The death of [47 Star Magus] Sylvist The Empire (Grey Elf)

in The Soldiers' Barracks

from the perspective of [51 Shadowmage] Morrigu Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[215h 19m 30s]
<worn on eyes>       a foggy visor
<worn in ear>        a sparkling dragonscale earring from The Forest City of Aravne
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a mask of hades [superior] (magic) (glowing) [82%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn around neck>   some kharma mind beads [superior] (magic) [69%]
<worn on body>       some robes of the arch-magi (magic) (glowing)
<worn about body>    the cloak of Arachdrathos [superior] (magic)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   the silk twined rope (magic)
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   an arcane spellbook covered with runes
<attached to belt>   a white leather-bound tome of spirit domination (magic) [76%]
<worn on arms>       some mantis sleeves
<held as shield>     a well-polished mithril body shield [superior] [73%]
<worn around wrist>  a carved diorite bracer (magic)
<worn around wrist>  a bracelet of woven willow leaves [poor] (magic)
<worn on hands>      a pair of taut dwarfhide gloves [poor]
<worn on finger>     a bone band of infinite power (magic) (humming)
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     the glowing stiletto 'Sunfist' [superior]
<worn on legs>       some leggings of red flames [superior] (magic) [71%]
<worn on feet>       devil's hide boots [poor] (magic)


Obvious exits: -N -E -S -W
Zarco enters from the north.

< 793h/793H 125v/142V Pos: standing >
 
   M  ^^MMMM    
  ^MMMMMMMM..   
 ^^^^^MMM.....  
 MM^^^........  
 MMMM^P@.....^  
 ...........^   
 ...........M   
  ........^^^   
   ^......^     
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 124v/142V Pos: standing >
 
     ^^MMMM.    
  MMMMMMMM...   
 ^^^^MMM.....^  
 M^^^........M  
 MMM^.P@....^M  
 ..........^    
 ..........M    
  .......^^^    
   ......^      
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 124v/142V Pos: standing >
 
    ^^MMMM..    
  MMMMMMM...^   
 ^^^MMM.....^M  
 ^^^........MM  
 MM^..P@...^M   
 .........^     
 .........M     
  ......^^^     
   .....^       
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 123v/142V Pos: standing >
 
   ^^MMMM...    
  MMMMMM...^M   
 ^^MMM.....^M   
 ^^........MM   
 M^...P@..^M    
 ........^      
 ........M      
  .....^^^      
   ....^        
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 122v/142V Pos: standing >
 
   MMMMM...^    
  ^MMM.....^M   
 ^^........MM   
 M^....P..^M    
 ......@.^      
 ........M      
 ......^^^      
  .....^        
   ^^^          
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the north.

< 793h/793H 122v/142V Pos: standing >
 
   MMMM...^M    
  MMM.....^M    
 ^........MM    
 ^.......^M     
 .....P@^       
 .......M       
 .....^^^       
  ....^         
   ^^           
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 121v/142V Pos: standing >
Outside a Fortified Gate
Obvious exits: -E -S -W
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
A gate guard inspects visitors as they enter city limits.(Red Aura)
Zarco enters from the west.

< 793h/793H 121v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
Zarco enters from the west.

< 793h/793H 121v/142V Pos: standing >

< 793h/793H 123v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Zarco enters from the north.

< 793h/793H 122v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A tiny desert spider devours some prey.(Red Aura)
A tiny desert spider devours some prey.(Red Aura)
Zarco enters from the north.

< 793h/793H 122v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A large scorpion searches for prey.(Red Aura)
Zarco enters from the north.

< 793h/793H 121v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S
Zarco enters from the north.

< 793h/793H 121v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E
Zarco enters from the north.

< 793h/793H 120v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 122v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 123v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 125v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A large scorpion searches for prey.(Red Aura)
Zarco enters from the west.

< 793h/793H 124v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 126v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E
A scarab burrows into the sand.(Red Aura)
Zarco enters from the north.

< 793h/793H 125v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 126v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 128v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 129v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 131v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
Zarco enters from the west.

< 793h/793H 130v/142V Pos: standing >
An Encampment of the Sultan's Guard
Obvious exits: -E -S -W
An oasis is here for all to drink.
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
A sandy desert soldier stands at attention.(Red Aura)
The captain of the brigade issues orders to his men.(Red Aura)
Zarco enters from the west.

< 793h/793H 130v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -W
Zarco enters from the west.

< 793h/793H 129v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 132v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -W
A desert arachnid is here.
A large tarantula devours something.
Zarco enters from the west.

< 793h/793H 133v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -W
A tiny desert spider devours some prey.(Red Aura)
Zarco enters from the west.

< 793h/793H 133v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A desert arachnid is here.
A desert arachnid is here.
Zarco enters from the west.

< 793h/793H 132v/142V Pos: standing >
A desert arachnid leaves north.
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A large tarantula devours something.
Zarco enters from the west.

< 793h/793H 132v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 131v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A scarab burrows into the sand.(Red Aura)
Zarco enters from the north.

< 793h/793H 131v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -S -W
A small spider searches for something to eat.
Zarco enters from the north.

< 793h/793H 130v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -W
A tiny desert spider devours some prey.(Red Aura)
Zarco enters from the north.

< 793h/793H 129v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 131v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 132v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
A desert arachnid is here.
A scarab burrows into the sand.(Red Aura)
Zarco enters from the east.

< 793h/793H 133v/142V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -N -SW
A few coins lie scattered here.
Zarco enters from the north.

< 793h/793H 133v/142V Pos: standing >
A Shoppe of the Traveling People
Obvious exits: -S -W -NE
A roasting fire cooks some meat. (illuminating)
A large caravan has set up shoppe.
A tinker sits on a stool next to the wagon.
Zarco enters from the northeast.

< 793h/793H 134v/142V Pos: standing >
A Desert Dune
Obvious exits: -N -S
A wretched vagabond begs for some food.(Red Aura)
Zarco enters from the north.

< 793h/793H 136v/142V Pos: standing >
A Desert Dune
Obvious exits: -N -W
Zarco enters from the north.

< 793h/793H 136v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 138v/142V Pos: standing >
A Desert Dune
Obvious exits: -N# -E -S
Zarco enters from the east.

< 793h/793H 140v/142V Pos: standing >
Ok.

< 793h/793H 142v/142V Pos: standing >
A Filthy Tent of a Peasant
Obvious exits: -S
A filthy peasant begs for spare change.
A desert dweller enjoys the comfort of shelter.
A desert dweller enjoys the comfort of shelter.
Zarco enters from the south.

< 793h/793H 141v/142V Pos: standing >
A Desert Dune
Obvious exits: -N -E -S
Zarco enters from the north.

< 793h/793H 140v/142V Pos: standing >
A Desert Dune
Obvious exits: -N -S# -W
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
Ok.

< 793h/793H 142v/142V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.
A Filthy Tent of a Peasant
Obvious exits: -N
A desert dweller enjoys the comfort of shelter.
A desert dweller enjoys the comfort of shelter.
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >
A Desert Dune
Obvious exits: -N -S -W
Zarco enters from the south.

< 793h/793H 140v/142V Pos: standing >
A Desert Dune
Obvious exits: -E -W
Zarco enters from the east.

< 793h/793H 139v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W#
Zarco enters from the east.

< 793h/793H 139v/142V Pos: standing >
The door seems to be closed.

< 793h/793H 140v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >
Open what?

< 793h/793H 141v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W#
Zarco enters from the south.

< 793h/793H 140v/142V Pos: standing >
Ok.

< 793h/793H 142v/142V Pos: standing >
A Dirty Hovel
Obvious exits: -E
A desert dweller enjoys the comfort of shelter.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)
Zarco enters from the east.

< 793h/793H 141v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
Near an Oasis
Obvious exits: -N -S
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
You quickly scan the area.
A filthy vagabond who is a brief walk away to your north.
A desert peasant who is a brief walk away to your north.
A wretched vagabond who is rather far off to your north.
A religious zealot who is rather far off to your north.
Deraisem who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A GIGANTIC tarantula who is not far off to your south.
A beastmaster who is not far off to your south.

< 793h/793H 140v/142V Pos: standing >
An Oasis
Obvious exits: -N -E -S
A fresh water oasis seems inviting.
Deraisem, the wandering prophet, recites a poem.(Red Aura)
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >
You quickly scan the area.
A filthy vagabond who is rather far off to your north.
A desert peasant who is rather far off to your north.
A wretched vagabond who is in the distance to your north.
A religious zealot who is in the distance to your north.
An ordinary peasant who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A GIGANTIC tarantula who is close by to your south.
A HUGE scorpion who is close by to your south.
A beastmaster who is close by to your south.

< 793h/793H 141v/142V Pos: standing >
That's impossible, I'm afraid.

< 793h/793H 141v/142V Pos: standing >
Before the Sultan's Palace
Obvious exits: -N -S# -SW#
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
A GIGANTIC tarantula is here.
A HUGE scorpion is leashed and held by its master.(Red Aura)
A desert beastmaster commands his beasts.(Red Aura)
Zarco enters from the north.

< 793h/793H 140v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
Ok.

< 793h/793H 142v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 141v/142V Pos: standing >

< 793h/793H 141v/142V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A GIGANTIC tarantula who is close by to your north.
A HUGE scorpion who is close by to your north.
A beastmaster who is close by to your north.
Deraisem who is not far off to your north.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your east.
A Gnome who is not far off to your east.
A void elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A sleepy soldier who is not far off to your east.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your east.
A void elemental who is close by to your east.
A Grey Elf who is close by to your east.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is close by to your west.
A sleepy soldier who is close by to your west.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the east.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the north.

< 793h/793H 139v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the south.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -N -E -S
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the south.

< 793h/793H 141v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -E -S -W
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Zarco enters from the west.

< 793h/793H 140v/142V Pos: standing >
The Soldiers' Barracks
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of a sleepy soldier is lying here.
A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A void elemental stands in mid-air here, fighting a sleepy soldier. (Minion) 
A globe of darkness floats near a void elemental's head.
*A Grey Elf (medium) Crusader - The Empire stands in mid-air here.(Gold Aura)
A sleepy soldier stands here, fighting a void elemental.(Red Aura)
Zarco enters from the west.

< 793h/793H 139v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 793h/793H 140v/142V Pos: standing >
Zarco snaps into visibility.
A Grey Elf snaps into visibility.
Zarco places 'Disemboweler', the dagger of sin [poor] in the back of a Grey Elf, resulting in some strange noises and some blood.

< 793h/793H 142v/142V Pos: standing >
You start chanting...
You snap into visibility.

< 793h/793H 142v/142V Pos: standing >
A void elemental misses a sleepy soldier.
A void elemental's decent punch grazes a sleepy soldier.
A sleepy soldier dodges a void elemental's attack.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf dodges Zarco's attack.
Zarco's fine pierce wounds a Grey Elf.
Zarco's impressive slash wounds a Grey Elf.
Zarco's impressive slash wounds a Grey Elf.
Zarco's fine slash wounds a Grey Elf.
Zarco's impressive pierce wounds a Grey Elf.

< 793h/793H 142v/142V Pos: standing >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 164 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.

< 793h/793H 142v/142V Pos: standing >
Zarco tackles a Grey Elf square in the chest knocking the wind out of him!

< 793h/793H 142v/142V Pos: standing >
A void elemental dodges a sleepy soldier's attack.
A void elemental dodges a sleepy soldier's attack.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf stops chanting abruptly!

< 793h/793H 142v/142V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 793h/793H 142v/142V Pos: standing >
A Grey Elf misses Zarco.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
You complete your spell...
Your fiery blast strikes a Grey Elf full on!
[Damage: 80 ] 
< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A Grey Elf snaps into visibility.
Zarco's impressive slash strikes a Grey Elf.
Zarco's impressive pierce strikes a Grey Elf.
Zarco's impressive slash strikes a Grey Elf.
Zarco's impressive slash strikes a Grey Elf.
Zarco's pierce strikes a Grey Elf.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You miss a Grey Elf.
A Grey Elf blocks your futile lunge at him.
A Grey Elf snaps into visibility.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A void elemental misses a sleepy soldier.
A void elemental's decent punch grazes a sleepy soldier.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You start chanting...

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 156 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A void elemental dodges a sleepy soldier's attack.
A sleepy soldier's fine punch strikes a void elemental.
A sleepy soldier ignites into black flames as he hits a void elemental!
A sleepy soldier turns to focus his attack on a Grey Elf!

< 793h/793H 142v/142V Pos: standing >
< T: Zarco TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 A Grey Elf snaps into visibility.
Zarco's impressive slash seriously wounds a Grey Elf.
Zarco's impressive pierce enshrouds a Grey Elf in a mist of blood.
Zarco's impressive slash enshrouds a Grey Elf in a mist of blood.
Zarco neatly performs a coup de grace and beheads a Grey Elf.
A Grey Elf's fanged steel visor was completely destroyed by the massive blow!
A Grey Elf's electrum hoop was completely destroyed by the massive blow!
A Grey Elf's butterfly earring was completely destroyed by the massive blow!
A void elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!