The death of [47 Necrolyte] Kora The Empire (Human)

in Northern Valley of Myrabolus

from the perspective of [47 Necrolyte] Kora The Empire (Human)

<worn on head>       a humming dragonscale skullcap from Temple of the Earth
<worn in ear>        a delicate nipple ring of vision [superior] made by Kabo (glowing)
<worn on face>       the beak of the Queen of Chaos
<worn around neck>   an alligatorskin collar of speed [superior] made by Kabo
<worn around neck>   an angelic adamantium necklace from The Savannah of Broken Trusts
<worn about body>    a decent ivory bodycloak
<worn on back>       a large leather backpack
<worn as quiver>     a soldiers quiver
<worn about waist>   a knight's iron girth
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a glowing obsidian heater shield from Vella's Bordello
<worn around wrist>  a twisted hide bracelet
<worn around wrist>  a beautiful marble wristguard from Defense of Longhollow
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a ghastly ivory signet
<worn on finger>     a glowing crystal ring of the Angels [poor] made by Kabo (glowing)
<held>               a sinister chaos orb (glowing)
<worn on legs>       some unearthly crystal greaves
<worn on feet>       some ghastly stone boots

A common resident of the city wanders the streets.
A celestial dragon curls around the fountain plaza, absorbing the sun.

< 366h/366H 63v/100V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A common resident of the city wanders the streets.

< 366h/366H 64v/100V Pos: standing >
Myrabolus Highway - Protection Street Intersection
Obvious exits: -N -E -S -W

< 366h/366H 64v/100V Pos: standing >
Protection Street West
Obvious exits: -E -W -U
A pigeon, trained by animal empathists, flutters about.(Gold Aura)

< 366h/366H 65v/100V Pos: standing >
Protection Street West
Obvious exits: -E -W
A Grey Elf from Charing, wanders the city.

< 366h/366H 64v/100V Pos: standing >
Protection Street West
Obvious exits: -N -E -W
A Half-Orc, born and raised in the city, loiters here.

< 366h/366H 64v/100V Pos: standing >
A monkey hunter enters from the west.

< 366h/366H 69v/100V Pos: standing >

< 366h/366H 69v/100V Pos: standing >
Protection Street West
Obvious exits: -E -W

< 366h/366H 69v/100V Pos: standing >
Aphantan Avenue and Protection Street Corner
Obvious exits: -E -S
A common resident of the city wanders the streets.

< 366h/366H 69v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/366H 69v/100V Pos: standing >
Aphantan Avenue
Obvious exits: -N -E# -S
A cute little black kitten wanders around here.(Gold Aura)
A whitetiger obeys her master with obedience.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A Minotaur, raised in the city, wanders about.

< 366h/366H 69v/100V Pos: standing >
Aphantan Avenue and Ancients Avenue
Obvious exits: -N -E -S
A self-righteous High Elf citizen travels the town.(Gold Aura)

< 366h/366H 69v/100V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S

< 366h/366H 68v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/366H 71v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/366H 71v/100V Pos: standing >
Aphantan Avenue and Market Road
Obvious exits: -N -E -S

< 366h/366H 70v/100V Pos: standing >
Market Road West
Obvious exits: -E -S -W

< 366h/366H 70v/100V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A woman shopper travels the city.

< 366h/366H 69v/100V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A Half-Orc, born and raised in the city, loiters here.
A logger from Desolate has travelled to the city here.

< 366h/366H 68v/100V Pos: standing >
Market Road West
Obvious exits: -N -E -W
*A Kobold (tiny) Disciple of Lloth stands in mid-air here.(Gold Aura)

< 366h/366H 69v/100V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)

< 366h/366H 68v/100V Pos: standing >
Market Road East
Obvious exits: -E -W
A Half-Orc, born and raised in the city, loiters here.

< 366h/366H 68v/100V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A Half-Orc, born and raised in the city, loiters here.

< 366h/366H 68v/100V Pos: standing >
Market Road East
Obvious exits: -N -E -S -W
Random's assistant, Simon, hustles around during errands.

< 366h/366H 67v/100V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
A woman shopper travels the city.

< 366h/366H 67v/100V Pos: standing >
You start chanting...

< 366h/366H 68v/100V Pos: standing >
You complete your spell...
The Harbour Master's Station
Obvious exits: -W#

< 366h/366H 69v/100V Pos: standing >
You sit down and relax.

< 366h/366H 72v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               4 - heal undead
               1 - raise spectre
( 4th circle)  7 - life leech
( 3rd circle)  1 - animate dead
               6 - embalm
               1 - sense follower
( 2nd circle)  8 - chill touch
               1 - vampiric touch
( 1st circle)  2 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) teleport

You can memorize no more spells.
You continue your study.

< 366h/366H 74v/100V Pos: sitting >
You start meditating...

< 366h/366H 76v/100V Pos: sitting >
You have finished memorizing teleport.
Your studies are complete.

< 366h/366H 87v/100V Pos: sitting >
You clamber to your feet.

< 366h/366H 89v/100V Pos: standing >

< 366h/366H 100v/100V Pos: standing >

< 366h/366H 100v/100V Pos: standing >
You are carrying: (5/11)
a flight ticket
a sharkskin covered spellbook
a stiletto covered with barbs
some boots of forest running
a large leather backpack

< 366h/366H 100v/100V Pos: standing >
The Harbour Master's Station
Obvious exits: -W#

< 366h/366H 100v/100V Pos: standing >

Some boots of forest running is made of leather and appears to be of average quality.
Some boots of forest running has an item value of 12.

< 366h/366H 100v/100V Pos: standing >

A stiletto covered with barbs is made of leather and appears to be of average quality.
A stiletto covered with barbs has an item value of 10.
A stiletto covered with barbs is a dagger.

< 366h/366H 100v/100V Pos: standing >
a small pile of coins
[33] a slab of beef
[8] a scroll of identify
[3] a small vial full of green sludge
[3] the opaque white potion of regeneration
[2] a thin steel dagger
[2] a steel dagger

< 366h/366H 100v/100V Pos: standing >
You are using:
<worn on head>       a humming dragonscale skullcap from Temple of the Earth
<worn on eyes>       a gleaming dragonscale visor
<worn in ear>        a burnt dragonscale stud
<worn in ear>        a delicate nipple ring of vision [superior] made by Kabo (glowing)
<worn on face>       the beak of the Queen of Chaos
<worn around neck>   an alligatorskin collar of speed [superior] made by Kabo
<worn around neck>   an angelic adamantium necklace from The Savannah of Broken Trusts
<worn on body>       ringmail emblazoned with a mace and skull emblem
<worn about body>    a decent ivory bodycloak
<worn on back>       a large leather backpack
<worn as quiver>     a soldiers quiver
<worn about waist>   a knight's iron girth
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a glowing obsidian heater shield from Vella's Bordello
<worn around wrist>  a twisted hide bracelet
<worn around wrist>  a beautiful marble wristguard from Defense of Longhollow
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a ghastly ivory signet
<worn on finger>     a glowing crystal ring of the Angels [poor] made by Kabo (glowing)
<held>               a sinister chaos orb (glowing)
<worn on legs>       some unearthly crystal greaves
<worn on feet>       some ghastly stone boots

< 366h/366H 100v/100V Pos: standing >
You stop using a large leather backpack.

< 366h/366H 100v/100V Pos: standing >
[5] a set of lockpicks

< 366h/366H 100v/100V Pos: standing >
You get a set of lockpicks from a large leather backpack.
You get a set of lockpicks from a large leather backpack.
You get a set of lockpicks from a large leather backpack.
You get a set of lockpicks from a large leather backpack.
You get a set of lockpicks from a large leather backpack.

< 366h/366H 100v/100V Pos: standing >
You put 5 lockpicks(s) into a large leather backpack.

< 366h/366H 100v/100V Pos: standing >
Ok.

< 366h/366H 100v/100V Pos: standing >
You are carrying: (5/11)
a flight ticket
a sharkskin covered spellbook
a stiletto covered with barbs
[2] a large leather backpack

< 366h/366H 100v/100V Pos: standing >
Ok.

< 366h/366H 100v/100V Pos: standing >
You strap a large leather backpack on your back.

< 366h/366H 100v/100V Pos: standing >
You are carrying: (3/11)
a flight ticket
a sharkskin covered spellbook
a large leather backpack

< 366h/366H 100v/100V Pos: standing >
The Harbour Master's Station
Obvious exits: -W#

< 366h/366H 100v/100V Pos: standing >
[5] a set of lockpicks
a small pile of coins
[33] a slab of beef
[8] a scroll of identify
[3] a small vial full of green sludge
[3] the opaque white potion of regeneration
[2] a thin steel dagger
[2] a steel dagger

< 366h/366H 100v/100V Pos: standing >
The Harbour Master's Station
Obvious exits: -W#

< 366h/366H 100v/100V Pos: standing >
You start chanting...

< 366h/366H 100v/100V Pos: standing >
You complete your spell...
Office of the Tri-Lord of Spirits
Obvious exits: -S
The Tri-Lord of Spirits stands here.

< 366h/366H 100v/100V Pos: standing >
Of the three Lords, Spirits is probably the most aware of
the world around him.  He isn't kind, but he isn't mean either, he
does have a sense of justice it just isn't what others would consider
it to be. Those wishing to end his time on earth should be warned of
the spiritual power he posseses.  Although not as bad as the other
two, he is an example of how power corrupts and absolute power corrupts
absolutely.
The Tri-Lord of Spirits appears to be Human and is in excellent condition.
She's medium in size.
She's surrounded by a diffuse globe of light!

<held>               the totem of the Tri-Lord

< 366h/366H 100v/100V Pos: standing >
You sit down and relax.

< 366h/366H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               4 - heal undead
               1 - raise spectre
( 4th circle)  7 - life leech
( 3rd circle)  1 - animate dead
               6 - embalm
               1 - sense follower
( 2nd circle)  8 - chill touch
               1 - vampiric touch
( 1st circle)  2 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 5th) teleport

You can memorize no more spells.
You continue your study.

< 366h/366H 100v/100V Pos: sitting >
You start meditating...

< 366h/366H 100v/100V Pos: sitting >
You have finished memorizing teleport.
Your studies are complete.

< 366h/366H 100v/100V Pos: sitting >
You clamber to your feet.

< 366h/366H 100v/100V Pos: standing >
What do you want your epitaph to say?!?

< 366h/366H 100v/100V Pos: standing >
Office of the Tri-Lord of Spirits
Obvious exits: -S
The Tri-Lord of Spirits stands here.

< 366h/366H 100v/100V Pos: standing >
The Ziggurat Palace Hall of the Tri-Lords
Obvious exits: -N -E -S -W -D
A paramount palace guard watches the area closely.
A paramount palace guard watches the area closely.

< 366h/366H 99v/100V Pos: standing >
You quickly scan the area.
The Tri-Lord of Spirits who is close by to your north.
A LARGE water elemental who is close by to your east.
A LARGE water elemental who is close by to your east.
A LARGE water elemental who is close by to your east.
The Tri-Lord of Time who is close by to your east.
An archer who is close by to your south.
The Tri-Lord of Gravity who is close by to your west.

< 366h/366H 99v/100V Pos: standing >
You start chanting...

< 366h/366H 99v/100V Pos: standing >
You complete your spell...
Crash Site of a Fallen SpellJammer
Obvious exits: -E -S -W
This Halfling spends his days playing pranks on visitors.

< 366h/366H 99v/100V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -S -W

< 366h/366H 97v/100V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W

< 366h/366H 95v/100V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A woman shopper travels the city.

< 366h/366H 93v/100V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W#
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)

< 366h/366H 92v/100V Pos: standing >
Skylight Lane and Market Road
Obvious exits: -N -S -W

< 366h/366H 92v/100V Pos: standing >
Skylight Lane
Obvious exits: -N -S
A Half-Orc, born and raised in the city, loiters here.

< 366h/366H 91v/100V Pos: standing >
Skylight Lane and Gate Road
Obvious exits: -N -W
A Minotaur, raised in the city, wanders about.

< 366h/366H 91v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/366H 92v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 366h/366H 92v/100V Pos: standing >
Gate Road East
Obvious exits: -E -W

< 366h/366H 92v/100V Pos: standing >
Gate Road East
Obvious exits: -E -S -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)

< 366h/366H 91v/100V Pos: standing >
Gate Road East
Obvious exits: -N -E -W

< 366h/366H 91v/100V Pos: standing >
Gate Road East
Obvious exits: -E -W -U
A pigeon, trained by animal empathists, flutters about.(Gold Aura)

< 366h/366H 90v/100V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.

< 366h/366H 91v/100V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 366h/366H 92v/100V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W

< 366h/366H 90v/100V Pos: standing >
 
                    
                    
               MM   
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 ...^P...^MMM^....  
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    ^.****M^*^*     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 88v/100V Pos: standing >
 
                    
               M    
              MMM   
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 366h/366H 87v/100V Pos: standing >
 
                    
              MM    
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Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 366h/366H 87v/100V Pos: standing >
 
 ..^MM  
 ^*@MM  
 *^*MM  
A Dark Jungle
Obvious exits: -N -E -S -W

< 366h/366H 86v/100V Pos: standing >
 
 ...^M  
 .^@*M  
 .*^*M  
A Dark Jungle
Obvious exits: -N -E -W

< 366h/366H 84v/100V Pos: standing >
 
                    
     MMMMMS^  MM    
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 ^^...^P...^MMM^..  
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    MMMMMMMMMM^     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 366h/366H 83v/100V Pos: standing >
 
                    
      MMMMMS^  M    
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 MMMMMM..^M.^^MMM^  
 ^^^...^P...^MMM^.  
 .^...^..@^**MMM^^  
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   MMMMMMMMMMMM.    
    MMMMMMMMMMM     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 81v/100V Pos: standing >
 
                    
       MMMMMS^      
    MMMMMM^....MM   
 MMMMMMM..^M.^^MMM  
 ^^^^...^..P.^MMM^  
 ^.^...^.@.^**MMM^  
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  ^^^^^^^^^^*MM^*   
   MMMMMMMMMMMMM    
    MMMMMMMMMMM     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 81v/100V Pos: standing >
 
                    
                    
       MMMMMS^  M   
    MMMMMM^....MMM  
 MMMMMMM..^M.^^MMM  
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  ...^..^.****M^*   
   ^^^^^^^^^*MM^    
    MMMMMMMMMMM     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 80v/100V Pos: standing >
 
                    
                    
      MMMMMS^  MM   
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 MMMMMM..^M.^^MMM^  
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  ..^..^.****M^*^   
   ^^^^^^^^*MM^*    
    MMMMMMMMMMM     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 79v/100V Pos: standing >
 
                    
                    
     MMMMMS^  MMM   
  MMMMMM^....MMM^^  
 MMMMM..^M.^^MMM^^  
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 ^...^...^**MMM^^.  
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  .^..^.****M^*^*   
   ^^^^^^^*MM^**    
    MMMMMMMMMM.     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 78v/100V Pos: standing >
You quickly scan the area.
A hippogryph who is close by to your north.

< 366h/366H 79v/100V Pos: standing >
 
                    
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    MMMMMS^  MMMM   
 MMMMMM^....MMM^^^  
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 ...^..P^**MMM^^..  
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  ^..^.****M^*^**   
   ^^^^^^*MM^***    
    MMMMMMMMM.*     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 79v/100V Pos: standing >
 
                    
              MM    
   MMMMMS^  MMMMM   
 MMMMM^....MMM^^^^  
 MMM..^M.^^MMM^^.^  
 ...^....@MMM^....  
 ..^.P.^**MMM^^..*  
 .M.^..*^*MM^^****  
  ..^.****M^*^***   
   ^^^^^*MM^****    
    MMMMMMMM.**     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 366h/366H 77v/100V Pos: standing >
 
                    
               M    
    MMMMMS^  MMMM   
 MMMMMM^....MMM^^^  
 MMMM..^M.^^MMM^^.  
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 ...^P..^**MMM^^..  
 ..M.^..*^*MM^^***  
  ^..^.****M^*^**   
   ^^^^^^*MM^***    
    MMMMMMMMM.*     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 77v/100V Pos: standing >
 
                    
                    
     MMMMMS^  MMM   
  MMMMMM^....MMM^^  
 MMMMM..^M.^^MMM^^  
 ^^...^..@.^MMM^..  
 M...^P..^**MMM^^.  
 ^..M.^..*^*MM^^**  
  .^..^.****M^*^*   
   ^^^^^^^*MM^**    
    MMMMMMMMMM.     
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 366h/366H 76v/100V Pos: standing >
You quickly scan the area.
A hippogryph who is close by to your north.
A half-elf bard who is not far off to your south.

< 366h/366H 77v/100V Pos: standing >
You quickly scan the area.
A hippogryph who is close by to your north.
A half-elf bard who is not far off to your south.

< 366h/366H 78v/100V Pos: standing >
You quickly scan the area.
A hippogryph who is close by to your north.
A half-elf bard snaps into visibility.
Out of nowhere, a half-elf bard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
Out of nowhere, a half-elf bard stabs you in the back, RIP...
Your ringmail emblazoned with a mace and skull emblem was completely destroyed by the massive blow!
Your gleaming dragonscale visor was completely destroyed by the massive blow!
Your burnt dragonscale stud was completely destroyed by the massive blow!