The death of [22 Necromancer] Xanan (Kobold)

in On the Bridge of the Ketch Koda

from the perspective of [35 Red Dragon] Teru (Human)

<worn as a badge>    a royal badge of Arcium [superior] (illuminating)
<worn on head>       a hallowed Cimmerian headband (glowing)
<worn on eyes>       a finely-woven mesh eyepatch [superior]
<worn in ear>        a golden earring of elven nobility
<worn in ear>        a green Cimmerian earring
<worn on face>       a steel soldiers mask
<worn around neck>   a blue Cimmerian chain
<worn around neck>   a blue Cimmerian chain
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn about body>    an unearthly marble cloak from Arcium, the Plagued Kingdom
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a soldiers belt [82%]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some barbed arm plates
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  a spiked purple steel bracer
<worn on hands>      a pair of thick hydra-hide gloves [superior]
<worn on finger>     a soldiers ring
<worn on finger>     a ring pure nature
<worn on legs>       some Cimmerian drawstring pants
<worn on feet>       a pair of ermineskin boots


Obvious exits: -E -W

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
An orcish adventurer stands here.

< 264h/264H 139v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 139v/142V Pos: standing >
You quickly scan the area.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.

< 264h/264H 141v/142V Pos: standing >
An orcish adventurer leaves north.

< 264h/264H 142v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
An orcish adventurer stands here.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 264h/264H 140v/142V Pos: standing >

< 264h/264H 140v/142V Pos: standing >

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
An orcish adventurer stands here.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W

< 264h/264H 140v/142V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 264h/264H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 140v/142V Pos: standing >
You quickly scan the area.
Hudak who is close by to your north.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An orcish adventurer stands here.

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
A half-orc warrior stands here, staring ominously.

< 264h/264H 139v/142V Pos: standing >

< 264h/264H 139v/142V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your east.
A commoner who is rather far off to your west.

< 264h/264H 142v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 264h/264H 139v/142V Pos: standing >
You quickly scan the area.
A half-orc warrior who is a brief walk away to your east.
An orcish adventurer who is rather far off to your east.
A commoner who is close by to your west.

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
A male commoner stands here.

< 264h/264H 141v/142V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A half-orc warrior who is rather far off to your east.
An orcish adventurer who is in the distance to your east.
A retired soldier who is in the distance to your south.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 264h/264H 138v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 264h/264H 138v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.

< 264h/264H 138v/142V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A half-orc warrior who is not far off to your east.
An elite bodyguard who is not far off to your east.
An elite bodyguard who is not far off to your east.
An elite bodyguard who is not far off to your east.
An elite bodyguard who is not far off to your east.
Aria who is not far off to your east.
A commoner who is not far off to your south.

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 264h/264H 139v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W

< 264h/264H 139v/142V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your north.
A commoner who is close by to your east.
A retired soldier who is a brief walk away to your west.

< 264h/264H 139v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 140v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 141v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 142v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W

< 264h/264H 140v/142V Pos: standing >

< 264h/264H 140v/142V Pos: standing >
I see no trapdoor here.

< 264h/264H 141v/142V Pos: standing >

< 264h/264H 142v/142V Pos: standing >
The gate seems to be closed.

< 264h/264H 142v/142V Pos: standing >
Ok.

< 264h/264H 142v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#

< 264h/264H 141v/142V Pos: standing >

< 264h/264H 141v/142V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
An elite member of the captain's guard who is a brief walk away to your north.
An elite member of the captain's guard who is a brief walk away to your north.
The captain of the regular guard who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A commoner who is rather far off to your north.
A half-orc warrior who is in the distance to your north.
A commoner who is a brief walk away to your south.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S

< 264h/264H 140v/142V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An elite member of the captain's guard who is rather far off to your north.
An elite member of the captain's guard who is rather far off to your north.
The captain of the regular guard who is rather far off to your north.
A commoner who is rather far off to your north.
A commoner who is in the distance to your north.
A commoner who is in the distance to your north.
Macom who is close by to your east.
A commoner who is not far off to your south.

< 264h/264H 140v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 264h/264H 141v/142V Pos: standing >
You quickly scan the area.
You see nothing.

< 264h/264H 141v/142V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Ketch Koda floats here.

< 264h/264H 140v/142V Pos: standing >

< 264h/264H 140v/142V Pos: standing >

< 264h/264H 140v/142V Pos: standing >
You board the Ketch Koda.
Aboard the Ketch Koda
Obvious exits: -N -E -W

< 264h/264H 142v/142V Pos: standing >

< 264h/264H 142v/142V Pos: standing >
On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) ItsMyWipe stands here. (Non-Fraggable)
A Kobold (small) stands in mid-air here.

< 264h/264H 141v/142V Pos: standing >
Name: Koda                                
-========================================================================-
Captain: Morrigu              Frags: 0         Status: DOCKED       ID[**]

         40/40       Speed Range: 0-80       Crew: Amateur Crew     
                          Weight: 150,000                              
           ||               Load:  12/ 75                              
          /..\        Passengers:  3/ 8                                
         /.20.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..20..|        [ 0] Medium Ballistae     Port        36    Ready
        |......| 100     
        \__..__/ ---    [ 2] Medium Ballistae     Port        39    Ready
        |..||..|/100     
        |....../         
        |...../|         
        |..../.|         
     50 |25./25|  50     
    --- |--/\--| ---     
     50 |25\/25|  50     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |..12..|         
        |..--..|         
        |..12..|
        \______/    Set Heading: 225  Set Speed: 0     Crew Stamina: 500
                        Heading: 225      Speed: 0     Repair Stock: 150
         25/25 

< 264h/264H 141v/142V Pos: standing >

< 264h/264H 141v/142V Pos: standing >

< 264h/264H 141v/142V Pos: standing >
[Damage: 10 ] Your fine punch strikes a Kobold.

< 264h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 264h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 
< 264h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
A Kobold attempts to flee.
A Kobold leaves south.

< 250h/264H 141v/142V Pos: standing >
A Kobold starts casting an offensive spell.
A Kobold enters from the south.

< 250h/264H 141v/142V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) stands in mid-air here.
A Kobold (small) ItsMyWipe stands here. (Non-Fraggable)

< 238h/264H 141v/142V Pos: standing >
<A Kobold starts casting an offensive spell.

< 238h/264H 141v/142V Pos: standing >
<[Damage: 32 ] You hit a pressure point on a Kobold with additional force.
[Damage: 35 ] You hit a pressure point on a Kobold with additional force.
[Damage: 10 ] Your fine punch strikes a Kobold.

< 238h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Kobold sta EP:  few wounds >
 On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) stands in mid-air here.
A Kobold (small) ItsMyWipe stands here, fighting YOU! (Non-Fraggable) (casting) 

< 238h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:few scratches E: A Kobold sta EP:  few wounds >
 [Damage:  3 ] You lose your footing and fall to your knees!

< 238h/264H 141v/142V Pos: kneeling >
< T: Teru TP: kne TC:few scratches E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.

< 230h/264H 141v/142V Pos: kneeling >
< T: Teru TP: kne TC: small wounds E: A Kobold sta EP:  few wounds >
 You tuck in your arms, roll away from a Kobold's blow, then leap to your feet!
A Kobold misses you.

< 230h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 230h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 
< 230h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 214h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  few wounds >
 You miss a Kobold.
[Damage: 31 ] You hit a pressure point on a Kobold with additional force.
[Damage:  9 ] Your fine punch strikes a Kobold hard.

< 214h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold starts casting an offensive spell.

< 214h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 You start to chant in a deep voice.
You forgot the words for the chant.

< 214h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: small wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.

< 197h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 
< 197h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold starts casting an offensive spell.

< 197h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 You easily lean out of range of a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.

< 197h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold dodges your futile attack.
[Damage: 31 ] You hit a pressure point on a Kobold with additional force.
A Kobold dodges your futile attack.

< 197h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.
A Kobold starts casting an offensive spell.

< 188h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold completes his spell...
A Kobold utters the words 'waouq wuggurz'
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.

< 153h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold misses you.

< 153h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold starts casting an offensive spell.

< 153h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 
< 153h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold starts casting an offensive spell.

< 153h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
 A Kobold completes his spell...
A Kobold utters the words 'waouq wuggurz'
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.
A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 90h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: nasty wounds E: A Kobold sta EP: pretty hurt >
 [Damage: 25 ] You hit a pressure point on a Kobold with additional force.
[Damage:  7 ] Your decent punch seriously wounds a Kobold.
[Damage: 10 ] Your fine punch causes a Kobold to grimace in pain.

< 90h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: nasty wounds E: A Kobold sta EP:  awful >
 A Kobold starts casting an offensive spell.
A Kobold starts casting an offensive spell.

< 90h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: nasty wounds E: A Kobold sta EP:  awful >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
You feel your life flowing away as a Kobold chills you.

< 82h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC: nasty wounds E: A Kobold sta EP:  awful >
 A Kobold completes his spell...
A Kobold utters the words 'waouq wuggurz'
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You whirl around, just avoiding a Kobold's vicious attack.

< 77h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 A Kobold starts casting an offensive spell.
On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) stands in mid-air here, fighting YOU!
A Kobold (small) ItsMyWipe stands here, fighting YOU! (Non-Fraggable) (casting) 

< 77h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) stands in mid-air here, fighting YOU!
A Kobold (small) ItsMyWipe stands here, fighting YOU! (Non-Fraggable) (casting) 
A Kobold starts casting an offensive spell.

< 77h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 On the Bridge of the Ketch Koda
Obvious exits: -S
A Kobold (small) stands in mid-air here, fighting YOU! (casting) 
A Kobold (small) ItsMyWipe stands here, fighting YOU! (Non-Fraggable) (casting) 

< 77h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 A Kobold completes his spell...
A Kobold utters the words 'waouq wuggurz'
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.
You stagger as a magic missile from a Kobold hits you.

< 57h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 You easily lean out of range of a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.

< 57h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 A Kobold starts casting an offensive spell.

< 57h/264H 141v/142V Pos: standing >
< T: Teru TP: sta TC:pretty hurt E: A Kobold sta EP:  awful >
 [Damage: 12 ] As you reach inside a Kobold, you feel his life force fade.
A Kobold's pair of moss-covered gloves [poor] was completely destroyed by the massive blow!
A Kobold's thick iron collar was completely destroyed by the massive blow!
A Kobold's some moss-covered leggings [superior] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.