The death of [49 Dark Knight] Maltap (Troll)

in Within the Light and Spacious Smokeveil Forest

from the perspective of [49 Dark Knight] Maltap (Troll)

<worn in ear>        a dangling dragon earring
<worn on face>       a cracked steel mask [84%]             
<worn around neck>   a drow-made platinum choker from The Gagga'Jobo Cave System [87%]             
<worn on body>       a set of ringmail bearing the Du'Maathe crest
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a zanthium belt
<worn around wrist>  a moss-covered wooden bracelet
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn on hands>      some spiked zanthium gloves [77%]             
<worn on finger>     a glinting ring of silver (illuminating)
<worn on finger>     the signet of Tallin [85%]             
<wielding twohanded> a magical claymore (glowing) [55%]             
<worn on legs>       some skull knee guards lined with feathers [87%]             
<worn on feet>       some black leather boots fit with adamantium heel blades

You attempt to flee...
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
The flames cause your skin to smoke!
[Damage: 35 ] ...and are enveloped by a red field as you try to pass through it.
PANIC!  You couldn't escape!

< 489h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP:  small wounds >
 Oof! Evol bumps into a prismatic wall...
Oof! Evol bumps into a prismatic wall...
...and is enveloped by a blue field as he tries to pass through it.

< 489h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP:  small wounds >
 The ether wraith misses you.
The ether wraith misses you.
The ether wraith's weak crush grazes you.
A Grey Elf gives an order to his followers.
a water elemental playing the banjo starts singing aloud with a beautiful voice.

< 488h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP:  small wounds >
 A faint hum can be heard from the orb of the sea carried by a Grey Elf.

< 488h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP:  small wounds >
 A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
Evol steps through the wall.
Evol leaves east.

< 489h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP:  small wounds >
 You are fighting something else! Nevertheless, you attempt the bash...
Your attempt to bash a Grey Elf fails as you simply pass through him.

< 489h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 A Grey Elf is knocked to the ground by a hippopotamus's mighty bash!
The ether wraith dodges your futile attack.

< 489h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 A water elemental playing the banjo's weak crush wounds you.
A water elemental playing the banjo's crush wounds you.

< 479h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 Evol enters from the north.

< 480h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 A hippopotamus's weak bite grazes a Grey Elf.
A hippopotamus's weak bite grazes a Grey Elf.

< 480h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 The ether wraith misses you.
The ether wraith misses you.
The ether wraith's feeble crush grazes you.

< 479h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 Evol starts casting an offensive spell.

< 481h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 A Grey Elf misses a hippopotamus.

< 481h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 Evol completes his spell...
Evol utters the words 'gsafz qraje'
The sphere circling a Grey Elf's body darts in front of Evol's assault!
The ether wraith dodges your futile attack.
A water elemental playing the banjo's weak crush grazes you.
A water elemental playing the banjo misses you.

< 479h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP:  small wounds >
 A water elemental playing the banjo sings a song so well you feel your pain and suffering ebbing away.

< 480h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 A hippopotamus's weak bite grazes a Grey Elf.
A hippopotamus's bite grazes a Grey Elf.

< 480h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 The ether wraith misses you.
The ether wraith misses you.
The ether wraith's crush grazes you.

< 476h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 You clamber to your feet.

< 476h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP: few scratches >
 Evol gives an order to his followers.
You are already standing.

< 477h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP: few scratches >
 Evol starts casting an offensive spell.

< 478h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: few wounds E: ether sta EP: few scratches >
 A Grey Elf misses a hippopotamus.
As a Grey Elf avoids your bash, you topple over and fall to the ground.

< 478h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 Evol completes his spell...
Evol utters the words 'gsafz qraje'
Evol's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf clambers to his feet.

< 479h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 A water elemental playing the banjo's weak crush wounds you.
A water elemental playing the banjo's weak crush wounds you.
A water elemental playing the banjo's crude crush wounds you.

< 458h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 A Grey Elf attempts to flee.

< 459h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 The ether wraith dodges your futile attack.
The ether wraith misses you.
The ether wraith's crush grazes you.
The ether wraith's feeble crush grazes you.
The ether wraith starts casting an offensive spell.

< 457h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 Evol attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
Evol steps through the wall.
Evol leaves west.

< 458h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 A water elemental playing the banjo sings a song so well you feel your pain and suffering ebbing away.

< 459h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: few wounds E: ether sta EP: few scratches >
 a water elemental playing the banjo starts singing aloud with a beautiful voice.
The ether wraith completes its spell...
The ether wraith utters the word 'yufzbarr'
The flames cause your skin to smoke!
You are enveloped in flames from a fireball sent by the ether wraith - OUCH!

< 403h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 The ether wraith's weak crush grazes you.
The ether wraith's crush grazes you.
The ether wraith misses you.
The ether wraith starts casting an offensive spell.
A water elemental playing the banjo's fine crush strikes you.
A water elemental playing the banjo misses you.
A water elemental playing the banjo's weak crush wounds you.
A water elemental playing the banjo starts casting a spell.

< 370h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 The ether wraith dodges your futile attack.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
Maybe you should get on your feet first?

< 371h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 You clamber to your feet.

< 372h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: nasty wounds E: ether sta EP: few scratches >
 The ether wraith completes its spell...
The ether wraith utters the word 'fireball'
The flames cause your skin to smoke!
You are enveloped in flames from a fireball sent by the ether wraith - OUCH!
A water elemental playing the banjo completes his spell...
A water elemental playing the banjo utters the word 'yufzbarr'
The flames cause your skin to smoke!
You are enveloped in flames from a fireball sent by a water elemental playing the banjo - OUCH!

< 311h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: nasty wounds E: ether sta EP: few scratches >
 Your attempt to bash the ether wraith fails as you simply pass through it.

< 312h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 The ether wraith misses you.
The ether wraith's crush grazes you.
The ether wraith misses you.

< 310h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A water elemental playing the banjo misses you.
A water elemental playing the banjo's decent crush strikes you.
A water elemental playing the banjo's weak crush wounds you.

< 294h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A Grey Elf starts casting a spell.

< 294h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A hippopotamus suddenly attacks a Grey Elf!
A hippopotamus misses a Grey Elf.
A finch suddenly attacks a Grey Elf!
A finch misses a Grey Elf.

< 295h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A water elemental playing the banjo sings so badly it makes you hurt all over.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
a hippopotamus shivers slightly.
a finch seems to be blinded!
a powerful buffalo seems to be blinded!
a deadly nightmare seems to be blinded!
You have been blinded!

< 288h/861H 170v/173V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: few scratches >
 Someone dodges your futile attack.

< 289h/861H 170v/173V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: few scratches >
 You feel a cloak of blindness dissolve.
A deadly nightmare misses a water elemental playing the banjo.

< 289h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 The ether wraith misses you.
The ether wraith's weak crush grazes you.
The ether wraith misses you.

< 288h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A water elemental playing the banjo misses you.
A water elemental playing the banjo misses you.
A water elemental playing the banjo's crude crush strikes you.

< 280h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A finch misses a Grey Elf.
A Grey Elf dodges a finch's attack.
A finch turns to focus its attack on the ether wraith!
A hippopotamus misses a Grey Elf.
A hippopotamus misses a Grey Elf.
A Grey Elf blocks a hippopotamus's kick with his arm.

< 280h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A Grey Elf's feeble crush grazes a hippopotamus.
A Grey Elf misses a hippopotamus.

< 281h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 A powerful buffalo misses a water elemental playing the banjo.

< 281h/861H 170v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: ether sta EP: few scratches >
 You clamber to your feet.

< 282h/861H 170v/173V Pos: standing >
< T: Maltap TP: sta TC: nasty wounds E: ether sta EP: few scratches >
 A hippopotamus suddenly turns green as poison reaches its vital organs.
A Grey Elf attempts to flee.
You attempt to flee...
 
 *****  
 ^^@MP  
 ^^.^^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
You flee westward!

< 282h/861H 139v/173V Pos: standing >
You are already standing.

< 282h/861H 139v/173V Pos: standing >
 
 *****  
 ^*@*.  
 ^.^^^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A wraithy cloudy form drifts in the air here (minion) (Red Aura)
A hippopotamus stands here, fighting a water elemental playing the banjo. (minion) 
A finch stands in mid-air here, fighting the ether wraith. (minion) 
A powerful buffalo stands here, fighting a water elemental playing the banjo. (minion) 
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)

< 287h/861H 138v/173V Pos: standing >
A water elemental playing the banjo's feeble crush grazes a deadly nightmare.
A water elemental playing the banjo misses a deadly nightmare.
A deadly nightmare dodges a water elemental playing the banjo's attack.

< 287h/861H 139v/173V Pos: standing >
 
 *****  
 ^^@P*  
 ^^.^^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 289h/861H 137v/173V Pos: standing >
 
 *********  
 *********  
 ^.^^@***.  
 M^^^^.^^^  
 MMM^^^^^^  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 292h/861H 137v/173V Pos: standing >
 
 *********  
 ^.^^^***.  
 M^^^@.^^^  
 MMM^^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 292h/861H 135v/173V Pos: standing >
 
 *********  
 ^^.^^^***  
 MM^^@^.^^  
 MMMM^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 292h/861H 133v/173V Pos: standing >
Autosaving...
Arrgg! The sun! It burnss!!

< 278h/861H 133v/173V Pos: standing >
 
 *********  
 *********  
 ^^.^@^***  
 MM^^^^.^^  
 MMMM^^^^^  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 278h/861H 131v/173V Pos: standing >
 
 *****  
 **@**  
 .^^^*  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 278h/861H 130v/173V Pos: standing >
 
 *****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
A small round shield has been dropped here.
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)

< 278h/861H 129v/173V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
The flames cause your skin to smoke!
[Damage: 12 ] ...and are enveloped by a orange field as you try to pass through it.

< 268h/861H 130v/173V Pos: standing >
 
 *****  
 **@**  
 .^^^*  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 272h/861H 130v/173V Pos: standing >

< 273h/861H 130v/173V Pos: standing >
 
 *****  
 **@**  
 ^.^^^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 274h/861H 129v/173V Pos: standing >
 
 *****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 277h/861H 128v/173V Pos: standing >
Obvious exits:
North- Within the Light and Spacious Smokeveil Forest
East- Within the Light and Spacious Smokeveil Forest
South- Within the Light and Spacious Smokeveil Forest
West- Within the Light and Spacious Smokeveil Forest

< 280h/861H 130v/173V Pos: standing >
 
 *****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 282h/861H 129v/173V Pos: standing >
 
 *****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 285h/861H 128v/173V Pos: standing >
 
 *****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 288h/861H 127v/173V Pos: standing >
 
  ****  
  *@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 291h/861H 127v/173V Pos: standing >
 
  ****  
 **@**  
 *****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 303h/861H 127v/173V Pos: standing >
 
 *****  
 **@**  
 ^****  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 310h/861H 126v/173V Pos: standing >
 
 *****  
 ^*@**  
 ^^^.^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 311h/861H 124v/173V Pos: standing >
 
 ^.*******  
 ^^^******  
 MM^^@.^^^  
 MMMMM^^^^  
 MMMMMMM^^  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 316h/861H 123v/173V Pos: standing >
Arrgg! The sun! It burnss!!

< 305h/861H 123v/173V Pos: standing >
 
 .********  
 ^^*******  
 M^^^@^^^*  
 MMMM^^^^.  
 MMMMMM^^^  
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 305h/861H 122v/173V Pos: standing >
 
 *********  
 ^********  
 ^^^.@^^**  
 MMM^^^^.P  
 MMMMM^^^^  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 120v/173V Pos: standing >
 
 ^********  
 ^^^.^^^**  
 MMM^@^^.^  
 MMMMM^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 118v/173V Pos: standing >
 
 *********  
 ^^.^^^***  
 MM^^@^.^^  
 MMMM^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 116v/173V Pos: standing >
 
 *********  
 ^.^^^***.  
 M^^^@.^^P  
 MMM^^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 114v/173V Pos: standing >
 
 ********.  
 .^^^***..  
 ^^^^@^^^.  
 MM^^^^^^^  
 MMMMMMMMM  
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 305h/861H 113v/173V Pos: standing >
 
 *******..  
 ^^^***...  
 ^^^.@^^.^  
 M^^^^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 111v/173V Pos: standing >
 
 ******...  
 ^^***....  
 ^^.P@^.^^  
 ^^^^^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A wall of shifting color is here to the north. (magic)
The corpse of a mature leucrotta is lying here.

< 305h/861H 109v/173V Pos: standing >
 
 *******..  
 ^^^***...  
 ^^^.@^^.^  
 M^^^^^^^^  
 MMMMMMMMM  
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 305h/861H 108v/173V Pos: standing >
 
 *****  
 ^*@*.  
 ^.^^^  
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
You sense a lifeform nearby.
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)

< 305h/861H 106v/173V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.

< 305h/861H 107v/173V Pos: standing >
A water elemental playing the banjo misses a deadly nightmare.
A deadly nightmare dodges a water elemental playing the banjo's attack.
A water elemental playing the banjo misses a deadly nightmare.
a water elemental playing the banjo starts singing aloud with a beautiful voice.

< 305h/861H 107v/173V Pos: standing >
Someone suddenly attacks YOU!
A Dwarf's bludgeon grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You feel unholy power coursing through your limbs!

< 303h/861H 109v/173V Pos: standing >
< T: Maltap TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
 You are fighting something else! Nevertheless, you attempt the bash...
Your attempt to bash a Grey Elf fails as you simply pass through him.

< 306h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A deadly nightmare misses a water elemental playing the banjo.

< 309h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A water elemental playing the banjo misses a deadly nightmare.
A water elemental playing the banjo misses a deadly nightmare.
A water elemental playing the banjo's weak crush grazes a deadly nightmare.

< 310h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A Grey Elf starts casting a spell.

< 312h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You miss someone.

< 317h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A water elemental playing the banjo sings a song to summon the storms.
A Dwarf completes his spell...
A Dwarf utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Dwarf calls down a roaring flamestrike which hits you dead on!

< 259h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A faint hum can be heard from the orb of the sea carried by a Grey Elf.

< 259h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'sfugwahuq judibz'
A deadly nightmare misses a water elemental playing the banjo.
A Dwarf starts casting an offensive spell.

< 260h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A deadly nightmare dodges a water elemental playing the banjo's attack.
A water elemental playing the banjo's crush grazes a deadly nightmare.

< 261h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A Dwarf completes his spell...
A Dwarf utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Dwarf calls down a roaring flamestrike which hits you dead on!

< 229h/861H 109v/173V Pos: sitting >
< T: Maltap TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 You clamber to your feet.

< 230h/861H 109v/173V Pos: standing >
< T: Maltap TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A deadly nightmare stops following Evol.
You attempt to flee...
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.
Your body becomes like stone as the paralyzation takes effect.
PANIC!  You couldn't escape!

< 230h/861H 109v/173V Pos: standing >
You can't!  You're paralyzed to the bone.

< 230h/861H 109v/173V Pos: standing >
A Grey Elf gives an order to his followers.
A water elemental playing the banjo starts casting a spell.

< 231h/861H 109v/173V Pos: standing >
You can't!  You're paralyzed to the bone.

< 233h/861H 110v/173V Pos: standing >
The ether wraith completes its spell...
The ether wraith's mighty magic fist slams into you!
The ether wraith's crushing blow frees Maltap from a magic which held him motionless.
The ether wraith's blow shatters the magic paralyzing you!

< 168h/861H 110v/173V Pos: standing >

< 170h/861H 111v/173V Pos: standing >
A water elemental playing the banjo sings a song to summon the storms.
YOU'RE HIT!  A lightning bolt from a water elemental playing the banjo has reached its goal.

< 158h/861H 111v/173V Pos: standing >
A water elemental playing the banjo completes his spell...
A water elemental playing the banjo utters the words 'buoblg qrunsoqpze yugh'
A water elemental playing the banjo's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Grey Elf gives an order to his followers.
The ether wraith starts casting an offensive spell.

< 73h/861H 112v/173V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'bigbys clenched fist'
The ether wraith's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 13h/861H 114v/173V Pos: standing >
You tell your racewar 'para'

< 14h/861H 114v/173V Pos: standing >
Someone completes his spell...
Someone utters the words 'yjrr pzar'
The power of a Dwarf's god is the last thing your body feels before exploding into chunky bits.
Your sharp skull of the marlith was completely destroyed by the massive blow!
Your enchanted elven eyepatch 'Opticlude' was completely destroyed by the massive blow!
Your symbol of chaos was completely destroyed by the massive blow!
The blue glow surrounding you fades away.