The death of [29 Conjurer] Fx (Gnome)

in A Long Rough Road

from the perspective of [29 Conjurer] Fx (Gnome)



< 13h/151H 78v/100V Pos: standing >
Inside The Mage Guild
Obvious exits: -N -E -S
Fresh blood splatters cover the area.

< 14h/151H 85v/100V Pos: standing >
Eye of Enlightenment
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
An old gnome illusionist guildmaster is here readying his spell books.

< 14h/151H 84v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 14h/151H 84v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.

< 14h/151H 83v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 14h/151H 84v/100V Pos: standing >
Street of the Arts
Obvious exits: -S -W
Fresh blood covers everything in the area.

< 15h/151H 83v/100V Pos: standing >
Street of the Arts
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
A small gnome child looks about for some mischief to cause.
A large iguana is looking for insects to eat.

< 15h/151H 83v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/151H 83v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -S
Fresh blood covers everything in the area.
A large iguana is looking for insects to eat.

< 15h/151H 83v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -S
Fresh blood covers everything in the area.
A gnome street cleaner walks about picking up trash.

< 15h/151H 82v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -S
Fresh blood splatters cover the area.
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.
A gnome woman is looking for her bratty child.
A large iguana is looking for insects to eat.

< 15h/151H 82v/100V Pos: standing >
Street of the Arts
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A large iguana is looking for insects to eat.

< 15h/151H 81v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/151H 82v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 15h/151H 82v/100V Pos: standing >
The Village Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] An amber-colored metallic rod lies here.
[2] A spellbook has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[3] A spellbook lies here, discarded.
[13] A small bandage rests upon the ground here.
A large white marble fountain stands here filled with clear water.
Before you stands a huge board containing news and feedback.

< 15h/151H 81v/100V Pos: standing >
Calan Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.

< 15h/151H 81v/100V Pos: standing >
Calan Road
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 15h/151H 80v/100V Pos: standing >
Calan Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
One of the gnome nobles stands here thinking about matters.

< 15h/151H 79v/100V Pos: standing >
Calan Road
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A gnome street cleaner walks about picking up trash.

< 16h/151H 79v/100V Pos: standing >
Calan Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnome illusionist stands here gazing for magical intruders.
A gnomish archer watches the gates of his hometown.

< 16h/151H 78v/100V Pos: standing >
Entrance to the Gnome Village
Obvious exits: -E -W
Fresh blood splatters cover the area.
A gnome street cleaner walks about picking up trash.
A warrior gnome guards the gates.
A warrior gnome guards the gates.

< 16h/151H 77v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 16h/151H 75v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
A large iguana is looking for insects to eat.

< 16h/151H 72v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 16h/151H 69v/100V Pos: standing >
You drop a small wooden mace.
You drop a steel long sword.
You drop a steel short sword.
You drop a thin steel dagger.
You drop a two-handed sword.
You drop a steel warhammer.
You drop a stout oaken cudgel.
You drop an intricately carved wooden tablet.
You drop a bag made from sewn rat skins.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a belt of thick cured leather.
You drop a thin batwing cloak.
You drop a quill.
You drop a spellbook.
You drop a pair of tight black slippers.
You drop a shabby alligator skin jerkin.
You drop an amber-colored rod.
You drop a light blue scarf.
You drop a light blue scarf.
You drop a spellbook.
You drop a quill.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.

< 16h/151H 70v/100V Pos: standing >
An intricately carved wooden tablet crumbles to dust and blows away.
A bag made from sewn rat skins crumbles to dust and blows away.
A belt of thick cured leather crumbles to dust and blows away.
A thin batwing cloak crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A pair of tight black slippers crumbles to dust and blows away.
A shabby alligator skin jerkin crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A light blue scarf crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A Long Rough Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A large iguana is looking for insects to eat.

< 16h/151H 68v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A large iguana is looking for insects to eat.

< 16h/151H 66v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -S
Puddles of fresh blood cover the ground.

< 16h/151H 64v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/151H 65v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/151H 65v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/151H 65v/100V Pos: standing >
A Long Rough Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.

< 16h/151H 64v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 16h/151H 62v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
A large iguana is looking for insects to eat.

< 16h/151H 60v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 16h/151H 58v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 16h/151H 57v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 17h/151H 55v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -S
Fresh blood splatters cover the area.

< 17h/151H 53v/100V Pos: standing >
A Long Rough Road
Obvious exits: -N -W
Fresh blood splatters cover the area.

< 17h/151H 52v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 17h/151H 50v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 17h/151H 49v/100V Pos: standing >
A Long Rough Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
[8] The corpse of a Gnome is lying here.
A Kobold (tiny) stands here.

< 17h/151H 48v/100V Pos: standing >
You get a large leather backpack from the corpse of Fx.
A Kobold gives an order to his followers.
Someone says 'we'll call this the last one'

< 17h/151H 50v/100V Pos: standing >
A Kobold licks you.

< 18h/151H 51v/100V Pos: standing >
A Kobold starts casting an offensive spell.

< 18h/151H 51v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'negative concussion blast'
You scream as a Kobold blasts you into the next life!