The death of [46 Frost Magus] Nil Suicide Squad (Kobold)

in The Amber Sands of an Island Desert

from the perspective of [47 Spiritualist] Sev The Empire (Gnome)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a gleaming dragonscale skullcap
<worn on eyes>       the eyes of a basilisk
<worn in ear>        an anti-matter earring
<worn on face>       a shadow mask [superior]
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       the platemail of life [poor] (magic)
<worn as quiver>     the epic flute of sleeping and charming (magic)
<worn about waist>   a silver cinch cord [superior]
<worn around wrist>  a glistening bracelet [poor]
<worn on hands>      some humming chitin mitts
<worn on finger>     a shadowdragon egg (magic)
<worn on finger>     a metal ring
<held>               a squat obsidian totem (magic)
<held>               a marbled quartz totem (magic)
<worn on feet>       some exquisite dragonscale moccasins from The Lair of the Swamp Troll King

                    
   ^          ^^    
  M^^       ^^^MM   
 MMM^^ MM  ^^MMMM.  
  MMM^^^MMMMMMMM..  
  ^MMM^^^@^MMM....  
  ^^MMMM^^^.......  
   S..MMMM^.......  
   S..M..........   
    MM.M........    
     ^........M     
A Narrow Canyon on Darkstone Island
Obvious exits: -N -E -S -W
Teru Allah - The Empire (Human)(medium) stands in mid-air here.
Cols Crusader - The Empire (Human)(medium) stands here.
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.

< 411h/411H 100v/100V Pos: standing >
Saving Sev.

< 411h/411H 100v/100V Pos: standing >
You are already standing.

< 411h/411H 100v/100V Pos: standing >
You appear to be Gnome and is in excellent condition.
She's small in size.
She is in the front rank.
She has little gills in her neck!


< 411h/411H 100v/100V Pos: standing >
You are already standing.
You hear the sounds of movement in the distance.

< 411h/411H 100v/100V Pos: standing >
Saving Sev.

< 411h/411H 100v/100V Pos: standing >
You are already standing.

< 411h/411H 100v/100V Pos: standing >
 
                    
   ^          ^^    
  M^^       ^^^MM   
 MMM^^ MM  ^^MMMM.  
  MMM^^^MMMMMMMM..  
  ^MMM^^^@^MMM....  
  ^^MMMM^^^.......  
   S..MMMM^.......  
   S..M..........   
    MM.M........    
     ^........M     
A Narrow Canyon on Darkstone Island
Obvious exits: -N -E -S -W
Teru Allah - The Empire (Human)(medium) stands in mid-air here.
Cols Crusader - The Empire (Human)(medium) stands here.
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.

< 411h/411H 100v/100V Pos: standing >
Grom leaves south riding on a large stag.
You follow Grom.

 
              ^     
   ^^       ^^^M    
  MM^^ MM  ^^MMMM   
  MMM^^^MMMMMMMM..  
  ^MMM^^^P^MMM....  
  ^^MMMM^@^.......  
   S..MMMM^.......  
   S..M..........^  
    MM.M.........   
     ^........M^    
       ^^......     
A Narrow Canyon on Darkstone Island
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the north.
Teru enters from the north.
Your group consists of ( 5/20):
( Head)   517/517   hit,  167/167  move Grom
(Front)   534/534   hit,  157/159  move Teru
(Front)   411/411   hit,   98/100  move Sev
(Front)                                Que
(Front)   529/529   hit,  101/131  move Cols

< 411h/411H 98v/100V Pos: standing >
Grom leaves east riding on a large stag.
You follow Grom.

 
             ^^     
   ^       ^^^MM    
  M^^ MM  ^^MMMM.   
 MMM^^^MMMMMMMM...  
 ^MMM^^^^^MMM.....  
 ^^MMMM^P@........  
  S..MMMM^.......^  
  S..M..........^   
   MM.M.........M   
    ^........M^^    
      ^^......^     
A Narrow Canyon on Darkstone Island
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the west.
Teru enters from the west.

< 411h/411H 96v/100V Pos: standing >
Grom leaves south riding on a large stag.
You follow Grom.

 
           ^^^M     
   ^^ MM  ^^MMMM    
  MM^^^MMMMMMMM..   
 ^MMM^^^^^MMM.....  
 ^^MMMM^^P........  
  S..MMMM@.......^  
  S..M..........^   
   MM.M.........M   
    ^........M^^^   
      ^^......^     
         ^^^^       
A Narrow Canyon on Darkstone Island
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the north.
Teru enters from the north.

< 411h/411H 94v/100V Pos: standing >
Grom leaves south riding on a large stag.
You follow Grom.

 
    ^ MM  ^^MMM     
   M^^^MMMMMMMM.    
  MMM^^^^^MMM....   
 ^^MMMM^^^........  
  S..MMMMP.......^  
  S..M...@......^   
   MM.M.........M   
    ^........M^^^   
      ^^......^     
         ^^^^       
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the north.
Teru enters from the north.

< 411h/411H 95v/100V Pos: standing >
You hear the sounds of movement in the distance.

< 411h/411H 96v/100V Pos: standing >
Grom leaves south riding on a large stag.
You follow Grom.

 
    ^^^MMMMMMMM     
   MM^^^^^MMM...    
  ^MMMM^^^.......   
  S..MMMM^.......^  
  S..M...P......^   
   MM.M..@......M   
    ^........M^^^   
      ^^......^     
         ^^^^       
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the north.
Teru enters from the north.
You hear the sounds of movement in the distance.

< 411h/411H 94v/100V Pos: standing >
Grom leaves east riding on a large stag.
You follow Grom.

 
    ^^MMMMMMMM.     
   M^^^^^MMM....    
  MMMM^^^........   
 S..MMMM^.......^M  
 S..M..........^    
  MM.M..P@.....M    
   ^........M^^^    
     ^^......^      
        ^^^^        
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the west.
Teru enters from the west.

< 411h/411H 93v/100V Pos: standing >
Grom leaves south riding on a large stag.
You follow Grom.

 
    ^^^^^MMM...     
   MMM^^^.......    
  ..MMMM^.......^   
 S..M..........^    
  MM.M...P.....M    
   ^.....@..M^^^    
     ^^......^      
        ^^^^        
                    
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium), floating sits atop a large stag.
Cols enters from the north.
Teru enters from the north.

< 411h/411H 92v/100V Pos: standing >

< 411h/411H 95v/100V Pos: standing >
A Kobold snaps into visibility.

< 411h/411H 96v/100V Pos: standing >
Saving Sev.

< 411h/411H 97v/100V Pos: standing >
Grom dismounts a large stag.

< 411h/411H 99v/100V Pos: standing >
Grom leaves east.
You follow Grom.

 
    ^^^^MMM....     
   MM^^^........    
  .MMMM^.......^M   
 ..M..........^     
 MM.M.........M     
  ^.....P@.M^^^     
    ^^......^       
       ^^^^         
                    
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium) stands, floating here.
Cols enters from the west.
Teru enters from the west.
You quickly scan the area.
Leppts, the tinker who is not far off to your east.
A Kobold who is close by to your west.
A large stag who is close by to your west.
A Kobold snaps into visibility.

< 411h/411H 97v/100V Pos: standing >
Grom leaves east.
You follow Grom.

 
    ^^^MMM.....     
   M^^^........M    
  MMMM^.......^M    
 .M..........^      
 M.M.........M      
 ^.....MP@M^^^      
   ^^......^        
      ^^^^          
                    
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium) stands, floating here.
Cols enters from the west.
Teru enters from the west.

< 411h/411H 97v/100V Pos: standing >
Grom leaves west.
You follow Grom.

 
    ^^^^MMM....     
   MM^^^........    
  .MMMM^.......^M   
 ..M..........^     
 MM.M.........M     
  ^.....M@PM^^^     
    ^^......^       
       ^^^^         
                    
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
Grom Allah - The Empire (Human)(medium) stands, floating here.
A Kobold (small)  Suicide Squad stands in mid-air here. (casting) 
Cols enters from the east.
Teru enters from the east.
You start chanting...

< 411h/411H 96v/100V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Teru, bits of flesh and bone fly everywhere!

< 411h/411H 97v/100V Pos: standing >
Grom leaves west.
Cols leaves west.
Teru leaves west.

< 411h/411H 100v/100V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 71 ] Your blast of molten spray slams into a Kobold, burning holes into his flesh.

< 411h/411H 100v/100V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!

< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 The first rays of sunlight signal that day is approaching.

< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Kobold misses you.
A Kobold misses you.

< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 
< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 
< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Kobold attempts to flee.
A Kobold leaves north.

< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 
< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 
< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc parries your futile lunge at her.

< 407h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc misses you.
An Orc's impressive slash strikes you.

< 391h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 391h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc parries your futile lunge at her.

< 391h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Kobold snaps into visibility.

< 391h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 316h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC: small wounds E: An Orc sta EP: excellent >
 A Kobold enters from the west.

< 316h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC: small wounds E: An Orc sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
An arctic gale begins to blow unleashing the cold fury on YOU!
You can't do this sitting!

< 316h/411H 100v/100V Pos: sitting >
< T: Sev TP: sit TC: small wounds E: An Orc sta EP: excellent >
 An Orc misses you.
An Orc's slash strikes you.
You clamber to your feet.
A Kobold starts casting an offensive spell.

< 301h/411H 100v/100V Pos: standing >
< T: Sev TP: sta TC: few wounds E: An Orc sta EP: excellent >
 You are already standing.
A Kobold leaves north.

< 301h/411H 100v/100V Pos: standing >
< T: Sev TP: sta TC: few wounds E: An Orc sta EP: excellent >
 You attempt to flee...
 
    ^MMMMMMMM..     
   ^^^^^MMM.....    
  MMM^^^........M   
 ..MMMM^.......^M   
 ..M..........^     
 MM.M....@....M     
  ^.....PP.M^^^     
    ^^......^       
       ^^^^         
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
A Kobold (small)  Suicide Squad stands in mid-air here.
You flee northward!
A Kobold leaves north.

< 301h/411H 75v/100V Pos: standing >

< 301h/411H 75v/100V Pos: standing >

< 301h/411H 75v/100V Pos: standing >

< 301h/411H 76v/100V Pos: standing >
You are already standing.

< 301h/411H 77v/100V Pos: standing >
The red aura around you flashes blue and is gone.
You attempt to flee...
 
    MMMMMMMM...     
   ^^^^MMM.....^    
  MM^^^........MM   
 .MMMM^....P..^M    
 .M..........^      
 M.M.....@...M      
 ^.....PP..M^^      
   ^^......^        
      ^^^^          
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
You flee eastward!

< 301h/411H 56v/100V Pos: standing >
 
    M  ^^MMMM..     
   ^MMMMMMMM...^    
  ^^^^^MMM.....^M   
 MMM^^^........MM   
 .MMMM^.....P.^M    
 .M......@...^      
 M.M....P....M      
 ^.....PP..M^^      
   ^^......^        
      ^^^^          
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 301h/411H 55v/100V Pos: standing >
 
        ^^^MM..     
   MM  ^^MMMM...    
  ^^MMMMMMMM...^M   
 M^^^^^MMM.....^M   
 MMM^^^........MM   
 .MMMM^..@....^M    
 .M.........P^      
 M.M....P....M      
  .....PP..M^^      
   ^^......^        
      ^^^^          
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 301h/411H 53v/100V Pos: standing >
Saving Sev.

< 301h/411H 54v/100V Pos: standing >
You start chanting...

< 301h/411H 56v/100V Pos: standing >
You shudder violently as the ice cold winds slice through you.
OUCH!  That really did HURT!
Casting: greater mending 

< 250h/411H 60v/100V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into her body!

< 404h/411H 61v/100V Pos: standing >
 
    M  ^^MMMM..     
   ^MMMMMMMM...^    
  ^^^^^MMM.....^M   
 MMM^^^........MM   
 .MMMM^.......^M    
 .M......@...^      
 M.M.........M      
 ^.....PP..M^^      
   ^^......^        
      ^^^^          
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 405h/411H 64v/100V Pos: standing >
 
    MM  ^^MMMM.     
   ^^MMMMMMMM...    
  M^^^^^MMM.....^   
 MMMM^^^........MM  
 ..MMMM^.......^M   
 ..M.....@....^     
 MM.M....P....M     
  ^.....PP..M^^     
    ^^......^       
       ^^^^         
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 405h/411H 62v/100V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 405h/411H 63v/100V Pos: standing >
 
    ^MMMMMMMM..     
   ^^^^^MMM.....    
  MMM^^^........M   
 ..MMMM^.......^M   
 ..M..........^     
 MM.M....@....M     
  ^.....PP..M^^     
    ^^......^       
       ^^^^         
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W

< 405h/411H 65v/100V Pos: standing >
 
    ^^^^MMM....     
   MM^^^........    
  .MMMM^.......^M   
 ..M..........^     
 MM.M.........M     
  ^......@..M^^     
    ^^......^       
       ^^^^         
                    
                    
                    
The Amber Sands of an Island Desert
Obvious exits: -N -E -S -W
A Kobold (small)  Suicide Squad stands in mid-air here. (casting) 
An Orc (medium)  Suicide Squad stands in mid-air here.
Teru Allah - The Empire (Human)(medium) crouches in mid-air here, fighting a Kobold.
Cols Crusader - The Empire (Human)(medium) stands here, fighting a Kobold.
Grom Allah - The Empire (Human)(medium) stands, floating here, fighting a Kobold.
A large stag stands here proudly.
A Kobold (small)  Suicide Squad sits in mid-air here, fighting Cols.

< 406h/411H 66v/100V Pos: standing >
You shudder violently as the ice cold winds slice through you.

< 370h/411H 67v/100V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
Cold and icy winds begin to blow and engulf Teru!

< 370h/411H 67v/100V Pos: standing >
<You start chanting...

< 370h/411H 67v/100V Pos: standing >
<Teru misses a Kobold.

< 370h/411H 67v/100V Pos: standing >
<Cols parries a Kobold's lunge at him.
A Kobold snaps into visibility.
A Kobold clambers to his feet.

< 370h/411H 67v/100V Pos: standing >
<You complete your spell...
You point at a Kobold.
[Damage: 70 ] Your blast of molten spray slams into a Kobold, burning holes into his flesh.

< 370h/411H 67v/100V Pos: standing >
<A Kobold attempts to flee.
A Kobold leaves west.

< 370h/411H 67v/100V Pos: standing >
<A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
The freezing winds around Teru intensify!
You start chanting...

< 370h/411H 67v/100V Pos: standing >
<Teru avoids being bashed by an Orc, who loses her balance and falls.

< 370h/411H 67v/100V Pos: standing >
<A Kobold snaps into visibility.
Grom's fist shoots with sound barrier-breaking force towards a Kobold, stopping only when it strikes his flesh.

< 370h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 You complete your spell...
You point at a Kobold.
[Damage: 151 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.

< 370h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You shudder violently as the ice cold winds slice through you.
OUCH!  That really did HURT!
The cold winds surrounding you subside.
A Kobold is knocked to the ground by Cols's mighty bash!
Cols dives at a Kobold skewering him with his huge gladiators blade [superior].

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A Kobold snaps into visibility.
Grom's punch wounds a Kobold.
Grom's fine punch wounds a Kobold.
A Kobold blocks Grom's lunge at him.
Grom pokes a Kobold really hard, making you wince.
Someone blocks your futile lunge at him.
A Kobold snaps into visibility.

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 You start chanting...

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: someone sit EP:  nasty wounds >
 A Kobold snaps into visibility.
Cols's powerful slash strikes a Kobold very hard.
A Kobold blocks Cols's lunge at him.

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 You complete your spell...
You point at someone.
A Kobold snaps into visibility.
[Damage: 159 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 Grom gracefully whirls around someone's attack.
A Kobold snaps into visibility.

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold snaps into visibility.
Teru shudders violently as the ice cold winds slice through him.
You start chanting...

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: A Kobold sit EP: pretty hurt >
 A Kobold's body appears to recover from the affects of the potion.

< 326h/411H 67v/100V Pos: standing >
< T: Grom TP: sta TC:excellent E: someone sit EP: pretty hurt >
 You complete your spell...
You point at someone.
A Kobold snaps into visibility.
[Damage: 102 ] Your iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold's long flowing missionary robe freezes and shatters into million pieces from the intense cold!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!