The death of [33 Necromancer] Sylvast The Empire (Gnome)

in A Small Settlement

from the perspective of [51 Dark Dreamer] Saif Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a shining helmet (magic)
<worn on eyes>       the black eyepiece of Menzellon [poor]
<worn in ear>        a long gemstone earring [poor] (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a white hot mask of living flame (glowing) [73%]
<worn around neck>   a snakebone collar [superior]
<worn on body>       a suit of elven chainmail [superior] (magic) (glowing)
<worn about body>    the stretched skin of a giant eye
<worn on tail>       a tarnished hemp tail protector
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of skulls (magic)
<worn on belt buckle>a cloth-bound tome of magical study (magic)
<attached to belt>   a mysterious tome
<attached to belt>   the skull of Saif
<worn on arms>       some mithril and dragonscale arm plates (magic)
<held as shield>     a well-polished mithril body shield of endurance
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[222h 1m 2s]
<worn on finger>     a ring of endurance (magic)
<worn on finger>     a ring of the mermaids
<held>               a swirling staff of air conjuration (magic) (glowing)[227h 10m 2s]
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       some boots of forest running

   Village of Werrun                             (good)          
  *Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
  *The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (good)          
  *Fort Boyard                                   (very good)     
   Crystalspyre Mountains                        (neutral)       
  *The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (good)          
  *Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (good)          
  *The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (good)          
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (good)          
  *The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
  *Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (good)          
   Jotunheim                                     (very good)     
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly good) 
  *The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (good)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
  *Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
  *The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 657h/657H 265v/265V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Morrigu stands before you!

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
It is 8am, on the Day of the Sun
The 6th Day of the Month of EternalDay, Year 1799.
Time elapsed since boot-up: 35:22:00
Current time is: Fri Sep 29 00:01:10 2017 (GMT)
                 Thu Sep 28 20:01:10 2017 (EDT)

< 657h/657H 265v/265V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
  *The Battlefield                               (slightly evil) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly good) 
  *Kobold Settlement                             (very evil)     
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (slightly good) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
  *Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly evil) 
  *The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (good)          
  *Fort Boyard                                   (very good)     
   Crystalspyre Mountains                        (neutral)       
  *The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (good)          
  *Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (good)          
  *The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (good)          
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (good)          
  *The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
  *Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (good)          
   Jotunheim                                     (very good)     
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly good) 
  *The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (good)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
  *Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
  *Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
  *The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
Morrigu sits down in a comfortable spot.

< 657h/657H 265v/265V Pos: standing >
Morrigu opens a midnight blue tome with silver bindings and begins studying it intently.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
You start chanting...

< 657h/657H 265v/265V Pos: standing >
Morrigu closes his book and grins malevolently.

< 657h/657H 265v/265V Pos: standing >
You complete your spell...
You failed.

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
*Morrigu Communist Suicide Squad (Kobold)(small) sits resting.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
Morrigu clambers to his feet.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
You feel the swirling shadows around your body dissipate.

< 657h/657H 265v/265V Pos: standing >
You start chanting...

< 657h/657H 265v/265V Pos: standing >
You complete your spell...
You failed.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
Morrigu really wants to be comforted.

< 657h/657H 265v/265V Pos: standing >
You start chanting...

< 657h/657H 265v/265V Pos: standing >
You complete your spell...
You failed.

< 657h/657H 265v/265V Pos: standing >
You sit down and relax.

< 657h/657H 265v/265V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - flicker
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               1 - vanish
               1 - shadow merging
( 7th circle)  1 - reveal true name
               5 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  4 - illusionary wall
               1 - shadow travel
( 4th circle)  7 - sleep
               1 - farsee
               1 - infravision
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  4 - burning hands
               1 - continual light
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) shadow travel
    5 seconds:  ( 5th) shadow travel
    7 seconds:  ( 5th) shadow travel

You can memorize 1 2nd and 1 3rd circle spell(s).
You continue your study.
Morrigu gets a potion of endurance from his bottomless bag of the illithids.

< 657h/657H 265v/265V Pos: sitting >
You start meditating...

< 657h/657H 265v/265V Pos: sitting >
You have finished memorizing shadow travel.

< 657h/657H 265v/265V Pos: sitting >
You have finished memorizing shadow travel.

< 657h/657H 265v/265V Pos: sitting >

< 657h/657H 265v/265V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
Morrigu puts some stuff into a bottomless bag of the illithids.

< 657h/657H 265v/265V Pos: sitting >
Morrigu starts casting a spell.

< 657h/657H 265v/265V Pos: sitting >
You clamber to your feet.

< 657h/657H 265v/265V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Morrigu's skin.
You say in goblin 'god dim is broken'

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
Ok.

< 657h/657H 265v/265V Pos: standing >
The magenta glow surrounding you fades away.
Before an Old Tavern
Obvious exits: -N -E -S -W

< 657h/657H 264v/265V Pos: standing >
Ok.

< 657h/657H 264v/265V Pos: standing >
A Plain of Grass
Obvious exits: -E -W

< 657h/657H 264v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 264v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 264v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 264v/265V Pos: standing >
The Rolling Foothills
Obvious exits: -E -W

< 657h/657H 263v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 263v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 263v/265V Pos: standing >
A Small Settlement
Obvious exits: -E
Fresh blood covers everything in the area.
The corpse of handerly is lying here.
*The wraith of a dark-colored woman stands here. (minion) (Red Aura)
*The wraith of a dark-colored woman stands here. (minion) (Red Aura)
A Gnome (small) Allahling - The Empire stands, floating here. (Non-Fraggable)(Red Aura)
A nomad gently strokes his horse.

< 657h/657H 263v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 263v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 263v/265V Pos: standing >
The Rolling Foothills
Obvious exits: -E -W

< 657h/657H 261v/265V Pos: standing >
You quickly scan the area.
Hugo who is rather far off to your east.
A dusty guard who is rather far off to your east.
A dusty guard who is rather far off to your east.
The wraith of a dark-colored woman who is close by to your west.
The wraith of a dark-colored woman who is close by to your west.
A Gnome who is close by to your west.
A nomad who is close by to your west.

< 657h/657H 261v/265V Pos: standing >
A Plain of Grass
Obvious exits: -E -W

< 657h/657H 261v/265V Pos: standing >
You quickly scan the area.
Hugo who is a brief walk away to your east.
A dusty guard who is a brief walk away to your east.
A dusty guard who is a brief walk away to your east.
The wraith of a dark-colored woman who is not far off to your west.
The wraith of a dark-colored woman who is not far off to your west.
A Gnome who is not far off to your west.
A nomad who is not far off to your west.

< 657h/657H 263v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 657h/657H 265v/265V Pos: standing >
Before an Old Tavern
Obvious exits: -N# -E -S -W

< 657h/657H 264v/265V Pos: standing >
The door seems to be closed.

< 657h/657H 264v/265V Pos: standing >
Ok.

< 657h/657H 264v/265V Pos: standing >
An Old Tavern
Obvious exits: -S
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 263v/265V Pos: standing >
Ok.

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 657h/657H 265v/265V Pos: standing >
You don't see that here.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
Pardon?

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Morrigu stands before you!
You don't see that here.

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >

< 657h/657H 265v/265V Pos: standing >
You say in goblin 'fol'

< 657h/657H 265v/265V Pos: standing >
Your group consists of ( 2/20):
( Head)   657/657   hit,  265/265  move Saif
(Front)                                Zukus

< 657h/657H 265v/265V Pos: standing >
Morrigu opens the door.

< 657h/657H 265v/265V Pos: standing >
You say in goblin 'cosnetn'

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 657h/657H 265v/265V Pos: standing >
Morrigu has just given you his consent.

< 657h/657H 265v/265V Pos: standing >
Morrigu is now a member of your group.

< 657h/657H 265v/265V Pos: standing >
You say in goblin 'fol'

< 657h/657H 265v/265V Pos: standing >
You don't see that here.

< 657h/657H 265v/265V Pos: standing >
An Old Tavern
Obvious exits: -S
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 265v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 657h/657H 265v/265V Pos: standing >
The door is open.
You extend your sights southward.
Before an Old Tavern
Obvious exits: -N -E -S -W

< 657h/657H 265v/265V Pos: standing >
Before an Old Tavern
Obvious exits: -N -E -S -W

< 657h/657H 264v/265V Pos: standing >
Before an Old Tavern
Obvious exits: -N -E -S -W

< 657h/657H 264v/265V Pos: standing >
An Old Tavern
Obvious exits: -S
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 264v/265V Pos: standing >
You say in goblin 'foloow'

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 264v/265V Pos: standing >
An Old Tavern
Obvious exits: -S
*Morrigu Communist Suicide Squad (Kobold)(small) stands in mid-air here.(Red Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 657h/657H 264v/265V Pos: standing >
You quickly scan the area.
You see nothing.

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 264v/265V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.

< 657h/657H 264v/265V Pos: standing >
You stop following Zukus.
Morrigu starts following you.

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 264v/265V Pos: standing >

< 657h/657H 264v/265V Pos: standing >
Before an Old Tavern
Obvious exits: -N -E -S -W
Morrigu enters from the north.

< 657h/657H 263v/265V Pos: standing >

< 657h/657H 263v/265V Pos: standing >
A Plain of Grass
Obvious exits: -E -W
Morrigu enters from the east.

< 657h/657H 262v/265V Pos: standing >
The Rolling Foothills
Obvious exits: -E -W
Morrigu enters from the east.

< 657h/657H 262v/265V Pos: standing >
A Small Settlement
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
The corpse of a nomad is lying here.
The corpse of handerly is lying here.
*The wraith of a dark-colored woman stands here. (minion) (Red Aura)
*The wraith of a dark-colored woman stands here. (minion) (Red Aura)
A Gnome (small) Allahling - The Empire sits resting. (Non-Fraggable)(Red Aura)
Morrigu enters from the east.

< 657h/657H 260v/265V Pos: standing >
You tap a swirling staff of air conjuration three times on the ground.

< 657h/657H 261v/265V Pos: standing >
Sparkling magic surrounds Morrigu as he begins his chant.
Morrigu starts casting an offensive spell called 'immolate'.
Morrigu snaps into visibility.

< 657h/657H 262v/265V Pos: standing >
Morrigu completes his spell...
Morrigu utters the word 'uwwarahz'
A fiery conflagration spews from Morrigu striking a Gnome full on!
A Gnome is disrupted from meditation.
A Gnome, looking very frustrated, packs up his book.

< 657h/657H 263v/265V Pos: standing >
Morrigu misses a Gnome.
Morrigu misses a Gnome.

< 657h/657H 263v/265V Pos: standing >
A Gnome clambers to his feet.

< 657h/657H 264v/265V Pos: standing >
Morrigu dodges a Gnome's attack.
Sparkling magic surrounds Morrigu as he begins his chant.
Morrigu starts casting an offensive spell called 'bigbys crushing hand'.

< 657h/657H 265v/265V Pos: standing >
A Gnome attempts to flee.
Oof! a Gnome bumps into a prismatic wall...
...and is enveloped by a yellow field as he tries to pass through it.
A Gnome tries to flee, but can't make it out of here!

< 657h/657H 265v/265V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'buoblg qfjgpuio paie'
A Gnome is encircled by a huge fist sent by Morrigu, which begins to crush his body.

< 657h/657H 265v/265V Pos: standing >
A small jolt of electricity arcs from a swirling staff of air conjuration to your hand.

< 657h/657H 265v/265V Pos: standing >
A Gnome attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Gnome steps through the wall.
A Gnome leaves east.

< 657h/657H 265v/265V Pos: standing >
The wraith of a dark-colored woman stops following a Gnome.
The wraith of a dark-colored woman stops following a Gnome.
You receive your share of experience.