The death of [26 Druid] Fodur (Halfling)

in The Center of the Great Bazaar

from the perspective of [53 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a masterly crafted obsidian badge of regeneration [83%]
<worn on head>       the diamond crown of Winduin (glowing) [89%]
<worn on eyes>       the eyes of the High Forest (glowing) [62%]
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a durithalite earring shaped like a dagger [poor] (magic)
<worn on face>       the mask of Tentro (glowing) [76%]
<worn around neck>   a black wool cowl stained with blood [superior]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn on body>       the chameleon suit of transformation [poor] [86%]
<worn about body>    a long, flowing cape of hellfire of endurance (magic) (glowing)
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   the threads of astral projection [superior] (glowing)
<worn on belt buckle>an ankylosaur tail club of damage (magic) (glowing) [69%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [82%]
<worn on arms>       the vambraces of the vampire lords of damage (magic) (humming) [78%]
<worn around wrist>  a blackened bluestone bracelet [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [67%]
<worn on hands>      the gauntlets of the lifestealer of precision (magic) (glowing)
<worn on finger>     an obsidian circle of endurance (magic) [80%]
<worn on finger>     an obsidian circle of damage (magic) [84%]
<primary weapon>     Tiamat's poison tail stinger (magic)[239h 25m 33s]
<secondary weapon>   the dagger of Wind (invis) (magic)[239h 25m 33s]
<worn on legs>       a pair of dragonscale leg plates (magic) [46%]
<worn on feet>       a pair of dusty boots of greater agility (glowing)


< 1406h/1406H 404v/406V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards an elite guard!
Gells cackles as his disintegration ray strikes an elite guard hard!
A winged hellhound's decent thrash strikes an elite guard.
A winged hellhound's thrash strikes an elite guard.
Zlo starts casting an offensive spell.
Narmu clambers to his feet.
Facade clambers to his feet.

< 1406h/1406H 404v/406V Pos: standing >
Narmu starts casting an offensive spell.

< 1406h/1406H 404v/406V Pos: standing >
Facade swings his weapon wide...
Facade's bludgeon wounds a tharnadian thief-hunter.
As Facade strikes a tharnadian thief-hunter, the power of Facade's ancestors fill him with RAGE!
Facade's rod of summoning begins to vibrate and hum.
Facade's impressive bludgeon wounds a tharnadian thief-hunter.
Facade's powerful bludgeon strikes an elite guard hard.
Facade's powerful bludgeon strikes an elite guard very hard.
Facade's impressive bludgeon wounds an elite guard.
Facade's powerful bludgeon strikes an elite guard.

< 1406h/1406H 404v/406V Pos: standing >
Cross raises his unholy symbol and smiles malevolently.
Shag parries an elite guard's lunge at him.
Shag deflects an elite guard's blow and strikes back at him!
Shag's impressive slash seriously wounds an elite guard.

< 1406h/1406H 404v/406V Pos: standing >
Narmu dodges an elite guard's attack.
An elite guard's feeble punch grazes Narmu.
Narmu blocks an elite guard's kick with his arm.

< 1406h/1406H 404v/406V Pos: standing >
Obi anticipates a tharnadian thief-hunter's attack and masterfully parries the incoming blow.
A tharnadian thief-hunter's punch grazes Obi.
Obi parries a tharnadian thief-hunter's lunge at him.
A tharnadian thief-hunter starts casting an offensive spell.

< 1406h/1406H 404v/406V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zlo cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
Facade's impressive bludgeon strikes a tharnadian thief-hunter.
Facade's impressive whip strikes a tharnadian thief-hunter.
Facade's impressive bludgeon wounds a tharnadian thief-hunter.
Facade's impressive bludgeon strikes a tharnadian thief-hunter.
Facade's impressive bludgeon strikes a tharnadian thief-hunter.
Mat's mighty slash causes an elite guard to grimace in pain.
Mat's slash critically injures an elite guard.
Mat's impressive slash hits an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.
Narmu stops invoking abruptly!
Gells gets something from the corpse of an elite guard.
Miop starts casting an offensive spell.
Miop snaps into visibility.
[Damage: 132 ] An elite guard makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into an elite guard's spine!.
[Damage: 50 ] An elite guard makes a strange sound as you place Tiamat's poison tail stinger in his back.
[Damage: 121 ] An elite guard makes a strange sound as you place the dagger of Wind in his back.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP: pretty hurt >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A translucent field flashes around a large xorn's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A large xorn snaps into visibility.
A large xorn sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around a LARGE earth elemental's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A LARGE earth elemental snaps into visibility.
A LARGE earth elemental sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Zlo's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Zlo sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Drez's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Drez sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Ekimensio's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Ekimensio sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Korv's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Korv snaps into visibility.
Korv sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Nom's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Nom sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around your body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
You snap into visibility.
[Damage: 24 ] You send a tharnadian thief-hunter reeling with your word of power.
A translucent field flashes around Shag's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Shag sends a tharnadian thief-hunter reeling with a holy word.
A dark shroud encases Shag as he charges into battle.
A translucent field flashes around a winged hellhound's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A winged hellhound sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Obi's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Obi sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Cross's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Cross sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is mortally wounded, and will die soon, if not aided.
A translucent field flashes around Miop's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Miop sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
Gells puts a small pile of coins into a bottomless bag of the illithids.
Harlo gets something from the corpse of a tharnadian thief-hunter.
Drez starts casting an offensive spell.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP: pretty hurt >
 An awful burning rain continues to fall from the sky.
Miop completes his spell...
Miop utters the words 'jiparl xafe'
Miop sends an elite guard reeling with an unholy word.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP:  awful >
 A militia guard enters from the north.
Gells starts casting an offensive spell.
Gells snaps into visibility.
A militia guard suddenly attacks Shag!
A militia guard's punch grazes a winged hellhound.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP:  awful >
 An elite guard dodges Narmu's attack.
An elite guard dodges Narmu's attack.
Cross clambers to his feet.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP:  awful >
 Zlo starts casting an offensive spell.

< 1406h/1406H 404v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: elite sta EP:  awful >
 Nom sings so badly it makes you hurt all over.
Drez completes his spell...
Drez utters the words 'paffue xurhuio'
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Obi gets something from the corpse of an elite guard.
Mat places Khazid'hea, the blade of Cutting in the back of a militia guard, resulting in some strange noises and some blood.

< 1406h/1406H 404v/406V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a militia guard!
Gells cackles as his disintegration ray strikes a militia guard hard!
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.
Obi gets something from the corpse of a militia guard.

< 1406h/1406H 404v/406V Pos: standing >
Backstab who?

< 1406h/1406H 404v/406V Pos: standing >
Korv sings a song to protect him from the world.
Inside the Eastern City Gates
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a human merchant is lying here.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zlo's head.
Drez  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drez's head.
Ekimensio  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ekimensio's head.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
Huairen  *-* Warlords *-* (Goblin)(small) is lying in mid-air here.(Red Aura)
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
*Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 1406h/1406H 404v/406V Pos: standing >
An awful burning rain continues to fall from the sky.
Even shouts out loudly.. MOVING!!!!
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
Miop sits down in a comfortable spot.

< 1406h/1406H 404v/406V Pos: standing >
Miop stares off into space, entering a meditative trance.
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
An awful burning rain continues to fall from the sky.
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tough mercenary who is close by to your north.
A militia guard who is a brief walk away to your west.

< 1406h/1406H 404v/406V Pos: standing >
Nom sings so badly it makes you hurt all over.
Gells leaves west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Shag leaves west riding on a winged hellhound.
You follow Even.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
*Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.
A militia guard who is not far off to your west.

< 1406h/1406H 403v/406V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.

< 1406h/1406H 405v/406V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Miop who is close by to your east.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
Miop enters from the east.
You quickly scan the area.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
Korv sings a song to protect him from the world.
You quickly scan the area.
Huairen who is close by to your east.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
Nom sings so badly it makes you hurt all over.
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is close by to your east.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -East  -West 
*Huairen  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zlo's head.
Drez  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drez's head.
Ekimensio  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ekimensio's head.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
*Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
Huairen sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.
A Halfling who is rather far off to your west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
Huairen who is not far off to your west.
A grounds keeper who is a brief walk away to your west.

< 1406h/1406H 406v/406V Pos: standing >
Even's pendant of the aboleth [superior] hums briefly.

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Nom sings so badly it makes you hurt all over.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Korv sings a song to protect him from the world.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
The sun hangs low on the southern sky.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Even boggles at the concept.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Even sneaks west.
Gells leaves west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Miop leaves west.
Obi sneaks west.
Shag leaves west riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
You follow Even.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
*Huairen  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
*Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are Goblin tracks going west.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
Bodyslam who?

< 1406h/1406H 405v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 405v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 405v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 405v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 405v/406V Pos: standing >
Even sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Gells leaves west.
Huairen sneaks west.
Narmu leaves west.
Facade leaves west.
Mat leaves west.
Harlo leaves west.
Miop leaves west.
Obi sneaks west.
Shag leaves west riding on a winged hellhound.
You follow Even.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Narmu's head.
*Huairen  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gells's head.
*Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading east.
Nom sneaks in from the east.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
Bodyslam who?

< 1406h/1406H 404v/406V Pos: standing >
Nom sings so badly it makes you hurt all over.
Bodyslam who?

< 1406h/1406H 404v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
A militia guard enters from the south.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
A militia guard suddenly attacks Harlo!
A militia guard suddenly appears a bit confused!
A militia guard misses Harlo.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is mortally wounded, and will die soon, if not aided.
A dark shroud encases Shag as he charges into battle.
Shag heroically rescues Harlo.
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Bodyslam who?

< 1406h/1406H 406v/406V Pos: standing >
Gells starts casting an offensive spell.
Gells snaps into visibility.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.

< 1406h/1406H 406v/406V Pos: standing >
Zlo starts casting an offensive spell.
Harlo places a bright silver dagger [poor] in the back of a militia guard, resulting in some strange noises and some blood.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Gells stops invoking abruptly!

< 1406h/1406H 406v/406V Pos: standing >
Obi gets something from the corpse of a militia guard.

< 1406h/1406H 406v/406V Pos: standing >
Korv sings a song to protect him from the world.

< 1406h/1406H 406v/406V Pos: standing >
A Halfling enters from the west.

< 1406h/1406H 406v/406V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.

< 1406h/1406H 406v/406V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage:  8 ] 
< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 Huairen snaps into visibility.
Huairen places an otherworldly stiletto of soul-taking with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  small wounds >
 Ekimensio suddenly attacks a Halfling!
Ekimensio's impressive slash strikes a Halfling very hard.
Searing bolts of black lightning flow forth from Ekimensio's legendary cutlass 'Sanguine Song' [superior], causing a Halfling to scream in pain!

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  few wounds >
 Nom sings so badly it makes you hurt all over.
A Halfling seems to be blinded!
A Halfling shivers slightly.

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Zlo starts casting an offensive spell.

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Obi sneaks east.

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Huairen leaps at a Halfling only to realize he is down already.
Cross looks at a Halfling.
Korv starts casting an offensive spell.

< 1406h/1406H 376v/406V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Huairen's impressive slash enshrouds a Halfling in a mist of blood.
Huairen's King's blade of Aravne with a strange black stone murmurs some strange incantations...
Huairen snaps into visibility.
Huairen's concussion blast rips into a Halfling, shattering his soul!
A Halfling is dead! R.I.P.
You receive your share of experience.