The death of [48 Reaper] Que The Empire (Gnome)

in The East Hall

from the perspective of [40 Bounty Hunter] Zarco Suicide Squad (Kobold)

<worn as a badge>    a masterly crafted obsidian badge (illuminating) [84%]
<worn on head>       the headdress of the celestial outlaws (magic)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a glowing crystalline earring (magic)
<worn in ear>        a dangling crimson earring
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a rusty steel necklace
<worn around neck>   a coil of darkness [83%]
<worn on body>       a cuirass emblazoned with the mantis sigil [superior] (humming)
<worn about body>    a tangle of magical vine (magic) (humming)
<worn on tail>       a braid of war beads (magic)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a sash of Tentro of regeneration
<worn on arms>       some batskin sleeves [superior]
<worn around wrist>  the combat brace of the maelstrom [89%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     a green Cimmerian ring [superior] [88%]
<worn on finger>     a glowing ruby ring (magic)
<primary weapon>     a three tailed whip (magic)
<secondary weapon>   sharp spike of stone (magic)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       the shoes of sprinting (magic) (glowing)

Obvious exits: -North -Down 
Nil enters from below.

< 427h/427H 206v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 427h/427H 207v/209V Pos: standing >
You quickly scan the area.
You see nothing.

< 427h/427H 209v/209V Pos: standing >
A Misty Path Along the Mountain Tops
   The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path.  Every now
and then, the clouds open up for a moment allowing
more of the path to be visible.  The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >
A Misty Path Along the Mountain Tops
   The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path.  Every now
and then, the clouds open up for a moment allowing
more of the path to be visible.  The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
Nil enters from the south.

< 427h/427H 203v/209V Pos: standing >
A Misty Path Along the Mountain Tops
   The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path.  Every now
and then, the clouds open up for a moment allowing
more of the path to be visible.  The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >
That's impossible, I'm afraid.

< 427h/427H 206v/209V Pos: standing >
Before a the Gates of Castle Selanis
   The path continues along the mountain top here.
This area is right in the cloud line and it is very
difficult to see very far down the path.  Every now
and then, the clouds open up for a moment allowing
more of the path to be visible.  The area is worn
very deep from what looks like cloud giant tracks.
Obvious exits: -North -South
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
Nil enters from the south.

< 427h/427H 203v/209V Pos: standing >
You quickly scan the area.
You see nothing.

< 427h/427H 204v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South -West 
Nil enters from the south.

< 427h/427H 204v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 427h/427H 205v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South -West 
An elven merchant sells his goods here.
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 427h/427H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the west.

< 427h/427H 206v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -West 
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South -West 
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
Ok.

< 427h/427H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -West 
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >

< 427h/427H 208v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the west.

< 427h/427H 208v/209V Pos: standing >

< 427h/427H 208v/209V Pos: standing >

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
A few coins lie scattered here.
The corpse of a guest of the cloud giants is lying here.
Nil enters from the south.

< 427h/427H 207v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the north.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A fanged dragonscale horn from Cloud Giant Kingdom lies here on the ground.
A small pile of coins lies here.
The corpse of a guest of the cloud giants is lying here.
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A fanged dragonscale horn from Cloud Giant Kingdom lies here on the ground.
A small pile of coins lies here.
The corpse of a guest of the cloud giants is lying here.
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
You get a fanged dragonscale horn from Cloud Giant Kingdom.
You get a small pile of coins.
There were: 5 platinum coins, 25 gold coins. 
The corpse of a guest of the cloud giants isn't takeable.
You got 2 items.

< 427h/427H 209v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West 
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >
Ok.

< 427h/427H 209v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East  -South -West 
(Q)Nonstros, the cloud giant bard entertains here.
An elven merchant sells his goods here.
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
  This foyer is the grand entry way to the great
Castle Selanis.  This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas.  The stone of the castle has been carved
directly out of the mountain peak.  The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East  -South -West #
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >

< 427h/427H 208v/209V Pos: standing >

< 427h/427H 209v/209V Pos: standing >
Ok.

< 427h/427H 209v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
Ok.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A guest of the cloud giants rests comfortably here.
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A servant of the castle brings drinks to the guests.
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >
Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
A soothing aura fills the area.
Obvious exits: -North -East  -South -West 
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A servant of the castle brings drinks to the guests.
There are some tracks heading south.
Nil enters from the north.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
An elven merchant sells his goods here.
A guest of the cloud giant stands here.
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
An elven merchant leaves north.
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A guest of the cloud giants paces back and forth here.
Nil enters from the north.

< 427h/427H 208v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
Nil enters from the south.

< 427h/427H 207v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
A guest of the cloud giant stands here.
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >
The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
There are some tracks heading west.
Nil enters from the north.

< 427h/427H 208v/209V Pos: standing >
The door seems to be closed.

< 427h/427H 208v/209V Pos: standing >
Nil quester maybe

< 427h/427H 209v/209V Pos: standing >

< 427h/427H 209v/209V Pos: standing >
Ok.

< 427h/427H 209v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
Ok.

< 427h/427H 208v/209V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -West 
A guest of the cloud giants sits in his room.
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
Nil enters from the south.

< 427h/427H 207v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -West 
A crafting recipe lies here collecting dust.
A guest of the cloud giants stands here.
Nil enters from the west.

< 427h/427H 208v/209V Pos: standing >
You Will do gnome

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -East  -South
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the south.

< 427h/427H 206v/209V Pos: standing >
Nil nods.

< 427h/427H 209v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
Nil enters from the west.

< 427h/427H 208v/209V Pos: standing >
A Guest's Chambers
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
Nil enters from the south.

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
Nil enters from the west.

< 427h/427H 208v/209V Pos: standing >
Backstab who?

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -East  -South -West 
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -South -West 
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the west.

< 427h/427H 206v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 427h/427H 209v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -South -West 
Nil enters from the north.

< 427h/427H 208v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -East 
A servant of the castle brings drinks to the guests.
A guest of the cloud giants reads a book in his room.
Nil enters from the east.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -South -West 
Nil enters from the west.

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -South -West 
Nil enters from the north.

< 427h/427H 207v/209V Pos: standing >
A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -East 
A guest of the cloud giants stands here.
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -South -West 
Nil enters from the west.

< 427h/427H 207v/209V Pos: standing >
A Rugged Back Hallway
  This dark hallway curves around the back of the
castle.  The hallway is a very poorly dug tunnel
that goes deeper into the mountain side. There are
occasional rooms, or caves, that have been carved
off to the side of the tunnel. This area is free of
the mist on the floor, and in its place a small amount
of water has gathered in little pools.
Obvious exits: -North -West #
A halfling merchant sells his wares here.
A cloud giant guard patrols here.(Gold Aura)
Nil enters from the north.

< 427h/427H 206v/209V Pos: standing >
The door seems to be closed.

< 427h/427H 209v/209V Pos: standing >
Ok.

< 427h/427H 209v/209V Pos: standing >
The East Hall
   The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
A halfling merchant sells his wares here.
Nil enters from the east.

< 427h/427H 208v/209V Pos: standing >
Ok.

< 427h/427H 208v/209V Pos: standing >
A Gnome enters from the south.

< 427h/427H 208v/209V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] Your pierce wounds a Gnome.
You are burned as you hit a Gnome!
Your bracelet of dracolich hide is burned from the blast!

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 Nil completes his spell...
Nil utters the words 'abraqhuq bragh'
Cold and icy winds begin to blow and engulf a Gnome!

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
You snap into visibility.

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 You snap into visibility.
You tackle a Gnome square in the chest knocking the wind out of him!

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 419h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 You miss a Gnome.
You snap into visibility.
[Damage: 10 ] Your fine pierce wounds a Gnome.
You are burned as you hit a Gnome!
You miss a Gnome.
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your impressive whip strikes a Gnome.
You are burned as you hit a Gnome!

< 403h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'abraqhuq bragh'
The freezing winds around a Gnome intensify!

< 403h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 403h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 You snap into visibility.
A Gnome's fine slash wounds you.
A Gnome's impressive slash strikes you.

< 381h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP: excellent >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'uqz gsutzg'
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
A Gnome's gold hair pin is weakened from the intense cold!

< 381h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 19 ] Your whip strikes a Gnome.
A Gnome's rusty tin mantle from Golden Hall of the Crown was damaged from the massive blow!
You are burned as you hit a Gnome!
[Damage: 10 ] Your fine pierce wounds a Gnome.
You are burned as you hit a Gnome!
[Damage: 10 ] Your fine whip wounds a Gnome.
You are burned as you hit a Gnome!
Your masterly crafted obsidian badge is burned from the blast!
You miss a Gnome.

< 361h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  small wounds >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 361h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  small wounds >
 Nil snaps into visibility.
A Gnome shudders violently as the ice cold winds slice through him.
Nil completes his spell...
Nil utters the words 'uqz gsutzg'
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!

< 361h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  nasty wounds >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 361h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 11 ] Your impressive whip strikes a Gnome.
You are burned as you hit a Gnome!
You miss a Gnome.
[Damage: 11 ] Your impressive whip strikes a Gnome.
You are burned as you hit a Gnome!
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your impressive whip strikes a Gnome hard.
You are burned as you hit a Gnome!

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  nasty wounds >
 You dodge a Gnome's vicious attack.
You dodge a Gnome's vicious attack.
You snap into visibility.

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP:  nasty wounds >
 Nil snaps into visibility.
Nil completes his spell...
Nil utters the words 'uqz gsutzg'
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Nil stretches out his hand, unleashing a torret of razor sharp ice toward a Gnome!
Headbutt requires you to be able to reach his head!

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sit EP: pretty hurt >
 A Gnome clambers to his feet.

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
 A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
 A Gnome starts casting a spell.

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
 Nil starts casting an offensive spell.
Nil snaps into visibility.

< 339h/427H 208v/209V Pos: standing >
< T: Zarco TP: sta TC: small wounds E: A Gnome sta EP: pretty hurt >
 A Gnome completes his spell...
A Gnome utters the word 'hzrzsafh'
A Gnome slowly fades out of existence.

< 339h/427H 208v/209V Pos: standing >
Nil completes his spell...
Nil utters the word 'yfaghbuhz'

< 339h/427H 209v/209V Pos: standing >
Nil snaps into visibility.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!