The death of [12 Cleric] Dronut (Githyanki)

in A Fungi Garden

from the perspective of [12 Cleric] Dronut (Githyanki)

<worn on head>       a glittering cloth cap
<worn around neck>   a human-made reed pendant
<worn around neck>   a humming hide pendant
<worn on body>       a superior bamboo robe
<held as shield>     a stylish hardwood heater shield
<worn around wrist>  a glowing softwood bracer
<held>               some star dust

You kick an elder myconid in the stomach, winding it.
An elder myconid is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch hits an elder myconid.
An elder myconid is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<A myconid misses you.

< 101h/101H 122v/122V Pos: standing >
<Your kick at an elder myconid's snout shatters its jaw, killing it.
An elder myconid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an elder myconid's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
You dodge a myconid's vicious attack.

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
A myconid misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You miss a myconid.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 Your fine punch strikes a myconid hard.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 A myconid dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 A myconid misses you.
You have memorized the following spells:
( 2nd circle)  1 - cure serious
( 1st circle)  1 - armor
               1 - bless
               2 - cure light

And you are currently praying for the following spells:
   15 seconds:  ( 2nd) cause serious
   35 seconds:  ( 3rd) earthquake
   50 seconds:  ( 2nd) cause serious
   66 seconds:  ( 2nd) cause serious
   82 seconds:  ( 2nd) cause serious
   98 seconds:  ( 2nd) cause serious
  117 seconds:  ( 3rd) cause critical
  128 seconds:  ( 1st) cause light
  139 seconds:  ( 1st) cause light
  150 seconds:  ( 1st) cause light

You can pray no more spells.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 Your crude punch strikes a myconid.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 You dodge a myconid's vicious attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 A myconid laughs at your feeble attempt to kick it from behind.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 Your punch strikes a myconid very hard.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 A myconid dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 You block a myconid's lunge at you.
Your kick at a myconid's belly comes up short.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 A myconid dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 A myconid misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 Your kick at a myconid's belly comes up short.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 A myconid dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 You dodge a myconid's vicious attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  nasty wounds >
 Your fine punch strikes a myconid very hard.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 A myconid's eyes close quickly as your foot flies by its face.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 A myconid dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 Autosaving...

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP: pretty hurt >
 You plant your foot firmly in a myconid's snout, smashing it to one side.
A myconid is incapacitated and will slowly die, if not aided.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch enshrouds a myconid in a mist of blood.
A myconid is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<Your kick at a myconid's snout shatters its jaw, killing it.
A myconid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a myconid's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
You feel less protected.

< 101h/101H 122v/122V Pos: standing >
Autosaving...

< 101h/101H 122v/122V Pos: standing >
A Fungi Garden
Obvious exits: -East  -South -West 
The corpse of a myconid is lying here.
The corpse of an elder myconid is lying here.
The corpse of a myconid is lying here.
The corpse of a large spider is lying here.
The corpse of a myconid is lying here.
A myconid wanders here looking for fungi.

< 101h/101H 122v/122V Pos: standing >
The taste of blood slowly fades from your body.

< 101h/101H 122v/122V Pos: standing >
You have memorized the following spells:
( 2nd circle)  1 - cure serious
( 1st circle)  1 - armor
               1 - bless
               2 - cure light

And you are currently praying for the following spells:
   15 seconds:  ( 2nd) cause serious
   35 seconds:  ( 3rd) earthquake
   50 seconds:  ( 2nd) cause serious
   66 seconds:  ( 2nd) cause serious
   82 seconds:  ( 2nd) cause serious
   98 seconds:  ( 2nd) cause serious
  117 seconds:  ( 3rd) cause critical
  128 seconds:  ( 1st) cause light
  139 seconds:  ( 1st) cause light
  150 seconds:  ( 1st) cause light

You can pray no more spells.

< 101h/101H 122v/122V Pos: standing >
You start chanting...

< 101h/101H 122v/122V Pos: standing >
You complete your spell...
Bands of magic armor wrap around you!

< 101h/101H 122v/122V Pos: standing >
You start chanting...

< 101h/101H 122v/122V Pos: standing >
You complete your spell...
You briefly glow.
You suddenly feel blessed!

< 101h/101H 122v/122V Pos: standing >
You have memorized the following spells:
( 2nd circle)  1 - cure serious
( 1st circle)  2 - cure light

And you are currently praying for the following spells:
   15 seconds:  ( 2nd) cause serious
   35 seconds:  ( 3rd) earthquake
   50 seconds:  ( 2nd) cause serious
   66 seconds:  ( 2nd) cause serious
   82 seconds:  ( 2nd) cause serious
   98 seconds:  ( 2nd) cause serious
  117 seconds:  ( 3rd) cause critical
  128 seconds:  ( 1st) cause light
  139 seconds:  ( 1st) cause light
  150 seconds:  ( 1st) cause light
  161 seconds:  ( 1st) armor
  172 seconds:  ( 1st) bless

You can pray no more spells.

< 101h/101H 122v/122V Pos: standing >
You purge 'cure serious' from your thoughts.

< 101h/101H 122v/122V Pos: standing >
You sit down and relax.

< 101h/101H 122v/122V Pos: sitting >
You start meditating...

< 101h/101H 122v/122V Pos: sitting >
You have memorized the following spells:
( 1st circle)  2 - cure light

And you are currently praying for the following spells:
   15 seconds:  ( 2nd) cause serious
   35 seconds:  ( 3rd) earthquake
   50 seconds:  ( 2nd) cause serious
   66 seconds:  ( 2nd) cause serious
   82 seconds:  ( 2nd) cause serious
   98 seconds:  ( 2nd) cause serious
  117 seconds:  ( 3rd) cause critical
  128 seconds:  ( 1st) cause light
  139 seconds:  ( 1st) cause light
  150 seconds:  ( 1st) cause light
  161 seconds:  ( 1st) armor
  172 seconds:  ( 1st) bless

You can pray 1 2nd circle spell(s).
You continue your praying.

< 101h/101H 122v/122V Pos: sitting >
You are praying for cause serious, which will take about 15 seconds.

< 101h/101H 122v/122V Pos: sitting >
You stop meditating.
You are already resting.

< 101h/101H 122v/122V Pos: sitting >
You start meditating...

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  1 - cause serious
( 1st circle)  2 - cure light

And you are currently praying for the following spells:
   15 seconds:  ( 3rd) earthquake
   31 seconds:  ( 2nd) cause serious
   47 seconds:  ( 2nd) cause serious
   63 seconds:  ( 2nd) cause serious
   78 seconds:  ( 2nd) cause serious
   98 seconds:  ( 3rd) cause critical
  109 seconds:  ( 1st) cause light
  120 seconds:  ( 1st) cause light
  131 seconds:  ( 1st) cause light
  142 seconds:  ( 1st) armor
  153 seconds:  ( 1st) bless
  168 seconds:  ( 2nd) cause serious

You can pray no more spells.

< 101h/101H 122v/122V Pos: sitting >

< 101h/101H 122v/122V Pos: sitting >
You are already meditating.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for earthquake.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause critical.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause light.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause light.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause light.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for armor.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for bless.

< 101h/101H 122v/122V Pos: sitting >
Autosaving...

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.
Your prayers are complete.

< 101h/101H 122v/122V Pos: sitting >
You clamber to your feet.

< 101h/101H 122v/122V Pos: standing >
A small black bat enters from the south.

< 101h/101H 122v/122V Pos: standing >
A small black bat suddenly attacks YOU!
A small black bat misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP: excellent >
 Your fine punch strikes a small black bat very hard.
A small black bat misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  few wounds >
 Your fine punch seriously wounds a small black bat.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  awful >
 A shrieker enters from the west.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  awful >
 A shrieker suddenly attacks YOU!
A shrieker misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  awful >
 Your fine punch seriously wounds a small black bat.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 A giant centipede enters from the east.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 A giant centipede suddenly attacks YOU!
A giant centipede misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 You dodge a giant centipede's vicious attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 A small black bat dodges your futile attack.
You block a small black bat's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 You dodge a shrieker's vicious attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: small sta EP:  bleeding, close to death >
 You dodge a shrieker's vicious attack.
Your punch seriously wounds a small black bat.
A small black bat is incapacitated and will slowly die, if not aided.

< 101h/101H 122v/122V Pos: standing >
<You dodge a giant centipede's vicious attack.

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch enshrouds a small black bat in a mist of blood.
A small black bat is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<A giant centipede misses you.

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch causes a small black bat to grimace in pain.
A small black bat is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch hits a small black bat.
A small black bat is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<Your fearsome punch hits a small black bat, smashing it to death.
A small black bat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a small black bat's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You dodge a giant centipede's vicious attack.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
A giant centipede misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 A giant centipede dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP: excellent >
 Your fine punch strikes a giant centipede very hard.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  small wounds >
 You dodge a giant centipede's vicious attack.
A giant centipede tries to sting its foe with venom but misses.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  small wounds >
 You dodge a shrieker's vicious attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  small wounds >
 Your fine punch strikes a giant centipede very hard.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  few wounds >
 A giant centipede misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  few wounds >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  few wounds >
 A giant centipede misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  few wounds >
 Your crude punch strikes a giant centipede.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  nasty wounds >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  nasty wounds >
 A Fungi Garden
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a small black bat is lying here.
The corpse of a myconid is lying here.
The corpse of an elder myconid is lying here.
The corpse of a myconid is lying here.
The corpse of a large spider is lying here.
The corpse of a myconid is lying here.
A giant centipede stands here, fighting YOU!
A shrieker stands here, fighting YOU!
A myconid wanders here looking for fungi.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  nasty wounds >
 You block a giant centipede's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  nasty wounds >
 Your fine punch strikes a giant centipede very hard.
A giant centipede is stunned!

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  awful >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  awful >
 You dodge a giant centipede's vicious attack.
You are already standing.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  awful >
 A giant centipede dodges your futile attack.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: giant sta EP:  awful >
 You block a shrieker's lunge at you.
You kick a giant centipede, cracking its exoskeleton.
A giant centipede is mortally wounded, and will die soon, if not aided.
A giant centipede cannot respond to your attack!
Your fine punch hits a giant centipede.
A giant centipede is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<Autosaving...

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<You hit a giant centipede in the throat, it chokes, gasps and dies.
A giant centipede is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a giant centipede's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
A Fungi Garden
Obvious exits: -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a giant centipede is lying here.
The corpse of a small black bat is lying here.
The corpse of a myconid is lying here.
The corpse of an elder myconid is lying here.
The corpse of a myconid is lying here.
The corpse of a large spider is lying here.
The corpse of a myconid is lying here.
A shrieker stands here, fighting YOU!
A myconid wanders here looking for fungi.

< 101h/101H 122v/122V Pos: standing >
You start chanting...

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
Casting: earthquake **

< 101h/101H 122v/122V Pos: standing >
Casting: earthquake *

< 101h/101H 122v/122V Pos: standing >
You complete your spell...
You cause the earth to shake, crack and buckle!
As the ceiling begins to cave in on you, you realize this may not have been a good idea!
A shrieker seems unaffected by the quake.
A myconid staggers and almost falls!
A myconid misses you.
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 Your kick at a myconid's belly comes up short.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 Your fine punch strikes a myconid hard.
A myconid misses you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You start chanting...

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You feel less righteous.
You feel less righteous.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 Casting: cause serious 
You block a myconid's lunge at you.

< 101h/101H 122v/122V Pos: standing >
< T: Dronut TP: sta TC:excellent E: myconid sta EP:  few wounds >
 You complete your spell...
A myconid's body is wracked with spasms as you touch it!
A myconid is incapacitated and will slowly die, if not aided.

< 101h/101H 122v/122V Pos: standing >
<You start chanting...

< 101h/101H 122v/122V Pos: standing >
<You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
<You complete your spell...
You seriously wound a myconid unto the point of death.
A myconid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a myconid's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
You block a shrieker's lunge at you.

< 101h/101H 122v/122V Pos: standing >
Your kick contacts with a shrieker, dislodging little pieces of it.
A shrieker is incapacitated and will slowly die, if not aided.
A shrieker cannot respond to your attack!
Your punch causes a shrieker to grimace in pain.
A shrieker is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<Your fine punch grievously wounds a shrieker.
A shrieker is mortally wounded, and will die soon, if not aided.

< 101h/101H 122v/122V Pos: standing >
<You hit a shrieker in the throat, it chokes, gasps and dies.
A shrieker is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a shrieker's gurgling and choking signals its demise.

< 101h/101H 122v/122V Pos: standing >
Kick who?

< 101h/101H 122v/122V Pos: standing >
A Fungi Garden
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a shrieker is lying here.
The corpse of a myconid is lying here.
The corpse of a giant centipede is lying here.
The corpse of a small black bat is lying here.
The corpse of a myconid is lying here.
The corpse of an elder myconid is lying here.
The corpse of a myconid is lying here.
The corpse of a large spider is lying here.
The corpse of a myconid is lying here.

< 101h/101H 122v/122V Pos: standing >
the corpse of a shrieker appears to be empty.

< 101h/101H 122v/122V Pos: standing >
the corpse of a myconid appears to be empty.

< 101h/101H 122v/122V Pos: standing >
the corpse of a giant centipede appears to be empty.

< 101h/101H 122v/122V Pos: standing >
the corpse of a small black bat appears to be empty.

< 101h/101H 122v/122V Pos: standing >
You get a magical essence of Health from the corpse of a myconid.

< 101h/101H 122v/122V Pos: standing >
the corpse of an elder myconid appears to be empty.

< 101h/101H 122v/122V Pos: standing >
the corpse of a myconid appears to be empty.

< 101h/101H 122v/122V Pos: standing >
You are carrying: (2/11)
a magical essence of Health
a bright brass ring

< 101h/101H 122v/122V Pos: standing >
You can't find it!

< 101h/101H 122v/122V Pos: standing >
You are carrying: (2/11)
a magical essence of Health
a bright brass ring

< 101h/101H 122v/122V Pos: standing >
A Fungi Garden
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a shrieker is lying here.
The corpse of a myconid is lying here.
The corpse of a giant centipede is lying here.
The corpse of a small black bat is lying here.
The corpse of a myconid is lying here.
The corpse of an elder myconid is lying here.
The corpse of a myconid is lying here.
The corpse of a large spider is lying here.
The corpse of a myconid is lying here.

< 101h/101H 122v/122V Pos: standing >
You have memorized the following spells:
( 3rd circle)  1 - cause critical
( 2nd circle)  4 - cause serious
( 1st circle)  1 - armor
               1 - bless
               2 - cure light
               3 - cause light

And you are currently praying for the following spells:
   19 seconds:  ( 3rd) earthquake
   35 seconds:  ( 2nd) cause serious
   50 seconds:  ( 2nd) cause serious

You can pray no more spells.

< 101h/101H 122v/122V Pos: standing >
You start chanting...

< 101h/101H 122v/122V Pos: standing >
Casting: armor *

< 101h/101H 122v/122V Pos: standing >
You complete your spell...
The bands of magic armor glow as new!

< 101h/101H 122v/122V Pos: standing >
You start chanting...

< 101h/101H 122v/122V Pos: standing >
You complete your spell...
You briefly glow.
You suddenly feel blessed!

< 101h/101H 122v/122V Pos: standing >
You sit down and relax.

< 101h/101H 122v/122V Pos: sitting >
You start meditating...

< 101h/101H 122v/122V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - cause critical
( 2nd circle)  4 - cause serious
( 1st circle)  2 - cure light
               3 - cause light

And you are currently praying for the following spells:
   19 seconds:  ( 3rd) earthquake
   35 seconds:  ( 2nd) cause serious
   50 seconds:  ( 2nd) cause serious
   61 seconds:  ( 1st) armor
   72 seconds:  ( 1st) bless

You can pray no more spells.
You continue your praying.

< 101h/101H 122v/122V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.

< 101h/101H 122v/122V Pos: sitting >
You stop meditating.
You are already resting.

< 101h/101H 122v/122V Pos: sitting >
You start meditating...

< 101h/101H 122v/122V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - cause critical
( 2nd circle)  4 - cause serious
( 1st circle)  2 - cure light
               3 - cause light

And you are currently praying for the following spells:
    3 seconds:  ( 3rd) earthquake
   18 seconds:  ( 2nd) cause serious
   34 seconds:  ( 2nd) cause serious
   45 seconds:  ( 1st) armor
   56 seconds:  ( 1st) bless

You can pray no more spells.

< 101h/101H 122v/122V Pos: sitting >

< 101h/101H 122v/122V Pos: sitting >
You are already meditating.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for earthquake.

< 101h/101H 122v/122V Pos: sitting >
An elder myconid enters from the east.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
The winds of time have reclaimed the corpse of a myconid.
The corpse of a myconid crumbles to dust and blows away.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 101h/101H 122v/122V Pos: sitting >
The winds of time have reclaimed the corpse of a large spider.
The corpse of a large spider crumbles to dust and blows away.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for armor.

< 101h/101H 122v/122V Pos: sitting >
An elder myconid enters from the south.

< 101h/101H 122v/122V Pos: sitting >
You have finished praying for bless.
Your prayers are complete.

< 101h/101H 122v/122V Pos: sitting >
You clamber to your feet.

< 101h/101H 122v/122V Pos: standing >
A Gnome snaps into visibility.

< 101h/101H 122v/122V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'energy drain'
As a Gnome drains your last bit of energy, you look forward to the peace of the graveyard.
Your beautiful reed signet was disintegrated by the negative energy!
Your flaming bamboo signet was disintegrated by the negative energy!
Your some jeweled bark greaves was disintegrated by the negative energy!