The death of [26 Druid] Fodur (Halfling)

in The Center of the Great Bazaar

from the perspective of [56 Holyman] Even *-* Warlords *-* (Drow Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       a frost dragon's eye [superior] (glowing) [67%]
<worn in ear>        an earring of bone of health
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       the death-mask of Nakral of endurance (magic) [69%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of health
<worn around neck>   the pendant of the aboleth [superior] (magic) [86%]
<worn on body>       the platemail of the DragonLord (magic)[239h 27m 13s]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 27m 13s]
<worn on back>       a double-buckled Alatorin backpack [86%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [24%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[239h 27m 13s]
<worn around wrist>  a bracelet of living water (magic) [77%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands>      the hands of justice [superior] (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' of regeneration [86%]
<worn on finger>     the ring of the void of health (magic)
<primary weapon>     Tsunami, the trident of storms (magic)[239h 27m 13s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       the boots of speed [superior] (magic)

You have finished praying for mass heal.
Your prayers are complete.
You do not see a essence here.

< 1167h/1167H 293v/293V Pos: sitting >
It appears to be the corpse of an elite guard.
a frozen steel earring

< 1167h/1167H 293v/293V Pos: sitting >
You clamber to your feet.

< 1167h/1167H 293v/293V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards an elite guard!
Gells cackles as his disintegration ray strikes an elite guard hard!
A winged hellhound attacks an elite guard. [2 Hits]
Zlo starts casting an offensive spell.
Narmu clambers to his feet.
Facade clambers to his feet.

< 1167h/1167H 293v/293V Pos: standing >
Narmu starts casting an offensive spell.

< 1167h/1167H 293v/293V Pos: standing >
Facade swings his weapon wide...
As Facade strikes a tharnadian thief-hunter, the power of Facade's ancestors fill him with RAGE!
Facade's rod of summoning begins to vibrate and hum.

< 1167h/1167H 293v/293V Pos: standing >
Cross raises his unholy symbol and smiles malevolently.
Shag deflects an elite guard's blow and strikes back at him!
An elite guard attacks Shag. [0 Hits]

< 1167h/1167H 293v/293V Pos: standing >
Narmu blocks an elite guard's kick with his arm.
An elite guard attacks Narmu. [1 Hits]

< 1167h/1167H 293v/293V Pos: standing >
A tharnadian thief-hunter starts casting an offensive spell.
A tharnadian thief-hunter attacks Obi. [1 Hits]

< 1167h/1167H 293v/293V Pos: standing >
Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zlo cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
Facade attacks a tharnadian thief-hunter. [5 Hits]
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 27.
A look of horror and a silent scream are an elite guard's last actions in this world.
Narmu stops invoking abruptly!
Gells gets something from the corpse of an elite guard.
Miop starts casting an offensive spell.
Miop snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of an elite guard, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into an elite guard's spine!
Fraglo places Tiamat's poison tail stinger in the back of an elite guard, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of an elite guard, resulting in some strange noises and some blood.

< 1167h/1167H 293v/293V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A translucent field flashes around a large xorn's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A large xorn snaps into visibility.
A large xorn sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around a LARGE earth elemental's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A LARGE earth elemental snaps into visibility.
A LARGE earth elemental sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Zlo's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Zlo sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Drez's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Drez sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Ekimensio's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Ekimensio sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Korv's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Korv snaps into visibility.
Korv sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Nom's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Nom sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Fraglo's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Fraglo snaps into visibility.
Fraglo sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Shag's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Shag sends a tharnadian thief-hunter reeling with a holy word.
A dark shroud encases Shag as he charges into battle.
A translucent field flashes around a winged hellhound's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
A winged hellhound sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Obi's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Obi sends a tharnadian thief-hunter reeling with a holy word.
A translucent field flashes around Cross's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Cross sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is mortally wounded, and will die soon, if not aided.
A translucent field flashes around Miop's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Miop sends a tharnadian thief-hunter reeling with a holy word.
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 42.
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
Gells puts a small pile of coins into a bottomless bag of the illithids.
Harlo gets something from the corpse of a tharnadian thief-hunter.
Drez starts casting an offensive spell.
the corpse of a tharnadian thief-hunter does not contain the essence.

< 1167h/1167H 293v/293V Pos: standing >
An awful burning rain continues to fall from the sky.
Miop completes his spell...
Miop utters the words 'jiparl xafe'
Miop sends an elite guard reeling with an unholy word.
You do not see a essence here.

< 1167h/1167H 293v/293V Pos: standing >
A militia guard enters from the north.
Gells starts casting an offensive spell.
Gells snaps into visibility.
A militia guard suddenly attacks Shag!
It appears to be the corpse of a tharnadian thief-hunter.
a small leather-bound book

< 1167h/1167H 293v/293V Pos: standing >
the corpse of a tharnadian thief-hunter does not contain the essence.

< 1167h/1167H 293v/293V Pos: standing >
Narmu attacks an elite guard. [0 Hits]
Cross clambers to his feet.
You do not see a essence here.

< 1167h/1167H 293v/293V Pos: standing >
Zlo starts casting an offensive spell.
It appears to be the corpse of a tharnadian thief-hunter.
a small leather-bound book

< 1167h/1167H 293v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.
Drez completes his spell...
Drez utters the words 'paffue xurhuio'
An elite guard seems to be blinded!
An elite guard begins to dry and wilt.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 27.
An elite guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Obi gets something from the corpse of an elite guard.
Mat places Khazid'hea, the blade of Cutting in the back of a militia guard, resulting in some strange noises and some blood.
Your group consists of (20/30):
( Head)  1538/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  276/276  move Zlo
(Front)  1167/1167  hit,  293/293  move Even
(Front)  1024/1024  hit,  224/226  move Huairen
(Front)   815/815   hit,  200/200  move Ekimensio
(Front)  1249/1249  hit,  236/236  move Nom
(Front)  1097/1097  hit,  195/195  move Korv
(Front)  1118/1118  hit,  260/260  move Mat
(Front)  1185/1185  hit,  172/172  move Cross
(Front)  1406/1406  hit,  404/406  move Fraglo
(Front)  1047/1047  hit,  322/322  move Drez
(Front)  1068/1068  hit,  204/204  move Miop
(Front)  1326/1325  hit,  253/253  move Harlo
(Front)  2074/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  185/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  188/190  move a large xorn
(Front)   752/772   hit,  211/213  move Narmu
(Front)  2123/1930  hit,  639/642  move a winged hellhound
(Front)  1460/1463  hit,  200/202  move Facade
(Front)   735/735   hit,  130/130  move Gells

< 1167h/1167H 293v/293V Pos: standing >
the corpse of an elite guard does not contain the essence.

< 1167h/1167H 293v/293V Pos: standing >
You do not see a essence here.

< 1167h/1167H 293v/293V Pos: standing >
An awful burning rain continues to fall from the sky.
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a militia guard!
Gells cackles as his disintegration ray strikes a militia guard hard!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 0.
A militia guard's death cry reverberates in your head as he falls to the ground.
Obi gets something from the corpse of a militia guard.
It appears to be the corpse of a militia guard.
Nothing.

< 1167h/1167H 293v/293V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a human merchant is lying here.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zlo's head.
Drez  *-* Warlords *-* (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Drez's head.
Ekimensio  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ekimensio's head.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
Huairen  *-* Warlords *-* (Goblin)(small) is lying in mid-air here.
Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.

< 1167h/1167H 293v/293V Pos: standing >
the corpse of a militia guard does not contain the essence.

< 1167h/1167H 293v/293V Pos: standing >
You do not see a essence here.

< 1167h/1167H 293v/293V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.

< 1167h/1167H 293v/293V Pos: standing >
Korv sings a song to protect him from the world.

< 1167h/1167H 293v/293V Pos: standing >
An awful burning rain continues to fall from the sky.
You muster up your lungpower and scream "MOVING!!!".

< 1167h/1167H 293v/293V Pos: standing >
Miop sits down in a comfortable spot.

< 1167h/1167H 293v/293V Pos: standing >
Miop stares off into space, entering a meditative trance.

< 1167h/1167H 293v/293V Pos: standing >
An awful burning rain continues to fall from the sky.

< 1167h/1167H 293v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Gells enters from the east.
Narmu enters from the east.
Facade enters from the east.
Mat enters from the east.
Harlo enters from the east.
Obi sneaks in from the east.
Shag rides in on a winged hellhound from the east.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1167h/1167H 292v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  275/276  move Zlo
(Front)  1167/1167  hit,  292/293  move Even
(Front)                                Huairen
(Front)   815/815   hit,  199/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  194/195  move Korv
(Front)  1118/1118  hit,  259/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  405/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)                                Miop
(Front)  1326/1325  hit,  252/253  move Harlo
(Front)  2065/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  184/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  187/190  move a large xorn
(Front)   752/772   hit,  210/213  move Narmu
(Front)  2121/1930  hit,  637/642  move a winged hellhound
(Front)  1460/1463  hit,  199/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 292v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  275/276  move Zlo
(Front)  1167/1167  hit,  292/293  move Even
(Front)                                Huairen
(Front)   815/815   hit,  199/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  194/195  move Korv
(Front)  1118/1118  hit,  259/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  406/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)                                Miop
(Front)  1326/1325  hit,  252/253  move Harlo
(Front)  2062/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  184/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  187/190  move a large xorn
(Front)   755/772   hit,  213/213  move Narmu
(Front)  2121/1930  hit,  637/642  move a winged hellhound
(Front)  1460/1463  hit,  202/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 292v/293V Pos: standing >
The road continues east.
You extend your sights eastward.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a human merchant is lying here.
The corpse of a militia guard is lying here.
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
*Huairen  *-* Warlords *-* (Goblin)(small) stands in mid-air here.

< 1167h/1167H 292v/293V Pos: standing >
Miop enters from the east.

< 1167h/1167H 292v/293V Pos: standing >
Korv sings a song to protect him from the world.

< 1167h/1167H 292v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  275/276  move Zlo
(Front)  1167/1167  hit,  292/293  move Even
(Front)                                Huairen
(Front)   815/815   hit,  199/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  194/195  move Korv
(Front)  1118/1118  hit,  259/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  406/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)  1068/1068  hit,  203/204  move Miop
(Front)  1326/1325  hit,  252/253  move Harlo
(Front)  2058/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  187/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  190/190  move a large xorn
(Front)   761/772   hit,  213/213  move Narmu
(Front)  2120/1930  hit,  637/642  move a winged hellhound
(Front)  1461/1463  hit,  202/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 292v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.

< 1167h/1167H 292v/293V Pos: standing >
Huairen sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1167h/1167H 292v/293V Pos: standing >

< 1167h/1167H 292v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  275/276  move Zlo
(Front)  1167/1167  hit,  292/293  move Even
(Front)                                Huairen
(Front)   815/815   hit,  199/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  194/195  move Korv
(Front)  1118/1118  hit,  260/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  406/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)  1068/1068  hit,  203/204  move Miop
(Front)  1326/1325  hit,  252/253  move Harlo
(Front)  2051/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  187/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  190/190  move a large xorn
(Front)   769/772   hit,  213/213  move Narmu
(Front)  2119/1930  hit,  637/642  move a winged hellhound
(Front)  1462/1463  hit,  202/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 292v/293V Pos: standing >
Your pendant of the aboleth [superior] hums briefly.

< 1167h/1167H 292v/293V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -East  -West 
Miop  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zlo's head.
Drez  *-* Warlords *-* (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Drez's head.
Ekimensio  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ekimensio's head.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Fraglo's head.
Shag  *-* Warlords *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Obi  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Harlo  *-* Warlords *-* (Troll)(large) stands in mid-air here.
Mat  *-* Warlords *-* (Orc)(medium) stands in mid-air here.
Facade  *-* Warlords *-* (Minotaur)(large) stands in mid-air here.
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Narmu's head.
*Gells  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Gells's head.

< 1167h/1167H 292v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.

< 1167h/1167H 292v/293V Pos: standing >
The great bazaar opens up to the west.
You extend your sights westward.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.

< 1167h/1167H 292v/293V Pos: standing >
Korv sings a song to protect him from the world.

< 1167h/1167H 292v/293V Pos: standing >
Huairen sneaks in from the west.

< 1167h/1167H 292v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  275/276  move Zlo
(Front)  1167/1167  hit,  292/293  move Even
(Front)  1024/1024  hit,  224/226  move Huairen
(Front)   815/815   hit,  199/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  194/195  move Korv
(Front)  1118/1118  hit,  260/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  406/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)  1068/1068  hit,  203/204  move Miop
(Front)  1326/1325  hit,  252/253  move Harlo
(Front)  2047/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  187/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  190/190  move a large xorn
(Front)   772/772   hit,  213/213  move Narmu
(Front)  2118/1930  hit,  637/642  move a winged hellhound
(Front)  1462/1463  hit,  202/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 292v/293V Pos: standing >
The sun hangs low on the southern sky.

< 1167h/1167H 292v/293V Pos: standing >

< 1167h/1167H 292v/293V Pos: standing >
You boggle at that concept.

< 1167h/1167H 292v/293V Pos: standing >
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Gells enters from the east.
Narmu enters from the east.
Facade enters from the east.
Mat enters from the east.
Harlo enters from the east.
Miop enters from the east.
Cross sneaks in from the east.
Obi sneaks in from the east.
Shag rides in on a winged hellhound from the east.
Alarm bells sound, signalling an invasion!
Fraglo sneaks in from the east.
Nom sneaks in from the east.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE earth elemental enters from the east.
A large xorn enters from the east.

< 1167h/1167H 291v/293V Pos: standing >
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Militia forces muster to bolster the town's defenses against the invaders!!!
Gells enters from the east.
Narmu enters from the east.
Facade enters from the east.
Mat enters from the east.
Harlo enters from the east.
Miop enters from the east.
Obi sneaks in from the east.
Shag rides in on a winged hellhound from the east.
Fraglo sneaks in from the east.
Korv enters from the east.
Ekimensio enters from the east.
Drez skitters in from the east.
Zlo enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.

< 1167h/1167H 292v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.

< 1167h/1167H 292v/293V Pos: standing >
A militia guard enters from the south.

< 1167h/1167H 292v/293V Pos: standing >
A militia guard suddenly attacks Harlo!
A militia guard suddenly appears a bit confused!

< 1167h/1167H 292v/293V Pos: standing >
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is mortally wounded, and will die soon, if not aided.
A dark shroud encases Shag as he charges into battle.
Shag heroically rescues Harlo.

< 1167h/1167H 292v/293V Pos: standing >
The bazaar continues west.
You extend your sights westward.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
A grounds keeper is cleaning here, singing songs to Mielikki.

< 1167h/1167H 292v/293V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.

< 1167h/1167H 292v/293V Pos: standing >
Gells starts casting an offensive spell.
Gells snaps into visibility.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.

< 1167h/1167H 292v/293V Pos: standing >
Zlo starts casting an offensive spell.
Harlo places a bright silver dagger [poor] in the back of a militia guard, resulting in some strange noises and some blood.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 0.
A militia guard's death cry reverberates in your head as he falls to the ground.
Zlo stops invoking abruptly!
Gells stops invoking abruptly!

< 1167h/1167H 292v/293V Pos: standing >
Obi gets something from the corpse of a militia guard.
the corpse of a militia guard does not contain the essence.

< 1167h/1167H 292v/293V Pos: standing >
Korv sings a song to protect him from the world.
You do not see a essence here.

< 1167h/1167H 292v/293V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.

< 1167h/1167H 293v/293V Pos: standing >
A Halfling enters from the west.

< 1167h/1167H 293v/293V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.
Fraglo snaps into visibility.
Fraglo suddenly looks a bit dumb, and madly slams at a Halfling!

< 1167h/1167H 293v/293V Pos: standing >
Huairen snaps into visibility.
Huairen places an otherworldly stiletto of soul-taking with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.
You quickly scan the area.
A human merchant who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your south.
A human alchemist who is close by to your south.
A grounds keeper who is close by to your west.

< 1167h/1167H 293v/293V Pos: standing >
Ekimensio suddenly attacks a Halfling!

< 1167h/1167H 293v/293V Pos: standing >
Your group consists of (20/30):
( Head)  1541/1541  hit,  179/179  move Obi
(Front)   756/756   hit,  276/276  move Zlo
(Front)  1167/1167  hit,  293/293  move Even
(Front)  1024/1024  hit,  226/226  move Huairen
(Front)   815/815   hit,  200/200  move Ekimensio
(Front)  1249/1249  hit,  235/236  move Nom
(Front)  1097/1097  hit,  195/195  move Korv
(Front)  1118/1118  hit,  260/260  move Mat
(Front)  1185/1185  hit,  171/172  move Cross
(Front)  1406/1406  hit,  376/406  move Fraglo
(Front)  1047/1047  hit,  321/322  move Drez
(Front)  1068/1068  hit,  203/204  move Miop
(Front)  1326/1325  hit,  253/253  move Harlo
(Front)  2040/1057  hit,  241/241  move Shag
(Front)  2226/2226  hit,  187/187  move a LARGE earth elemental
(Front)  2273/2273  hit,  190/190  move a large xorn
(Front)   772/772   hit,  213/213  move Narmu
(Front)  2123/1930  hit,  633/642  move a winged hellhound
(Front)  1463/1463  hit,  202/202  move Facade
(Front)   735/735   hit,  129/130  move Gells

< 1167h/1167H 293v/293V Pos: standing >
Nom sings so badly it makes you hurt all over.
A Halfling seems to be blinded!
A Halfling shivers slightly.

< 1167h/1167H 293v/293V Pos: standing >
Zlo starts casting an offensive spell called 'sleep'.

< 1167h/1167H 293v/293V Pos: standing >
Obi sneaks east.

< 1167h/1167H 293v/293V Pos: standing >
Huairen leaps at a Halfling only to realize he is down already.
Cross looks at a Halfling.
Korv starts casting an offensive spell.

< 1167h/1167H 293v/293V Pos: standing >
Huairen's King's blade of Aravne with a strange black stone murmurs some strange incantations...
Huairen snaps into visibility.
Huairen's concussion blast rips into a Halfling, shattering his soul!
A Halfling is dead! R.I.P.
You receive your share of experience.