The death of [50 Forest Druid] Oiku Mutinous Legions (Githzerai)

in Inside the Black Gate

from the perspective of [53 Controller] Knave Mutinous Legions (Grey Elf)

<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       an unholy black turban [poor] (magic) (glowing) [84%]
<worn on eyes>       a pair of goggles of faerie sight (magic) [86%]
<worn in ear>        a glowing jade earring (glowing) [45%]
<worn in ear>        a smooth cube of marble (magic) (glowing)
<worn on face>       a veil of dreams and nightmares (magic) [86%]
<worn around neck>   a masterly-crafted stone gorget from The Twin Keeps of Devastated Tharnadia
<worn around neck>   a necklace of Drow testicles of intelligence (magic)
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating) [74%]
<worn about body>    a shroud of ethereal winds (magic)
<worn about waist>   an exquisite silk sash of health (magic) [52%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming) [76%]
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [86%]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic) [82%]
<worn on hands>      the gloves of randomness (magic) [58%]
<worn on finger>     a golden ring of beauty [poor] (magic) (glowing) [87%]
<worn on finger>     the ring of illusions (magic) [74%]
<held>               the severed head of Vathor the Slayer (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [40%]
<worn on feet>       a pair of shadowseed stone boots [superior]

Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Gyliana enters from the south.

< 618h/618H 175v/176V Pos: standing >

< 618h/618H 175v/176V Pos: standing >

< 618h/618H 175v/176V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N# -S
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Gyliana enters from the south.

< 618h/618H 174v/176V Pos: standing >
The doors seems to be closed.

< 618h/618H 174v/176V Pos: standing >

< 618h/618H 175v/176V Pos: standing >
Ok.

< 618h/618H 176v/176V Pos: standing >

<map>
Zone: Storm Port.
Room: The Storm Port Brothel
</map>
The Storm Port Brothel
Obvious exits: -N -E# -S
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Knave enters from the south.
Gyliana enters from the south.

< 618h/618H 175v/176V Pos: standing >

< 618h/618H 175v/176V Pos: standing >
Ok.

< 618h/618H 175v/176V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 618h/618H 175v/176V Pos: standing >
Ok.

< 618h/618H 175v/176V Pos: standing >

<map>
Zone: Storm Port.
Room: A Side Room
</map>

<map>
Zone: Storm Port.
Room: A Side Room
</map>
A Side Room
Obvious exits: -W
A slot machine stands here making noises. (magic)
An Orc whore stands here, waiting for a client.(Red Aura)
Knave enters from the west.
Knave enters from the west.
Knave enters from the west.
Knave enters from the west.
Gyliana enters from the west.

< 618h/618H 174v/176V Pos: standing >

< 618h/618H 174v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Ok.

< 618h/618H 176v/176V Pos: standing >
A Side Room
Obvious exits: -W#
A slot machine stands here making noises. (magic)
Gyliana the local minstrel stands here, singing a merry tune. (minion) (Gold Aura)
Knave (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Knave (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Knave (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
Knave (Grey Elf)(medium) stands in mid-air here.(Illusion)(Gold Aura)
An Orc whore stands here, waiting for a client.(Red Aura)

< 618h/618H 176v/176V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.
An orc whore flies through the air, free as a bird!
You make a magical gesture, sending Knave back to the nether plane.
Knave stops following you.
Knave is no longer in your group.

< 618h/618H 176v/176V Pos: standing >
You make a magical gesture, sending Knave back to the nether plane.
Knave stops following you.
Knave is no longer in your group.

< 618h/618H 176v/176V Pos: standing >
You make a magical gesture, sending Knave back to the nether plane.
Knave stops following you.
Knave is no longer in your group.

< 618h/618H 176v/176V Pos: standing >
You make a magical gesture, sending Knave back to the nether plane.
Knave stops following you.
Knave is no longer in your group.

< 618h/618H 176v/176V Pos: standing >
Who?

< 618h/618H 176v/176V Pos: standing >
Who?

< 618h/618H 176v/176V Pos: standing >
Who?

< 618h/618H 176v/176V Pos: standing >
A Side Room
Obvious exits: -W#
A slot machine stands here making noises. (magic)
Gyliana the local minstrel stands here, singing a merry tune. (minion) (Gold Aura)
An Orc whore stands here, waiting for a client.(Red Aura)

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
You make a magical gesture, sending Gyliana back to the nether plane.
Gyliana stops following you.
Your group has been disbanded.
Gyliana suddenly attacks YOU!
You snap into visibility.

< 592h/618H 176v/176V Pos: standing >
You start chanting...

< 592h/618H 176v/176V Pos: standing >

< 592h/618H 176v/176V Pos: standing >
Casting: relocate **

< 593h/618H 176v/176V Pos: standing >
Casting: relocate *

< 593h/618H 176v/176V Pos: standing >
Casting: relocate 

< 593h/618H 176v/176V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!

<map>
Zone: Bloodstone Keep.
Room: Inside the Black Gate
</map>
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.
You materialize elsewhere!

< 593h/618H 176v/176V Pos: standing >
Sxt is now guarding you!

< 595h/618H 176v/176V Pos: standing >
You now follow Chov.

< 601h/618H 176v/176V Pos: standing >
You attempt to give consent...

< 601h/618H 176v/176V Pos: standing >
You are now a member of Sxt's group.

< 601h/618H 176v/176V Pos: standing >

< 601h/618H 176v/176V Pos: standing >
You sit down and relax.

< 602h/618H 176v/176V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - prismatic cube
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               3 - group stone skin
( 9th circle)  1 - gate
               3 - prismatic ray
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
               3 - improved invisibility
( 7th circle)  2 - dimension door
               4 - wall of ice
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  6 - identify
               2 - contain being
( 4th circle)  5 - lightning bolt
               4 - wall of force
( 3rd circle)  7 - shocking grasp
               1 - strength
               2 - dispel magic
( 2nd circle)  1 - chill touch
               7 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 602h/618H 176v/176V Pos: sitting >
You start meditating...

< 602h/618H 176v/176V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 602h/618H 176v/176V Pos: sitting >
Laz starts casting a spell.

< 603h/618H 176v/176V Pos: sitting >
You clamber to your feet.

< 604h/618H 176v/176V Pos: standing >

< 604h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here. (Casting) (Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 604h/618H 176v/176V Pos: standing >
Laz completes her spell...
Laz utters the words 'wagg uizuguburuhl'
You vanish.

< 604h/618H 176v/176V Pos: standing >
You start chanting...

< 605h/618H 176v/176V Pos: standing >
Laz sits down in a comfortable spot.

< 605h/618H 176v/176V Pos: standing >
You complete your spell...
Laz opens a spellbook bearing the insignia of Laz and begins studying it intently.

< 605h/618H 176v/176V Pos: standing >
Laz closes her book and grins malevolently.

< 606h/618H 176v/176V Pos: standing >
Sxt appoints you as the new group leader.
Laz clambers to her feet.

< 606h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 607h/618H 176v/176V Pos: standing >
You sit down and relax.

< 607h/618H 176v/176V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - prismatic cube
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               3 - group stone skin
( 9th circle)  1 - relocate
               1 - gate
               3 - prismatic ray
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
               2 - improved invisibility
( 7th circle)  2 - dimension door
               4 - wall of ice
( 6th circle)  3 - teleport
               4 - stone skin
( 5th circle)  6 - identify
               2 - contain being
( 4th circle)  5 - lightning bolt
               4 - wall of force
( 3rd circle)  7 - shocking grasp
               1 - strength
               2 - dispel magic
( 2nd circle)  1 - chill touch
               7 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) improved invisibility

You can memorize no more spells.
You continue your study.

< 607h/618H 176v/176V Pos: sitting >
The taste of blood slowly fades from your body.

< 608h/618H 176v/176V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 608h/618H 176v/176V Pos: sitting >
You clamber to your feet.

< 608h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.
Laz sits down in a comfortable spot.

< 609h/618H 176v/176V Pos: standing >
Laz clambers to her feet.

< 610h/618H 176v/176V Pos: standing >

< 611h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 611h/618H 176v/176V Pos: standing >
Laz gets a dark misty potion from her bottomless bag of the illithids.

< 612h/618H 176v/176V Pos: standing >
Laz quaffs a dark misty potion.

< 612h/618H 176v/176V Pos: standing >

< 615h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 615h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 615h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 616h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 618h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Laz sits down in a comfortable spot.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 618h/618H 176v/176V Pos: standing >
Laz clambers to her feet.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
An orcish merchant sneaks in from below.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
An orcish merchant opens the gate.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 618h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 618h/618H 176v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 618h/618H 176v/176V Pos: standing >
Inside the Black Gate
Obvious exits: -U# -D
*Oiku (Githzerai)(medium) stands in mid-air here.
*Laz (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Sxt (Dwarf)(large) stands in mid-air here.(Gold Aura)
*Chov (Centaur)(large) stands in mid-air here.

< 618h/618H 176v/176V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
(conjure remove <number> - permanently remove the minion from your book.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number              Mob Name                     Lvl Classes
   400003    a lesser conjured being                   25 War
----------------------------------------------------------------------------
    28306    Gyliana                                   48 Bar
----------------------------------------------------------------------------
    53625    a troll mercenary                         45 Mer
----------------------------------------------------------------------------
    70805    Lahoneth                                  47 Sor Con
----------------------------------------------------------------------------
    28402    Xomop Tippist                             49 Cle Sor
----------------------------------------------------------------------------
    28153    Vespus, head sorceress of Verspin         51 Sor Ilu
----------------------------------------------------------------------------
    42224    the tribal nurse                          50 Bar
----------------------------------------------------------------------------
    89157    Daisy                                     44 Dru Sha
----------------------------------------------------------------------------
   500137    Amon'kon, grand Pyrokinetic of the Rrakk  51 Psi
----------------------------------------------------------------------------
    83400    a sneaky goblin thief                     50 Thf
----------------------------------------------------------------------------
    55168    Aeda                                      56 Cle
----------------------------------------------------------------------------
    28602    a wild male elfling                       55 Cle Mer
----------------------------------------------------------------------------
    28406    Tzeb the herald                           51 Rog
----------------------------------------------------------------------------
    76635    Zhang Liu                                 56 Mon
----------------------------------------------------------------------------
    89129    Terria                                    56 Con
----------------------------------------------------------------------------
   132016    a githyanki knight                        54 A-P
----------------------------------------------------------------------------
    87860    the church bishop                         48 Cle Mon
----------------------------------------------------------------------------
    28378    a Ironblade mercenary                     56 Mer
----------------------------------------------------------------------------
    87701    a snow ogre tribal guard                  56 War
----------------------------------------------------------------------------
    87706    a snow ogre shamaness                     56 Sha
----------------------------------------------------------------------------
    83348    Ulster Stonehammer the constable          56 Ran Pal
----------------------------------------------------------------------------
    28367    a crypt revenant                          49 War Mon
----------------------------------------------------------------------------
   500153    Gurthuz, master guardian of the Swamp Tr  56 War
----------------------------------------------------------------------------
    78461    an orog hunter                            56 War Rev
----------------------------------------------------------------------------
    28346    a dwarven mercenary                       49 A-P Rev
----------------------------------------------------------------------------
    28318    an orog raider                            47 Cle
----------------------------------------------------------------------------
    44479    a robed githzerai seer                    58 Sor
----------------------------------------------------------------------------
    44506    a royal githzerai patrolman               58 War Bar
----------------------------------------------------------------------------
    28398    a duergar mystic                          49 Cle Sha
----------------------------------------------------------------------------
     2408    Renardien                                 56 Sor
----------------------------------------------------------------------------

< 618h/618H 176v/176V Pos: standing >
You channel extra lifeforce as you call forth your minion.
You utter a quick incantation, calling forth Ulster Stonehammer the constable who softly says 'Your wish is my command, master!'
Ulster Stonehammer the constable starts following you.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Ulster Stonehammer the constable is now a member of your group.

< 618h/618H 176v/176V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (good)          
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (slightly good) 
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (very good)     
   Pharr Valley Swamp                            (good)          
   Village of Werrun                             (good)          
   Nizari                                        (slightly good) 
  *The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (very evil)     
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (evil)          
  *The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (very good)     
   Prison of Fort Boyard                         (very evil)     
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (pure evil)     
  *The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (evil)          
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (very evil)     
  *The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (very evil)     
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly good) 
  *The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
  *Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
  *Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (slightly good) 
   Ceothia                                       (neutral)       
  *Tiamat                                        (neutral)       
   The Fortress of Dreams                        (evil)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
  *The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 618h/618H 176v/176V Pos: standing >
You get a two-handed sword from a bottomless bag of the illithids.
Oiku starts casting a spell.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
A Troll floats in from above.
A Githyanki floats in from above.
Sxt snaps into visibility.
A Troll snaps into visibility.
A Troll is knocked to the ground by Sxt's skillful bash!

< 618h/618H 176v/176V Pos: standing >
Ok.

< 618h/618H 176v/176V Pos: standing >
A Troll surprises Sxt with a blow to her back, leaving her momentarily confused.
A Troll snaps into visibility.
Sxt snaps into visibility.
A Troll attacks Sxt. [5 Hits]
A Githyanki snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by a Troll.
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.
Chov closes the gate.

< 618h/618H 176v/176V Pos: standing >
Oiku completes his spell...
Oiku utters the words 'wuzruttu zuharuhl'
You start chanting...

< 618h/618H 176v/176V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
Oiku snaps into visibility.
Oiku screams and doubles over in agony as searing heat ignites within his body.
Oiku suddenly looks in pain as he moves.

< 618h/618H 176v/176V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by a Troll.
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
Casting: wall of ice **

< 618h/618H 176v/176V Pos: standing >
A Githyanki completes his spell...
A Githyanki utters the words 'paffue xurhuio'
Laz begins to dry and wilt.
A Githyanki snaps into visibility.

< 618h/618H 176v/176V Pos: standing >

< 618h/618H 176v/176V Pos: standing >
Casting: wall of ice *
Laz completes her spell...
Laz utters the words 'buoblg qfjgpuio paie'
A Troll snaps into visibility.
A Troll is encircled by a huge fist sent by Laz, which begins to crush his body.
A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.
Chov starts casting an offensive spell.
Chov snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
Oiku screams and doubles over in agony as searing heat ignites within his body.
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
Casting: wall of ice 

< 618h/618H 176v/176V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at Oiku.
A Troll's iceball shatters upon impacting Oiku, rending flesh and sending blood flying.
You complete your spell...

< 618h/618H 176v/176V Pos: standing >
Autosaving...
Sxt snaps into visibility.
A Troll snaps into visibility.
Sxt attacks a Troll. [2 Hits]

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.
Laz starts casting an offensive spell.

< 618h/618H 176v/176V Pos: standing >
A Troll snaps into visibility.
Sxt snaps into visibility.
A Troll suddenly appears a bit confused!
Sxt snaps into visibility.
A Troll attacks Sxt. [4 Hits]

< 618h/618H 176v/176V Pos: standing >
A Githyanki completes his spell...
A Githyanki utters the words 'paffue xurhuio'
Laz raises hands performing an arcane gesture and some of a Githyanki's spell energy is dispersed.
Laz begins to dry and wilt.
A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 618h/618H 176v/176V Pos: standing >
Oiku attempts to flee.
Oof! Oiku bumps into a wall of ice...
Oiku tries to flee, but can't make it out of here!

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.
Oiku starts casting a spell.

< 618h/618H 176v/176V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
Oiku screams and doubles over in agony as searing heat ignites within his body.
Oiku's fine necklace of seashells [superior] shattered in bits as the tortured body spasms and quivers!
Oiku's belt of desert sands shattered in bits as the tortured body spasms and quivers!
Oiku is dead! R.I.P.