The death of [43 Healer] Kushish Red Moon Disciples (Githzerai)

in Mathorn's Outer Office

from the perspective of [51 Thief] Tilran *-* Bloodlust *-* (Goblin)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the dwarf-bone crown of the troglodytes [superior] (magic)
<worn on eyes>       a blood soaked eyepatch [superior] (magic)
<worn in ear>        a dangling whitestone earring (magic) [59%]
<worn in ear>        a wyrmskin scale [superior] (magic)
<worn on face>       a copper-plated mask [superior] (invis) (magic)
<worn around neck>   a necklace of halfling ears of strength [48%]
<worn around neck>   an amulet of scratched silver (magic)
<worn on body>       a cuirass emblazoned with the mantis sigil of health (humming)
<worn about body>    the cloak of shadow dragons of strength [78%]
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of precision (magic) (glowing) [72%]
<worn about waist>   a thick duergar-hide belt with a mithril buckle of agility [85%]
<worn on belt buckle>an ankylosaur tail club of precision (magic) (glowing)
<worn on arms>       some vambraces depicting a stylized hurricane
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [poor] (magic) [84%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [63%]
<worn on hands>      the gauntlets of the lifestealer with a strange dark bloodstone (magic) (glowing) [69%]
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[209h 53m 55s]
<secondary weapon>   an astral forged kris [poor] with a strange black stone (magic) (glowing) (humming)
<worn on legs>       a pair of vapor leggings of endurance
<worn on feet>       the boots of a MaDMaN (glowing)

The halfling warrior who is close by to your west.
The halfling adventurer who is not far off to your west.
A young duck who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
The halfling thief who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A giant dragonfly who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
A giant wasp who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
An ugly frog who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling guard who is close by to your east.
The muscular farmer who is rather far off to your east.
A snapping turtle who is rather far off to your east.
The halfling warrior who is rather far off to your east.
The mount who is rather far off to your east.
A halfling guard who is in the distance to your east.
The halfling warrior who is in the distance to your east.
The halfling adventurer who is in the distance to your east.
A stern paladin who is in the distance to your east.
A minotaur mercenary wizard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A box turtle who is close by to your south.
Clora who is close by to your south.
The halfling warrior who is close by to your west.
The halfling adventurer who is not far off to your west.
A young duck who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
A halfling woman who is rather far off to your west.
The halfling thief who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A giant dragonfly who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
A giant wasp who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
An ugly frog who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling guard who is close by to your east.
The muscular farmer who is rather far off to your east.
A snapping turtle who is rather far off to your east.
The halfling warrior who is rather far off to your east.
The mount who is rather far off to your east.
A halfling guard who is in the distance to your east.
The halfling warrior who is in the distance to your east.
The halfling adventurer who is in the distance to your east.
A stern paladin who is in the distance to your east.
A Gnome who is in the distance to your east.
A minotaur mercenary wizard who is in the distance to your east.
A halfling guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A box turtle who is close by to your south.
Clora who is close by to your south.
The halfling warrior who is not far off to your west.
The halfling adventurer who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
A halfling woman who is rather far off to your west.
The halfling thief who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A giant dragonfly who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
A giant wasp who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
An ugly frog who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling guard who is close by to your east.
The muscular farmer who is rather far off to your east.
A snapping turtle who is rather far off to your east.
The halfling warrior who is rather far off to your east.
The mount who is rather far off to your east.
A halfling guard who is in the distance to your east.
The halfling warrior who is in the distance to your east.
The halfling adventurer who is in the distance to your east.
A stern paladin who is in the distance to your east.
A stern paladin who is in the distance to your east.
A Gnome who is in the distance to your east.
A halfling guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A box turtle who is close by to your south.
Clora who is close by to your south.
The halfling warrior who is not far off to your west.
The halfling adventurer who is not far off to your west.
A young duck who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
A halfling woman who is rather far off to your west.
The halfling thief who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A giant dragonfly who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >
A box turtle enters from the south.

< 505h/505H 145v/145V Pos: standing >
A Githzerai enters from the east.

< 505h/505H 145v/145V Pos: standing >
A Githzerai leaves west.

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A halfling child who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
An ugly frog who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling guard who is close by to your east.
The halfling adventurer who is rather far off to your east.
The muscular farmer who is rather far off to your east.
A snapping turtle who is rather far off to your east.
The halfling warrior who is rather far off to your east.
A halfling guard who is in the distance to your east.
The halfling warrior who is in the distance to your east.
A stern paladin who is in the distance to your east.
A stern paladin who is in the distance to your east.
A Gnome who is in the distance to your east.
A minotaur mercenary wizard who is in the distance to your east.
A halfling guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A halfling guard who is in the distance to your east.
Clora who is close by to your south.
A Githzerai who is close by to your west.
A young duck who is not far off to your west.
The halfling warrior who is not far off to your west.
The halfling adventurer who is not far off to your west.
A young duck who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
A small chipmunk who is rather far off to your west.
A halfling woman who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The halfling thief who is in the distance to your west.
A giant dragonfly who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling warrior wanders through the town seeking adventure.

< 505h/505H 145v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A giant bee who is not far off to your north.
A tiny humming bird who is not far off to your north.
A halfling child who is not far off to your north.
A box turtle who is not far off to your north.
A father duck who is not far off to your north.
A giant bee who is not far off to your north.
An ugly frog who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling guard who is close by to your east.
The halfling adventurer who is rather far off to your east.
A snapping turtle who is rather far off to your east.
The mount who is rather far off to your east.
The halfling warrior who is in the distance to your east.
A halfling guard who is in the distance to your east.
A stern paladin who is in the distance to your east.
A stern paladin who is in the distance to your east.
A minotaur mercenary wizard who is in the distance to your east.
A halfling guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A halfling guard who is in the distance to your east.
Clora who is close by to your south.
The halfling warrior who is close by to your west.
A young duck who is not far off to your west.
The halfling adventurer who is not far off to your west.
A young duck who is not far off to your west.
A halfling woman who is a brief walk away to your west.
A small chipmunk who is a brief walk away to your west.
A small chipmunk who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The halfling thief who is in the distance to your west.

< 505h/505H 145v/145V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 505h/505H 145v/145V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A Githzerai (medium) Sacrifice Red Moon Disciples stands, floating here.
A halfling warrior wanders through the town seeking adventure.

< 505h/505H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 144v/145V Pos: standing >
A Githzerai leaves west.

< 505h/505H 144v/145V Pos: standing >
The halfling warrior leaves north.

< 505h/505H 144v/145V Pos: standing >
Strike at whom?

< 505h/505H 144v/145V Pos: standing >
Circle whom?

< 505h/505H 144v/145V Pos: standing >
Trip who?

< 505h/505H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 144v/145V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your north.
The halfling banker who is close by to your north.
A box turtle who is close by to your east.
A halfling guard who is not far off to your east.
The muscular farmer who is rather far off to your east.
The halfling adventurer who is in the distance to your east.
A snapping turtle who is in the distance to your east.
The mount who is in the distance to your east.
The halfling adventurer who is close by to your west.
A young duck who is close by to your west.
A young duck who is not far off to your west.
A halfling woman who is not far off to your west.
A small chipmunk who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The halfling thief who is rather far off to your west.
A giant dragonfly who is rather far off to your west.

< 505h/505H 144v/145V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling adventurer wanders here humming to himself.
A young duck searches for food here.

< 505h/505H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 143v/145V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A young duck searches for food here.
A small chipmunk searches for nuts among the flowers.

< 505h/505H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 144v/145V Pos: standing >
A fuzzy duckling enters from the north.
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A wealthy halfling woman on a shopping trip walks down the road.
A small chipmunk searches for nuts among the flowers.
The Woodseer Quartermaster stands here.

< 505h/505H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 143v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S
A giant dragonfly zips around here.

< 505h/505H 144v/145V Pos: standing >
You quickly scan the area.
A young duck who is not far off to your north.
A father duck who is not far off to your north.
A halfling woman who is close by to your south.
A small chipmunk who is close by to your south.
The Woodseer Quartermaster who is close by to your south.
A tiny humming bird who is not far off to your south.
A fuzzy duckling who is a brief walk away to your south.
Syune who is a brief walk away to your south.
The halfling adventurer who is a brief walk away to your south.
An ugly frog who is a brief walk away to your south.

< 505h/505H 144v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W

< 505h/505H 143v/145V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
A young duck searches for food here.
A father duck with a bright green head watches the ducklings.

< 505h/505H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 143v/145V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
A speckled mother duck protects her young.

< 505h/505H 144v/145V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
A large black squirrel makes his way through the forest

< 505h/505H 143v/145V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
A kitten jumps here playing with leaves tossed by the wind.
A human warrior wanders among the halflings smiling.
A hooded mage is here traveling to the tower to study.

< 505h/505H 142v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.

< 505h/505H 142v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 145v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E# -S
A young halfling boy is running here, screaming at the top of his lungs.
A giant dragonfly zips around here.

< 505h/505H 144v/145V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W

< 505h/505H 143v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W

< 505h/505H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 143v/145V Pos: standing >
Vendurini's Auction House
Obvious exits: -W
An elderly auctioneer is here taking bids.

< 505h/505H 143v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/505H 145v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 145v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W

< 505h/505H 144v/145V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.

< 505h/505H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 143v/145V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
A giant dragonfly zips around here.
An ancient halfling woman stands here selling fruit.

< 505h/505H 143v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 145v/145V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A hooded mage is here traveling to the tower to study.
A shady-looking halfling stands here, keeping to the shadows.
A halfling adventurer wanders here humming to himself.

< 505h/505H 144v/145V Pos: standing >
The Halfling Market
Obvious exits: -S -W
A bored leather vendor stands here selling belts.

< 505h/505H 143v/145V Pos: standing >
You quickly scan the area.
A traveling mage who is close by to your south.
The halfling thief who is close by to your south.
The halfling adventurer who is close by to your south.
A giant dragonfly who is not far off to your south.
An ancient halfling woman who is not far off to your south.
A halfling bard who is not far off to your west.
A half-elf bard who is not far off to your west.

< 505h/505H 145v/145V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A hooded mage is here traveling to the tower to study.
A shady-looking halfling stands here, keeping to the shadows.
A halfling adventurer wanders here humming to himself.

< 505h/505H 144v/145V Pos: standing >
The Fruit Vendor's Corner
Obvious exits: -N -W
A giant dragonfly zips around here.
An ancient halfling woman stands here selling fruit.

< 505h/505H 143v/145V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.

< 505h/505H 142v/145V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W

< 505h/505H 142v/145V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W

< 505h/505H 142v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 144v/145V Pos: standing >
Orchid Way
Obvious exits: -N -E -W
A brown duck calmly protects her babies.

< 505h/505H 144v/145V Pos: standing >
Orchid Way
Obvious exits: -N -E -W

< 505h/505H 143v/145V Pos: standing >
Mathorn's Outer Office
Obvious exits: -N -S -U
A young duck searches for food here.
A young receptionist is here ready to accept contracts.

< 505h/505H 143v/145V Pos: standing >
Mathorn's Inner Office
Obvious exits: -S
The corpse of a tired bounty-hunter is lying here.
The corpse of a drunk bounty-hunter is lying here.
The corpse of a halfling guard is lying here.
The corpse of the halfling thief is lying here.
The corpse of the halfling warrior is lying here.
The corpse of the halfling adventurer is lying here.
A large black squirrel makes his way through the forest

< 505h/505H 143v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 145v/145V Pos: standing >
Mathorn's Outer Office
Obvious exits: -N -S -U
A young duck searches for food here.
A young receptionist is here ready to accept contracts.

< 505h/505H 144v/145V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 505h/505H 144v/145V Pos: standing >
You quickly scan the area.
A black squirrel who is close by to your north.
A Githzerai who is close by above you.
A young duck who is close by above you.
A tired bounty-hunter who is close by above you.
A drunken halfling who is close by above you.
A drunken halfling who is close by above you.
The bartender who is close by above you.

< 505h/505H 144v/145V Pos: standing >
Mathorn's Bar
Obvious exits: -D
A Githzerai (medium) Sacrifice Red Moon Disciples stands, floating here.
A young duck searches for food here.
A tired bounty-hunter rests here with a mug of ale.
A drunken halfling leans heavily on the bar to keep standing.
A drunken halfling leans heavily on the bar to keep standing.
A bartender with a brutally scarred face serves drinks here.

< 505h/505H 143v/145V Pos: standing >
You think you noticed an opening in your victim defenses...

< 505h/505H 143v/145V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Githzerai, circling him.

< 505h/505H 144v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai sta EP: excellent >
 You snap into visibility.
You do an amazing maneuver, tripping a Githzerai.

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP: excellent >
 -=[a Githzerai attacks you.]=- [0 hits]

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP: excellent >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 29 ] [Damage: 24 ] [Damage: 26 ] [Damage: 26 ] -=[You attack a Githzerai.]=- [4 hits]

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP:  small wounds >
 You snap into visibility.
[Damage: 61 ] You find weakness in a Githzerai's defenses and land a sneaky surprise attack!

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 50 ] You score a CRITICAL HIT!!!!!
[Damage: 52 ] You score a CRITICAL HIT!!!!!
[Damage: 50 ] [Damage: 24 ] [Damage: 25 ] -=[You attack a Githzerai.]=- [5 hits]

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 You snap into visibility.
-=[a Githzerai attacks you.]=- [0 hits]

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 Looking panicked, a Githzerai scrambles madly to his feet!

< 505h/505H 145v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
 A Githzerai attempts to flee.
A Githzerai floats down.

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A Githzerai who is close by below you.
A young duck who is close by below you.
The receptionist who is close by below you.

< 505h/505H 145v/145V Pos: standing >
Trip who?

< 505h/505H 145v/145V Pos: standing >
You quickly scan the area.
A Githzerai who is close by below you.
A young duck who is close by below you.
The receptionist who is close by below you.

< 505h/505H 145v/145V Pos: standing >
Backstab who?

< 505h/505H 145v/145V Pos: standing >
Backstab who?

< 505h/505H 145v/145V Pos: standing >
Mathorn's Outer Office
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
A Githzerai (medium) Sacrifice Red Moon Disciples stands, floating here. (casting) 
A young duck searches for food here.
A young receptionist is here ready to accept contracts.

< 505h/505H 144v/145V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'xafe ay candusqarr'
A Githzerai utters a single word.

< 505h/505H 144v/145V Pos: standing >
You quickly scan the area.
A black squirrel who is close by to your north.
A young duck who is close by above you.
A tired bounty-hunter who is close by above you.
A drunken halfling who is close by above you.
The bartender who is close by above you.

< 505h/505H 144v/145V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 57 ] A Githzerai makes a strange sound as you place Tiamat's poison tail stinger in his back.

< 505h/505H 144v/145V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] [Damage: 11 ] [Damage: 11 ] A Githzerai is stunned!
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Githzerai.
A Githzerai shivers slightly.
[Damage: 10 ] Your stab cuts a vital artery and causes a Githzerai to fall before your feet.
A Githzerai's black and gold trident of agility was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.