The death of [52 Shadowmage] Dze -=Celestial Sigil=- (Gnome)

in Along a Crumbling Cobblestone Road

from the perspective of [52 Swordsman] Keane *-* Warlords *-* (Ogre)

<worn as a badge>    the seal of Princess Rhithel (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic) [79%]
<worn in ear>        a black pearl earring
<worn in ear>        a soldier's leather stud from The Bloody Plains
<worn on face>       a stony granite face (magic) (glowing) [83%]
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       a suit of flaming ringmail [superior]
<worn about body>    a colorful cloak [poor] (glowing) [71%]
<worn on back>       a large leather backpack [88%]
<worn as quiver>     a hunters quiver [superior]
<worn about waist>   a pitch-black sash of the Bloodhawk gang [76%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [76%]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [82%]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [81%]
<worn on hands>      the gauntlets of dwarven kind of endurance (glowing) [77%]
<worn on finger>     a ring of the beholder [superior] [84%]
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     a longsword of Sevenoaks (magic)
<secondary weapon>   a longsword of Sevenoaks (magic)
<worn on feet>       the winged boots of angelic movement (magic)

A Gnome dodges your futile attack.
You snap into visibility.
[Damage: 20 ] -=[Your slash wounds a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
The globe around your body flares as it bears the brunt of a Gnome's assault!
You snap into visibility.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Vessekae starts casting an offensive spell.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Shizam completes his spell...
Shizam utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Gnome misses you.
You dodge a Gnome's vicious attack.
You parry a Gnome's lunge at you.
You snap into visibility.
A Gnome starts casting an offensive spell.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
An air elemental misses Vessekae.
An air elemental misses Vessekae.
Vessekae dodges an air elemental's attack.
Vessekae dodges an air elemental's attack.
Vessekae dodges an air elemental's attack.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
Dunga starts casting an offensive spell.
Dunga snaps into visibility.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Vessekae completes his spell...
Vessekae utters the words 'unsozfol efaui'
Vessekae drains a Gnome - what a waste of energy!
Vessekae's decent bludgeon grazes an air elemental.
Vessekae's crude bludgeon grazes an air elemental.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A Gnome starts casting an offensive spell.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A black rift in space opens next to you, and Narmu steps out of it grinning.
Shizam starts casting an offensive spell.
Shizam snaps into visibility.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Zikr's whip wounds a Gnome.
Zikr is burned severely as he hits a Gnome!
Zikr's impressive whip strikes a Gnome.
Zikr is burned severely as he hits a Gnome!
Zikr viciously strikes at a Gnome's face, causing them to lose their concentration!
A Gnome stops invoking abruptly!
Zikr's whip wounds a Gnome.
Zikr is burned severely as he hits a Gnome!
Zikr's fine whip wounds a Gnome.
Zikr is burned severely as he hits a Gnome!
Zikr's fine whip wounds a Gnome.
Zikr is burned severely as he hits a Gnome!

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Vessekae snaps into visibility.
An air elemental's crush grazes Vessekae.
Vessekae dodges an air elemental's attack.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Dunga completes his spell...
Dunga utters the words 'abrauztg gpahhzfuio uqzbarr'
Dunga points at a Gnome.
Dunga snaps into visibility.
Dunga's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by a Gnome hits Zikr soundly.
A bolt of force sent by a Gnome hits Zikr soundly.
A bolt of force sent by a Gnome hits Zikr soundly.
Vessekae starts casting an offensive spell.
A Gnome gives an order to his followers.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Shizam completes his spell...
Shizam utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
Zikr starts casting an offensive spell.

< 2063h/2063H 261v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A drunk bugbear enters from the south.
Shizam snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Gnome attempts to flee.
A Gnome leaves east.
A Small Park
Obvious exits: -North -East  -South
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
A drunk bugbear stumbles about here.(Red Aura)
Narmu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A small snake slithers through the vines here.(Red Aura)
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
An air elemental crouches in mid-air here, fighting Vessekae. (Minion) 
An air elemental crouches in mid-air here, fighting Vessekae. (Minion) 
An air elemental crouches in mid-air here, fighting Vessekae. (Minion) 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Holy) (casting) (Red Aura)
Vessekae  *-* Warlords *-* (Kobold)(small) stands in mid-air here, fighting an air elemental. (Casting) (Red Aura)
*Dunga  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dunga's head.
Shizam  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A bugbear cleaner cleans here, hating his job.(Red Aura)
A small snake slithers through the vines here.(Red Aura)

< 2063h/2063H 261v/263V Pos: standing >
Kick who?

< 2063h/2063H 261v/263V Pos: standing >
Vessekae stops invoking abruptly!
Dunga grasps his totem tightly, and begins communing with the spirits.
Dunga starts casting an offensive spell.
Dunga snaps into visibility.

< 2063h/2063H 261v/263V Pos: standing >
Shizam starts casting an offensive spell.
Shizam snaps into visibility.
A Gnome starts casting an offensive spell.

< 2063h/2063H 261v/263V Pos: standing >
Zikr stops chanting abruptly!
An orcish merchant sneaks north.

< 2063h/2063H 261v/263V Pos: standing >
Vessekae dodges an air elemental's attack.
An air elemental misses Vessekae.
Vessekae dodges an air elemental's attack.
An air elemental rises to its feet.
Vessekae misses an air elemental.
Vessekae's weak bludgeon grazes an air elemental.
An air elemental rises to its feet.
Vessekae dodges an air elemental's attack.
Vessekae dodges an air elemental's attack.
Vessekae dodges an air elemental's attack.
Vessekae dodges an air elemental's attack.
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. Small children can be seen playing around in
the side streets during the day and even the night. The parents and other
older bugbears seem to be hard at their daily work, running many errands
about the town.
Obvious exits: -North -East  -West 
A small snake slithers through the vines here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
Narmu enters from the north.

< 2063h/2063H 259v/263V Pos: standing >
The blue glow surrounding you fades away.
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. A butcher shop lies to the north.
Obvious exits: -North -East  -South -West 
A bugbear mercenary creeps around here.(Red Aura)
Narmu enters from the west.

< 2063h/2063H 259v/263V Pos: standing >
Kick who?

< 2063h/2063H 263v/263V Pos: standing >
The rain stops.
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. Small children can be seen playing around in
the side streets during the day and even the night. The parents and other
older bugbears seem to be hard at their daily work, running many errands
about the town.
Obvious exits: -North -East  -West 
Fresh blood splatters cover the area.
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A small snake slithers through the vines here.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
A bugbear youth stands here glaring at you.(Red Aura)
Narmu enters from the east.

< 2063h/2063H 262v/263V Pos: standing >
You snap into visibility.
[Damage:  1 ] -=[Your kick hits a Gnome right in the stomach, rendering him breathless.]=-

< 2063h/2063H 262v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  awful >
 Narmu starts casting an offensive spell.

< 2063h/2063H 262v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  awful >
 A Gnome misses you.
You parry a Gnome's lunge at you.
You snap into visibility.

< 2063h/2063H 262v/263V Pos: standing >
< T: Keane TP: sta TC:excellent E: A Gnome sta EP:  awful >
 A Gnome attempts to flee.
A Gnome leaves east.

< 2063h/2063H 262v/263V Pos: standing >
Narmu stops invoking abruptly!
Shizam enters from the north.
Vessekae enters from the north.

< 2063h/2063H 262v/263V Pos: standing >
Dunga enters from the north.

< 2063h/2063H 262v/263V Pos: standing >

< 2063h/2063H 262v/263V Pos: standing >
Zikr enters from the north.

< 2063h/2063H 262v/263V Pos: standing >
A bugbear youth leaves west.
Kick who?

< 2063h/2063H 262v/263V Pos: standing >
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. A butcher shop lies to the north.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 261v/263V Pos: standing >
City Gates of Bugentolen
 A forest path leads up to these tall wooden gates that have been supported
with different sheets of broken armor. There are city walls that extend
around the city, which doesn't seem to be that large. A little ways off to
the east, a bridge can be seen. There are several slits in the city walls
for archers to mount ballistas and protect their village. The path leading
up to this village is rocky, but muddy and the gates also so a large amount
of filth.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 260v/263V Pos: standing >
Kick who?

< 2063h/2063H 260v/263V Pos: standing >
Kick who?

< 2063h/2063H 261v/263V Pos: standing >
 
      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..........  
 M^...^@+....M  
 ^..M..+......  
 ......+.....^  
  ...**....^.   
   .***+*P^.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Vessekae sneaks in from the west.
Zikr enters from the west.

< 2063h/2063H 261v/263V Pos: standing >
 
     M^.....    
   M^^^+++++.   
  M^^^.+......  
 M^...........  
 ^...^P@....M.  
 ..M..+.......  
 .....+.....^^  
  ..**....^..   
   ***+*.^.^    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Vessekae sneaks in from the west.
Zikr enters from the west.

< 2063h/2063H 261v/263V Pos: standing >
You are surrounded by a blue glow.
 
    M^......    
  M^^^+++++..   
 M^^^.+.......  
 ^............  
 ...^+P@...M..  
 .M..+........  
 ....+.....^^.  
  .**....^..^   
   **+*.^.^^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 261v/263V Pos: standing >
 
   M^.......    
  ^^^+++++..+   
 ^^^.+........  
 .............  
 ..^++P@..M...  
 M..+.........  
 ...+.....^^.^  
  **....^..^.   
   *+*.^.^^.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 260v/263V Pos: standing >
 
   ^........    
  ^^+++++..++   
 ^^.+.........  
 .............  
 .^++.P@.M....  
 ..+.........^  
 ..+.....^^.^.  
  *....^..^.^   
   +*.^.^^.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 259v/263V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Agnut the shaman who is almost out of sight to your south.
A bugbear guard who is in the distance to your west.
A bugbear guard who is in the distance to your west.
A bugbear guard who is in the distance to your west.
A bugbear guard who is in the distance to your west.
A small snake who is almost out of sight to your west.
A bugbear youth who is almost out of sight to your west.
A bugbear child who is almost out of sight to your west.
A bugbear youth who is almost out of sight to your west.
A bugbear girl who is almost out of sight to your west.

< 2063h/2063H 259v/263V Pos: standing >
 
   ^+++++..+    
  ^.+........   
 .............  
 .^++..P.M....  
 ..+...@.....^  
 ..+.....^^.^.  
 **....^..^.^M  
  *+*.^.^^.^M   
   +*.^^^.^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 258v/263V Pos: standing >
 
   .+.......    
  ...........   
 .^++....M....  
 ..+...P.....^  
 ..+...@.^^.^.  
 **....^..^.^M  
 **+*.^.^^.^MM  
  *+*.^^^.^MM   
   +*...^^^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 257v/263V Pos: standing >
 
   .........    
  ^++....M...   
 ..+.........^  
 ..+...P.^^.^.  
 **....@..^.^M  
 **+*.^.^^.^MM  
 **+*.^^^.^MMM  
  *+*...^^^MM   
   .**^^^^MM    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 256v/263V Pos: standing >
 
   ++....M..    
  .+.........   
 ..+.....^^.^.  
 **....P..^.^M  
 **+*.^@^^.^MM  
 **+*.^^^.^MMM  
 **+*...^^^MMM  
  *.**^^^^MMM   
   +*.^.^MMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 255v/263V Pos: standing >
 
   +........    
  .+.....^^.^   
 **....^..^.^M  
 **+*.^P^^.^MM  
 **+*.^@^.^MMM  
 **+*...^^^MMM  
 **.**^^^^MMMM  
  *+*.^.^MMMM   
   .+.PM^MMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 254v/263V Pos: standing >
 
   +.....^^.    
  *....^..^.^   
 **+*.^.^^.^MM  
 **+*.^P^.^MMM  
 **+*..@^^^MMM  
 **.**^^^^MMMM  
 **+*.^.^MMMM^  
  *.+.PM^MMMM   
   **.^+MMMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 253v/263V Pos: standing >
 
   ....^..^.    
  *+*.^.^^.^M   
 **+*.^^^.^MMM  
 **+*..P^^^MMM  
 **.**^@^^MMMM  
 **+*.^.^MMMM^  
 **.+.PM^MMMM^  
  ***.^+MMMMM   
     ^^+MMMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Vessekae sneaks in from the north.
Zikr enters from the north.

< 2063h/2063H 251v/263V Pos: standing >
 
   +*.^.^^.^    
  *+*.^^^.^MM   
 **+*...^^^MMM  
 **.**^P^^MMMM  
 **+*.^@^MMMM^  
 **.+.PM^MMMM^  
 ****.^+MMMMM^  
  *  ^^+MMMM^   
    M ^^MMMM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Zikr enters from the north.

< 2063h/2063H 250v/263V Pos: standing >
 
   *+*.^.^^.    
  **+*.^^^.^M   
 ***+*...^^^MM  
 .**.**^^^^MMM  
 .**+*.@P^MMMM  
 .**.+.PM^MMMM  
 *****.^+MMMMM  
  **  ^^+MMMM   
   * M ^^MMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Shizam enters from the east.
Narmu enters from the east.
Dunga enters from the east.
Vessekae sneaks in from the east.
Zikr enters from the east.

< 2063h/2063H 249v/263V Pos: standing >
 
   **+*.^.^^    
  ***+*.^^^.^   
 .***+*...^^^M  
 ..**.**^^^^MM  
 ..**+*@P.^MMM  
 ..**.+.PM^MMM  
 .*****.^+MMMM  
  ***  ^^+MMM   
   ** M ^^MM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
Shizam enters from the east.
Narmu enters from the east.
Dunga enters from the east.
Zikr enters from the east.

< 2063h/2063H 248v/263V Pos: standing >
 
   **+*.^^^.    
  ***+*...^^^   
 ..**.**^^^^MM  
 ..**+*P^.^MMM  
 ..**.+@PM^MMM  
 .*****.^+MMMM  
 .***  ^^+MMMM  
  *** M ^^MMM   
   *    .+MM    
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 
Shizam enters from the north.
Narmu enters from the north.
Dunga enters from the north.
Vessekae sneaks in from the north.
Zikr enters from the north.

< 2063h/2063H 247v/263V Pos: standing >
 
   *+*.^^^.^    
  **+*...^^^M   
 .**.**^^^^MMM  
 .**+*.^.^MMMM  
 .**.+P@M^MMMM  
 *****.^+MMMMM  
 ***  ^^+MMMM^  
  ** M ^^MMMM   
       .+MMM    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
An immature leucrotta stands, floating here, fighting a Gnome.
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here, fighting an immature leucrotta.(Gold Aura)
Shizam enters from the west.
Narmu enters from the west.
Dunga enters from the west.
Zikr enters from the west.

< 2063h/2063H 247v/263V Pos: standing >
Narmu starts casting an offensive spell.
Zikr suddenly attacks a Gnome!
Zikr's feeble whip grazes a Gnome.

< 2063h/2063H 247v/263V Pos: standing >
Shizam starts casting an offensive spell.
Shizam snaps into visibility.

< 2063h/2063H 249v/263V Pos: standing >
An immature leucrotta dodges a Gnome's attack.
A Gnome's weak punch wounds an immature leucrotta.

< 2063h/2063H 250v/263V Pos: standing >
Dunga starts casting an offensive spell.
You misjudge a Gnome's height and kick well above his head.
You snap into visibility.

< 2063h/2063H 251v/263V Pos: standing >
< T: immature TP: sta TC:few scratches E: A Gnome sta EP: pretty hurt >
 Narmu completes his spell...
Narmu utters the word 'uwwarahz'
A flaming conflagration spews from Narmu striking a Gnome full on!
A Gnome's ring of the Neogi Lords of strength is burned from the blast!
A Gnome dodges an immature leucrotta's attack.
An immature leucrotta misses a kick at a Gnome due to his small size.
Vessekae starts casting an offensive spell.
Vessekae snaps into visibility.

< 2063h/2063H 252v/263V Pos: standing >
< T: immature TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 Shizam completes his spell...
Shizam utters the word 'pawwzf'
Shizam snaps into visibility.
Shizam creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!
A Gnome is stunned!

< 2063h/2063H 252v/263V Pos: standing >
<You snap into visibility.
[Damage:  4 ] -=[Your crude slash enshrouds a Gnome in a mist of blood.]=-
A Gnome is incapacitated and will slowly die, if not aided.
A Gnome slumps to the ground.
[Damage:  7 ] -=[Your fine slash hits a Gnome.]=-
A Gnome's thin dragonskin cloak coated with brass of health was completely destroyed by the massive blow!
A Gnome's helmet of agony of health was completely destroyed by the massive blow!
A Gnome's unearthly dragonscale amulet was completely destroyed by the massive blow!
A Gnome's eyes of the High Forest was completely destroyed by the massive blow!
A Gnome's anti-matter earring was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Keane by 13333333.
The smell of fresh blood enters your body, infusing you with power!