The death of [56 Death Magus] Urlix Kingdom of Lich (Lich)

in The Northern Wall Road

from the perspective of [56 Death Magus] Urlix Kingdom of Lich (Lich)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       a skin-wrapped dragonscale circlet
<worn on eyes>       a pair of protective goggles
<worn around neck>   a gleaming stone pendant
<worn around neck>   a well-used bronze amulet
<worn on body>       the coat of the Ki-Rin
<worn about body>    the wings of the griffon (magic)
<worn about waist>   a girdle of giant strength (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn around wrist>  a magical time-keeping device
<worn on hands>      some light flesh claws
<worn on finger>     a ring of gnome flesh
<held>               a shepard's staff (magic)
<held>               a small stone ogre idol (magic)
<worn on legs>       a pair of spectral leggings (magic)


< 655h/648H 235v/235V Pos: standing >
You start chanting...

< 655h/648H 235v/235V Pos: standing >
A street sweeper enters from the north.

< 655h/648H 235v/235V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 655h/648H 235v/235V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 655h/648H 235v/235V Pos: standing >
You failed.

< 655h/648H 235v/235V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 655h/648H 235v/235V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A deer who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A street sweeper who is not far off to your south.

< 655h/648H 235v/235V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A deer who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A street sweeper who is not far off to your south.

< 655h/648H 235v/235V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A deer who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A street sweeper who is not far off to your south.

< 655h/648H 235v/235V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A deer who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A street sweeper who is not far off to your south.

< 655h/648H 235v/235V Pos: standing >
You start chanting...
You snap into visibility.

< 655h/648H 235v/235V Pos: standing >
You complete your spell...
A street sweeper crumples as you kill him by draining his energy.
A street sweeper is dead! R.I.P.
You receive your share of experience.
A street sweeper's death cry reverberates in your head as he falls to the ground.
You are not willing to summon pets from death blows.

< 655h/648H 235v/235V Pos: standing >
You start chanting...

< 655h/648H 235v/235V Pos: standing >
You complete your spell...
You vanish.

< 655h/648H 235v/235V Pos: standing >
You sit down and relax.

< 655h/648H 235v/235V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  3 of  6   (  16 seconds)
  8th circle:  4 of  5   (   5 seconds)
  9th circle:  4 of  5   (   6 seconds)
 10th circle:  4 of  4
You begin to invoke evil and assimilate the powers of darkness.

< 655h/648H 235v/235V Pos: sitting >
You start meditating...

< 655h/648H 235v/235V Pos: sitting >
You feel infused by 9th circle DARK powers!

< 655h/648H 235v/235V Pos: sitting >
You dodge a bash from a Thri-Kreen, who loses his balance and falls.

< 655h/648H 235v/235V Pos: sitting >
A Gnome starts casting an offensive spell called 'bigbys crushing hand'.

< 655h/648H 235v/235V Pos: sitting >
You stop meditating.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a street sweeper is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here. (casting) (Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire sits in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 655h/648H 235v/235V Pos: sitting >
A Gnome completes her spell...
You snap into visibility.
A huge fist sent by a Gnome grabs you, and begins crushing your body.
OUCH!  That really did HURT!
You clamber to your feet.
Your mind reels in confusion as your link with negative powers is disturbed!

< 486h/648H 235v/235V Pos: standing >
A Gnome starts casting an offensive spell called 'bigbys crushing hand'.

< 486h/648H 235v/235V Pos: standing >
A Gnome completes her spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Gnome grabs you, and begins crushing your body.
OUCH!  That really did HURT!
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 315h/648H 234v/235V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.

< 315h/648H 233v/235V Pos: standing >
A militia guard enters from the south.

< 315h/648H 233v/235V Pos: standing >
A militia guard suddenly attacks YOU!
-=[A militia guard's feeble punch grazes you.]=-

< 314h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: guard sta EP: excellent >
 You try to fake your own demise..

< 314h/648H 233v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 315h/648H 235v/235V Pos: on your ass >
The road along the eastern wall lies to the south.
You extend your sights southward.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.

< 315h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 316h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 316h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 316h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 316h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 316h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 317h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 317h/648H 235v/235V Pos: on your ass >
A Gnome enters from the south.
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.
A young man in leather armor seems to be patrolling the area.

< 317h/648H 235v/235V Pos: on your ass >
A Gnome leaves north.

< 317h/648H 235v/235V Pos: on your ass >
The road along the eastern wall lies to the south.
You extend your sights southward.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.

< 318h/648H 235v/235V Pos: on your ass >
A Gnome enters from the north.
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.
A young man in leather armor seems to be patrolling the area.

< 318h/648H 235v/235V Pos: on your ass >
A Gnome leaves south.

< 318h/648H 235v/235V Pos: on your ass >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
[2] A steel dagger has been tossed aside here.
The corpse of a Barbarian is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 318h/648H 235v/235V Pos: on your ass >
A Gnome enters from the south.

< 318h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.
A young man in leather armor seems to be patrolling the area.

< 318h/648H 235v/235V Pos: on your ass >
A militia guard leaves west.

< 318h/648H 235v/235V Pos: on your ass >
The road along the eastern wall lies to the south.
You extend your sights southward.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.

< 318h/648H 235v/235V Pos: on your ass >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.

< 319h/648H 235v/235V Pos: on your ass >
You clamber to your feet.

< 319h/648H 235v/235V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 319h/648H 234v/235V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
The corpse of a street sweeper is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 319h/648H 233v/235V Pos: standing >
An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
Sorry, you aren't allowed to do that in combat.

< 318h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: elite sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 318h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
-=[An elite guard's feeble punch grazes you.]=-
Sorry, you aren't allowed to do that in combat.

< 317h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
-=[An elite guard's crude punch wounds you.]=-

< 310h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: elite sta EP: excellent >
 A Gnome enters from the north.
You don't feel up to faking it right now.

< 310h/648H 233v/235V Pos: standing >
< T: Urlix TP: sta TC: nasty wounds E: elite sta EP: excellent >
 An elite guard dodges your futile attack.
You miss an elite guard.
An elite guard dodges your futile attack.
You attempt to flee...
The Grand Tharnadian Way
Obvious exits: -E -W
You flee westward!

< 310h/648H 210v/235V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
[2] The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.

< 310h/648H 209v/235V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 310h/648H 209v/235V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 310h/648H 208v/235V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 310h/648H 207v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/648H 208v/235V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 310h/648H 207v/235V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A deer stands here, grazing on some grass.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 310h/648H 207v/235V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A human merchant from another town stands here, perusing Tharnadia.

< 310h/648H 207v/235V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 310h/648H 207v/235V Pos: standing >
You start chanting...

< 310h/648H 208v/235V Pos: standing >
A human merchant enters from the east.

< 311h/648H 209v/235V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 476h/648H 209v/235V Pos: standing >
You start chanting...

< 476h/648H 210v/235V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 648h/648H 212v/235V Pos: standing >
A human merchant says 'excuse me, do you know where the bazaar is?'

< 648h/648H 213v/235V Pos: standing >
You drop to your belly.

< 648h/648H 213v/235V Pos: on your ass >
The Northern Wall Road
Obvious exits: -E -W
A human merchant from another town stands here, perusing Tharnadia.

< 648h/648H 213v/235V Pos: on your ass >
The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)

< 648h/648H 215v/235V Pos: on your ass >
The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)

< 648h/648H 215v/235V Pos: on your ass >
The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.(Gold Aura)

< 648h/648H 216v/235V Pos: on your ass >
A Gnome suddenly attacks YOU!
-=[A Gnome's weak bludgeon grazes you.]=-
The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
*A Gnome (tiny) Magister Equitum of The Empire stands in mid-air here.

< 647h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 -=[A Gnome's bludgeon grazes you.]=-
-=[A Gnome's bludgeon grazes you.]=-

< 645h/648H 217v/235V Pos: on your ass >
< T: Urlix TP: ass TC:few scratches E: A Gnome sta EP: excellent >
 A Gnome dodges your futile attack.
You miss a Gnome.
You clamber to your feet.

< 645h/648H 217v/235V Pos: standing >
< T: Urlix TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 A Thri-Kreen snaps into visibility.
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 644h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC:few scratches E: A Gnome sta EP: excellent >
 A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's weak crush grazes you.]=-
-=[A Thri-Kreen's bludgeon grazes you.]=-
-=[A Thri-Kreen's weak bludgeon grazes you.]=-
-=[A Thri-Kreen's weak crush grazes you.]=-
-=[A Thri-Kreen's weak crush grazes you.]=-
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
A writhing bolt of lightning leaves a Thri-Kreen's hands...
And turns a human merchant into a charred sparkling corpse!
A human merchant is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a human merchant.
Then leaps and blasts into YOU!
OUCH!  That really did HURT!
You feel your skin soften and return to normal.
-=[A Thri-Kreen's weak crush grazes you.]=-
A Thri-Kreen swiftly follows up his devastating slash with a surprise attack!
The magic protecting your body shatters as a Thri-Kreen bludgeons you!
-=[A Thri-Kreen's mighty bludgeon strikes you hard.]=-
-=[A Thri-Kreen's slash strikes you hard.]=-
A Thri-Kreen swiftly follows up his devastating slash with a surprise attack!
-=[A Thri-Kreen's impressive bludgeon wounds you.]=-
-=[A Thri-Kreen's slash strikes you hard.]=-
-=[A Thri-Kreen's fine slash wounds you.]=-
-=[A Thri-Kreen's fine slash wounds you.]=-
-=[A Thri-Kreen's impressive slash wounds you.]=-
-=[A Thri-Kreen's impressive crush strikes you.]=-
-=[A Thri-Kreen's fine slash wounds you.]=-
-=[A Thri-Kreen's fine crush wounds you.]=-
-=[A Thri-Kreen's fine crush wounds you.]=-
-=[A Thri-Kreen's crush strikes you.]=-

< 312h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC: nasty wounds E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell called 'bigbys crushing hand'.

< 312h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC: nasty wounds E: A Gnome sta EP: excellent >
 A Gnome dodges your futile attack.
You miss a Gnome.

< 312h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC: nasty wounds E: A Gnome sta EP: excellent >
 A militia guard enters from the west.

< 312h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC: nasty wounds E: A Gnome sta EP: excellent >
 A Gnome completes her spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Gnome grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!

< 149h/648H 217v/235V Pos: sitting >
< T: Urlix TP: sit TC:pretty hurt E: A Gnome sta EP: excellent >
 A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's impressive crush strikes you hard.]=-
-=[A Thri-Kreen's bludgeon strikes you very hard.]=-
-=[A Thri-Kreen's bludgeon strikes you.]=-
-=[A Thri-Kreen's crush strikes you hard.]=-
-=[A Thri-Kreen's impressive crush strikes you very hard.]=-
-=[A Thri-Kreen's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's fine slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's fine crush enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's fine slash grievously wounds you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.