pos: standing >
The Barracks
Obvious exits: -W
The guildhall of The Empire is here.

< 657h/657H 206v/208V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 657h/657H 206v/208V Pos: standing >
You sing a song to protect you from the world.
You quickly scan the area.
A rogue in training who is close by to your south.

< 657h/657H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Some jeweled dragonscale pants lie here on the ground.
A quill lies here, discarded.
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Gnome (tiny) stands here.(Gold Aura)

< 657h/657H 208v/208V Pos: standing >
You sing a song to protect you from the world.

< 657h/657H 208v/208V Pos: standing >
You stop your song.

< 657h/657H 208v/208V Pos: standing >

		Score information for Xzyobis

Level: 51   Race: Orc   Class: Bard Illusionist  Sex: Male
Hit points: 657(657)  Moves: 208(208)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 10133 platinum  20315 gold     0 silver     0 copper
Playing time: 4 days / 13 hours/ 29 minutes
Received data: 0.0372 MB this session.
Send data:     0.0010 MB this session.
Compression ratio: 81%
Title: Disciple of Lloth
Status:  Standing.
         Fireshielded
Epic points: 1772  Skill points: 36
Epic Bonus: Epic Points Bonus (13.04%)
Frags:   +0.14   Deaths:   17
In the illusion of: an energetic human child (fair)
Detecting:       Illusions Invisible Evil Good Magic Life
Protected from:  Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Haste Listen
Songs:    Song of Revelation
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   14 Spell Pulse:  1.00 
Leaderboard Points:  742 

Active Spells:
--------------
Auctions Disabled (6 minutes)
protection from cold (16 minutes)
protection from lightning (16 minutes)
protection from acid (16 minutes)
protection from gas (16 minutes)
protection from fire (16 minutes)
Auctions Disabled (5 minutes)
detect illusion (50 minutes)
detect invisibility (50 minutes)
Auctions Disabled (4 minutes)
minor globe of invulnerability (3 minutes)
stone skin (less than a minute remaining)
globe of invulnerability (5 minutes)
Auctions Disabled (3 minutes)
fly (101 minutes)


< 657h/657H 208v/208V Pos: standing >
You start chanting...

< 657h/657H 208v/208V Pos: standing >
Casting: mass invisibility *

< 657h/657H 208v/208V Pos: standing >
Casting: mass invisibility 

< 657h/657H 208v/208V Pos: standing >
You complete your spell...
You vanish.

< 657h/657H 208v/208V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S

< 657h/657H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Some jeweled dragonscale pants lie here on the ground.
A quill lies here, discarded.
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Gnome (tiny) stands here.(Gold Aura)

< 657h/657H 208v/208V Pos: standing >
Ok, you'll try to move silently for a while.

< 657h/657H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Some jeweled dragonscale pants lie here on the ground.
A quill lies here, discarded.
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Gnome (tiny) stands here.(Gold Aura)

< 657h/657H 208v/208V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Some jeweled dragonscale pants lie here on the ground.
A quill lies here, discarded.
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Gnome (tiny) stands here.(Gold Aura)

< 657h/657H 207v/208V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E -W
[2] A two-handed sword, nearly six feet in length, lies here.
The corpse of a Human is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an orc warrior is lying here.
A bulletin board stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 657h/657H 207v/208V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
[2] A two-handed sword, nearly six feet in length, lies here.
The corpse of a Human is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an orc warrior is lying here.
A bulletin board stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 657h/657H 206v/208V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 657h/657H 206v/208V Pos: standing >
< T: an energetic human child TP: sta TC:excellent E: thief kne EP: excellent >
 A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You are knocked to the ground by a tharnadian thief-hunter's mighty bash!

< 656h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief kne EP: excellent >
 -=[a tharnadian thief-hunter attacks you.]=- [0 hits]

< 656h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief kne EP: excellent >
 [Damage:  5 ] -=[You attack a tharnadian thief-hunter.]=- [1 hits]

< 656h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief kne EP: few scratches >
 [Damage:  1 ] A tharnadian thief-hunter is burned severely as he hits you!
The room lights up!
[Damage:  2 ] A tharnadian thief-hunter is burned severely as he hits you!
-=[a tharnadian thief-hunter attacks you.]=- [3 hits]

< 614h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief kne EP: few scratches >
 [Damage:  7 ] [Damage:  6 ] -=[You attack a tharnadian thief-hunter.]=- [2 hits]

< 614h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief kne EP: few scratches >
 A tharnadian thief-hunter rises to his feet.
-=[a tharnadian thief-hunter attacks you.]=- [0 hits]

< 614h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 614h/657H 206v/208V Pos: sitting >
< T: an energetic human child TP: sit TC:few scratches E: thief sta EP: few scratches >
 You clamber to your feet.

< 614h/657H 206v/208V Pos: standing >
< T: an energetic human child TP: sta TC:few scratches E: thief sta EP: few scratches >
 You attempt to flee...
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Some jeweled dragonscale pants lie here on the ground.
A quill lies here, discarded.
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A Gnome (tiny) stands here.(Gold Aura)
You flee eastward!

< 614h/657H 179v/208V Pos: standing >
You attempt to hide yourself.

< 614h/657H 179v/208V Pos: standing >
A Gnome looks at you.

< 615h/657H 194v/208V Pos: standing >
You see nothing special about him.
This Gnome is in excellent condition.
He's tiny in size.
His skin has a barklike texture..


< 615h/657H 201v/208V Pos: standing >
You start chanting...

< 616h/657H 203v/208V Pos: standing >
Casting: hammer 

< 616h/657H 206v/208V Pos: standing >
You complete your spell...
[Damage: 113 ] Your illusional hammer smashes into a Gnome's body, killing him instantly!
A Gnome is dead! R.I.P.
You receive your share of experience.