The death of [44 Magician] Resano The Empire (Gnome)

in Shaiennar Road

from the perspective of [51 Bounty Hunter] Zarco Suicide Squad (Kobold)

<worn as a badge>    an insignia of a cresent moon [superior]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a black leather studded eyepatch [superior]
<worn in ear>        an anti-matter earring
<worn in ear>        a glowing jade earring (glowing) [80%]
<worn on face>       a tribal mask (magic) [84%]
<worn around neck>   a necklace of dangling dwarven skulls
<worn around neck>   a necklace of old bones [superior]
<worn on body>       a cuirass emblazoned with the mantis sigil (humming)
<worn about body>    a cloak of werewolf fur [poor]
<worn as quiver>     a pantherhide quiver [poor] (magic) (glowing) (illuminating) [86%]
<worn about waist>   a sash of Tentro of regeneration
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a black skull-shaped ring [poor] (magic)
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<secondary weapon>   a sleek dagger of the hunter-killers [poor]
<worn on legs>       some gladiators leg plates [superior] (magic) (glowing)
<worn on feet>       the shoes of sprinting (magic) (glowing)

Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll opens the door.
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Olik leaves west.
Jevad leaves west.
Olir leaves west.
You follow Olik.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.  A small shop lies to the east.
Obvious exits: -North -East  -South
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
An old sailor looks uneasy on land here.
An elven woman shops around town here.
Gelonicist enters from the east.
Yzari enters from the east.
Gruul enters from the east.
Nil enters from the east.
Raniom enters from the east.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
An elven woman enters from the east.
A gnoll closes the door.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll sneaks south.
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
A snowman has come to life before your eyes.
There are Drow Elf tracks going south.
There are some tracks heading south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
A gnoll sneaks south.
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
A young member of the city guard strolls by here.
There are some tracks heading south.
There are some tracks heading south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 197v/200V Pos: standing >
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll sneaks south.
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
An old sailor looks uneasy on land here.
There are Drow Elf tracks going south.
There are Orc tracks going south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll sneaks south.
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East  -South
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
A young member of the city guard strolls by here.
There are Kobold tracks going south.
There are Kobold tracks going south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are Kobold tracks going south.
There are Orc tracks going south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 197v/200V Pos: standing >
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are some tracks heading south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
An elven woman shops around town here.
There are Drow Elf tracks going south.
There are Orc tracks going south.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 198v/200V Pos: standing >
A gnoll sneaks east.
Olik leaves east.
Jevad leaves east.
Olir leaves east.
You follow Olik.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
A human stands here, looking gloomy.
Gelonicist enters from the west.
Yzari enters from the west.
Gruul enters from the west.
Nil enters from the west.
Raniom enters from the west.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll sneaks north.
Olik leaves north.
Jevad leaves north.
Olir leaves north.
You follow Olik.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are some tracks heading north.
Gelonicist enters from the south.
Yzari enters from the south.
Gruul enters from the south.
Nil enters from the south.
Raniom enters from the south.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll sneaks east.
Olik leaves east.
Jevad leaves east.
Olir leaves east.
You follow Olik.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are Orc tracks going east.
Gelonicist enters from the west.
Yzari enters from the west.
Gruul enters from the west.
Nil enters from the west.
Raniom enters from the west.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Olik leaves east.
Jevad leaves east.
Olir leaves east.
You follow Olik.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are some tracks heading east.
There are some tracks heading east.
Gelonicist enters from the west.
Yzari enters from the west.
Gruul enters from the west.
Nil enters from the west.
Raniom enters from the west.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll opens the doors.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll sneaks north.
Olik leaves north.
Jevad leaves north.
Olir leaves north.
You follow Olik.

The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South -West  -Up   
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
Gelonicist enters from the south.
Yzari enters from the south.
Gruul enters from the south.
Nil enters from the south.
Raniom enters from the south.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Raniom's cloak of deva's feathers [superior] sends forth a whirlwind of feathers!
The feathers swirl around a gnoll!
A gnoll floats up in the air!
A gnoll closes the doors.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll floats up.
Olik floats up.
Jevad floats up.
Olir floats up.
You follow Olik.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are some tracks.
Gelonicist floats in from below.
Yzari floats in from below.
Gruul floats in from below.
Nil floats in from below.
Raniom floats in from below.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll floats down.
Olik floats down.
Jevad floats down.
Olir floats down.
You follow Olik.

The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South# -West  -Up   
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
Gelonicist floats in from above.
Yzari floats in from above.
Gruul floats in from above.
Nil floats in from above.
Raniom floats in from above.
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 198v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll opens the doors.
Tackle who?

< 447h/447H 200v/200V Pos: standing >
A gnoll sneaks south.
Olik leaves south.
Jevad leaves south.
Olir leaves south.
You follow Olik.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -South -West 
Olir KiLlA BeEz * Suicide Squad (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Olir's head.
Jevad  Suicide Squad (Kobold)(small) stands in mid-air here.
*Olik  Suicide Squad (Orc)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.(Illusion)
There are some tracks heading south.
There are Orc tracks going east.
Gelonicist enters from the north.
Yzari enters from the north.
Gruul enters from the north.
Nil enters from the north.
Raniom enters from the north.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A gnoll closes the doors.
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
Tackle who?

< 447h/447H 199v/200V Pos: standing >
A Gnome enters from the north.
The wraith of Brahvinos, the gatekeeper enters from the north.
A Gnome enters from the north.
The wraith of a halfling merchant enters from the north.
The wraith of a servant of the castle enters from the north.
The wraith of a halfling merchant enters from the north.
You tackle a Gnome square in the chest knocking the wind out of her!

< 447h/447H 199v/200V Pos: standing >
<A Gnome closes the doors.
Yzari snaps into visibility.
A Gnome avoids being bashed by Yzari, who loses her balance and falls.

< 447h/447H 199v/200V Pos: standing >
<Jevad starts casting an offensive spell.

< 447h/447H 199v/200V Pos: standing >
<Olir suddenly attacks a Gnome!
Olir's feeble slash grazes a Gnome.
A Gnome leaves west.
The wraith of Brahvinos, the gatekeeper leaves west.
The wraith of a halfling merchant leaves west.
The wraith of a servant of the castle leaves west.
The wraith of a halfling merchant leaves west.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 Raniom starts casting an offensive spell.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 Jevad completes his spell...
Jevad utters the words 'abrauztg gpahhzfuio uqzbarr'
Jevad points at a Gnome.
Jevad's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A gnoll looks at a Gnome.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your whip wounds a Gnome.
[Damage:  1 ] Your pierce grazes a Gnome.
You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your fine whip wounds a Gnome.
[Damage:  1 ] Your weak whip grazes a Gnome.
A gnoll sizes up a Gnome with a quick glance.
Nil starts casting an offensive spell.
Nil snaps into visibility.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 A gnoll starts casting an offensive spell.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Gelonicist snaps into visibility.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Jevad starts casting an offensive spell.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Gnome.
Nil's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Raniom completes her spell...
Raniom utters the words 'buoblg qrunsoqpze yugh'
Raniom's fist beats the life out of a Gnome, blood pours from her body!

< 447h/447H 199v/200V Pos: standing >
< T: Olir TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 A gnoll completes his spell...
A gnoll utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around her neck and begin to squeeze!
A Gnome gasps for air as a pair of ghostly hands tighten around her throat!
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A Gnome's eyes briefly cloud over as her body is painfully ripped apart from within.
A Gnome is mortally wounded, and will die soon, if not aided.

< 447h/447H 199v/200V Pos: standing >
<Jevad completes his spell...
Jevad utters the words 'abrauztg gpahhzfuio uqzbarr'
Jevad points at a Gnome.
Jevad's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
A Gnome's shroud of ethereal winds freezes and shatters into million pieces from the intense cold!
A Gnome's pentagram freezes and shatters into million pieces from the intense cold!
A Gnome's signet ring of Delwyn freezes and shatters into million pieces from the intense cold!
A Gnome's some ashen sapphire shoes freezes and shatters into million pieces from the intense cold!
A Gnome's unearthly dragonscale visor freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.