The death of [42 Necrolyte] Gelcro Suicide Squad (Kobold)

in A Bright Alley Alongside a Massive Stone Wall

from the perspective of [54 Cavalier] Fatwa The Empire (Human)

<floating about head>a dark yellow ioun stone[238h 52m 38s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of damage (magic)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a lightning earring [superior]
<worn on face>       a grotesque quasit-skin mask of health (magic) [45%]
<worn around neck>   a flashing dragon scale amulet [superior] (magic)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the chameleon suit of transformation [poor] [78%]
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [78%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   a belt of iron solidarity (magic)[238h 52m 38s]
<worn on belt buckle>an intricate hourglass running in reverse [superior] (magic) [79%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  a bracelet of purple mist of endurance
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing)
<worn on finger>     a thick and jagged onyx ring
<wielding twohanded> the holy avenger of Ambran (magic) (glowing) (illuminating)[238h 52m 38s]
<worn on legs>       some ruby studded greaves (magic) (glowing)
<worn on feet>       a pair of dusty boots [superior] (glowing)

A religious follower who is close by to your east.
A religious preacher who is close by to your east.
A small yellow cat who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A city guard who is a brief walk away to your east.
A city mason who is a brief walk away to your east.
A member of the city patrol who is rather far off to your east.
A white-clad Monk who is rather far off to your east.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 913h/913H 236v/236V Pos: standing >
You are carrying: (3/13)
a memory of the Du'Maathe Castle [superior] (magic)
a memory of the Swamp [poor] (magic)
a net of endless currents

< 913h/913H 236v/236V Pos: standing >
The door seems to be closed.

< 913h/913H 236v/236V Pos: standing >
A street sweeper cleans up some garbage.

You quickly scan the area.
A wealthy merchant who is close by to your north.
Mendsen who is not far off to your north.
A religious follower who is close by to your east.
A religious follower who is close by to your east.
A religious follower who is close by to your east.
A religious preacher who is close by to your east.
A small yellow cat who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A city guard who is a brief walk away to your east.
A city mason who is a brief walk away to your east.
A member of the city patrol who is rather far off to your east.
A white-clad Monk who is rather far off to your east.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 913h/913H 236v/236V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A loud and obnoxious man stands here, preaching about religion.(holy)(Gold Aura)
A small yellow cat sits here, wiggling her large ears.(Red Aura)
Muredach the Executioner sits on a chair by the guilotine.(holy)(Red Aura)

< 913h/913H 236v/236V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.(holy)

< 913h/913H 236v/236V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A member of the city militia patrols the area here.(Gold Aura)
A city mason is busy pretending to look busy.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A massive guard is patrolling the city of Winterhaven.
A white-clad monk is busy chanting in unison with his group.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A member of the city militia stands here, keeping the peace.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
An Ambassador from the Citadel who is close by to your north.
A filthy beggar who is not far off to your north.
A male commoner who is in the distance to your north.
A member of the city patrol who is in the distance to your north.
A street sweeper who is close by to your east.
A member of the city patrol who is close by to your south.
A white-clad Monk who is close by to your south.
A female commoner who is rather far off to your south.
A member of the city patrol who is rather far off to your south.
A street sweeper who is close by to your west.
An Ambassador from the Prisons of Carthapia who is a brief walk away to your west.
A wealthy merchant who is rather far off to your west.
A jail guard who is in the distance to your west.
A jail guard who is in the distance to your west.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
(Q)An Ambassador from The Citadel wanders the streets in search of assistance.

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A filthy beggar who is close by to your north.
A male commoner who is rather far off to your north.
A member of the city patrol who is rather far off to your north.
A city guard who is close by to your south.
A member of the city patrol who is not far off to your south.
A white-clad Monk who is not far off to your south.
A female commoner who is in the distance to your south.
A member of the city patrol who is in the distance to your south.
A city guard who is close by to your west.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A male commoner who is a brief walk away to your north.
A member of the city patrol who is a brief walk away to your north.
An Ambassador from the Citadel who is close by to your south.
A city guard who is not far off to your south.
A member of the city patrol who is a brief walk away to your south.
A white-clad Monk who is a brief walk away to your south.

< 913h/913H 236v/236V Pos: standing >
An Intersection of Browncoat Boulevard and the Prancing Fawn
Obvious exits: -N -E -S -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A male commoner who is not far off to your north.
A member of the city patrol who is a brief walk away to your north.
A city guard who is a brief walk away to your east.
A filthy beggar who is close by to your south.
An Ambassador from the Citadel who is not far off to your south.
A street sweeper who is a brief walk away to your south.
A city guard who is a brief walk away to your south.
A member of the city patrol who is rather far off to your south.
A white-clad Monk who is rather far off to your south.
A city guard who is a brief walk away to your west.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A male commoner who is close by to your north.
A member of the city patrol who is not far off to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A mighty wizard who is in the distance to your north.
A filthy beggar who is not far off to your south.
An Ambassador from the Citadel who is a brief walk away to your south.
A street sweeper who is rather far off to your south.
A city guard who is rather far off to your south.
A member of the city patrol who is in the distance to your south.
A white-clad Monk who is in the distance to your south.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -S
A male commoner explores the streets for some entertainment.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A member of the city patrol who is close by to your north.
A massive elite guard who is rather far off to your north.
A massive elite guard who is rather far off to your north.
A massive elite guard who is rather far off to your north.
A mighty wizard who is rather far off to your north.
A filthy beggar who is a brief walk away to your south.
An Ambassador from the Citadel who is rather far off to your south.
A street sweeper who is in the distance to your south.
A city guard who is in the distance to your south.

< 913h/913H 236v/236V Pos: standing >
A male commoner leaves north.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -S
A male commoner explores the streets for some entertainment.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A massive elite guard who is a brief walk away to your north.
A massive elite guard who is a brief walk away to your north.
A massive elite guard who is a brief walk away to your north.
A mighty wizard who is a brief walk away to your north.
A filthy beggar who is rather far off to your south.
An Ambassador from the Citadel who is in the distance to your south.

< 913h/913H 236v/236V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A massive elite guard who is not far off to your north.
A massive elite guard who is not far off to your north.
A massive elite guard who is not far off to your north.
A mighty wizard who is not far off to your north.
A male commoner who is close by to your south.
A member of the city patrol who is close by to your south.
A filthy beggar who is in the distance to your south.

< 913h/913H 236v/236V Pos: standing >
A Large Intersection at the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A mighty wizard who is close by to your north.
A city noble who is close by to your east.
A male commoner who is not far off to your south.
A member of the city patrol who is not far off to your south.
A city mason who is close by to your west.
A city mason who is close by to your west.
A city mason who is close by to your west.
A wealthy merchant who is not far off to your west.

< 913h/913H 236v/236V Pos: standing >
Inside the Northern Gates of Winterhaven
Obvious exits: -N# -S
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A member of the city patrol who is a brief walk away to your south.
A male commoner who is rather far off to your south.

< 913h/913H 236v/236V Pos: standing >
A Large Intersection at the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
The corpse of an ambassador from The Jade Empire is lying here.
A city mason is hard at work repairing the road.(Gold Aura)
A city mason is busy pretending to look busy.(Gold Aura)
A city mason is hard at work repairing the road.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A city noble who is not far off to your east.
A wealthy merchant who is close by to your west.

< 913h/913H 236v/236V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W
A wealthy merchant from another city stands here.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A wealthy merchant who is close by to your east.
A city mason who is not far off to your east.
A city mason who is not far off to your east.
A city mason who is not far off to your east.
A city noble who is in the distance to your east.

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S

< 913h/913H 236v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 236v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A wealthy merchant who is not far off to your east.
A city mason who is a brief walk away to your east.
A city mason who is a brief walk away to your east.
A city mason who is a brief walk away to your east.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A tiny brown cat who is close by to your east.
Bashere who is close by to your east.

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S

< 913h/913H 236v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 236v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A tiny brown cat who is not far off to your east.
Bashere who is not far off to your east.
A city mason who is close by to your south.
An ambassador from the Jade Empire who is close by to your south.
A small black dog who is not far off to your south.
A street sweeper who is a brief walk away to your south.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
A city mason is hard at work repairing the road.(Gold Aura)
(Q)An Ambassador from The Jade Empire walks the streets here.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)

< 913h/913H 236v/236V Pos: standing >
A small black dog leaves north.

< 913h/913H 236v/236V Pos: standing >
An Intersection of a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -W
A street sweeper stands here, cleaning the road.

< 913h/913H 236v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A small black dog who is not far off to your north.
A city mason who is not far off to your north.
An ambassador from the Jade Empire who is not far off to your north.
A city guard who is close by to your east.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your east.
A city guard who is a brief walk away to your east.

< 913h/913H 236v/236V Pos: standing >

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A mighty wizard who is close by to your north.
A street sweeper who is a brief walk away to your east.
A city guard who is rather far off to your east.
A wealthy merchant who is a brief walk away to your south.

< 913h/913H 236v/236V Pos: standing >
The green mist around your body fades.

< 913h/913H 236v/236V Pos: standing >
You are surrounded by a green mist!

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A massive elite guard who is a brief walk away to your north.
A massive elite guard who is a brief walk away to your north.
A massive elite guard who is a brief walk away to your north.
A mighty wizard who is a brief walk away to your north.
Sir Espet who is close by to your east.
A wealthy merchant who is close by to your south.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
A wealthy merchant from another city stands here.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
Pardon?

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A wealthy merchant who is close by to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A massive elite guard who is in the distance to your north.
A mighty wizard who is in the distance to your north.
A massive elite guard who is in the distance to your south.
A massive elite guard who is in the distance to your south.
A massive elite guard who is in the distance to your south.
A mighty wizard who is in the distance to your south.
A royal guardsman who is close by to your west.
A royal guardsman who is close by to your west.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A wealthy merchant who is a brief walk away to your north.
Ohjal who is close by to your east.
A massive elite guard who is a brief walk away to your south.
A massive elite guard who is a brief walk away to your south.
A massive elite guard who is a brief walk away to your south.
A mighty wizard who is a brief walk away to your south.

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A wealthy merchant who is a brief walk away to your north.
Ohjal who is close by to your east.
A massive elite guard who is a brief walk away to your south.
A massive elite guard who is a brief walk away to your south.
A massive elite guard who is a brief walk away to your south.
A mighty wizard who is a brief walk away to your south.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S

< 913h/913H 236v/236V Pos: standing >
A Small Alley Alongside a Massive Stone Wall
Obvious exits: -N -S#
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
You see nothing.

< 913h/913H 236v/236V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A member of the city patrol who is close by to your east.
A black crow who is not far off to your east.
A city guard who is a brief walk away to your east.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -W
A massive guard is patrolling the city of Winterhaven.

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
Grenthal who is close by to your north.
A black crow who is close by to your east.
A city guard who is not far off to your east.
A filthy beggar who is in the distance to your east.
A small yellow cat who is close by to your west.
A small black dog who is close by to your west.

< 913h/913H 236v/236V Pos: standing >
An Intersection of a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W
A black crow flaps its wings and caws at you.(Red Aura)

< 913h/913H 236v/236V Pos: standing >
You quickly scan the area.
A city guard who is close by to your east.
A filthy beggar who is rather far off to your east.
The wraith of a female noble who is close by to your south.
The wraith of a female noble who is close by to your south.
The wraith of a noble who is close by to your south.
The wraith of a noble who is close by to your south.
A Kobold who is close by to your south.
A Goblin who is close by to your south.
A member of the city patrol who is close by to your south.
A member of the city patrol who is close by to your south.
A female commoner who is close by to your south.
A member of the city patrol who is close by to your west.
A small yellow cat who is not far off to your west.
A small black dog who is not far off to your west.

< 913h/913H 236v/236V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
*The wraith of a female noble stands here. (minion) (Red Aura)
*The wraith of a female noble stands here. (minion) (Red Aura)
*The wraith of a noble stands here. (minion) (Red Aura)
*The wraith of a noble stands here. (minion) (Red Aura)
A Kobold (small)  Suicide Squad stands here. (Non-Fraggable)(Red Aura)
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)
A massive guard is patrolling the city of Winterhaven.
A massive guard is patrolling the city of Winterhaven.
A female commoner stands here, trying to look busy.(Gold Aura)

< 913h/913H 236v/236V Pos: standing >
You dismount a beautiful pegasus.

< 913h/913H 236v/236V Pos: standing >
Divine power encases you as you turn to battle evil.
[Damage:  4 ] As you strike a Kobold, you are scratched by his thorny skin!
Your bash knocks a Kobold to the ground!
The wraith of a noble suddenly attacks YOU!
The wraith of a noble snaps into visibility.
The wraith of a noble misses you.
The wraith of a noble suddenly attacks YOU!
The wraith of a noble snaps into visibility.
The wraith of a noble suddenly appears a bit confused!
You watch in glee as the wraith of a noble looks dazzled.
The wraith of a noble misses you.

< 912h/913H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You parry a Kobold's lunge at you.

< 996h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 A Goblin leaves north.

< 996h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 A beautiful pegasus suddenly attacks the wraith of a noble!
[Damage: 16 ] A beautiful pegasus's fine thrash strikes the wraith of a noble.
A beautiful pegasus is burned severely as he hits the wraith of a noble!

< 996h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 24 ] Your impressive slash seriously wounds a Kobold.
As you strike a Kobold, you are scratched by his thorny skin!
The holy power of your the holy avenger of Ambran replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage: 23 ] Your impressive slash seriously wounds a Kobold.
As you strike a Kobold, you are scratched by his thorny skin!
[Damage: 21 ] Your slash enshrouds a Kobold in a mist of blood.
As you strike a Kobold, you are scratched by his thorny skin!
[Damage: 23 ] Your impressive slash causes a Kobold to grimace in pain.
As you strike a Kobold, you are scratched by his thorny skin!
[Damage: 15 ] Your fine punch causes a Kobold to grimace in pain.
As you strike a Kobold, you are scratched by his thorny skin!

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 The wraith of a noble misses you.
The wraith of a noble misses you.
You dodge the wraith of a noble's vicious attack.
The wraith of a noble suddenly appears a bit confused!
You watch in glee as the wraith of a noble looks dazzled.
The wraith of a noble misses you.
A Goblin enters from the north.

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 A Goblin leaves south.

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 You parry a Kobold's lunge at you.

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 A Goblin enters from the south.

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 The wraith of a female noble suddenly attacks YOU!
The wraith of a female noble snaps into visibility.
The wraith of a female noble suddenly appears a bit confused!
You watch in glee as the wraith of a female noble looks dazzled.
The wraith of a female noble misses you.

< 992h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 The wraith of a female noble suddenly attacks YOU!
The wraith of a female noble snaps into visibility.
The wraith of a female noble suddenly appears a bit confused!
You watch in glee as the wraith of a female noble looks dazzled.
The wraith of a female noble's punch grazes you.
[Damage: 17 ] A beautiful pegasus's fine thrash strikes the wraith of a noble.
A beautiful pegasus is burned severely as he hits the wraith of a noble!
[Damage: 16 ] A beautiful pegasus's fine thrash strikes the wraith of a noble.
A beautiful pegasus is burned severely as he hits the wraith of a noble!

< 991h/997H 236v/236V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: A Kobold sit EP:  awful >
 [Damage: 16 ] Your fine slash hits a Kobold.
A Kobold's icy platinum hat was completely destroyed by the massive blow!
A Kobold's cracked iron tail protector was completely destroyed by the massive blow!
A Kobold's some moss-covered leggings [superior] was completely destroyed by the massive blow!
A Kobold's pair of forest walking boots was completely destroyed by the massive blow!
The wraith of a noble stops following a Kobold.
The wraith of a noble stops following a Kobold.
The wraith of a female noble stops following a Kobold.
The wraith of a female noble stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.