The death of [49 Holyman] Bekkar The Empire (Dwarf)

in Lush Grasslands of a Temperate Valley

from the perspective of [56 Thief] Nibl Disciple of Lloth (Goblin)

<worn as a badge>    a soulstone scabbard (magic)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a wad of spawn goo (magic) (humming)
<worn in ear>        a golden scale dangling from a platinum chain (magic)
<worn in ear>        a golden scale dangling from a platinum chain (magic)
<worn on face>       mask of the flayed mind (invis) (magic)
<worn around neck>   a necklace of giant strength (magic) (glowing)
<worn around neck>   a studded dragonscale neckguard [86%]             
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming)
<worn about body>    the cloak of the stalker (magic)[189h 19m 44s]
<worn on back>       a double-buckled Alatorin backpack [81%]             
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   an unique dragonscale belt from Bahamut's Palace
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [67%]             
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[156h 14m 25s]
<worn on arms>       a shoulder drape of emerald dragonscale (magic) [74%]             
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of purple mist
<worn on hands>      a pair of vampiric dragonscale gauntlets of cold protection [modified] made by Tolm (magic) [41%]             
<worn on finger>     a shiny crimson ring (magic)
<worn on finger>     a shark engraved bone ring
<primary weapon>     Tiamat's poison tail stinger (magic)[196h 25m 31s]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       boots of thundering might (magic) (humming)


< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >
Autosaving...

< 601h/601H 194v/194V Pos: standing >
 
 *****  
 ..@**  
 ^.M**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
A mountaineer who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
A mountaineer who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.
A mountaineer who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
 *****  
 ..@**  
 ^.M**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A deformed zebra with three tails stands here.

< 601h/601H 194v/194V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >
You feel like a potion could do you good once again.

< 601h/601H 194v/194V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
 *****  
 ..@**  
 ^.M**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A deformed zebra with three tails stands here.

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your south.
Ghuleh who is almost out of sight to your west.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.
A mountaineer who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >
You quickly scan the area.
A three-tailed zebra who is close by to your south.
Jair who is almost out of sight to your west.
A winged hellhound who is almost out of sight to your west.
Nazz who is almost out of sight to your west.
A mountaineer who is almost out of sight to your west.

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >
 
 *****  
 ..@**  
 ^.M**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 601h/601H 194v/194V Pos: standing >

< 601h/601H 194v/194V Pos: standing >
 
 *****  
 **@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 601h/601H 192v/194V Pos: standing >
 
 *****  
 .*@**  
 ...**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 601h/601H 190v/194V Pos: standing >
 
 *****  
 ..@**  
 ....*  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 601h/601H 188v/194V Pos: standing >
 
     ...*******     
   ....*********    
  ..************.   
 ****************.  
 ....************.  
 ^^......@*******.  
 MM^^^P.....*****^  
 M^M^^.^^^^.******  
  MMMM^M^M^..****   
   MMM^MMMM^..M*    
    ^^MMMMMMM^.     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 601h/601H 186v/194V Pos: standing >
 
      ...******     
   .....********    
  *..************   
 *****************  
 .....************  
 ^^^.....@.*******  
 MMM^^^P.....*****  
 MM^M^^.^^^^.*****  
  MMMMM^M^M^..***   
   MMMM^MMMM^..M    
    ^^^MMMMMMM^     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 601h/601H 184v/194V Pos: standing >
 
       ...*****     
   ......*******    
  **..***********   
 *****************  
 ......***********  
 ^^^^....@..******  
 ^MMM^^^P.....****  
 MMM^M^^.^^^^.****  
  MMMMMM^M^M^..**   
   MMMMM^MMMM^..    
    ^^^^MMMMMMM     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 601h/601H 183v/194V Pos: standing >
 
        ...****     
   .......******    
  ***..**********   
 .****************  
 .......**********  
 ^^^^^...@...*****  
 M^MMM^^^P.....***  
 MMMM^M^^.^^^^.***  
  MMMMMMM^M^M^..*   
   MMMMMM^MMMM^.    
    M^^^^MMMMMM     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 601h/601H 182v/194V Pos: standing >
You attempt to hide yourself.

< 601h/601H 182v/194V Pos: standing >

< 601h/601H 183v/194V Pos: standing >

< 601h/601H 184v/194V Pos: standing >

< 601h/601H 184v/194V Pos: standing >
You quickly scan the area.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.
Nazz who is close by to your south.

< 601h/601H 190v/194V Pos: standing >
You hear the sounds of movement in the distance.
You quickly scan the area.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.
Nazz who is close by to your south.
A beautiful pegasus who is not far off to your south.
A swarm of insects who is not far off to your south.
A Dwarf who is not far off to your south.
A Human who is not far off to your south.
A Barbarian who is not far off to your south.

< 601h/601H 191v/194V Pos: standing >
You quickly scan the area.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.
Nazz who is close by to your south.
A beautiful pegasus who is not far off to your south.
A swarm of insects who is not far off to your south.
A Dwarf who is not far off to your south.
A Human who is not far off to your south.
A Barbarian who is not far off to your south.

< 601h/601H 191v/194V Pos: standing >
You quickly scan the area.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.
Nazz who is close by to your south.
A beautiful pegasus who is not far off to your south.
A swarm of insects who is not far off to your south.
A Dwarf who is not far off to your south.
A Human who is not far off to your south.
A Barbarian who is not far off to your south.

< 601h/601H 192v/194V Pos: standing >
You hear the sounds of movement in the distance.

< 601h/601H 193v/194V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your south.
A swarm of insects who is close by to your south.
A Dwarf who is close by to your south.
A Human who is close by to your south.
A Barbarian who is close by to your south.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.

< 601h/601H 193v/194V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your south.
A swarm of insects who is close by to your south.
A Dwarf who is close by to your south.
A Human who is close by to your south.
A Barbarian who is close by to your south.
Ghuleh who is close by to your south.
Jair who is close by to your south.
A winged hellhound who is close by to your south.
Nazz who is close by to your south.

< 601h/601H 193v/194V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
        ...****     
   .......******    
  ***..**********   
 .****************  
 .......**********  
 ^^^^^...@...*****  
 M^MM^M^^M.....***  
 MMMM^M^^.^^^^.***  
  MMMMMMM^M^M^.M*   
   MMMMMM^MMMM^.    
    M^^^^^MMMMM     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A swarm of insects flies through the air. (casting) (Red Aura)
A Dwarf (medium) Legionary of The Empire sits in mid-air here, fighting Jair.(Gold Aura)
A Human (medium) Protectores Augusti of The Empire stands in mid-air here. (casting) (Gold Aura)
*A Barbarian (large) Protectores Augusti of The Empire stands in mid-air here, fighting a winged hellhound.(Gold Aura)
Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here, fighting a Dwarf.(Red Aura)
*Jair TheMaXX - Disciple of Lloth (Revenant)(large) stands in mid-air here, fighting a Dwarf.(Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) in mid-air sits atop a winged hellhound, fighting a swarm of insects.(Red Aura)

< 601h/601H 194v/194V Pos: standing >
 
    ......*****     
   **..*********    
  ***************   
 .......**********  
 ^^^^^.......*****  
 M^MM^M^^@.....***  
 MMMM^M^^.^^^^.***  
 MMMMMMMM^M^M^.M**  
  MMMMMMM^MMMM^..   
   MM^^^^^MMMMMM    
    MMMMM^MMMMM     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
*A swarm of insects flies through the air.(Red Aura)
A Dwarf (medium) Legionary of The Empire sits in mid-air here, fighting Jair.(Gold Aura)
A Human (medium) Protectores Augusti of The Empire stands in mid-air here. (casting) (Gold Aura)
*A Barbarian (large) Protectores Augusti of The Empire stands in mid-air here, fighting a winged hellhound.(Gold Aura)
Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here, fighting a Dwarf.(Red Aura)
Jair TheMaXX - Disciple of Lloth (Revenant)(large) stands in mid-air here, fighting a Dwarf.(Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) in mid-air sits atop a winged hellhound, fighting a swarm of insects.(Red Aura)

< 601h/601H 192v/194V Pos: standing >
Jair parries a Dwarf's lunge at her.
Seems that it's too crowded!
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 601h/601H 192v/194V Pos: standing >
Ghuleh attempts to flee.
Ghuleh leaves east.

< 601h/601H 192v/194V Pos: standing >
You are surrounded by a blood-red glow.
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
Jair snaps into visibility.
A swarm of insects creates a hammer out of thin air that smashes into Jair, bits of flesh and bone fly everywhere!
A Barbarian snaps into visibility.
A winged hellhound's feeble thrash grazes a Barbarian.

< 601h/601H 192v/194V Pos: standing >
A Barbarian's slash grazes a winged hellhound.
A Barbarian's fine slash wounds a winged hellhound.
A Barbarian's impressive slash wounds a winged hellhound.
A Barbarian's crude slash grazes a winged hellhound.
A winged hellhound dodges a Barbarian's attack.

< 601h/601H 192v/194V Pos: standing >
Ghuleh enters from the east.

< 601h/601H 192v/194V Pos: standing >
Jair's crush wounds a Dwarf.
Jair wavers in agony, as the positive energies sent by a Dwarf purge his essence!
Jair suffers from contact with the holy aura about a Dwarf.
Jair's crush strikes a Dwarf.
Jair wavers in agony, as the positive energies sent by a Dwarf purge his essence!
Jair suffers from contact with the holy aura about a Dwarf.
Jair's powerful crush wounds a Dwarf.
Jair wavers in agony, as the positive energies sent by a Dwarf purge his essence!
Jair suffers from contact with the holy aura about a Dwarf.
Clangeddin Silverbeard sends a ray of light down upon a Dwarf, healing some of his wounds.
Healing energy flows from a Dwarf into a Dwarf's body!
 
    .....******     
   *..**********    
  ***************   
 ......***********  
 ^^^^.......******  
 ^MMM^^^P@....****  
 MMM^M^^.^^^^.****  
 MMMMMMM^M^M^.M***  
  MMMMMM^MMMM^...   
   M^^^^^MMMMMM^    
    MMMM^MMMMMM     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 601h/601H 190v/194V Pos: standing >
 
    ......*****     
   **..*********    
  ***************   
 .......**********  
 ^^^^^.......*****  
 M^MMM^^^@.....***  
 MMMM^M^^.^^^^.***  
 MMMMMMMM^M^M^.M**  
  MMMMMMM^MMMM^..   
   MM^^^^^MMMMMM    
    MMMMM^MMMMM     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here. (casting) (Red Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A swarm of insects flies through the air. (casting) (Red Aura)
A Dwarf (medium) Legionary of The Empire sits in mid-air here, fighting Nazz.(Gold Aura)
A Human (medium) Protectores Augusti of The Empire stands in mid-air here. (casting) (Gold Aura)
*A Barbarian (large) Protectores Augusti of The Empire stands in mid-air here, fighting a winged hellhound.(Gold Aura)
Jair TheMaXX - Disciple of Lloth (Revenant)(large) sits in mid-air here, fighting a Barbarian.(Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) in mid-air sits atop a winged hellhound, fighting a swarm of insects.(Red Aura)

< 601h/601H 189v/194V Pos: standing >
A Barbarian bravely steps in front of a Dwarf, shielding him from harm!
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Barbarian.
A Barbarian snaps into visibility.
Ghuleh's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Human completes his spell...
A Human utters the words 'xarr ay ghaiz'
You snap into visibility.
[Damage: 17 ] Your impressive pierce wounds a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 214 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' in his back.
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 214 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' in his back.
Your spirit suffers from contact with a Dwarf's holy aura!
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 13 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' in his back.
Your spirit suffers from contact with a Dwarf's holy aura!

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 A Dwarf misses you.
You snap into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 A swarm of insects snaps into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Dwarf.
Ghuleh's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
Jair snaps into visibility.
A swarm of insects creates a hammer out of thin air that smashes into Jair, bits of flesh and bone fly everywhere!
A winged hellhound misses a Barbarian.
A Barbarian snaps into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  nasty wounds >
 A beautiful pegasus suddenly attacks a winged hellhound!
A beautiful pegasus misses a winged hellhound.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  nasty wounds >
 A Barbarian's fine slash wounds a winged hellhound.
A winged hellhound dodges a Barbarian's attack.
A Barbarian's slash grazes a winged hellhound.
A Barbarian's fine slash wounds a winged hellhound.
A Barbarian's slash grazes a winged hellhound.
Nazz starts casting an offensive spell.
Nazz snaps into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sit EP:  nasty wounds >
 A swarm of insects suddenly appears a bit confused!
A swarm of insects misses Nazz.
A swarm of insects snaps into visibility.
Looking panicked, a Dwarf scrambles madly to his feet!
A swarm of insects starts casting an offensive spell.
Ghuleh starts casting a spell.
Ghuleh snaps into visibility.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sta EP:  nasty wounds >
 A Barbarian bravely steps in front of a Dwarf, shielding him from harm!
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Barbarian.
A Barbarian snaps into visibility.
Ghuleh's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 512h/601H 189v/194V Pos: standing >
< T: a half-elf merchant TP: sta TC: small wounds E: A Dwarf sta EP:  nasty wounds >
 Your improved dexterity allows you to swiftly attack your enemy!
You snap into visibility.
[Damage: 14 ] Your impressive pierce strikes a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
A Dwarf dodges your futile attack.
[Damage: 17 ] Your impressive pierce strikes a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 11 ] Your impressive pierce wounds a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Dwarf.
[Damage: 16 ] Your impressive pierce strikes a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 13 ] Your impressive pierce strikes a Dwarf.
Your spirit suffers from contact with a Dwarf's holy aura!
A Barbarian parries Jair's lunge at him.
Jair misses a Barbarian.
Jair snaps into visibility.
A Barbarian snaps into visibility.
A Dwarf attempts to flee.
A Dwarf leaves south.

< 500h/601H 189v/194V Pos: standing >
The snow has let up a little.
A swarm of insects snaps into visibility.
You attempt to flee...
 
    .....******     
   *..**********    
  ***************   
 ......***********  
 ^^^^.......******  
 ^MMM^^^P@....****  
 MMM^M^^P^^^^.****  
 MMMMMMM^M^M^..***  
  MMMMMM^MMMM^...   
   M^^^^^MMMMMM^    
    MMMM^MMMMMM     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
You flee eastward!

< 500h/601H 181v/194V Pos: standing >
 
    ......*****     
   **..*********    
  ***************   
 .......**********  
 ^^^^^.......*****  
 M^MMM^^^@.....***  
 MMMM^M^^P^^^^.***  
 MMMMMMMM^M^M^..**  
  MMMMMMM^MMMM^..   
   MM^^^^^MMMMMM    
    MMMMM^MMMMM     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A greyish stone wall is here to the north. (magic)
Shattered bits of ice are scattered about the area.
Fresh blood splatters cover the area.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A beautiful pegasus stands in mid-air here, fighting a winged hellhound. (minion) (Gold Aura)
A swarm of insects flies through the air.(Red Aura)
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
*A Barbarian (large) Protectores Augusti of The Empire stands in mid-air here, fighting a winged hellhound.(Gold Aura)
Jair TheMaXX - Disciple of Lloth (Revenant)(large) sits in mid-air here, fighting a Barbarian.(Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) in mid-air sits atop a winged hellhound, fighting a swarm of insects. (casting) (Red Aura)

< 500h/601H 180v/194V Pos: standing >
A beautiful pegasus misses a winged hellhound.
A Barbarian snaps into visibility.
A winged hellhound's feeble thrash grazes a Barbarian.
Backstab who?
A Human starts casting a spell.

< 500h/601H 180v/194V Pos: standing >
 
    *..********     
   *************    
  ......*********   
 ^^^^^.......*****  
 M^MMM^^^P.....***  
 MMMM^M^^@^^^^.***  
 MMMMMMMM^M^M^..**  
 MMMMMMMM^MMMM^...  
  MMM^^^^^MMMMMM^   
   MMMMMM^MMMMMM    
    M^DMM^MMMMM     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 501h/601H 178v/194V Pos: standing >
You snap into visibility.
[Damage: 291 ] A Dwarf makes a strange sound as you place Tiamat's poison tail stinger in his back.
Your spirit suffers from contact with a Dwarf's holy aura!
[Damage: 211 ] A Dwarf makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' in his back.
A Dwarf's platemail of life was completely destroyed by the massive blow!
A Dwarf's bloody battle goggles was completely destroyed by the massive blow!
A Dwarf's a white hot mask of living flame was completely destroyed by the massive blow!
A Dwarf's utility belt of poisoning agents was completely destroyed by the massive blow!
A Dwarf's sparkling dragonscale quiver was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.