The death of [47 Air Magus] Plonus The Empire (Gnome)

in A Shoppe of the Traveling People

from the perspective of [51 Shadowmage] Morrigu Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 59m 29s]
<worn on eyes>       a foggy visor
<worn in ear>        a sparkling dragonscale earring from The Forest City of Aravne
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a mask of hades [superior] (magic) (glowing) [82%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn around neck>   some kharma mind beads [superior] (magic) [69%]
<worn on body>       some robes of the arch-magi (magic) (glowing)
<worn about body>    the cloak of Arachdrathos [superior] (magic)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   the silk twined rope (magic)
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   an arcane spellbook covered with runes
<attached to belt>   a white leather-bound tome of spirit domination (magic) [76%]
<worn on arms>       some mantis sleeves
<held as shield>     a well-polished mithril body shield [superior] [73%]
<worn around wrist>  a carved diorite bracer (magic)
<worn around wrist>  a bracelet of woven willow leaves [poor] (magic)
<worn on hands>      a pair of taut dwarfhide gloves [poor]
<worn on finger>     a bone band of infinite power (magic) (humming)
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     the glowing stiletto 'Sunfist' [superior]
<worn on legs>       some leggings of red flames [superior] (magic) [71%]
<worn on feet>       devil's hide boots [poor] (magic)

A desert dweller enjoys the comfort of shelter.(Red Aura)
Zarco enters from the east.

< 793h/793H 141v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
Near an Oasis
Obvious exits: -N -S
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
You quickly scan the area.
A filthy vagabond who is a brief walk away to your north.
A desert peasant who is a brief walk away to your north.
A wretched vagabond who is rather far off to your north.
A religious zealot who is rather far off to your north.
Deraisem who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A GIGANTIC tarantula who is not far off to your south.
A beastmaster who is not far off to your south.

< 793h/793H 140v/142V Pos: standing >
An Oasis
Obvious exits: -N -E -S
A fresh water oasis seems inviting.
Deraisem, the wandering prophet, recites a poem.(Red Aura)
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >
You quickly scan the area.
A filthy vagabond who is rather far off to your north.
A desert peasant who is rather far off to your north.
A wretched vagabond who is in the distance to your north.
A religious zealot who is in the distance to your north.
An ordinary peasant who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A GIGANTIC tarantula who is close by to your south.
A HUGE scorpion who is close by to your south.
A beastmaster who is close by to your south.

< 793h/793H 141v/142V Pos: standing >
That's impossible, I'm afraid.

< 793h/793H 141v/142V Pos: standing >
Before the Sultan's Palace
Obvious exits: -N -S# -SW#
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
A GIGANTIC tarantula is here.
A HUGE scorpion is leashed and held by its master.(Red Aura)
A desert beastmaster commands his beasts.(Red Aura)
Zarco enters from the north.

< 793h/793H 140v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
Ok.

< 793h/793H 142v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A GIGANTIC tarantula who is close by to your north.
A HUGE scorpion who is close by to your north.
A beastmaster who is close by to your north.
Deraisem who is not far off to your north.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your east.
A Gnome who is not far off to your east.
A void elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A sleepy soldier who is not far off to your east.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your east.
A void elemental who is close by to your east.
A Grey Elf who is close by to your east.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is close by to your west.
A sleepy soldier who is close by to your west.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the east.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the south.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the south.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of a sleepy soldier is lying here.
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A void elemental stands in mid-air here, fighting a sleepy soldier. (Minion) 
A globe of darkness floats near a void elemental's head.
*A Grey Elf (medium) Crusader - The Empire stands in mid-air here.(Gold Aura)
A sleepy soldier stands here, fighting a void elemental.(Red Aura)
Zarco enters from the west.

< 793h/793H 139v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 140v/142V Pos: standing >
Zarco snaps into visibility.
A Grey Elf snaps into visibility.
Zarco places 'Disemboweler', the dagger of sin [poor] in the back of a Grey Elf, resulting in some strange noises and some blood.

< 793h/793H 142v/142V Pos: standing >
You start chanting...
You snap into visibility.

< 793h/793H 142v/142V Pos: standing >
A void elemental misses a sleepy soldier.
A void elemental's decent punch grazes a sleepy soldier.
A sleepy soldier dodges a void elemental's attack.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf dodges Zarco's attack.
Zarco's fine pierce wounds a Grey Elf.
Zarco's impressive slash wounds a Grey Elf.
Zarco's impressive slash wounds a Grey Elf.
Zarco's fine slash wounds a Grey Elf.
Zarco's impressive pierce wounds a Grey Elf.

< 793h/793H 142v/142V Pos: standing >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 164 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.

< 793h/793H 142v/142V Pos: standing >
Zarco tackles a Grey Elf square in the chest knocking the wind out of him!

< 793h/793H 142v/142V Pos: standing >
A void elemental dodges a sleepy soldier's attack.
A void elemental dodges a sleepy soldier's attack.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf stops chanting abruptly!

< 793h/793H 142v/142V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf misses Zarco.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
You complete your spell...
Your fiery blast strikes a Grey Elf full on!
[Damage: 80 ] 
< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A Grey Elf snaps into visibility.
Zarco's impressive slash strikes a Grey Elf.
Zarco's impressive pierce strikes a Grey Elf.
Zarco's impressive slash strikes a Grey Elf.
Zarco's impressive slash strikes a Grey Elf.
Zarco's pierce strikes a Grey Elf.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You miss a Grey Elf.
A Grey Elf blocks your futile lunge at him.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A void elemental misses a sleepy soldier.
A void elemental's decent punch grazes a sleepy soldier.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You start chanting...

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 156 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A void elemental dodges a sleepy soldier's attack.
A sleepy soldier's fine punch strikes a void elemental.
A sleepy soldier ignites into black flames as he hits a void elemental!
A sleepy soldier turns to focus his attack on a Grey Elf!

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A Grey Elf snaps into visibility.
Zarco's impressive slash seriously wounds a Grey Elf.
Zarco's impressive pierce enshrouds a Grey Elf in a mist of blood.
Zarco's impressive slash enshrouds a Grey Elf in a mist of blood.
Zarco neatly performs a coup de grace and beheads a Grey Elf.
A Grey Elf's fanged steel visor was completely destroyed by the massive blow!
A Grey Elf's electrum hoop was completely destroyed by the massive blow!
A Grey Elf's butterfly earring was completely destroyed by the massive blow!
A void elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 125 epic points.
You feel a deep sense of satisfaction from somewhere...
The Gods of Duris have sent you to seek out the magical stone of Plane of Air!
The unmistakable scent of fresh blood can be smelled as a Grey Elf dies in agony.

< 793h/793H 142v/142V Pos: standing >
You start chanting...

< 793h/793H 142v/142V Pos: standing >
You complete your spell...
Your fiery blast strikes a Gnome full on!
[Damage: 46 ] You dodge a Gnome's vicious attack.

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You miss a Gnome.
A Gnome dodges your futile attack.

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You start chanting...

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Zarco gets a rugged adventurers satchel from the corpse of Sylvist.
Zarco gets a stylish silken backpack from the corpse of Sylvist.
Zarco gets a dark shadowy circle [poor] from the corpse of Sylvist.
Zarco gets a quiver smeared with blood from the corpse of Sylvist.
Zarco gets mask of battles past [poor] from the corpse of Sylvist.
Zarco gets a gem of reflection [poor] from the corpse of Sylvist.
Zarco gets a bracelet of twisted roots from the corpse of Sylvist.
Zarco gets a bracelet of twisted roots from the corpse of Sylvist.
Zarco gets an exquisite silk sash [superior] from the corpse of Sylvist.
Zarco gets a bunch of stuff from the corpse of Sylvist.

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Casting: electrical execution 

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You complete your spell...
[Damage: 56 ] A huge shower of arcing electricity engulfs a Gnome.

< 793h/793H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 You feel less like an elephant and more like your normal self.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 [Damage: 24 ] Flames smother a Gnome, searing and baking him.
A Gnome misses you.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 You complete your spell...
[Damage: 127 ] Your giant fist of force causes a Gnome to stagger in agony!

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 [Damage: 18 ] Electrical arcs continue to blacken and pincushion a Gnome.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You start chanting...
Zarco puts a bunch of stuff into a bottomless bag of the illithids.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 [Damage:  7 ] Electrical arcs continue to blacken and pincushion a Gnome.
Casting: bigbys clenched fist *

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Zarco makes a valiant attempt to tackle a Gnome, but simply falls through him.
Zarco tries to tackle a Gnome and misses completely, making a nice dent in her forehead and the ground!

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A sleepy soldier stands to the side, evaluating the fray.
You complete your spell...
[Damage: 126 ] Your giant fist of force causes a Gnome to stagger in agony!

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 [Damage: 22 ] Flames smother a Gnome, searing and baking him.
You dodge a Gnome's vicious attack.
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Gnome.
You start chanting...

< 759h/759H 142v/142V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome attempts to flee.
A Gnome leaves west.

< 759h/759H 142v/142V Pos: standing >
You abort your spell before it's done!

< 759h/759H 142v/142V Pos: standing >
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a Gnome.

< 759h/759H 142v/142V Pos: standing >
You failed.

< 759h/759H 142v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 140v/142V Pos: standing >
[Damage: 18 ] Flames smother a Gnome, searing and baking him.

< 759h/759H 141v/142V Pos: standing >
Before the Sultan's Palace
Obvious exits: -N -S -SW#
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
A GIGANTIC tarantula is here.
A HUGE scorpion is leashed and held by its master.(Red Aura)
A desert beastmaster commands his beasts.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
[Damage:  6 ] Electrical arcs continue to blacken and pincushion a Gnome.
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 139v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -S -W
Fresh blood splatters cover the area.
The corpse of a Grey Elf is lying here.
The corpse of a sleepy soldier is lying here.
Zarco Communist Suicide Squad (Kobold)(small) crouches in mid-air here.(Red Aura)
A soldier sleeps on his bunk.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 139v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 139v/142V Pos: standing >
The arcs of electricity surrounding a Gnome ground out!

< 759h/759H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
[Damage: 13 ] Flames smother a Gnome, searing and baking him.
The Soldiers' Barracks
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -W
Fresh blood covers everything in the area.
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 139v/142V Pos: standing >
A Gnome leaves west.

< 759h/759H 142v/142V Pos: standing >
You don't have that spell memorized.

< 759h/759H 142v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E
Fresh blood splatters cover the area.
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
A Gnome leaves north.

< 759h/759H 140v/142V Pos: standing >

< 759h/759H 142v/142V Pos: standing >
You don't have that spell memorized.

< 759h/759H 142v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
Zarco Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)

< 759h/759H 140v/142V Pos: standing >
You failed.

< 759h/759H 141v/142V Pos: standing >
You failed.

< 759h/759H 142v/142V Pos: standing >
Before the Sultan's Palace
Obvious exits: -N -S -SW#
A few drops of fresh blood are scattered around the area.
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
A GIGANTIC tarantula is here.
A HUGE scorpion is leashed and held by its master.(Red Aura)
A desert beastmaster commands his beasts. (casting) (Red Aura)
Zarco enters from the south.

< 759h/759H 141v/142V Pos: standing >
An Oasis
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A fresh water oasis seems inviting.
Deraisem, the wandering prophet, recites a poem.(Red Aura)
Zarco enters from the south.

< 759h/759H 140v/142V Pos: standing >
Near an Oasis
Obvious exits: -N -S
Fresh blood splatters cover the area.
Zarco enters from the south.

< 759h/759H 141v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Fresh blood covers everything in the area.
Zarco enters from the south.

< 759h/759H 140v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Zarco enters from the south.

< 759h/759H 139v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
A religious zealot preaches about the end of the world.(Red Aura)
A filthy vagabond begs for some food.
A desert peasant sinks deeper into his tent.
Zarco enters from the south.

< 759h/759H 139v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Fresh blood covers everything in the area.
A wretched vagabond begs for some food.(Red Aura)
Zarco enters from the south.

< 759h/759H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 141v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 142v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 142v/142V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Zarco enters from the south.

< 759h/759H 141v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 141v/142V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Zarco enters from the west.

< 759h/759H 140v/142V Pos: standing >
A Narrow Cobblestone Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
Zarco enters from the west.

< 759h/759H 139v/142V Pos: standing >
A Shoppe of the Traveling People
Obvious exits: -S -W -NE
Puddles of fresh blood cover the ground.
A roasting fire cooks some meat. (illuminating)
A large caravan has set up shoppe.
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A tinker sits on a stool next to the wagon.
Zarco enters from the west.
Zarco tackles a Gnome square in the chest knocking the wind out of him!

< 759h/759H 139v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 141v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/759H 142v/142V Pos: standing >
Zarco's weak slash wounds a Gnome.
Zarco's weak pierce wounds a Gnome.
Zarco's weak slash wounds a Gnome.
Zarco's slash strikes a Gnome.
Zarco's weak slash wounds a Gnome.
Zarco's weak pierce wounds a Gnome.

< 759h/759H 142v/142V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 759h/759H 142v/142V Pos: standing >
You complete your spell...
[Damage: 59 ] Your mighty fist smashes into a Gnome's body, killing him instantly!
A Gnome's glowing shield of polished rose quartz was completely destroyed by the massive blow!
A Gnome's silvery ring studded with gems [superior] was completely destroyed by the massive blow!
A Gnome's boots of brain golem skin was completely destroyed by the massive blow!
A Gnome's badge of purity was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!