The death of [52 Red Dragon] Deno *-* Bloodlust *-* (Orc)

in Rocky Foothills of the Black Mountains

from the perspective of [52 Huntsman] Znar The Resistance (Grey Elf)

<floating about head>a bright purple ioun stone[118h 55m 35s]
<worn as a badge>    Ihsahn, the drow swashbuckler's legacy braid [superior]
<worn on head>       the diamond crown of Winduin (glowing) [78%]
<worn on eyes>       some marksman's goggles (magic)
<worn in ear>        a tiny lightning enshrouded black earring of intelligence (magic)
<worn in ear>        an earring of congealed blood of regeneration
<worn on face>       the mask of draconic deviance (glowing) [37%]
<worn around neck>   a token of the faeries (magic) [49%]
<worn around neck>   a string of disembodied hands [71%]
<worn on body>       some platemail of colorless salamander scales (magic)[118h 55m 35s]
<worn about body>    a cloak of eternal fire [72%]
<worn as quiver>     a faded dragonscale quiver of health (magic)
<worn about waist>   a belt of iron solidarity (magic)[118h 55m 35s]
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a glowing azure potion (magic) (glowing) [86%]
<worn on arms>       a pair of frost-rimed cold iron vambraces of agility (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [71%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [51%]
<worn on hands>      some black leather gloves with mithril blades [64%]
<worn on finger>     a ring of regeneration of health (magic) (glowing) [71%]
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<primary weapon>     the sword of fire and flame (magic) (glowing)[118h 55m 35s]
<secondary weapon>   a blazing dagger called 'The Fury of Demons' (glowing)
<worn on legs>       the leggings of a MaDMaN of endurance (magic) [81%]
<worn on feet>       a pair of black, buffalo hide shoes of strength [67%]

Bec enters from the west.
Col trots in from the west.

< 660h/660H 177v/187V Pos: standing >
 
   ..........^    
  .^..^.......^   
 .....M ..^^....  
 .... ^ ..   ...  
 ....  P@D.    M  
 ..^ ^ M... ^ ^M  
  .M ^ M..^...MM  
  .M.  ......^M   
   ^...^......    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the west.
Col trots in from the west.

< 660h/660H 176v/187V Pos: standing >
 
   .........^M    
  ^..^.......^M   
 ....M ..^^.....  
 ... ^ ..   ....  
 ...   P@.    M   
 .^ ^ M... ^ ^M   
 .M ^ M..^...MM   
  M.  ......^M    
   ...^......     
Burnt Plains of a Fallen Realm
An unnatural darkness fills this area.
Obvious exits: -North -East  -South -West 
Bec enters from the west.
Col trots in from the west.

< 660h/660H 175v/187V Pos: standing >
 
   ........^MM    
  ..^.......^M.   
 ...M ..^^.....   
 .. ^ ..   ....   
 ..   .D@    M    
 ^ ^ M... ^ ^M ^  
 M ^ M..^...MM    
  .  ......^M     
   ..^......      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
There are some tracks heading west.
There are some tracks heading east.
Bec enters from the west.
Col trots in from the west.

< 660h/660H 175v/187V Pos: standing >
 
   .........^M    
  ^..^.......^M   
 ....M ..^^.....  
 ... ^ ..   ....  
 ...   .@P    M   
 .^ ^ M... ^ ^M   
 .M ^ M..^...MM   
  M.  ......^M    
   ...^......     
Burnt Plains of a Fallen Realm
An unnatural darkness fills this area.
Obvious exits: -North -East  -South -West 
There are some tracks heading east.
There are Orc tracks going west.
There are Ogre tracks going east.
Bec enters from the east.
Col trots in from the east.

< 660h/660H 179v/187V Pos: standing >
 
   ..^.......^    
  ...M ..^^....   
 ... ^ ..   ....  
 ...   .D.    M   
 .^ ^ M.@. ^ ^M   
 .M ^ M..^...MM   
 .M.  ......^M    
  ^...^......     
   ......^..^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
There are some tracks heading south.
There are some tracks heading south.
Bec enters from the north.
Col trots in from the north.

< 660h/660H 178v/187V Pos: standing >
 
   ..M ..^^...    
  .. ^ ..   ...   
 ...   .D.    M   
 .^ ^ M.P. ^ ^M   
 .M ^ M.@^...MM   
 .M.  ......^M    
 .^...^......     
  .......^..^     
   ....^.....^    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the north.
Col trots in from the north.

< 660h/660H 179v/187V Pos: standing >
 
   . ^ ..   ..    
  ..   .D.    M   
 .^ ^ M... ^ ^M   
 .M ^ M.P^...MM   
 .M.  ..@...^M    
 .^...^......     
 ........^..^  M  
  .....^.....^^   
   .^.. ..^MP     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
There are some tracks heading south.
Bec enters from the north.
Col trots in from the north.

< 660h/660H 178v/187V Pos: standing >
 
    ^ ..   ...    
  .   .D.    M    
 ^ ^ M... ^ ^M ^  
 M ^ M..^...MM    
 M.  ..P@..^M  ^  
 ^...^......   M  
 .......^..^  MM  
  ....^.....^^M   
   ^.. ..^MP M    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the west.
Col trots in from the west.

< 660h/660H 184v/187V Pos: standing >
 
   ^ ..   ....    
     .D.    M     
  ^ M... ^ ^M ^M  
  ^ M..^...MM  M  
 .  ...P@.^M  ^M  
 ...^......   MM  
 ......^..^  MM   
  ...^.....^^M    
   .. ..^MP MM    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the west.
Col trots in from the west.

< 660h/660H 183v/187V Pos: standing >
 
     .D.    M     
  ^ M... ^ ^M ^   
  ^ M..^...MM  M  
 .  ....P.^M  ^M  
 ...^...@..   MM  
 ......^..^  MM   
 ....^.....^^M    
  ^.. ...MP MM    
   M   .MM^ M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the north.
Col trots in from the north.

< 660h/660H 182v/187V Pos: standing >
 
    M... ^ ^M     
  ^ M..^...MM     
 .  ......^M  ^M  
 ...^...P..   MM  
 ......^@.^  MM   
 ....^.....^^M    
 .^.. ...MP MM    
  .M   .MM^ M     
     ^^MM MMM     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the north.
Col trots in from the north.

< 660h/660H 181v/187V Pos: standing >
The earth trembles and shivers to the southeast!

< 660h/660H 182v/187V Pos: standing >
 
   M... ^ ^M ^    
   M..^...MM  M   
   ......^M  ^M   
 ..^......   MM   
 .....^P@^  MM    
 ...^.....^^M     
 ^.. ...MP MM     
  M   .MM^ M      
    ^^MM MMM      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Bec enters from the west.
Col trots in from the west.

< 660h/660H 181v/187V Pos: standing >
 
   M..^...MM      
   ......^M  ^M   
 ..^......   MM   
 .....^.P^  MM    
 ...^...@.^^M     
 ^.. ...MP MM     
 .M   .MM^ M      
    ^^MM MMM      
   MMMM^MMM       
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
There are some tracks heading east.
Bec enters from the north.
Col trots in from the north.

< 660h/660H 180v/187V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 660h/660H 181v/187V Pos: standing >
 
   ..^...MM  M    
  ......^M  ^M    
 .^......   MM    
 ....^..^  MM     
 ..^...P@^^M      
 .. ...MP MM      
 M   .MM^ M       
   ^^MM MMM       
   MMM^MMM        
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
There are some tracks heading east.
Bec enters from the west.
Col trots in from the west.

< 660h/660H 184v/187V Pos: standing >
 
   .....^M  ^M    
  ^......   MM    
 ....^..^  MM     
 ..^....P^^M      
 .. ...M@ MM      
 M   .MM^ M       
   ^^MM MMM       
  MMMM^MMM        
    ^^.MM         
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
An Orc (medium) ZerkerLord  *-* Bloodlust *-* stands in mid-air here, fighting a behemoth.(Red Aura)
*An Ogre (huge) (HardCore) ThE FuRY  *-* Bloodlust *-* stands in mid-air here, fighting a behemoth.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.
A behemoth stands, floating here, fighting an Ogre.(Red Aura)
Bec enters from the north.
Col trots in from the north.

< 660h/660H 183v/187V Pos: standing >
An Orc misses a behemoth.
An Orc's fine punch seriously wounds a behemoth.
An Orc's decent punch strikes a behemoth very hard.
An Orc's impressive punch enshrouds a behemoth in a mist of blood.
A behemoth dodges an Orc's attack.
A behemoth dodges an Orc's attack.
An Orc's decent punch enshrouds a behemoth in a mist of blood.
An Orc's fine punch enshrouds a behemoth in a mist of blood.

< 660h/660H 187v/187V Pos: standing >
Col starts casting a spell.
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Bec snaps into visibility.
A halo of white light settles over Bec as he charges into battle.
Bec suffers from contact with the aura about an Orc.
An Orc is knocked to the ground by Bec's mighty bash!

< 660h/660H 187v/187V Pos: standing >
A behemoth suddenly appears a bit confused!
An Ogre snaps into visibility.
A behemoth's feeble punch grazes an Ogre.
An Ogre parries a behemoth's lunge at him.
A behemoth's feeble punch grazes an Ogre.
An Ogre's eyes roll as a behemoth plants a foot in his face.
Slay whom?

< 660h/660H 187v/187V Pos: standing >
Col completes his spell...
Col utters the word 'gjifal'
An Ogre snaps into visibility.
Col unleashes light in a focused, searing ray at an Ogre!
A blood spray erupts from a behemoth as he is bludgeoned to death by an Ogre.
A behemoth is dead! R.I.P.
You feel a carnal satisfaction as a behemoth's gurgling and choking signals his demise.

< 660h/660H 187v/187V Pos: standing >
Slay whom?

< 660h/660H 187v/187V Pos: standing >
An Ogre gets something from the corpse of a behemoth.

< 660h/660H 187v/187V Pos: standing >
An Ogre snaps into visibility.
An Ogre heroically rescues an Orc.
Bec snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Slay whom?

< 660h/660H 187v/187V Pos: standing >
Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's feeble slash grazes an Ogre.
Bec's feeble slash grazes an Ogre.

< 660h/660H 187v/187V Pos: standing >
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
An Ogre bravely steps in front of an Orc, shielding him from harm!
Col completes his spell...
Col utters the word 'gjifal'
An Ogre snaps into visibility.
Col unleashes light in a focused, searing ray at an Ogre!

< 660h/660H 187v/187V Pos: standing >
Col starts casting a spell.
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Your endurance fades away.

< 660h/660H 187v/187V Pos: standing >
That person is not fighting anyone.
An Ogre snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Col avoids being bashed by an Ogre, who loses his balance and falls.
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
You assist Col heroically.
You snap into visibility.
An Ogre snaps into visibility.
[Damage:  2 ] Your weak slash grazes an Ogre.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's slash grazes an Ogre.
Bec's slash grazes an Ogre.
Bec looks at an Ogre.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec starts casting an offensive spell.
Bec snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Col completes his spell...
Col utters the word 'gjifal'
Col unleashes light in a focused, searing ray at an Orc!
Col misses an Ogre.
Col misses an Ogre.
Col misses an Ogre.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
Bec snaps into visibility.
An Ogre's bludgeon wounds Bec.
An Ogre misses Bec.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec completes his spell...
Bec utters the words 'parl xafe'
Bec sends an Orc reeling with a holy word.
An Ogre snaps into visibility.
Bec sends an Ogre reeling with a holy word.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 An Orc misses Col.
Col snaps into visibility.
An Orc pokes Col really hard, making you wince.
An Orc misses Col.

< 660h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 An Ogre's pair of gauntlets formed of dust of precision drive into the ground causing the earth to buckle and break!
An Ogre causes an EARTHQUAKE!
Col staggers and almost falls!
An Ogre snaps into visibility.
Bec staggers and almost falls!
Bec snaps into visibility.
You stagger and almost break your leg!

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Col starts casting a spell.
Col snaps into visibility.
Saving Znar.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
  
   .....^M  ^M    
  ^......   MM    
 ....^..^  MM     
 ..^.....^^M      
 .. ..^M@ MM      
 M   .MM^ M       
   ^^MMM MM       
  MMMM^MMM        
    ^^.MM         
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a behemoth is lying here.
Col  The Resistance (Centaur)(large) stands in mid-air here, fighting an Ogre. (casting) 
*Bec  The Resistance (Human)(medium) stands in mid-air here, fighting an Ogre.(Gold Aura)
An Orc (medium) ZerkerLord  *-* Bloodlust *-* sits in mid-air here, fighting Col.(Red Aura)
An Ogre (huge) (HardCore) ThE FuRY  *-* Bloodlust *-* is lying in mid-air here, fighting Bec.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec snaps into visibility.
An Ogre avoids being bashed by Bec, who loses his balance and falls.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 Col snaps into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
An Ogre snaps into visibility.
[Damage: 11 ] Your fine slash grazes an Ogre.
[Damage: 10 ] Your pierce grazes an Ogre.
[Damage: 13 ] Your slash grazes an Ogre.
[Damage: 12 ] Your fine slash grazes an Ogre.
[Damage: 12 ] Your fine slash grazes an Ogre.
[Damage: 12 ] Your fine slash grazes an Ogre.
[Damage: 12 ] Your fine slash grazes an Ogre.
[Damage: 12 ] Your fine pierce grazes an Ogre.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 Col completes his spell...
Col utters the word 'gjifal'
Col unleashes light in a focused, searing ray at an Orc!
Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's fine slash grazes an Ogre.

< 652h/660H 187v/187V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 You try to switch opponents, but you become confused!

< 652h/660H 187v/187V Pos: standing >
An Orc misses Col.
An Orc misses Col.
Col snaps into visibility.
An Orc pokes Col really hard, making you wince.

< 652h/660H 187v/187V Pos: standing >
Col misses an Ogre.
Col misses an Ogre.
Col misses an Ogre.
Col snaps into visibility.
An Ogre snaps into visibility.

< 652h/660H 187v/187V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.

< 652h/660H 187v/187V Pos: standing >
An Ogre snaps into visibility.
Bec snaps into visibility.
An Ogre's powerful bludgeon strikes Bec.
An Ogre's impressive bludgeon strikes Bec.

< 660h/660H 187v/187V Pos: standing >
Col snaps into visibility.

< 660h/660H 187v/187V Pos: standing >
Col completes his spell...
Col utters the word 'gjifal'
Col unleashes light in a focused, searing ray at an Orc!

< 660h/660H 187v/187V Pos: standing >
An Orc's pair of gauntlets formed of dust [superior] drive into the ground causing the earth to buckle and break!
An Orc causes an EARTHQUAKE!
Col staggers and almost falls!
Col snaps into visibility.
You fall and injure yourself!
You snap into visibility.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
 Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's fine slash grazes an Ogre.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
 Col dodges an Orc's attack.
Col blocks an Orc's lunge at him.
Col snaps into visibility.
An Orc pokes Col really hard, making you wince.
Sorry, you can't do that while laying around.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sit EP: pretty hurt >
 You snap into visibility.
[Damage: 11 ] Your fine slash strikes an Orc hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage:  6 ] Your decent pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc nimbly swivels out of the path of your attack.
[Damage:  7 ] Your decent slash strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Col misses an Ogre.
Col misses an Ogre.
Col misses an Ogre.
Col snaps into visibility.
An Ogre snaps into visibility.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Bec clambers to his feet.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Ogre clambers to his feet.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Col starts casting a spell.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Ogre attempts to flee.
An Ogre leaves east.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Bec starts casting an offensive spell.
Bec snaps into visibility.
An Ogre enters from the east.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Col completes his spell...
Col utters the words 'iahjcandusg hajqp'
Col gently touches Bec's body, and his wounds begin to heal!
An Ogre attempts to flee.
An Ogre leaves north.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Col snaps into visibility.
An Orc's decent punch grazes Col.
An Orc's fine punch wounds Col.
An Orc misses Col.
An Orc's fine punch wounds Col.
An Orc misses Col.
An Orc's decent punch grazes Col.
Col blocks an Orc's lunge at him.
An Orc's decent punch grazes Col.

< 646h/660H 187v/187V Pos: on your ass >
< T: Col TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 You swing up onto your knees.

< 646h/660H 187v/187V Pos: kneeling >
< T: Col TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  7 ] Your slash strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  7 ] Your pierce strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
Your spring at an Orc sends him slightly off balance...

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Bec snaps into visibility.

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Bec completes his spell...
Bec utters the word 'yjeozwunsoh'
Bec calls upon the forces of Light!

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Col misses an Orc.
Col misses an Orc.
Col misses an Orc.
Col snaps into visibility.

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 An Orc misses Col.
Col snaps into visibility.
An Orc's decent punch grazes Col.
An Orc's decent punch grazes Col.
An Orc's decent punch grazes Col.

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy.  A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.

< 646h/660H 187v/187V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  9 ] Your slash strikes an Orc hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  9 ] Your fine pierce strikes an Orc hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
[Damage: 16 ] Your impressive pierce seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc completely sidesteps your blow, shifts his balance, and strikes back at YOU!
An Orc's punch grazes you.
The globe around an Orc's body flares as it bears the brunt of your assault!
You score a CRITICAL HIT!!!!!
[Damage: 22 ] Your slash enshrouds an Orc in a mist of blood.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 10 ] Your fine slash seriously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
[Damage: 22 ] Your impressive slash grievously wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 11 ] Your fine slash hits an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  2 ] Your stab cuts a vital artery and causes an Orc to fall before your feet.
An Orc's the time warp mask was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.