The death of [50 Animalist] Kudth Disciple of Lloth (Drow Elf)

in Ouside the Gates of Sarmiz'Duul

from the perspective of [50 Animalist] Kudth Disciple of Lloth (Drow Elf)

<worn as a badge>    a symbol of Malch'hor Ganl
<worn on head>       a spiked chromium dragonscale helmet
<worn on eyes>       a jeweled flesh eyepatch
<worn in ear>        a mithril stud carved like a fist
<worn on face>       a mask of heavens
<worn around neck>   a charm made of dwarf bone
<worn around neck>   a mermaid scale necklace (illuminating)
<worn on body>       some platemail covered in ancient runes
<worn about body>    the living oceanic cloak (glowing)
<worn about waist>   a spotted apron
<worn on arms>       some polished sleeves of Dagon
<held as shield>     a skin-wrapped leather shield from The Outcasts Tower
<worn around wrist>  a bracelet of woven leafs
<worn around wrist>  a hunting bracer
<worn on hands>      some golden, jeweled gauntlets (glowing)
<worn on finger>     a sun ring (glowing)
<held>               a carved femur of a stupid barb (glowing)
<worn on legs>       a pair of chrome-coloured shinguards
<worn on feet>       a pair of black leather boots lined in gold

You follow a half-elf guard.

Learett's Fast Deals
Obvious exits: -E -D#
A half-elf guard is standing here, busy with his own matters.(Red Aura)
Learett, the fast-deals man, stands here.

< 392h/392H 207v/214V Pos: standing >
A half-elf guard opens the trapdoor.

< 392h/392H 209v/214V Pos: standing >
You follow a half-elf guard.

Underground tunnel
Obvious exits: -U -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 209v/214V Pos: standing >
You follow a half-elf guard.

Underground tunnel
Obvious exits: -U -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 208v/214V Pos: standing >
You follow a half-elf guard.

Underground tunnel
Obvious exits: -E -U
The corpse of a member of the regular guard is lying here.
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 207v/214V Pos: standing >

< 392h/392H 208v/214V Pos: standing >
You follow a half-elf guard.

Underground tunnel
Obvious exits: -U -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 208v/214V Pos: standing >
You follow a half-elf guard.

Underground tunnel
Obvious exits: -U -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

Learett's Fast Deals
Obvious exits: -E -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)
Learett, the fast-deals man, stands here.

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -E -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 206v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -N -E -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 205v/214V Pos: standing >
You follow a half-elf guard.

Red Brick Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 205v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 204v/214V Pos: standing >

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A beggar leader stands here, sneering at everyone.

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 207v/214V Pos: standing >
You follow a half-elf guard.

The Gates to the Royal Docks
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 206v/214V Pos: standing >
You follow a half-elf guard.

A Paved Obsidian Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 205v/214V Pos: standing >
You follow a half-elf guard.

A Paved Obsidian Road
Obvious exits: -N -E -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 205v/214V Pos: standing >
You follow a half-elf guard.

A Paved Obsidian Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 206v/214V Pos: standing >
You follow a half-elf guard.

The Gates to the Royal Docks
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 205v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 204v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 392h/392H 203v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A half-elf guard is standing here, busy with his own matters.(Red Aura)
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.

< 392h/392H 203v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A male commoner stands here.

< 392h/392H 203v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.

< 392h/392H 202v/214V Pos: standing >
You follow a half-elf guard.

An Open Air Market
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 202v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 201v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 200v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 199v/214V Pos: standing >
You follow a half-elf guard.

A Cobblestone Road
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A male commoner stands here.

< 392h/392H 199v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 198v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 392h/392H 198v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 199v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 199v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 198v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A thick-haired buffalo stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A half-orc shaman stands here, lost in contemplation.

< 392h/392H 198v/214V Pos: standing >
You follow a half-elf guard.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 392h/392H 197v/214V Pos: standing >

< 392h/392H 197v/214V Pos: standing >
You follow a half-elf guard.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 197v/214V Pos: standing >
You follow a half-elf guard.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 392h/392H 197v/214V Pos: standing >
You follow a half-elf guard.

Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)

< 392h/392H 197v/214V Pos: standing >
You follow a half-elf guard.

 
    ****.+^.*.*     
   ******+^.^.      
  **^**.*+..^   *   
 **^..^^*+.^^  ...  
 *++++++++***   ..  
 **^...*.@M...  .   
 ***^^**.^D         
 *****...           
  ***...            
   **.              
                    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
A half-elf guard is standing here, busy with his own matters.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 392h/392H 196v/214V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 392h/392H 197v/214V Pos: standing >
You follow a half-elf guard.

Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 392h/392H 197v/214V Pos: standing >

< 392h/392H 200v/214V Pos: standing >
A rakshasa warrior now follows a half-elf guard.
A half-elf guard says in goblin 'connsent aceldama'

< 392h/392H 201v/214V Pos: standing >
A rakshasa warrior nods.

< 392h/392H 207v/214V Pos: standing >

< 392h/392H 208v/214V Pos: standing >
A rakshasa warrior is now a member of a half-elf guard's group.

< 392h/392H 209v/214V Pos: standing >
Orp enters from the south.

< 392h/392H 213v/214V Pos: standing >
Orp is now a member of a half-elf guard's group.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
Orp starts casting a spell.

< 392h/392H 214v/214V Pos: standing >
Orp completes his spell...
Orp utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orp.

< 392h/392H 214v/214V Pos: standing >
Orp starts casting a spell.

< 392h/392H 214v/214V Pos: standing >
Orp completes his spell...
Orp utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orp.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Orp.

< 392h/392H 214v/214V Pos: standing >
A half-elf guard looks at Orp.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
Orp gets eyes of the tanar'ri from his large leather backpack.

< 392h/392H 214v/214V Pos: standing >
Orp slides eyes of the tanar'ri over his eyes.

< 392h/392H 214v/214V Pos: standing >
A half-elf guard smiles happily.

< 392h/392H 214v/214V Pos: standing >
You place a wicked grin on your face.

< 392h/392H 214v/214V Pos: standing >
Orp gets a badge of promise of good detection [modified] made by Gellz from his large leather backpack.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
Orp dons a badge of promise of good detection [modified] made by Gellz.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
A double-headed dragonfly enters from the north.

< 392h/392H 214v/214V Pos: standing >
A double-headed dragonfly suddenly attacks YOU!

< 392h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC:excellent E: double sta EP: excellent >
 You start chanting...

< 392h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC:excellent E: double sta EP: excellent >
 -=[a double-headed dragonfly attacks you.]=- [0 hits]

< 392h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC:excellent E: double sta EP: excellent >
 Casting: molten spray *

< 392h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC:excellent E: double sta EP: excellent >
 You complete your spell...
You point at a double-headed dragonfly.
[Damage: 101 ] Your molten spray melts what remains of a double-headed dragonfly into a puddle of liquid flesh.
A double-headed dragonfly is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a double-headed dragonfly's gurgling and choking signals his demise.

< 392h/392H 214v/214V Pos: standing >
You sit down and relax.

< 392h/392H 214v/214V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 9th circle)  4 - arieks shattering iceball
               1 - greater summon beast
( 8th circle)  2 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - scent of the bloodhound
( 7th circle)  3 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
               1 - animal growth
( 6th circle)  6 - greater mending
               1 - lionrage
( 5th circle)  7 - molten spray
( 4th circle)  2 - pantherspeed
               2 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  3 - scalding blast
               1 - molevision
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  7 - flameburst
               3 - lesser mending
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) molten spray

You can memorize no more spells.
You continue your study.

< 392h/392H 214v/214V Pos: sitting >
You start meditating...

< 392h/392H 214v/214V Pos: sitting >
The first rays of sunlight signal that day is approaching.

< 392h/392H 214v/214V Pos: sitting >
A half-elf guard looks at Orp.
Orp looks at a half-elf guard.

< 392h/392H 214v/214V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.

< 392h/392H 214v/214V Pos: sitting >
You clamber to your feet.

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
A half-elf guard stops using a shard of bluestone called "Freeze".

< 392h/392H 214v/214V Pos: standing >
Orp gives the sword of fire and flame to a half-elf guard.

< 392h/392H 214v/214V Pos: standing >
A half-elf guard wields the sword of fire and flame.

< 392h/392H 214v/214V Pos: standing >
A half-elf guard stops using a gold tablet entitled "the Holy Code of Honor".

< 392h/392H 214v/214V Pos: standing >
A half-elf guard wields a shard of bluestone called "Freeze".

< 392h/392H 214v/214V Pos: standing >
You place a wicked grin on your face.

< 392h/392H 214v/214V Pos: standing >
Orp gets a pair of crystal armplates from his large leather backpack.

< 392h/392H 214v/214V Pos: standing >
Orp gets a crimson hooded cape of life sensing [superior] made by Kabo from his large leather backpack.

< 392h/392H 214v/214V Pos: standing >
Orp wears a crimson hooded cape of life sensing [superior] made by Kabo about his body.

< 392h/392H 214v/214V Pos: standing >
Orp starts casting a spell.

< 392h/392H 214v/214V Pos: standing >
Orp completes his spell...
Orp utters the words 'zuharukz jioculoae'
Darkness seems to encompass Orp, and begins to permeate his rotting flesh!

< 392h/392H 214v/214V Pos: standing >

< 392h/392H 214v/214V Pos: standing >
Orp shrugs into a black set of priestly robes.

< 392h/392H 214v/214V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by someone.

< 392h/392H 214v/214V Pos: standing >
Orp shrugs into the robes of cosmocy.

< 392h/392H 214v/214V Pos: standing >
A water elemental playing the banjo enters from the south.
A Barbarian enters from the south.

< 392h/392H 214v/214V Pos: standing >
A halo of white light descends upon a Barbarian burning your soul.
You are knocked to the ground by a Barbarian's mighty bash!
A Barbarian grins as he skewers you with his Avernus life stealer.
OUCH!  That really did HURT!

< 324h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 -=[a Barbarian attacks you.]=- [3 hits]

< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
 A Grey Elf starts casting a spell.

< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: someone sta EP: excellent >
 -=[You attack a Barbarian.]=- [0 hits]

< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
 
< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
 Orp starts casting an offensive spell.

< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
 A half-elf guard dances an acrobatic maneuver in battle, and trips up a Grey Elf!
But a Grey Elf manages to take a half-elf guard down with him!

< 251h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: few wounds E: A Barbarian sta EP: excellent >
 -=[a Barbarian attacks you.]=- [4 hits]
A Barbarian starts casting an offensive spell called 'sunray'.

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
 A water elemental playing the banjo sings a song to make your heart swell with pride.

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A Grey Elf stops invoking abruptly!
Orp completes his spell...
Orp utters the words 'izoahuzz qaijudigguai bragh'
A translucent field flashes around a Barbarian's body upon contact with Orp's assault, deflecting it back at him!
Orp's concussion blast rips into Orp, shattering his soul!

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A water elemental playing the banjo suddenly attacks a half-elf guard!
A water elemental playing the banjo shivers as he hits a half-elf guard.

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A rakshasa warrior seems to dance with a Grey Elf, but winds up flat on his ass.

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A rakshasa warrior attacks a Grey Elf. [3 hits]

< 134h/392H 214v/214V Pos: sitting >
< T: Kudth TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You clamber to your feet.
Orp starts casting an offensive spell.

< 134h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A Barbarian completes his spell...
A Barbarian utters the word 'gjifal'
A Barbarian unleashes light in a focused, searing ray at Orp!
A half-elf guard attacks a Grey Elf. [2 hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 134h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A Grey Elf attacks a half-elf guard. [0 hits]
-=[You attack a Barbarian.]=- [0 hits]

< 134h/392H 214v/214V Pos: standing >
< T: Kudth TP: sta TC: nasty wounds E: A Barbarian sta EP: excellent >
 A Barbarian bravely steps in front of a Grey Elf, shielding him from harm!
Orp completes his spell...
Orp utters the words 'izoahuzz qaijudigguai bragh'
A translucent field flashes around a Barbarian's body upon contact with Orp's assault, deflecting it back at him!
Orp's concussion blast rips into Orp, shattering his soul!
You attempt to flee...
 
    ****.+^.*.*     
   ******+^.^.      
  **^**.*+..^   *   
 **^..^^*+.^^  ...  
 *++++++++***   ..  
 **^...*.@M...  .   
 ***^^**.^D         
 *****...           
  ***...            
   **.              
                    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
You flee northward!

< 134h/392H 186v/214V Pos: standing >
Saving Kudth.

< 134h/392H 186v/214V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a double-headed dragonfly is lying here.
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Orp.
A water elemental playing the banjo stands here, fighting a half-elf guard. (minion) (Red Aura)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here, fighting a half-elf guard. (casting) 
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here, fighting a Barbarian.(Red Aura)
Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here. (casting) 
A half-elf guard sits in mid-air here, fighting a Grey Elf.(Red Aura)
A rakshasa warrior sits in mid-air here, fighting a Grey Elf.(Red Aura)

< 134h/392H 186v/214V Pos: standing >
Orp attacks a Barbarian. [0 hits]
You are knocked to the ground by a Barbarian's mighty bash!
A Barbarian grins as he skewers you with his Avernus life stealer.
YIKES!  Another hit like that, and you've had it!!

< 64h/392H 187v/214V Pos: sitting >
< T: Kudth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 A rakshasa warrior attacks a Grey Elf. [1 hits]

< 64h/392H 187v/214V Pos: sitting >
< T: Kudth TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A Barbarian attacks Orp. [0 hits]

< 64h/392H 187v/214V Pos: sitting >
< T: Kudth TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A Barbarian starts casting an offensive spell.
Orp attempts to flee.
Orp leaves north.

< 64h/392H 187v/214V Pos: sitting >
< T: Kudth TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian's sword glows with a bright light as it bites into you.
You feel your life flowing away and a Barbarian looks revitalized.
Your shadowsteel ring was disintegrated by the negative energy!
Your tiny spider earring was disintegrated by the negative energy!