The death of [18 Ethermancer] Dakgar (Duergar)

in Slayers Path

from the perspective of [56 Thief] Dywer The Empire (Halfling)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a crown of burning flames
<worn on eyes>       a worn pair of sandstorm goggles (illuminating)
<worn in ear>        a tiny lightning enshrouded black earring (magic)
<worn in ear>        a flaming pentagram (magic) (glowing)
<worn on face>       the blessed mask of the Rrakkma (magic) (humming)
<worn around neck>   the amulet of lordly protection (magic)
<worn around neck>   a diabolical dragonscale necklace from Lost Temple of Tikitzopl
<worn on body>       the chameleon suit of transformation
<worn about body>    a mithril breastplate with a golden cross (magic) (glowing)
<worn on back>       a large leather backpack [78%]             
<worn as quiver>     a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist>   a girdle of giant strength (magic)
<worn on belt buckle>A swirling mass of black smoke and hot ash (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       the pauldrons of the tide (glowing)
<worn around wrist>  a duergar-made adamantine bracelet
<worn around wrist>  a duergar-made adamantine bracelet
<worn on hands>      a pair of pale, misty gloves[173h 12m 10s]
<worn on finger>     a glowing white-gold ring (magic)
<worn on finger>     a ring of constitution
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[179h 15m 2s]
<secondary weapon>   the infamous crystal dagger named 'Venom' (magic) (humming)
<worn on legs>       some sparkling dragonscale leg plates
<worn on feet>       a pair of winded boots

A clansdwarf sits atop a large steeder.(Red Aura)
Gixnif, the goblin miner stands here sneering at you.(Red Aura)

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
The corpse of a cavern snake is lying here.
a wooden item information sign is here.
A clansdwarf shouts as he pushes his cart(Red Aura)
A clansdwarf sits atop a large cave bear.(Red Aura)
A cavern snake coils and strikes
Kannard, the traveller of Realms hovers here.(Red Aura)

< 490h/490H 136v/138V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S -W
[4] The corpse of a cavern snake is lying here.
A pregnant duergar looks through the merchants carts

< 490h/490H 135v/138V Pos: standing >
A cavern snake enters from the west.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 135v/138V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S# -W
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A cavern snake coils and strikes

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
A cavern snake leaves north.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A large cave bear who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.

< 490h/490H 137v/138V Pos: standing >
You quickly scan the area.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.

< 490h/490H 137v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -S
A cavern snake coils and strikes
A clansdwarf scans the area for vermin(Red Aura)
A pregnant duergar looks through the merchants carts

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf watches the area closely(Red Aura)

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar merchant who is close by to your north.
A cavern snake who is close by to your south.
A clansdwarf who is close by to your south.
A pregnant duergar who is close by to your south.
A clansdwarf who is not far off to your south.

< 490h/490H 135v/138V Pos: standing >
The house of clan black Heart.
You extend your sights eastward.
An Enclosed Walkway
Obvious exits: -E# -W

< 490h/490H 138v/138V Pos: standing >
The street continues.
You extend your sights northward.
The Path of Clans
Obvious exits: -N -E -S -W
A duergar merchant watches his cart closely

< 490h/490H 138v/138V Pos: standing >
An Enclosed Walkway
Obvious exits: -E# -W

< 490h/490H 136v/138V Pos: standing >
Ok.

< 490h/490H 136v/138V Pos: standing >
The door is open.
A large wooden door.
You extend your sights eastward.
House of Clan Black Heart
Obvious exits: -N# -E -S# -W

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is close by to your west.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is close by to your west.

< 490h/490H 136v/138V Pos: standing >
Ok.

< 490h/490H 136v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
A clansdwarf watches the area closely(Red Aura)

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >

		Score information for Dywer

Level: 50   Race: Halfling   Class: Rogue / Thief Sex: Male
Hit points: 490(490)  Moves: 134(138)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 2456 platinum     0 gold     0 silver     0 copper
Playing time: 5 days / 22 hours/ 0 minutes
Received data: 2.6607 MB this session.
Send data:     0.0132 MB this session.
Compression ratio: none
Title: Pontifex Maximus of The Empire
Status:  Standing.
         Soulshielded
Epic points: 1717  Skill points: 16
Epic Bonus: Epic Points Bonus (1.59%)
Frags:   +1.14   Deaths:   39
Disguised as: a goblin magician (Good)
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Listen Sneaking
Bartender Quests Remaining: 6
Combat Pulse:    9 Spell Pulse:  0.70 
Leaderboard Points:  627 

Active Spells:
--------------
stone skin (2 minutes)
fly (29 minutes)


< 490h/490H 134v/138V Pos: standing >
The Path of Clans
Obvious exits: -N -S
A clansdwarf watches the area closely(Red Aura)
A cavern snake coils and strikes
A clansdwarf scans the area for vermin(Red Aura)
A pregnant duergar looks through the merchants carts

< 490h/490H 133v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W

< 490h/490H 132v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 132v/138V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A cavern snake who is close by to your north.
A pregnant duergar who is close by to your north.
A clansdwarf who is not far off to your north.
A duergar merchant who is a brief walk away to your north.
A cavern snake who is not far off to your south.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is a brief walk away to your west.

< 490h/490H 137v/138V Pos: standing >
Slayer Path leaves in this direction.
You extend your sights eastward.
Slayers Path
Obvious exits: -E -S# -W

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W

< 490h/490H 136v/138V Pos: standing >
Ok.

< 490h/490H 136v/138V Pos: standing >
The panel is open.
Searching reveals a secret entrance.
You extend your sights southward.
An Archers Shelter
Obvious exits: -N -S
A duergar archer scans the area intently(Red Aura)
A duergar archer scans the area intently(Red Aura)

< 490h/490H 136v/138V Pos: standing >
The street continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -S -W

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your south.
A duergar archer who is close by to your south.
A duergar archer who is not far off to your south.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your south.
A duergar archer who is close by to your south.
A duergar archer who is not far off to your south.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.

< 490h/490H 136v/138V Pos: standing >
An Archers Shelter
Obvious exits: -N -S
A duergar archer scans the area intently(Red Aura)
A duergar archer scans the area intently(Red Aura)

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
The room continues.
You extend your sights southward.
An Archers Shelter
Obvious exits: -N
A duergar archer scans the area intently(Red Aura)

< 490h/490H 135v/138V Pos: standing >
Slayers Path
Obvious exits: -E -S -W

< 490h/490H 136v/138V Pos: standing >
Ok.

< 490h/490H 136v/138V Pos: standing >
The street continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -S -W

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -S -W

< 490h/490H 134v/138V Pos: standing >
The path continues.
You extend your sights southward.
Slayers Path
Obvious exits: -N -S
An intent duergar inquisitor searches the town for invaders.(Red Aura)

< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A Duergar who is not far off to your south.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.

< 490h/490H 135v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A Duergar who is not far off to your south.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A pregnant duergar who is rather far off to your west.

< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -S -W

< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.
A pregnant duergar who is rather far off to your west.

< 490h/490H 138v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your south.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is rather far off to your west.
A cavern snake who is rather far off to your west.

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N -S
An intent duergar inquisitor searches the town for invaders.(Red Aura)

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N -E
[5] The corpse of a small lizard is lying here.

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N# -E -W

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A carrion crawler who is close by to your east.
A cavern rat who is not far off to your east.
A cavern rat who is not far off to your east.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A cavern rat who is not far off to your east.
A cavern rat who is not far off to your east.

< 490h/490H 136v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
You see nothing special about him.
This Duergar is in excellent condition.
He's medium in size.

<worn as a badge>    a crude hardwood badge
<worn on head>       an icy hardwood coif
<worn on face>       an unique softwood mask
<worn around neck>   a magical hardwood medallion
<worn around neck>   a flaming softwood amulet
<worn on body>       a misshaped glass chainmail
<worn about body>    a frozen softwood bodycloak
<worn as quiver>     a soldier's hardwood quiver
<worn about waist>   an unearthly softwood girth
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some burnt bark arm plates from Khildarak Stronghold
<held as shield>     a sparkling softwood buckler
<worn around wrist>  a masterly-crafted softwood bracer
<primary weapon>     a fine glass morningstar (magic)
<worn on feet>       some masterly-crafted bark moccasins

You attempt to peek at the inventory:
some thick hides lined with fur

< 490h/490H 135v/138V Pos: standing >
A Duergar leaves east.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A cavern rat who is close by to your east.
A Duergar who is close by to your east.
A cavern rat who is close by to your east.

< 490h/490H 138v/138V Pos: standing >

< 490h/490H 138v/138V Pos: standing >

< 490h/490H 138v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)

< 490h/490H 138v/138V Pos: standing >
The path continues.
You extend your sights eastward.
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie), fighting a cavern rat.(Gold Aura)

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a cavern rat is lying here.
A cavern rat stands here, fighting a Duergar.
A Duergar (medium) stands in mid-air here (Newbie), fighting a cavern rat.(Gold Aura)

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
Now where did that chicken go?

< 490h/490H 136v/138V Pos: standing >
A cavern rat is incapacitated and will slowly die, if not aided.
A Duergar attacks a cavern rat. [2 hits]

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >

< 490h/490H 137v/138V Pos: standing >

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your east.

< 490h/490H 136v/138V Pos: standing >
Zone Name: Khildarak Stronghold          
Average mob level in zone: 27
 
< 490h/490H 136v/138V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your east.

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -N -E
[5] The corpse of a small lizard is lying here.

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is close by to your north.
A Duergar who is a brief walk away to your east.

< 490h/490H 134v/138V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 490h/490H 138v/138V Pos: standing >
Slayers Path
Obvious exits: -N# -E -W

< 490h/490H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 136v/138V Pos: standing >
Slayers Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a carrion crawler is lying here.

< 490h/490H 134v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
Experience till level: 16808685

< 490h/490H 134v/138V Pos: standing >
Slayers Path
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
[2] The corpse of a cavern rat is lying here.
A Duergar (medium) stands in mid-air here (Newbie).(Gold Aura)

< 490h/490H 133v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 490h/490H 134v/138V Pos: standing >
You quickly scan the area.
A cavern rat who is close by to your north.
A cavern rat who is close by to your north.
A small lizard who is not far off to your north.

< 490h/490H 134v/138V Pos: standing >
You snap into visibility.

< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 With superb grace and ease, you intercept a Duergar's attack with gladius called 'Backstabber' and counter-attack!
You snap into visibility.
-=[a Duergar attacks you.]=- [0 hits]

< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP:  few wounds >
 Your superbly dexterous movements allow you to throttle your enemy with attacks!
You snap into visibility.
-=[You attack a Duergar.]=- [5 hits]

< 490h/490H 136v/138V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Your superbly dexterous movements allow you to throttle your enemy with attacks!
You snap into visibility.
A Duergar is stunned!
Your stab cuts a vital artery and causes a Duergar to fall before your feet.
A Duergar's fine glass morningstar was completely destroyed by the massive blow!
A Duergar's frozen softwood bodycloak was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.