The death of [26 Necromancer] Feldie (Gnome)

in The Site of a Watering Hole

from the perspective of [47 Thief] Tox Suicide Squad (Goblin)

<worn as a badge>    a royal badge of Arcium [superior] [78%]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[238h 14m 57s]
<worn in ear>        a glowing crystalline earring (magic)
<worn in ear>        a blood-colored crystal tear
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a necklace of halfling ears [superior]
<worn around neck>   a necklace of dancing shadows (magic)
<worn on body>       a breastplate of gold-trimmed mithril
<worn about body>    the shroud of corruption (magic)
<worn on back>       a large leather backpack [77%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a sash of Tentro [82%]
<worn on belt buckle>a chipped soulstone dagger [superior] (magic)
<worn on arms>       a set of jagged blood crystal arm plates (magic) [78%]
<held as shield>     the shield of the Clavikord
<worn around wrist>  a black leather bracelet set with amethyst (magic)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [superior] (magic) [87%]
<worn on hands>      some spiked gauntlets of the Sixth Legion of precision
<worn on finger>     a thick gold and platinum ring [superior]
<worn on finger>     a strange black ring
<primary weapon>     the Soulrender
<worn on legs>       a pair of serpentine leggings (magic)
<worn on feet>       some black leather boots fit with adamantium heel blades

*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An older gentleman stands guard here, protecting Tentro(Gold Aura)
Yzari enters from the south.

< 683h/683H 83v/117V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A mountain eagle who is not far off to your south.

< 683h/683H 84v/117V Pos: standing >
Tiu closes the double.
You quickly scan the area.
A commoner who is rather far off to your north.

< 683h/683H 86v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: On the Stone Path of Tentro
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: On the Stone Path of Tentro
</map>
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A simple fountain made of stone has been constructed here.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the south.

< 683h/683H 86v/117V Pos: standing >

< 683h/683H 87v/117V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An apprentice priest who is close by to your east.
Thesaloneous who is not far off to your east.
An old guard who is close by to your south.
A commoner who is close by to your west.

< 683h/683H 89v/117V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An apprentice priest who is close by to your east.
Thesaloneous who is not far off to your east.
An old guard who is close by to your south.
A commoner who is close by to your west.

< 683h/683H 90v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: A Narrow Side Street Between the City Wall and Some Buildings
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: A Narrow Side Street Between the City Wall and Some Buildings
</map>
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An apprentice priest walks through the streets preaching his gospel.(holy)(Gold Aura)
Yzari enters from the west.

< 683h/683H 90v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: A Side Path Between the City Wall and Buildings
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: A Side Path Between the City Wall and Buildings
</map>
A Side Path Between the City Wall and Buildings
   This side street runs in between the large building to the north and the
enormous city wall to the south.  Although this alley is paved with stones, it
has fallen into a pitiful state.  There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying.  The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps.  One may travel either west or
east.
Obvious exits: -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Thesaloneous, a Paladin of the _-=(Holy Order)=-_ walks here.(holy)(Gold Aura)
Yzari enters from the west.

< 683h/683H 90v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Southern Walk of Tentro
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Southern Walk of Tentro
</map>
The Southern Walk of Tentro
   This small road runs parallel to the large stone barricade that protects
the mountain village.  The small street is paved with well hewn stones and a
thick mortar to seal them together.  The street is quite clean and well
maintained by the many village workers.  There is a tight and dark alley that
heads between the buildings located to the north.  The tall village wall is
to your south and it looms over twenty feet tall at this point.  One may travel
to the north, east or west.
Obvious exits: -North -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 90v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Southern Walk of Tentro
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Southern Walk of Tentro
</map>
The Southern Walk of Tentro
   The southern walk of Tentro is a very boring place.  There are no buildings
to speak of located here, just a loose assortment of shantys and of course the
southern wall of Tentro, a large and sturdy means of protection for the city.
The street itself is paved, but not well maintained.  There are many large
cracks and pieces of the pavement that have been removed completely.  The wall
casts its long shadow over this stret the majority of the time.  Small tufts
of grass grow near the structure to the north.  One may travel to the east or
south on the southern walk of Tentro.
Obvious exits: -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 91v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: Tentro's Southern Walkway
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: Tentro's Southern Walkway
</map>
Tentro's Southern Walkway
   The southern road continues here as it travels along the city wall.  The
road is covered with various forms of trash, some of which appear to have been
sitting here in the elements for months.  There are some tall tufts of weeds
that grow near to the wall.  Due to the fact there are so many buildings to
the north, this road is generally cool and protected from the beating power of
the sun.  The road is generally full of traders and merchants, but as of late
the amount of new trade that comes in is nearly non-existant.  One may travel
west or east from this point.
Obvious exits: -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.
You quickly scan the area.
Thesaloneous who is a brief walk away to your west.
An apprentice priest who is rather far off to your west.

< 683h/683H 91v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: A Four-Way Intersection on Green Plum Avenue
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: A Four-Way Intersection on Green Plum Avenue
</map>
A Four-Way Intersection on Green Plum Avenue
   Green Plum Avenue meets two other streets at this intersection:  The
southern walk of Tentro and All Saints Boulevard.  This large square formed by
the converging streets is a popular place for people to hang out in.  There
are many benches one may rest and converse on.  Large buildings loom in three
directions and the city wall rises to the southwest, the best protection one
can have from the savage forces located outside of Tentro.  Many strange smells
come from a nearby food vendor.  Many scholars claim that the original wall
that surrounded Tentro was located here, the part of the village to the south
was located outside of the protective wall.  That ancient wall has been long
gone and the nice intersection remains.  One may travel in any direction.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.
You quickly scan the area.
An elderly landscaper who is not far off to your north.
A Tentro street sweeper who is a brief walk away to your north.
Thesaloneous who is rather far off to your west.
An apprentice priest who is in the distance to your west.

< 683h/683H 91v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Beginning of All Saints Boulevard
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Beginning of All Saints Boulevard
</map>
The Beginning of All Saints Boulevard
   All Saints Boulevard was first called that because of the tendancy of the
holy priests from the cathedral was to come to this small side street and bear
witness to those who had not yet met their God.  The extensive preaching that
the priests did led many of the citizens of this village out of the darkness
they once felt and gave them hope.  The street has been very meticulously
cleaned by the younger members of the church as a display of respect for the
long passed-away priests.  There are many nice shade trees and benches that
make this place very nice to walk around in.  One may travel east or west.
Obvious exits: -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 91v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: Along All Saints Boulevard
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: Along All Saints Boulevard
</map>
Along All Saints Boulevard
   The grand boulevard continues here in front of the large merchants tent.
The tent is a large temporary structure made from thick rawhide and leather.
The tent is normally filled with merchants selling their goods from all over
the face of Duris.  The large tent flap is fastened open to allow customers in
at any time of the day.  Any grasses growing here have been trampled by the
steady flow of shoppers and browsers as the economy here in Tentro is very
well established.  One may enter the tent to the south or travel east or west
on this particular road.
Obvious exits: -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 91v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Intersection of All Saints Boulevard and Longbow Avenue
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Intersection of All Saints Boulevard and Longbow Avenue
</map>
The Intersection of All Saints Boulevard and Longbow Avenue
   Longbow Avenue and All Saints Boulevard meet here in front of the eastern
gate of Tentro.  The wall affords a great deal of safety from the wild animals
and creatures that roam on the grassy plain.  There is a guards station on
either side of the large gate, proof positive of the steadfast determination
to keep Tentro a free and safe haven for those in need.  There are no permanent
wooden buildings here, only stone, to prevent any fires from breaking out this
near to such an important gate.  One may travel in any direction from this
point or east out of the gate and into the plain.
Obvious exits: -North -East # -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 91v/117V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is close by to your south.
A commoner who is close by to your south.
A commoner who is not far off to your south.

< 683h/683H 92v/117V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is close by to your south.
A commoner who is close by to your south.
A commoner who is not far off to your south.

< 683h/683H 93v/117V Pos: standing >
Tiu opens the gate.

< 683h/683H 98v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: Near the Eastern Wall of Tentro
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: Near the Eastern Wall of Tentro
</map>
Near the Eastern Wall of Tentro
   This large grassy field is a wild and untamed place.  The laws of nature
apply here, where the strong survive and the weak get devoured.  What lies
beyond the protective walls of Tentro can be deemed as unsafe.  The prairie
grasses that grow here are untouched by both man and iron plow.  The wild
nature of this field prevents any farming from taking place, its just too
risky.  The field stretches off into the distance, a hill dominating the
horizon.  One may travel back into Tentro through the gate to the west.  One
may travel to the east or north on the plain.
Obvious exits: -North -East  -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 98v/117V Pos: standing >

< 683h/683H 99v/117V Pos: standing >
Tiu closes the gate.
You quickly scan the area.
You see nothing.

< 683h/683H 100v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 683h/683H 101v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 683h/683H 104v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: On the Vast Grassy Plain of Tentro
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: On the Vast Grassy Plain of Tentro
</map>
On the Vast Grassy Plain of Tentro
   This grassy plain seems to go on forever.  To the north the plain seems
to dip down into a depression, a bowl shaped area.  The region is normally
filled with wild animals, from buffalo to wild horses.  Most animals stay clear
of the city of Tentro for fear of being hunted.  Most people from Tentro do not
themselves hunt, but travelers and explorers often will leave the safety of the
city walls for the thrill of the hunt.  The city wall is still visible from
here, a large and impressive structure.  No trees grow on this vast prairie,
the sod is too thick to let any new plants come in.  There are some thin trails
leading to the north.  One may travel to the north or west from this point.
Obvious exits: -North -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the west.

< 683h/683H 103v/117V Pos: standing >

< 683h/683H 104v/117V Pos: standing >
You quickly scan the area.
A hunter from Tentro who is not far off to your north.
A large buffalo who is not far off to your north.
A black wolf who is rather far off to your north.
A large buffalo who is rather far off to your north.
A large buffalo who is rather far off to your north.
A young buffalo who is in the distance to your north.
A killer mosquito who is in the distance to your north.
A small rabbit who is in the distance to your north.

< 683h/683H 106v/117V Pos: standing >
You quickly scan the area.
A hunter from Tentro who is not far off to your north.
A large buffalo who is not far off to your north.
A black wolf who is rather far off to your north.
A large buffalo who is rather far off to your north.
A large buffalo who is rather far off to your north.
A young buffalo who is in the distance to your north.
A killer mosquito who is in the distance to your north.
A small rabbit who is in the distance to your north.

< 683h/683H 108v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Edge of a Great Wide Plain
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Edge of a Great Wide Plain
</map>
The Edge of a Great Wide Plain
   A large and spacious field opens up before you here.  The field is long and
very wide.  There are many tufts of lush green grass that can be seen even at
a very great distance.  The sky opens very wide above the field as there are
no trees at all to break up the skyline. One can see many miles of open prairie
to the north.  One may travel to the north into the field or south out of the
entire bowl shaped area.
Obvious exits: -North -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
Yzari enters from the south.

< 683h/683H 107v/117V Pos: standing >

< 683h/683H 109v/117V Pos: standing >
You quickly scan the area.
A hunter from Tentro who is close by to your north.
A large buffalo who is close by to your north.
A black wolf who is a brief walk away to your north.
A large buffalo who is a brief walk away to your north.
A large buffalo who is a brief walk away to your north.
A sparrow who is rather far off to your north.
A young buffalo who is rather far off to your north.
A small rabbit who is rather far off to your north.

< 683h/683H 111v/117V Pos: standing >
A large buffalo enters from the north.

< 683h/683H 112v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: Upon the Field of Endolin
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: Upon the Field of Endolin
</map>
Upon the Field of Endolin
   The Field of Endolin is a very lush and healthy prairie.  The sod here has
grown solid with a tough looking grass.  The grass is a dark green and very
strong.  There are many trails leading off further onto the field.  There are
some buffalo chips lying on the ground.  It has been said by the older native
barbarians that the buffalo chips can be used as a fire starter.  There are
miles of prairie stretching out to the north.  One may travel in any direction.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A wiry and dirty hunter from Tentro stalks here.
Yzari enters from the south.
You quickly scan the area.
A black wolf who is not far off to your north.
A large buffalo who is not far off to your north.
A large buffalo who is a brief walk away to your north.
A sparrow who is a brief walk away to your north.
A young buffalo who is a brief walk away to your north.
A killer mosquito who is a brief walk away to your north.
A small rabbit who is a brief walk away to your north.
A prairie dog who is in the distance to your north.
A field mouse who is in the distance to your north.
A prairie dog who is in the distance to your north.
A small rabbit who is in the distance to your north.
A Gnome who is in the distance to your north.
A large buffalo who is close by to your east.
A large buffalo who is close by to your south.
A small rabbit who is close by to your west.
A wild horse who is close by to your west.
A field mouse who is close by to your west.

< 683h/683H 112v/117V Pos: standing >
You quickly scan the area.
A black wolf who is not far off to your north.
A large buffalo who is not far off to your north.
A large buffalo who is a brief walk away to your north.
A sparrow who is a brief walk away to your north.
A young buffalo who is a brief walk away to your north.
A killer mosquito who is a brief walk away to your north.
A small rabbit who is a brief walk away to your north.
A prairie dog who is in the distance to your north.
A field mouse who is in the distance to your north.
A prairie dog who is in the distance to your north.
A small rabbit who is in the distance to your north.
A large buffalo who is close by to your east.
A large buffalo who is close by to your south.
A small rabbit who is close by to your west.
A wild horse who is close by to your west.
A sparrow who is close by to your west.
A field mouse who is close by to your west.

< 683h/683H 113v/117V Pos: standing >
Trip who?

< 683h/683H 117v/117V Pos: standing >
Trip who?

< 683h/683H 117v/117V Pos: standing >
Trip who?

< 683h/683H 117v/117V Pos: standing >
Trip who?

< 683h/683H 117v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: In Some Wet Grass on the Vast Prairie
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: In Some Wet Grass on the Vast Prairie
</map>
In Some Wet Grass on the Vast Prairie
   The field here is very lush and green.  The grasses show a hint of dryness
as the field has not had a heavy rain in several months.  There are many small
game trails running across the prairie.  There is a fair amount of wildlife in
this area of the realm as many small critters can be seen scurrying through the
tall grasses.  The grass here is wet as something has used this part of the
field to relieve itself.  One may travel north or west.
Obvious exits: -North -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A large and very shaggy buffalo grazes on the prairie.
Yzari enters from the west.
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Endless Fields of Grass
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Endless Fields of Grass
</map>
The Endless Fields of Grass
   The plain stretches far and wide.  The grasses here are very healthy
looking, although the grass crunches slightly when one walks over it.  It seems
that this part of the world has been without water for a few weeks.  There are
many signs of animals here on the plain as one can see many game trails.  The
sign of buffalo is even more evident as there are some very large piles of
buffalo chips.  One may travel in any direction.
Obvious exits: -North -East  -South -West 
A dirty piece of cloth lies here undisturbed.
A buffalo totem lies here forgotten.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A small rabbit bounds over the prairie here.
A starving looking black wolf prowls the prairie here.
A young buffalo runs gaily through the prairie.
A large and very shaggy buffalo grazes on the prairie.
A small rabbit bounds over the prairie here.
Yzari enters from the south.
Trip who?

< 683h/683H 113v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: On The Grassy Range
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: On The Grassy Range
</map>
On The Grassy Range
   This natural field is inhabited by many different species of animals.  The
grasses that grow here are both hearty and resilient, surviving both harsh
winters and intense heat.  The animals that live here eat the grasses almost
exclusively, for little else grows here.  One may travel for miles without ever
seeing another non-animal.  The Field of Endolin is just that vast.  One may
travel in any direction.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A large and very shaggy buffalo grazes on the prairie.
A golden prairie dog sits here looking at your queerly.
Yzari enters from the south.
Trip who?

< 683h/683H 111v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: Surrounded by The Fertile Plains
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: Surrounded by The Fertile Plains
</map>
Surrounded by The Fertile Plains
   The ground here is very fertile.  The tall green grasses completely
block out any other weeds or grasses that would have tried to gain a foot-hold
on the Field of Endolin.  The grasses lie mostly bent over from a recent
storm, looking very much like a criss-cross pattern on a quilt.  There are
many faint trails leading in many directions here, most likely from the small
animals that run about the plain.  There are also many signs of the large
buffalo that roam here.  Their large beds are evident from when they bedded
down for the night, large areas of flattened grasses.  One may travel in any
direction.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A filthy vulture flies above you.(Red Aura)
A field mouse scurries through the grass here.
Yzari enters from the south.
Trip who?

< 683h/683H 110v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: On The Field of Endolin
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: On The Field of Endolin
</map>
On The Field of Endolin
   The many miles of this prairie have been umarred by any race.  There has
never been a building or even temporary shelter erected here in its entire
existence.   The natural state of the Field of Endolin is unequaled in the
entire world, often written about by the traveling minstrils and sung in the
highest and most powerful kingdoms courts.  The grasses here are criss-crossed
with many wild game trails.  One may travel in any direction.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A large and very shaggy buffalo grazes on the prairie.
Yzari enters from the south.
Trip who?

< 683h/683H 109v/117V Pos: standing >
Tiu leaves north.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: On The Grasses of the Vast Prairie
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: On The Grasses of the Vast Prairie
</map>
On The Grasses of the Vast Prairie
   There are many small trails leading to the east, seeming to randomly start
and end.  There seems to be a great deal of animals grazing here, more than
likely because of the close proximity to the watering hole.  The Field of
Endolin is a vast prairie, reaching far and wide.  The dark mass of the Black
Dog Mountains can be seen to the northeast, an ominous reminder of the danger
of this place.  The rumors that surround those mountains are more than a little
scary.  One may travel in any direction on the grassy plain.
Obvious exits: -North -East  -South -West 
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A golden prairie dog sits here looking at your queerly.
A starving looking black wolf prowls the prairie here.
A large and very shaggy buffalo grazes on the prairie.
A golden prairie dog sits here looking at your queerly.
Yzari enters from the south.
Trip who?

< 683h/683H 108v/117V Pos: standing >
Trip who?

< 683h/683H 109v/117V Pos: standing >
Trip who?

< 683h/683H 110v/117V Pos: standing >
Trip who?

< 683h/683H 111v/117V Pos: standing >
Trip who?

< 683h/683H 112v/117V Pos: standing >
Tiu leaves east.
You follow Tiu.


<map>
Zone: The Mountain Village of Tentro.
Room: The Site of a Watering Hole
</map>

<map>
Zone: The Mountain Village of Tentro.
Room: The Site of a Watering Hole
</map>
The Site of a Watering Hole
   The grassy plains are very flat but a naturally formed depression has
formed this clear pool of water.  The pool is only a few feet deep but over
twenty feet wide.  All of the various animals that live on the Field of Endolin
must frequent this place as it is the main source of water on the prairie.  The
trails all seem to lead here and travel in many random directions.  The pools
surface is calm and undisturbed.  The Black Dog Mountains loom in the distance
to the north and east.  One may travel to the west or south.
Obvious exits: -South -West 
The watering hole is filled with cool water.
*Tiu  Suicide Squad (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
A small rabbit bounds over the prairie here.
A golden prairie dog sits here looking at your queerly.
A killer mosquito flies through the air here.
A golden prairie dog sits here looking at your queerly.
A killer mosquito flies through the air here.
Yzari enters from the west.

< 683h/683H 115v/117V Pos: standing >

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
Trip who?

< 683h/683H 115v/117V Pos: standing >
A Gnome enters from the west.
You quickly scan the area.
A black wolf who is not far off to your south.
A filthy vulture who is rather far off to your south.
A prairie dog who is rather far off to your south.
A large buffalo who is rather far off to your south.
A prairie dog who is close by to your west.
A black wolf who is close by to your west.
A large buffalo who is close by to your west.
A prairie dog who is close by to your west.
A wild horse who is not far off to your west.
A wild horse who is not far off to your west.
A prairie dog who is not far off to your west.
A small rabbit who is not far off to your west.
A prairie dog who is a brief walk away to your west.
A young buffalo who is a brief walk away to your west.
A large buffalo who is a brief walk away to your west.
Yzari snaps into visibility.
A dark shroud encases Yzari as she charges into battle.
A Gnome is knocked to the ground by Yzari's mighty bash!

< 683h/683H 115v/117V Pos: standing >
Tiu assists Yzari heroically.
Tiu snaps into visibility.
Tiu's impressive whip strikes a Gnome hard.

< 683h/683H 115v/117V Pos: standing >

< 683h/683H 115v/117V Pos: standing >
A Gnome is already on the ground!
But hey you try anyways and you fall on yer ass!

< 683h/683H 115v/117V Pos: sitting >
< T: Yzari TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your pierce strikes a Gnome hard.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your pierce seriously wounds a Gnome.
Yzari snaps into visibility.
Yzari's crush seriously wounds a Gnome.
Yzari's impressive crush strikes a Gnome very hard.
Yzari's crush seriously wounds a Gnome.

< 683h/683H 115v/117V Pos: sitting >
< T: Yzari TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 
< 683h/683H 115v/117V Pos: sitting >
< T: Yzari TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Yzari parries a Gnome's lunge at her.
Yzari snaps into visibility.

< 683h/683H 115v/117V Pos: sitting >
< T: Yzari TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your pierce seriously wounds a Gnome.
[Damage: 14 ] Your impressive pierce enshrouds a Gnome in a mist of blood.
[Damage: 13 ] Your pierce enshrouds a Gnome in a mist of blood.

< 683h/683H 115v/117V Pos: sitting >
< T: Yzari TP: sta TC:excellent E: A Gnome sit EP:  awful >
 Yzari snaps into visibility.
Yzari's impressive crush grievously wounds a Gnome.
A Gnome is stunned!
Yzari crushes a Gnome's skull.  a Gnome instantly collapses, lifeless.
A Gnome's wanderer's staff was completely destroyed by the massive blow!
A Gnome's iron shield was completely destroyed by the massive blow!
A Gnome's necklace of the Emissary was completely destroyed by the massive blow!
A Gnome's pair of dark black boots was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.