The death of [51 Controller] Kirderf Suicide Squad (Kobold)

in A Cold and Windy Forest

from the perspective of [55 Spiritualist] Grahk The Empire (Gnome)

<worn as a badge>    an emblem of Shanatar royalty of health [32%]
<worn on head>       the shadowy crown of damnation [89%]
<worn on eyes>       a delicate spider-shaped eyepatch [79%]
<worn in ear>        an earring of hope and enlightenment [superior] (glowing)
<worn in ear>        an earring of hope and enlightenment [superior] (glowing)
<worn on face>       the petrified visage of Lord Nymav K'haar [76%]
<worn around neck>   the amulet named "Flow" of greater wisdom (humming) [83%]
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       some bandedmail bearing a cloak and dagger crest [superior] [74%]
<worn about body>    a shimmering white cloak [superior]
<worn on back>       a flayed illithid-hide backpack [21%]
<worn as quiver>     a shimmering dragonscale quiver [57%]
<worn about waist>   the woven entrails of an unfortunate soul [superior] [64%]
<worn on belt buckle>a small circular shield of blue flames [poor] (illuminating) [82%]
<attached to belt>   a potion of bubbling goo (glowing) [19%]
<attached to belt>   a net of endless currents [33%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (glowing) [67%]
<worn around wrist>  a carved diorite bracer [44%]
<worn around wrist>  the ancestral bracelet of Sevenoaks
<worn on hands>      the gloves of placation [87%]
<worn on finger>     a death ring of Tezcatlipoca[108h 0m 39s]
<worn on finger>     a ring called 'Soulcatcher' (invis) [69%]
<primary weapon>     Tsunami, the trident of storms[108h 0m 39s]
<held>               the Totem of Mastery (glowing)[108h 0m 39s]
<worn on legs>       some leggings of red flames [superior] [60%]
<worn on feet>       some gnomish rocket boots (humming) [54%]

Drinn leaves south.
You follow Drinn.

 
 M****  
 .*@**  
 .***^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
You are using:
<worn as a badge>    an emblem of Shanatar royalty of health [32%]
<worn on head>       the shadowy crown of damnation [89%]
<worn on eyes>       a delicate spider-shaped eyepatch [79%]
<worn in ear>        an earring of hope and enlightenment [superior] (glowing)
<worn in ear>        an earring of hope and enlightenment [superior] (glowing)
<worn on face>       the petrified visage of Lord Nymav K'haar [76%]
<worn around neck>   the amulet named "Flow" of greater wisdom (humming) [83%]
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       some bandedmail bearing a cloak and dagger crest [superior] [74%]
<worn about body>    a shimmering white cloak [superior]
<worn on back>       a flayed illithid-hide backpack [21%]
<worn as quiver>     a shimmering dragonscale quiver [57%]
<worn about waist>   the woven entrails of an unfortunate soul [superior] [64%]
<worn on belt buckle>a small circular shield of blue flames [poor] (illuminating) [82%]
<attached to belt>   a potion of bubbling goo (glowing) [19%]
<attached to belt>   a net of endless currents [33%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (glowing) [67%]
<worn around wrist>  a carved diorite bracer [44%]
<worn around wrist>  the ancestral bracelet of Sevenoaks
<worn on hands>      the gloves of placation [87%]
<worn on finger>     a death ring of Tezcatlipoca[108h 1m 21s]
<worn on finger>     a ring called 'Soulcatcher' (invis) [69%]
<primary weapon>     Tsunami, the trident of storms[108h 1m 21s]
<held>               the Totem of Mastery (glowing)[108h 1m 21s]
<worn on legs>       some leggings of red flames [superior] [60%]
<worn on feet>       some gnomish rocket boots (humming) [54%]

< 905h/905H 205v/219V Pos: standing >
Drinn leaves east.
You follow Drinn.

 
 ****^  
 **@*^  
 ***^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 206v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 ****^  
 **@^^  
 **^^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
There is a slight disturbance in the spirit realm here.

< 905h/905H 205v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   *******^.^^    
  .*******^.^^^   
 .....****^.^.^.  
 ****.***^^.^^^^  
 ****.**@^^.^^^.  
 .*.^.......^^..  
 ..^^^^^^^^^^^.^  
  ^^M^.^^^^**.^   
   ^^.^^*****.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
There is a slight disturbance in the spirit realm here.

< 905h/905H 204v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   *******^.^^    
  ....****^.^.^   
 ****.***^^.^^^^  
 ****.**^^^.^^^.  
 .*.^...@...^^..  
 ..^^^^^^^^^^^.^  
 ^^^M^.^^^^**.^^  
  ^^^.^^*****..   
   .^.*****...    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
There is a slight disturbance in the spirit realm here.

< 905h/905H 204v/219V Pos: standing >
You failed.

< 905h/905H 207v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   ...****^.^.    
  ***.***^^.^^^   
 ****.**^^^.^^^.  
 .*.^.......^^..  
 ..^^^^^@^^^^^.^  
 ^^^M^.^^^^**.^^  
 ^^^^.^^*****..^  
  ..^.*****....   
   ^********^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 208v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   **.***^^.^^    
  ***.**^^^.^^^   
 .*.^.......^^..  
 ..^^^^^^^^^^^.^  
 ^^^M^.^@^^**.^^  
 ^^^^.^^*****..^  
 ^..^.*****....^  
  ^^********^.^   
   ***^****^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 208v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 .^^^^  
 ^^@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 208v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 ^^***  
 **@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 207v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 *****  
 **@**  
 ^****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 207v/219V Pos: standing >
You failed.

< 905h/905H 214v/219V Pos: standing >
You failed.

< 905h/905H 215v/219V Pos: standing >
You failed.

< 905h/905H 216v/219V Pos: standing >
You failed.

< 905h/905H 218v/219V Pos: standing >
You failed.

< 905h/905H 219v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 *****  
 ^*@**  
 ^**^.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
You failed.

< 905h/905H 217v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 ^****  
 ^*@^.  
 ****^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
You failed.

< 905h/905H 215v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 ^**^.  
 **@*^  
 ***^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
There is a slight disturbance in the spirit realm here.

< 905h/905H 213v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 ****^  
 **@^^  
 **^^^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 212v/219V Pos: standing >
Drinn leaves east.
You follow Drinn.

 
   ********^.^    
  ***^****^.^^^   
 ***.^**^.^^^^^^  
 ********^.^^.^^  
 *******@^.^^.^^  
 ^*****^^^.^^^^^  
 .^^***.^^^^^.^^  
  ^.^****^^^^^^   
   ..^****.^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
There is a slight disturbance in the spirit realm here.

< 905h/905H 217v/219V Pos: standing >
Drinn leaves east.
You follow Drinn.

 
   *******^.^^    
  **^****^.^^^^   
 **.^**^.^^^^^^M  
 *******^.^^.^^M  
 ******^@.^^.^^M  
 *****^^^.^^^^^M  
 ^^***.^^^^^.^^M  
  .^****^^^^^^^   
   .^****.^^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 215v/219V Pos: standing >
Drinn leaves east.
You follow Drinn.

 
   ******^.^^^    
  *^****^.^^^^M   
 *.^**^.^^^^^^MM  
 ******^.^^.^^MM  
 *****^^@^^.^^MM  
 ****^^^.^^^^^MM  
 ^***.^^^^^.^^MM  
  ^****^^^^^^^M   
   ^****.^^^^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 213v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   ^****^.^^^^    
  .^**^.^^^^^^M   
 ******^.^^.^^MM  
 *****^^.^^.^^MM  
 ****^^^@^^^^^MM  
 ^***.^^^^^.^^MM  
 .^****^^^^^^^MM  
  .^****.^^^^^M   
   .******^.^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 212v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   ^**^.^^^^^^    
  *****^.^^.^^M   
 *****^^.^^.^^MM  
 ****^^^.^^^^^MM  
 ^***.^^@^^.^^MM  
 .^****^^^^^^^MM  
 ..^****.^^^^^MM  
  ^.******^.^^^   
   ..*****^.^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 211v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   ****^.^^.^^    
  ****^^.^^.^^M   
 ****^^^.^^^^^MM  
 ^***.^^^^^.^^MM  
 .^****^@^^^^^MM  
 ..^****.^^^^^MM  
 .^.******^.^^^M  
  ^..*****^.^.^   
   ^^.^^***^^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 211v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
   ***^^.^^.^^    
  ***^^^.^^^^^M   
 ^***.^^^^^.^^MM  
 .^****^^^^^^^MM  
 ..^****@^^^^^MM  
 .^.******^.^^^M  
 ^^..*****^.^.^M  
  ^^^.^^***^^.^   
   M^^^..***^.    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 213v/219V Pos: standing >
Drinn leaves south.
You follow Drinn.

 
 **.^^  
 *P@*^  
 **M*^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 212v/219V Pos: standing >
A huge furry ram enters from the south.
Drinn leaves south.
You follow Drinn.

 
 *PM*^  
 **@*^  
 ^^***  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 212v/219V Pos: standing >
You quickly scan the area.
A huge furry ram who is close by to your north.

< 905h/905H 215v/219V Pos: standing >
Drinn leaves west.
You follow Drinn.

 
 **PM*  
 **@**  
 .^^**  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.

< 905h/905H 217v/219V Pos: standing >
Drinn leaves north.
You follow Drinn.

 
 ***.^  
 **@M*  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Drinn Allah The Empire (Human)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Drinn's head.
A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)
A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)
(Q)Ulster Stonehammer the shield dwarf constable of Alatorin stands here with a concerned look upon his face.(holy) (minion) 
A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)
A Kobold (small)  Suicide Squad stands in mid-air here.(Illusion)
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face.(holy) (minion) 
A Kobold (small)  Suicide Squad stands in mid-air here. (Casting) 

< 905h/905H 215v/219V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofajs ghaiz gtui'
A Kobold's skin seems to turn to stone.
Ulster Stonehammer the constable's skin seems to turn to stone.
Drinn settles to his knees.

< 905h/905H 217v/219V Pos: standing >
Drinn snaps into visibility.
Drinn's leap knocks into a Kobold, sending him slightly off balance...

< 905h/905H 219v/219V Pos: standing >
A Kobold suddenly appears a bit confused!
Drinn snaps into visibility.
A Kobold attacks Drinn. [0 Hits]
Drinn's decent punch reached a Kobold's arm severing tendons and muscles.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.

< 905h/905H 219v/219V Pos: standing >
A Kobold gives an order to his followers.
You are knocked to the ground by Ulster Stonehammer the constable's mighty bash!

< 904h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: excellent >
 You attack Ulster Stonehammer the constable. [0 Hits]

< 904h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: excellent >
 Ulster Stonehammer the constable slips beneath your guard, dealing you a vicious attack!
Ulster Stonehammer the constable's a huge battleaxe named 'DwarfSlayer' [superior] eminates a soft glow and Ulster Stonehammer the constable looks refreshed!
A torrent of divine energy flows from Ulster Stonehammer the constable into Ulster Stonehammer the constable's body, and his wounds begin to heal!
Ulster Stonehammer the constable attacks you. [4 Hits]
Drinn starts to chant in a deep voice.
A glowing glove of light springs from Drinn's outstretched palms.
Drinn burns a Kobold with his heavenly starlight.
Drinn snaps into visibility.
A Kobold is burned by brilliant light!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
Drinn burns Ulster Stonehammer the constable with his heavenly starlight.
Ulster Stonehammer the constable is burned by brilliant light!
Drinn burns a Kobold with his heavenly starlight.
A Kobold is burned by brilliant light!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
Drinn burns a Kobold with his heavenly starlight.
A Kobold is burned by brilliant light!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
Drinn burns Xomop Tippist with his heavenly starlight.
Xomop Tippist is burned by brilliant light!

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [0 Hits]

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 You attack Ulster Stonehammer the constable. [0 Hits]

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 A Kobold gives an order to his followers.

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 Drinn settles to his knees.

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 Drinn snaps into visibility.

< 864h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: ulster sta EP: few scratches >
 You feel your skin soften and return to normal.
Ulster Stonehammer the constable's a huge battleaxe named 'DwarfSlayer' [superior] eminates a soft glow and Ulster Stonehammer the constable looks refreshed!
A torrent of divine energy flows from Ulster Stonehammer the constable into Ulster Stonehammer the constable's body, and his wounds begin to heal!
Ulster Stonehammer the constable attacks you. [4 Hits]

< 796h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 You feel your skin harden to stone.

< 796h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 Xomop Tippist suddenly appears a bit confused!
Xomop Tippist attacks Drinn. [1 Hits]

< 796h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 A Kobold settles to his knees.

< 796h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 You attack Ulster Stonehammer the constable. [0 Hits]

< 796h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 You clamber to your feet.

< 796h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn rises to his feet.

< 796h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [1 Hits]

< 796h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn's feeble punch reached Xomop Tippist's arm severing tendons and muscles.
Drinn attacks Xomop Tippist. [10 Hits]

< 796h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Ulster Stonehammer the constable's a huge battleaxe named 'DwarfSlayer' [superior] eminates a soft glow and Ulster Stonehammer the constable looks refreshed!
Healing energy flows from Ulster Stonehammer the constable into Ulster Stonehammer the constable's body!
Ulster Stonehammer the constable attacks you. [2 Hits]

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn turns to focus his attack on a Kobold!
Drinn snaps into visibility.

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You attack Ulster Stonehammer the constable. [0 Hits]

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [0 Hits]

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 A Kobold rises to his feet.

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 A Kobold leaves east.

< 792h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Ulster Stonehammer the constable deflects your blow and strikes back at YOU!
You attack Ulster Stonehammer the constable. [0 Hits]

< 790h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Ulster Stonehammer the constable starts casting a spell.
Ulster Stonehammer the constable attacks you. [1 Hits]
Drinn settles to his knees.
A Kobold enters from the east.

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn's leap knocks into a Kobold, sending him slightly off balance...

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Drinn pokes a Kobold really hard, making you wince.
Drinn attacks a Kobold. [7 Hits]

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [0 Hits]
Pardon?

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You start chanting...

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Ulster Stonehammer the constable completes his spell...
Ulster Stonehammer the constable utters the word 'gajrgpuzre'
A holy aura forms around Ulster Stonehammer the constable!

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Casting: arieks shattering iceball 

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You complete your spell...
You point at a Kobold.
[Damage: 122 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Drinn snaps into visibility.
A Kobold attacks Drinn. [0 Hits]

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Drinn pokes a Kobold really hard, making you wince.
Drinn attacks a Kobold. [7 Hits]

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You complete your spell...
You point at a Kobold.
[Damage: 124 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [0 Hits]

< 788h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You feel your skin soften and return to normal.
Ulster Stonehammer the constable attacks you. [3 Hits]

< 782h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 You start chanting...

< 782h/905H 219v/219V Pos: standing >
< T: Grahk TP: sta TC: small wounds E: ulster sta EP: few scratches >
 A Kobold gives an order to his followers.
You are knocked to the ground by Ulster Stonehammer the constable's mighty bash!

< 779h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 You can't do this sitting!
You abort your spell before it's done!
Drinn completely sidesteps a Kobold's blow, shifts his balance, and strikes back at him!
Drinn snaps into visibility.
A Kobold attacks Drinn. [0 Hits]

< 779h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 Drinn starts to chant in a deep voice.
Drinn snaps into visibility.
Drinn touches a Kobold with his vibrating palm, sending him into spasms of agony.

< 779h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Xomop Tippist attacks Drinn. [0 Hits]

< 779h/905H 219v/219V Pos: sitting >
< T: Grahk TP: sit TC: small wounds E: ulster sta EP: few scratches >
 Drinn snaps into visibility.
Drinn pokes a Kobold really hard, making you wince.
A Kobold's cloak of woven time was completely destroyed by the massive blow!
A Kobold's cloak of Arachdrathos [superior] was completely destroyed by the massive blow!
A Kobold's belt of skulls [poor] was completely destroyed by the massive blow!
A Kobold's ancient sheath of *-* Clan BloodLust *-* was completely destroyed by the massive blow!
Xomop Tippist stops following a Kobold.
Ulster Stonehammer the constable stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!