The death of [44 Controller] Oi The Empire (Gnome)

in The Inn of the Beech and Eucalyptus

from the perspective of [56 Frost Magus] Nil Suicide Squad (Kobold)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the shadowy crown of damnation of endurance (magic) [56%]
<worn on eyes>       the eyes of the High Forest (glowing) [76%]
<worn in ear>        a brightly flaming earring [41%]
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn on face>       a white hot mask of living flame [poor] (glowing) [64%]
<worn around neck>   a glowing necklace (magic) (glowing) (humming)
<worn around neck>   an amulet of fire dragon's blood (magic) [81%]
<worn on body>       the armor of a MaDMaN of endurance (magic) [48%]
<worn about body>    a long shadowy mane [superior]
<worn on tail>       a shimmering gold tail protector
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of health
<worn on belt buckle>an intricate hourglass running in reverse [poor] (invis) (magic) [85%]
<worn on arms>       a pair of intricately designed armplates (glowing) [44%]
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      a pair of hazy green gloves of regeneration (magic) (glowing)
<worn on finger>     a wisp of deadly mist of endurance [88%]
<worn on finger>     some mithril ringlets [superior] (magic)
<primary weapon>     the mace of mentality
<worn on legs>       a pair of aboleth leggings [superior] (magic)
<worn on feet>       some enchanted boots [superior] (magic) [83%]


< 966h/966H 319v/320V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.

< 966h/966H 319v/320V Pos: standing >
Your heroic urges slowly fade away.
Duac's body appears to recover from the affects of the potion.
The Wind's Breath Dining Chamber
Obvious exits: -N -U
The corpse of trismerk the Hunter is lying here.
Duac sneaks in from above.

< 939h/939H 318v/320V Pos: standing >
The Wind's Breath Inn
Obvious exits: -E -S
[2] The corpse of an experienced sailor is lying here.
[2] The corpse of a well-dressed sailor is lying here.
The corpse of elthindeal the Bartender is lying here.
A seagull squawks as it hops across the ground, searching for food.
Duac sneaks in from the south.

< 939h/939H 318v/320V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -E -S -W
A sign reading 'The Wind's Breath Inn' is posted on a building here.
Duac sneaks in from the west.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A Fenaline guard who is not far off to your east.
A Fenaline guard who is not far off to your east.
A fisherman who is rather far off to your east.
A young sailor who is close by to your south.
A seagull who is close by to your west.

< 939h/939H 319v/320V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
Duac sneaks in from the west.

< 939h/939H 317v/320V Pos: standing >
You quickly scan the area.
A Fenaline guard who is close by to your east.
A Fenaline guard who is close by to your east.
A fisherman who is a brief walk away to your east.
A seagull who is not far off to your west.

< 939h/939H 317v/320V Pos: standing >
A SilverLeaf Crossing
Obvious exits: -N -E -W
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
Duac sneaks in from the west.

< 939h/939H 318v/320V Pos: standing >
You quickly scan the area.
A Tharnadian harbor watchman who is not far off to your north.
A Tharnadian harbor watchman who is not far off to your north.
A Tharnadian harbor watchman who is not far off to your north.
A young sailor who is not far off to your north.
A Fenaline guard who is not far off to your north.
A Fenaline guard who is not far off to your north.
A seagull who is rather far off to your north.
A merchant who is in the distance to your north.
A fisherman who is not far off to your east.
A seagull who is a brief walk away to your west.

< 939h/939H 318v/320V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S

< 939h/939H 316v/320V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A young sailor walks through Fenaline, on the lookout for a crew.
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)

< 939h/939H 318v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A redwood sign reading 'Martinek's Clam House' is posted over the southern dockside building.
A seagull squawks as it hops across the ground, searching for food.
A mountain lion walks through this mountain pass.
Duac sneaks in from the west.

< 939h/939H 317v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
A young sailor walks through Fenaline, on the lookout for a crew.
A seagull squawks as it hops across the ground, searching for food.

< 939h/939H 316v/320V Pos: standing >
You quickly scan the area.
Jad the Shopkeeper who is not far off to your east.
Fatira the Weaponsmith who is close by to your south.
A seagull who is close by to your west.
A mountain lion who is close by to your west.
A Tharnadian harbor watchman who is not far off to your west.
A Tharnadian harbor watchman who is not far off to your west.
A Tharnadian harbor watchman who is not far off to your west.
A young sailor who is not far off to your west.
A Fenaline guard who is not far off to your west.
A Fenaline guard who is not far off to your west.
A fisherman who is rather far off to your west.
A young sailor who is in the distance to your west.
Bendira the Banker who is in the distance to your west.

< 939h/939H 320v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E# -W
A sign reading 'Jad's Fishery' is posted above a building's entrance.
Duac sneaks in from the west.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A young sailor who is not far off to your north.
Bruto who is not far off to your north.
A seagull who is a brief walk away to your north.
Jad the Shopkeeper who is close by to your east.
A young sailor who is close by to your west.
A seagull who is close by to your west.
A seagull who is not far off to your west.
A mountain lion who is not far off to your west.
A Tharnadian harbor watchman who is a brief walk away to your west.
A Tharnadian harbor watchman who is a brief walk away to your west.
A Tharnadian harbor watchman who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A Fenaline guard who is a brief walk away to your west.
A Fenaline guard who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 939h/939H 319v/320V Pos: standing >
Autosaving...

< 939h/939H 319v/320V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
Duac sneaks in from the south.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
Bruto who is close by to your north.
A seagull who is not far off to your north.
A merchant who is in the distance to your west.

< 939h/939H 319v/320V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
The Sloop Fenris floats here.
A young sailor walks through Fenaline, on the lookout for a crew.
Bruto, the master builder, stands here order his workers.(Gold Aura)

< 939h/939H 318v/320V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A seagull who is a brief walk away to your west.

< 939h/939H 318v/320V Pos: standing >
End of the Hull Construction Pier
Obvious exits: -N -S -W
A seagull squawks as it hops across the ground, searching for food.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your south.
Bruto who is close by to your south.
A merchant who is a brief walk away to your west.
A seagull who is in the distance to your west.

< 939h/939H 319v/320V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
The Sloop Fenris floats here.
A young sailor walks through Fenaline, on the lookout for a crew.
Bruto, the master builder, stands here order his workers.(Gold Aura)
Duac sneaks in from the north.

< 939h/939H 318v/320V Pos: standing >
The Hull Construction Pier
Obvious exits: -N -S -W
Duac sneaks in from the north.

< 939h/939H 317v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E# -W
A sign reading 'Jad's Fishery' is posted above a building's entrance.
Duac sneaks in from the north.

< 939h/939H 317v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A sign reading 'Fatira's Weaponry' is posted on a building here.
A large shipping crate sits on the docks here.
A young sailor walks through Fenaline, on the lookout for a crew.
A seagull squawks as it hops across the ground, searching for food.
Duac sneaks in from the east.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
Jad the Shopkeeper who is not far off to your east.
Fatira the Weaponsmith who is close by to your south.
A seagull who is close by to your west.
A mountain lion who is close by to your west.
A Tharnadian harbor watchman who is not far off to your west.
A Tharnadian harbor watchman who is not far off to your west.
A Tharnadian harbor watchman who is not far off to your west.
A young sailor who is not far off to your west.
A Fenaline guard who is not far off to your west.
A Fenaline guard who is not far off to your west.
A fisherman who is rather far off to your west.
A young sailor who is in the distance to your west.
Bendira the Banker who is in the distance to your west.

< 939h/939H 319v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -S# -W
A redwood sign reading 'Martinek's Clam House' is posted over the southern dockside building.
A seagull squawks as it hops across the ground, searching for food.
Duac sneaks in from the east.

< 939h/939H 318v/320V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A seagull who is close by to your east.
Jad the Shopkeeper who is a brief walk away to your east.
Crendethyl who is close by to your south.
Martinek who is close by to your south.
A young sailor who is close by to your south.
A fisherman who is close by to your south.
A hungry patron who is close by to your south.
A hungry patron who is close by to your south.
A high elven sailor who is close by to your south.
A high elven sailor who is close by to your south.
A mountain lion who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A Tharnadian harbor watchman who is close by to your west.
A young sailor who is close by to your west.
A Fenaline guard who is close by to your west.
A Fenaline guard who is close by to your west.
A fisherman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
Bendira the Banker who is rather far off to your west.

< 939h/939H 318v/320V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A mountain lion walks through this mountain pass.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A young sailor walks through Fenaline, on the lookout for a crew.
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
Duac sneaks in from the east.

< 939h/939H 319v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.

< 939h/939H 318v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
A fisherman walks through the streets, pondering his next catch.
Duac sneaks in from the east.

< 939h/939H 317v/320V Pos: standing >
Your body vibrates as you fan out your molecules.
The Bank of Fenaline
Obvious exits: -E#
A large wooden counter is here, with a sign posted on it.
A young sailor walks through Fenaline, on the lookout for a crew.
Bendira the Elven Banker stands behind the counter, ready to help.(Gold Aura)

< 939h/939H 317v/320V Pos: standing >
Your body vibrates as you fan out your molecules.
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
*Duac  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A fisherman walks through the streets, pondering his next catch.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
A seagull who is a brief walk away to your north.
A mountain lion who is not far off to your east.
A Tharnadian harbor watchman who is not far off to your east.
A Tharnadian harbor watchman who is not far off to your east.
A Tharnadian harbor watchman who is not far off to your east.
A young sailor who is not far off to your east.
A Fenaline guard who is not far off to your east.
A Fenaline guard who is not far off to your east.
A seagull who is a brief walk away to your east.
A seagull who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is close by to your west.
Bendira the Banker who is close by to your west.

< 939h/939H 319v/320V Pos: standing >
The Northern Pier
Obvious exits: -N -E -S -W
(Q)A merchant walks through the streets, eager to sell some fish.
Duac sneaks in from the south.

< 939h/939H 318v/320V Pos: standing >
The Northern Pier
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
Duac sneaks in from the south.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A young sailor who is in the distance to your east.
Bruto who is in the distance to your east.
A merchant who is close by to your south.
A fisherman who is not far off to your south.

< 939h/939H 319v/320V Pos: standing >
The Northern Pier
Obvious exits: -N -E -S -W
(Q)A merchant walks through the streets, eager to sell some fish.

< 939h/939H 318v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -N -E -W#
A fisherman walks through the streets, pondering his next catch.
Duac sneaks in from the north.

< 939h/939H 317v/320V Pos: standing >
A Gnome has set off your frost beacon at The Reception Room of the Inn of the Beech and Eucalyptus!
A Human has set off your frost beacon at The Reception Room of the Inn of the Beech and Eucalyptus!

< 939h/939H 318v/320V Pos: standing >

< 939h/939H 319v/320V Pos: standing >

< 939h/939H 320v/320V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.

< 939h/939H 320v/320V Pos: standing >
The Main Dock of the Fenaline Shipyard
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
Duac sneaks in from the west.

< 939h/939H 319v/320V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A Tharnadian watchman has been sent here to guard the harbor.
A young sailor walks through Fenaline, on the lookout for a crew.
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)

< 939h/939H 318v/320V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S

< 939h/939H 317v/320V Pos: standing >
A SilverLeaf Crossing
Obvious exits: -N -E -W
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)

< 939h/939H 316v/320V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W

< 939h/939H 318v/320V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N -S -W
Duac sneaks in from the west.

< 939h/939H 316v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 939h/939H 318v/320V Pos: standing >
Something melts into nothingness.

< 939h/939H 319v/320V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
Duac sneaks in from the north.

< 939h/939H 318v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 939h/939H 318v/320V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N -E -W
Duac sneaks in from the north.

< 939h/939H 316v/320V Pos: standing >
The Fenaline Moonwell
Obvious exits: -W
The corpse of shaenae the Mystic is lying here.
[3] The corpse of a robed grey elf is lying here.
The Fenaline moonwell shimmers and sparkles with magic. (magic) (glowing)
Duac sneaks in from the west.

< 939h/939H 314v/320V Pos: standing >
The Fenaline moonwell suddenly glows brightly!
Duac slowly fades out of existence.

< 939h/939H 319v/320V Pos: standing >
The Shaledrieth Moonwell
Obvious exits: -S
The Shaledrieth moonwell sparkles within a circular stone arrangement. (magic) (glowing)
*Duac  Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)

< 939h/939H 320v/320V Pos: standing >
A Magnificent Stone Foyer Before the Shaledrieth Moonwell
Obvious exits: -N -D

< 939h/939H 319v/320V Pos: standing >
A Landing Below the Shaledrieth Moonwell
Obvious exits: -S -U

< 939h/939H 318v/320V Pos: standing >
The Northern Guard Post of Shaledrieth
Obvious exits: -N -S
[2] The corpse of a proud high elf sentry is lying here.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your south.
A wandering human who is close by to your south.
A travelling merchant who is a brief walk away to your south.

< 939h/939H 319v/320V Pos: standing >
You start chanting...

< 939h/939H 319v/320V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 939h/939H 319v/320V Pos: standing >
An ice elemental is now a member of your group.
Duac already grouped by you.

< 939h/939H 319v/320V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.
A wandering human walks calmly here, interested in the high elves.
An ice elemental enters from the north.
Duac sneaks in from the north.

< 939h/939H 318v/320V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your east.
A half-elf adventurer who is not far off to your east.
A half-elf adventurer who is in the distance to your south.

< 939h/939H 318v/320V Pos: standing >
On Grision Street
Obvious exits: -N -S
An ice elemental enters from the north.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A travelling merchant who is close by to your north.
A wandering human who is close by to your north.
A half-elf adventurer who is rather far off to your south.

< 939h/939H 319v/320V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
An ice elemental enters from the north.
Duac sneaks in from the north.

< 939h/939H 318v/320V Pos: standing >
On Grision Street
Obvious exits: -N -E -S
An ice elemental enters from the north.
Duac sneaks in from the north.

< 939h/939H 317v/320V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
An ice elemental enters from the north.
Duac sneaks in from the north.

< 939h/939H 317v/320V Pos: standing >
On Grision Street
Obvious exits: -N -S
A half-elven adventurer walks proudly through the mountain outpost.
An ice elemental enters from the north.

< 939h/939H 317v/320V Pos: standing >
On Grision Street
Obvious exits: -N -S -W#
An ice elemental enters from the north.

< 939h/939H 317v/320V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A high elf lieutenant who is close by to your west.

< 939h/939H 319v/320V Pos: standing >
The Southern End of Grision Street
Obvious exits: -N -E
An ice elemental enters from the north.
Duac sneaks in from the north.

< 939h/939H 319v/320V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your north.
A half-elf adventurer who is close by to your east.
An elven bard who is close by to your east.
A Human who is close by to your east.
A Gnome who is close by to your east.
A patrolling high elf guard who is close by to your east.

< 939h/939H 319v/320V Pos: standing >
You start chanting...

< 939h/939H 319v/320V Pos: standing >
Casting: wall of ice *

< 939h/939H 319v/320V Pos: standing >
Casting: wall of ice 

< 939h/939H 319v/320V Pos: standing >

< 939h/939H 319v/320V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your spell power!
You complete your spell...

< 939h/939H 319v/320V Pos: standing >
The Inn of the Beech and Eucalyptus
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a patrolling high elf guard is lying here.
A small round shield has been dropped here.
A steel dagger about a foot in length lies here.
A half-elven adventurer walks proudly through the mountain outpost.
An elven bard in bright green skirts tunes her instruments. (minion) 
A Human (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
A Gnome (small) Foot soldier The Empire stands in mid-air here. (Non-Fraggable) (casting) 
An ice elemental enters from the west.

< 939h/939H 318v/320V Pos: standing >
An elven bard sings a song so well you feel your pain and suffering ebbing away.
You start chanting...
Duac snaps into visibility.

< 939h/939H 318v/320V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ghaiz gtui'
An elven bard's skin seems to turn to stone.
Duac snaps into visibility.
A Gnome attacks Duac. [0 Hits]

< 939h/939H 319v/320V Pos: standing >
An elven bard says 'I must assist my master!'
Casting: wall of ice *

< 939h/939H 320v/320V Pos: standing >
Casting: wall of ice 

< 939h/939H 320v/320V Pos: standing >
You complete your spell...
Duac snaps into visibility.
A Gnome's face turns pale as Duac slams his head into his face.

< 939h/939H 320v/320V Pos: standing >
Duac snaps into visibility.
Duac attacks a Gnome. [1 Hits]

< 939h/939H 320v/320V Pos: standing >
Duac snaps into visibility.
A Gnome attacks Duac. [0 Hits]

< 939h/939H 320v/320V Pos: standing >
Oof! a Human bumps into a wall of ice...
Ok.
You snap into visibility.
[Damage:  6 ] A Gnome is knocked to the ground by an ice elemental's mighty bash!

< 939h/939H 320v/320V Pos: standing >
[Damage: 17 ] An ice elemental attacks a Gnome. [1 Hits]
Oof! a Human bumps into a wall of ice...

< 939h/939H 320v/320V Pos: standing >
A Human attempts to flee.
A Human leaves west.

< 939h/939H 320v/320V Pos: standing >
An elven bard sings a song so well you feel your pain and suffering ebbing away.

< 939h/939H 320v/320V Pos: standing >
Duac snaps into visibility.
Duac attacks a Gnome. [2 Hits]

< 939h/939H 320v/320V Pos: standing >
Something melts into nothingness.

< 939h/939H 320v/320V Pos: standing >
Duac snaps into visibility.
A Gnome attacks Duac. [0 Hits]

< 939h/939H 320v/320V Pos: standing >
A half-elf adventurer leaves north.

< 939h/939H 320v/320V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 939h/939H 320v/320V Pos: standing >
Duac snaps into visibility.
Duac attacks a Gnome. [4 Hits]

< 939h/939H 320v/320V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 158 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
An elven bard stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.