The death of [53 Red Dragon] Grom (Human)

in Aboard the Galleon Lohrr's Ship

from the perspective of [53 Red Dragon] Grom (Human)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the diamond crown of Winduin (glowing)
<worn in ear>        a brightly flaming earring
<worn in ear>        a dangling dematite earring of damage [67%]
<worn on face>       the mask of hatred [superior]
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn around neck>   the pendant of the aboleth [poor] (magic)
<worn on body>       a cuirass emblazoned with the mantis sigil (humming) [86%]
<worn about body>    a cloak of deva's feathers
<worn about waist>   a black leather belt with a crimson coral buckle of dexterity [87%]
<worn on belt buckle>a pantherhide quiver (magic) (glowing) (illuminating) [73%]
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist>  a lightbringer bracelet of Pelor (magic) [82%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [84%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a glowing black ring [superior] [89%]
<worn on legs>       a pair of vapor leggings (illuminating)

                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack H.M.S. swine floats here.

< 625h/625H 209v/211V Pos: standing >
 
                      
                      
                      
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          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 625h/625H 153v/211V Pos: standing >
 
                      
                      
                      
                      
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          @           
                      
          S           
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 625h/625H 99v/211V Pos: standing >
 
                      
                      
                      
                      
                      
          @S          
                      
                      
          S           
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 625h/625H 44v/211V Pos: standing >
The sun rises over the northern horizon.

< 625h/625H 46v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 46v/211V Pos: standing >
 
                      
                      
                      
                      
                      
          @S          
                      
                      
          S           
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 625h/625H 48v/211V Pos: standing >
You are carrying: (2/12)
a silvery sack
a small emerald

< 625h/625H 48v/211V Pos: standing >
You are using:
<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a black leather studded eyepatch [superior] [78%]
<worn in ear>        a brightly flaming earring
<worn in ear>        a dangling dematite earring of damage [71%]
<worn on face>       the mask of hatred [superior]
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn around neck>   the pendant of the aboleth [poor] (magic)
<worn on body>       a cuirass emblazoned with the mantis sigil (humming) [86%]
<worn about body>    a cloak of deva's feathers
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a black leather belt with a crimson coral buckle of dexterity [87%]
<worn on belt buckle>a pantherhide quiver (magic) (glowing) (illuminating) [73%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist>  a lightbringer bracelet of Pelor (magic) [82%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [84%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a glowing black ring [superior] [89%]
<worn on finger>     a red earthstone ring [84%]
<worn on legs>       a pair of vapor leggings (illuminating)
<worn on feet>       some spurred blood crystal boots (magic)

< 625h/625H 51v/211V Pos: standing >
You're too exhausted.

< 625h/625H 53v/211V Pos: standing >
 
                      
                      
                      
                      
                      
          @S          
                      
                      
          S           
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 625h/625H 55v/211V Pos: standing >
You sit down and relax.

< 625h/625H 55v/211V Pos: sitting >
You stop sitting around and lay down.

< 625h/625H 56v/211V Pos: on your ass >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 57v/211V Pos: on your ass >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 62v/211V Pos: on your ass >

		Score information for Grom

Level: 53   Race: Human   Class: Monk / Red Dragon Sex: Male
Hit points: 625(625)  Moves: 68(211)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 7859 platinum    27 gold     0 silver     0 copper
Playing time: 5 days / 18 hours/ 16 minutes
Received data: 0.1580 MB this session.
Send data:     0.0040 MB this session.
Compression ratio: 85%
85%
Status:  Laying down, resting.
Epic points(total): 3694(13494) Current task: find runestone of Sea Kingdom
Epic Bonus: Epic Points Bonus (2.20%)
Frags:   -1.36   Deaths:   23
Detecting:      Invisible Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid
Enchantments:   Ultravision Farsee Fly Haste Invisibility Levitation
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  840 

Active Spells:
--------------
heroism (13 minutes)
indomitability (13 minutes)
heroism (13 minutes)
vitality (9 minutes)
regenerate (3 minutes)
levitate (19 minutes)
fly (70 minutes)
well-rested bonus (111 minutes)


< 625h/625H 68v/211V Pos: on your ass >
You clamber to your feet.

< 625h/625H 76v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 78v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 80v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 81v/211V Pos: standing >
You stop using a potion of bubbling goo.

< 625h/625H 83v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 83v/211V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
                      
                      
                      
                      
                      
         @S           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 85v/211V Pos: standing >
 
                      
                      
                      
                      
                      
          @           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 30v/211V Pos: standing >
 
                      
                      
                      
                      
                      
          @           
                      
                      
         S            
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Lohrr's  Ship floats here.

< 625h/625H 31v/211V Pos: standing >
You kneel.

< 625h/625H 35v/211V Pos: kneeling >
Maybe you should get up off your knees first?

< 625h/625H 35v/211V Pos: kneeling >
You rise to your feet.

< 625h/625H 37v/211V Pos: standing >
You board the Galleon Lohrr's  Ship.
Aboard the Galleon Lohrr's  Ship
Obvious exits: -N -E -W
Eriic the wanderer plays a tune. (minion) 
*A Kobold (small)  Suicide Squad stands in mid-air here.
*A reanimated dreadknight stands guard over the lich of the elven king. (minion) 
An impenetrable globe of darkness floats near a reanimated dreadknight's head.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.

< 625h/625H 38v/211V Pos: standing >
You kneel.

< 625h/625H 39v/211V Pos: kneeling >
Eriic sings so badly it makes you hurt all over.
You snap into visibility.

< 603h/625H 39v/211V Pos: kneeling >
You rise to your feet.

< 609h/625H 41v/211V Pos: standing >
A Kobold gives an order to her followers.
A Kobold snaps into visibility.
A reanimated dreadknight snaps into visibility.
The world ceases to be as a reanimated dreadknight turns its eyeless gaze at you.
You are briefly surrounded by a red aura!
You feel terror strike at your very soul as a reanimated dreadknight draws its unholy weapon against you!
You snap into visibility.

< 610h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC:few scratches E: dreadknight sta EP: excellent >
 You snap into visibility.
A reanimated dreadknight's slash wounds you.
You easily lean out of range of a reanimated dreadknight's vicious attack.
A reanimated dreadknight's powerful slash strikes you.
A reanimated dreadknight's impressive slash wounds you.
A reanimated dreadknight's impressive slash wounds you.

< 550h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: small wounds E: dreadknight sta EP: excellent >
 You snap into visibility.
A reanimated dreadknight's impressive slash wounds you.
A reanimated dreadknight's impressive slash wounds you.
A reanimated dreadknight's slash wounds you.
A reanimated dreadknight's slash wounds you.
A reanimated dreadknight's impressive slash wounds you.
A reanimated dreadknight's impressive slash wounds you.

< 477h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: small wounds E: dreadknight sta EP: excellent >
 You are too petrified with fear to try that.

< 477h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: small wounds E: dreadknight sta EP: excellent >
 [Damage: 15 ] Your fine punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 22 ] Your impressive punch wounds a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 14 ] Your fine punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 16 ] Your fine punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage:  8 ] Your punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 10 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage:  9 ] Your punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.

< 438h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: dreadknight sta EP: excellent >
 A Kobold gives an order to her followers.

< 438h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: dreadknight sta EP: excellent >
 Eriic sings so badly it makes you hurt all over.
You snap into visibility.

< 416h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: dreadknight sta EP: excellent >
 You are too petrified with fear to try that.

< 416h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: dreadknight sta EP: excellent >
 A reanimated dreadknight's impressive slash strikes you.
A reanimated dreadknight's slash strikes you.
A reanimated dreadknight's impressive slash strikes you.
A reanimated dreadknight's impressive slash strikes you.

< 364h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: dreadknight sta EP: excellent >
 Feeling begins to return to your limbs.
You snap into visibility.
You switch opponents!

< 364h/625H 41v/211V Pos: standing >
<A Kobold starts casting a spell.

< 364h/625H 41v/211V Pos: standing >
<Your improved dexterity grants you an additional attack!
You miss a Kobold.
[Damage:  1 ] Your feeble punch grazes a Kobold.
You ignite into black flames as you hit a Kobold!
A Kobold dodges your futile attack.
[Damage:  1 ] Your feeble punch grazes a Kobold.
[Damage:  1 ] Your feeble punch grazes a Kobold.
You ignite into black flames as you hit a Kobold!
A Kobold dodges your futile attack.
You miss a Kobold.
[Damage:  4 ] Your weak punch grazes a Kobold.
You ignite into black flames as you hit a Kobold!

< 361h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You snap into visibility.
A reanimated dreadknight's impressive slash strikes you.
You completely sidestep a reanimated dreadknight's blow, shift your balance, and strike back at it!
[Damage:  9 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
You completely sidestep a reanimated dreadknight's blow, shift your balance, and strike back at it!
[Damage: 20 ] Your fine punch wounds a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
Your dangling dematite earring of damage is filled with electrical energy!
You easily lean out of range of a reanimated dreadknight's vicious attack.
You easily lean out of range of a reanimated dreadknight's vicious attack.
A reanimated dreadknight's slash strikes you.
Your diamond crown of Winduin was damaged from the massive blow!

< 323h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold stops invoking abruptly!

< 323h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A reanimated dreadknight brings down a two-handed sword in a mighty slash, cleaving you from your target!
A reanimated dreadknight heroically rescues a Kobold.

< 281h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: nasty wounds E: dreadknight sta EP: excellent >
 Eriic sings so badly it makes you hurt all over.
You snap into visibility.

< 260h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: nasty wounds E: dreadknight sta EP: excellent >
 Whoops!  You spilled it!

< 260h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC: nasty wounds E: dreadknight sta EP: excellent >
 You whirl around, just avoiding a reanimated dreadknight's vicious attack.
You whirl around, just avoiding a reanimated dreadknight's vicious attack.
You whirl around, just avoiding a reanimated dreadknight's vicious attack.
A reanimated dreadknight's impressive slash strikes you.
A reanimated dreadknight's powerful slash strikes you hard.
A reanimated dreadknight's powerful slash strikes you very hard.
A reanimated dreadknight's impressive slash strikes you.

< 182h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC:pretty hurt E: dreadknight sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] Your fine punch wounds a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
You miss a reanimated dreadknight.
[Damage: 20 ] Your fine punch wounds a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 13 ] Your fine punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
You miss a reanimated dreadknight.
[Damage:  9 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 10 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
[Damage: 10 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You get a huge shock as you hit a reanimated dreadknight.
A Kobold gives an order to her followers.

< 149h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC:pretty hurt E: dreadknight sta EP: excellent >
 A Kobold gives an order to her followers.

< 149h/625H 41v/211V Pos: standing >
< T: Grom TP: sta TC:pretty hurt E: dreadknight sta EP: excellent >
 You attempt to flee...
Aboard the Galleon Lohrr's  Ship
Obvious exits: -N -E -S -W
You flee northward!

< 149h/625H 20v/211V Pos: standing >
Aboard the Galleon Lohrr's  Ship
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
Eriic the wanderer plays a tune. (minion) 
*A Kobold (small)  Suicide Squad stands in mid-air here.
A reanimated dreadknight stands guard over the lich of the elven king. (minion) 
An impenetrable globe of darkness floats near a reanimated dreadknight's head.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.
A Kobold (small)  Suicide Squad stands in mid-air here.

< 150h/625H 19v/211V Pos: standing >
You don't know how to backstab.

< 151h/625H 19v/211V Pos: standing >
The red aura around you flashes blue and is gone.
The dreadful aura surrounding you fades away.

< 153h/625H 19v/211V Pos: standing >
A Kobold gives an order to her followers.
A Kobold snaps into visibility.
You are briefly surrounded by a red aura!
You feel terror strike at your very soul as a reanimated dreadknight draws its unholy weapon against you!
You snap into visibility.
You are knocked to the ground by a reanimated dreadknight's mighty bash!

< 153h/625H 20v/211V Pos: sitting >
< T: Grom TP: sit TC:pretty hurt E: dreadknight sta EP: excellent >
 You snap into visibility.
A reanimated dreadknight's impressive slash strikes you hard.
A reanimated dreadknight's impressive slash strikes you hard.
A reanimated dreadknight's impressive slash strikes you very hard.
A reanimated dreadknight's slash strikes you very hard.
You tuck in your arms, roll away from a reanimated dreadknight's blow, then leap to your feet!
A reanimated dreadknight's impressive slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
You whirl around, just avoiding a reanimated dreadknight's vicious attack.
You are already standing.

< 76h/625H 20v/211V Pos: standing >
< T: Grom TP: sta TC: awful E: dreadknight sta EP: excellent >
 Eriic sings so badly it makes you hurt all over.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
Your diamond crown of Winduin cracks attacked by the sound wave.

< 54h/625H 20v/211V Pos: standing >
< T: Grom TP: sta TC: awful E: dreadknight sta EP: excellent >
 You snap into visibility.
[Damage: 11 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You wish that your wounds would stop BLEEDING so much!
You get a huge shock as you hit a reanimated dreadknight.
You wish that your wounds would stop BLEEDING so much!
[Damage: 10 ] Your punch grazes a reanimated dreadknight.
You twist out of the way avoiding the harmful magic!
You get a huge shock as you hit a reanimated dreadknight.
You wish that your wounds would stop BLEEDING so much!
[Damage: 10 ] Your decent punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You wish that your wounds would stop BLEEDING so much!
You get a huge shock as you hit a reanimated dreadknight.
You wish that your wounds would stop BLEEDING so much!
You miss a reanimated dreadknight.
A reanimated dreadknight dodges your futile attack.
You miss a reanimated dreadknight.
[Damage:  9 ] Your punch grazes a reanimated dreadknight.
You ignite into black flames as you hit a reanimated dreadknight!
You wish that your wounds would stop BLEEDING so much!
You get a huge shock as you hit a reanimated dreadknight.
You wish that your wounds would stop BLEEDING so much!

< 40h/625H 20v/211V Pos: standing >
< T: Grom TP: sta TC: awful E: dreadknight sta EP: excellent >
 You snap into visibility.
A reanimated dreadknight's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A reanimated dreadknight's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A reanimated dreadknight's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You arch around a reanimated dreadknight's blow, and deal a brutal counterattack!
You miss a reanimated dreadknight.
A reanimated dreadknight's impressive slash hits you.
Your red earthstone ring was completely destroyed by the massive blow!
Your some spurred blood crystal boots was completely destroyed by the massive blow!
Your black leather studded eyepatch [superior] was completely destroyed by the massive blow!
Your quiver smeared with blood was completely destroyed by the massive blow!