The death of [ 1 Monk] Champeon (Orc)

in East End of the Barreling Brew Tavern and Inn

from the perspective of [36 Crusader] Rex The Resistance (Human)

<worn on head>       the diamond crown of Winduin (glowing)
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a glowing crystalline earring
<worn on face>       a tribal mask
<worn around neck>   a silver chain necklace
<worn around neck>   a coil of darkness
<worn on body>       a ghostly shimmering set of armor (glowing)
<worn about body>    the masters cloak (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>an obsidian hookah
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<worn around wrist>  a bracer bearing the seal of Bozk
<worn around wrist>  a whitestone bracer [superior]
<worn on hands>      a pair of thick hydra-hide gloves [superior]
<worn on finger>     a jagged metal ring
<worn on finger>     a thick gold and platinum ring
<wielding twohanded> a huge gladiators blade (humming)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of boots lined in mist

A common male orc who is rather far off to your north.
A large warg who is rather far off to your north.
An adult orc who is close by to your east.
A teen-age orc who is not far off to your east.
A large warg who is not far off to your east.
A large dog who is close by to your south.
An adult orc who is close by to your south.
A common male orc who is not far off to your south.
A village protector who is not far off to your south.
A young orc shaman who is not far off to your south.
An adult orc who is a brief walk away to your south.
A large warg who is a brief walk away to your south.
An old female orc who is a brief walk away to your south.
A small dog who is rather far off to your south.
A large warg who is rather far off to your south.
A very old female orc who is in the distance to your south.
An adult orc who is in the distance to your south.
A small dog who is close by to your west.
A father orc who is close by to your west.
A mother orc who is not far off to your west.
A father orc who is not far off to your west.
Nair who is a brief walk away to your west.
An adult orc who is a brief walk away to your west.
A common male orc who is a brief walk away to your west.
A young orc shaman who is a brief walk away to your west.
A large warg who is rather far off to your west.
A small dog who is not far off above you.

< 582h/550H 122v/123V Pos: standing >

< 582h/550H 122v/123V Pos: standing >
You quickly scan the area.
A large warg who is close by to your north.
A large dog who is close by to your north.
An old female orc who is close by to your north.
A large warg who is close by to your north.
A small dog who is close by to your north.
A small dog who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A large warg who is not far off to your north.
A small dog who is not far off to your north.
A large warg who is a brief walk away to your north.
A village patrol guard who is a brief walk away to your north.
A large dog who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A common male orc who is rather far off to your north.
A father orc who is rather far off to your north.
A village patrol guard who is in the distance to your north.
A large dog who is in the distance to your north.
An adult orc who is close by to your east.
A teen-age orc who is not far off to your east.
A large warg who is not far off to your east.
A large dog who is close by to your south.
An adult orc who is close by to your south.
A common male orc who is not far off to your south.
A village protector who is not far off to your south.
A young orc shaman who is not far off to your south.
An adult orc who is a brief walk away to your south.
A large warg who is a brief walk away to your south.
An old female orc who is a brief walk away to your south.
A small dog who is rather far off to your south.
A large warg who is rather far off to your south.
An adult orc who is rather far off to your south.
A very old female orc who is in the distance to your south.
A small dog who is close by to your west.
A father orc who is close by to your west.
Nair who is not far off to your west.
A mother orc who is not far off to your west.
A father orc who is not far off to your west.
An adult orc who is a brief walk away to your west.
A common male orc who is a brief walk away to your west.
A young orc shaman who is a brief walk away to your west.
A large warg who is rather far off to your west.
A small dog who is not far off above you.
A teen-age orc who is not far off above you.

< 582h/550H 122v/123V Pos: standing >
You quickly scan the area.
A large warg who is close by to your north.
A large dog who is close by to your north.
An old female orc who is close by to your north.
A large warg who is close by to your north.
A small dog who is close by to your north.
A small dog who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A small dog who is not far off to your north.
A young orc shaman who is not far off to your north.
A small dog who is not far off to your north.
A large dog who is not far off to your north.
A large warg who is a brief walk away to your north.
A large dog who is a brief walk away to your north.
A common male orc who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A common male orc who is rather far off to your north.
A father orc who is rather far off to your north.
An adult orc who is rather far off to your north.
A village patrol guard who is in the distance to your north.
A large dog who is in the distance to your north.
An adult orc who is close by to your east.
A teen-age orc who is not far off to your east.
A large warg who is not far off to your east.
A large dog who is close by to your south.
An adult orc who is close by to your south.
A common male orc who is not far off to your south.
A village protector who is not far off to your south.
A young orc shaman who is not far off to your south.
An adult orc who is a brief walk away to your south.
A large warg who is a brief walk away to your south.
An old female orc who is a brief walk away to your south.
A small dog who is rather far off to your south.
A large warg who is rather far off to your south.
An adult orc who is rather far off to your south.
A very old female orc who is in the distance to your south.
An adult orc who is in the distance to your south.
Nair who is close by to your west.
A small dog who is close by to your west.
A father orc who is close by to your west.
A mother orc who is not far off to your west.
A father orc who is not far off to your west.
An adult orc who is a brief walk away to your west.
A common male orc who is a brief walk away to your west.
A young orc shaman who is a brief walk away to your west.
A large warg who is rather far off to your west.
A small dog who is not far off above you.
A teen-age orc who is not far off above you.

< 582h/550H 122v/123V Pos: standing >
A large warg enters from the north.
Nair enters from the west.

< 582h/550H 122v/123V Pos: standing >
An old female orc enters from the north.
You quickly scan the area.
A large warg who is close by to your north.
A large dog who is close by to your north.
A small dog who is close by to your north.
A small dog who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A village gate guard who is close by to your north.
A large warg who is not far off to your north.
A young orc shaman who is not far off to your north.
A small dog who is not far off to your north.
A large dog who is not far off to your north.
A large warg who is a brief walk away to your north.
A village patrol guard who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A common male orc who is rather far off to your north.
An adult orc who is rather far off to your north.
An adult orc who is rather far off to your north.
A large dog who is in the distance to your north.
An adult orc who is close by to your east.
A teen-age orc who is not far off to your east.
A large warg who is not far off to your east.
A large dog who is close by to your south.
An adult orc who is close by to your south.
A common male orc who is not far off to your south.
A village protector who is not far off to your south.
A young orc shaman who is not far off to your south.
An adult orc who is a brief walk away to your south.
A large warg who is a brief walk away to your south.
An old female orc who is a brief walk away to your south.
An adult orc who is rather far off to your south.
A very old female orc who is in the distance to your south.
An adult orc who is in the distance to your south.
A small dog who is close by to your west.
A father orc who is close by to your west.
A mother orc who is not far off to your west.
A father orc who is not far off to your west.
An adult orc who is a brief walk away to your west.
A common male orc who is a brief walk away to your west.
A large warg who is rather far off to your west.
A small dog who is not far off above you.

< 582h/550H 122v/123V Pos: standing >
Laz leaves west.
Mub leaves west.
Aq leaves west.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -West 
A large wooden torch has been discarded here.
[2] A slab of orc meat is left here.
A large slab of meat is left here.
A small slab of meat is left here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
A small dog is here chasing his tail.(Red Aura)
A father orc is on his way home.(Red Aura)
Obe enters from the east.
The wraith of A female village commoner enters from the east.
The wraith of a bandit treejumper enters from the east.
The wraith of a bandit treejumper enters from the east.
Nil enters from the east.
Nair enters from the east.

< 582h/550H 121v/123V Pos: standing >

< 582h/550H 121v/123V Pos: standing >

< 582h/550H 122v/123V Pos: standing >
Laz leaves west.
Mub leaves west.
Aq leaves west.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -South -West 
A leather cloak lies here.
A large wooden torch has been discarded here.
[3] A slab of orc meat is left here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
A mother orc is looking for her cubs.(Red Aura)
A father orc is on his way home.(Red Aura)
Obe enters from the east.
The wraith of A female village commoner enters from the east.
The wraith of a bandit treejumper enters from the east.
The wraith of a bandit treejumper enters from the east.
Nil enters from the east.
Nair enters from the east.

< 582h/550H 122v/123V Pos: standing >
Laz leaves west.
Mub leaves west.
Aq leaves west.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>
Northern Road Along the Fence
   This is the northern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East  -South -West 
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
An adult orc wanders around.(Red Aura)
A common male orc shuffles down the path.(Red Aura)
A young orc shaman practices his incantations.(Red Aura)
Obe enters from the east.
The wraith of A female village commoner enters from the east.
The wraith of a bandit treejumper enters from the east.
The wraith of a bandit treejumper enters from the east.
Nil enters from the east.
Nair enters from the east.

< 582h/550H 121v/123V Pos: standing >
Laz leaves west.
Mub leaves west.
Aq leaves west.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Northwestern Corner in the Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Northwestern Corner in the Road Along the Fence
</map>
Northwestern Corner in the Road Along the Fence
   The northern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -East  -South
A slab of orc meat is left here.
A small slab of meat is left here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
Obe enters from the east.
The wraith of A female village commoner enters from the east.
The wraith of a bandit treejumper enters from the east.
The wraith of a bandit treejumper enters from the east.
Nil enters from the east.
Nair enters from the east.

< 582h/550H 120v/123V Pos: standing >

< 582h/550H 121v/123V Pos: standing >
You quickly scan the area.
An adult orc who is close by to your east.
A common male orc who is close by to your east.
A young orc shaman who is close by to your east.
A mother orc who is not far off to your east.
A father orc who is not far off to your east.
A small dog who is a brief walk away to your east.
A father orc who is a brief walk away to your east.
An old female orc who is rather far off to your east.
A large warg who is rather far off to your east.
An experienced guard who is rather far off to your east.
An old male orc who is rather far off to your east.
An old male orc who is rather far off to your east.
A large warg who is in the distance to your east.
An adult orc who is in the distance to your east.
An adult orc who is close by to your south.
A young orc shaman who is a brief walk away to your south.
A large warg who is rather far off to your south.
An elite orc village guard who is in the distance to your south.

< 582h/550H 123v/123V Pos: standing >
Laz leaves south.
Mub leaves south.
Aq leaves south.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A large wooden torch has been discarded here.
[3] A slab of orc meat is left here.
[2] A small slab of meat is left here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
An adult orc wanders around.(Red Aura)
Obe enters from the north.
The wraith of A female village commoner enters from the north.
The wraith of a bandit treejumper enters from the north.
The wraith of a bandit treejumper enters from the north.
Nil enters from the north.
Nair enters from the north.
You quickly scan the area.
A large warg who is close by to your north.
A young orc shaman who is not far off to your south.
A large warg who is a brief walk away to your south.
An elite orc village guard who is rather far off to your south.
A small dog who is in the distance to your south.
An adult orc who is in the distance to your south.

< 582h/550H 122v/123V Pos: standing >

< 582h/550H 122v/123V Pos: standing >
Laz leaves south.
Mub leaves south.
Aq leaves south.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>

<map>
Zone: Village of Split Shield.
Room: Western Road Along the Fence
</map>
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -East # -South
The corpse of a large warg is lying here.
The corpse of a mother orc is lying here.
The corpse of a brown wolf is lying here.
A large wooden torch has been discarded here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
Obe enters from the north.
The wraith of A female village commoner enters from the north.
The wraith of a bandit treejumper enters from the north.
The wraith of a bandit treejumper enters from the north.
Nil enters from the north.
Nair enters from the north.

< 582h/550H 121v/123V Pos: standing >

< 582h/550H 121v/123V Pos: standing >
Laz opens the door.
You quickly scan the area.
An adult orc who is close by to your north.
A large warg who is not far off to your north.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
The Incarnate of Air who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
An Orc who is a brief walk away to your east.
A brown wolf who is a brief walk away to your east.
A very drunk orc who is a brief walk away to your east.
A very drunk orc who is a brief walk away to your east.
A very drunk orc who is a brief walk away to your east.
A teen-age orc who is a brief walk away to your east.
A young orc shaman who is close by to your south.
An elite orc village guard who is not far off to your south.
A large warg who is not far off to your south.
A small dog who is rather far off to your south.
An adult orc who is rather far off to your south.
An adult orc who is in the distance to your south.

< 582h/550H 122v/123V Pos: standing >
Laz leaves east.
Mub leaves east.
Aq leaves east.
You follow Laz.


<map>
Zone: Village of Split Shield.
Room: West End of the Barreling Brew Tavern and Inn
</map>

<map>
Zone: Village of Split Shield.
Room: West End of the Barreling Brew Tavern and Inn
</map>
West End of the Barreling Brew Tavern and Inn
   A classic dive in every sense of the word.  A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork.  The floor is comprised of every scrap of flat wood the
builder could find.  Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction.  A rickety
staircase leads into darkness, though in this place it may very well lead
to the depths of hell itself.
Obvious exits: -East  -West  -Down 
[4] The corpse of a very drunk orc is lying here.
[2] A large slab of meat is left here.
[9] A slab of orc meat is left here.
Aq  The Resistance (Grey Elf)(medium) stands, floating here (Newbie).
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
Obe enters from the west.
The wraith of A female village commoner enters from the west.
The wraith of a bandit treejumper enters from the west.
The wraith of a bandit treejumper enters from the west.
Nil enters from the west.
Nair enters from the west.

< 582h/550H 122v/123V Pos: standing >

< 582h/550H 122v/123V Pos: standing >
Laz closes the tavern.

< 582h/550H 122v/123V Pos: standing >
Divine power encases you as you turn to battle evil.
[Damage:  3 ] Your bash knocks a very drunk orc to the ground!

< 582h/550H 122v/123V Pos: standing >
< T: Rex TP: sta TC:excellent E: drunk sit EP:  small wounds >
 You parry a very drunk orc's lunge at you.

< 594h/562H 122v/123V Pos: standing >
< T: Rex TP: sta TC:excellent E: drunk sit EP:  small wounds >
 [Damage: 17 ] Your impressive slash critically injures a very drunk orc.
A very drunk orc is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!!!
[Damage:  4 ] Your final slash sends a very drunk orc's head bouncing along the ground.
A very drunk orc is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the 
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.
A look of horror and a silent scream are a very drunk orc's last actions in this world.

< 606h/562H 122v/123V Pos: standing >

< 606h/562H 123v/123V Pos: standing >
Nair throws back her head and cackles with insane glee!

< 604h/560H 123v/123V Pos: standing >

< 602h/558H 123v/123V Pos: standing >
Laz opens the tavern.

< 600h/556H 123v/123V Pos: standing >
Laz leaves west.
Mub leaves west.
Aq leaves west.
Obe leaves west.
The wraith of A female village commoner leaves west.
The wraith of a bandit treejumper leaves west.
The wraith of a bandit treejumper leaves west.
Nil leaves west.
Nair leaves west.

< 600h/556H 123v/123V Pos: standing >

< 600h/556H 123v/123V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 600h/556H 123v/123V Pos: standing >
You quickly scan the area.
The Incarnate of Air who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
An Orc who is not far off to your east.
A brown wolf who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A teen-age orc who is not far off to your east.
A special guard orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.

< 598h/554H 123v/123V Pos: standing >
You quickly scan the area.
The Incarnate of Air who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
An Orc who is not far off to your east.
A brown wolf who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A teen-age orc who is not far off to your east.
A special guard orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.

< 598h/554H 123v/123V Pos: standing >
You quickly scan the area.
The Incarnate of Air who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
A very drunk orc who is close by to your east.
An Orc who is not far off to your east.
A brown wolf who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A very drunk orc who is not far off to your east.
A teen-age orc who is not far off to your east.
A special guard orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.
An orc who is close by below you.

< 598h/554H 123v/123V Pos: standing >

< 595h/552H 123v/123V Pos: standing >

<map>
Zone: Village of Split Shield.
Room: Midsection of the Barreling Brew Tavern and Inn
</map>

<map>
Zone: Village of Split Shield.
Room: Midsection of the Barreling Brew Tavern and Inn
</map>
Midsection of the Barreling Brew Tavern and Inn
   A classic dive in every sense of the word.  A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork.  The floor is comprised of every scrap of flat wood the
builder could find.  Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction.  A few chairs
and an occasional table appear scattered around the room.
Obvious exits: -East  -West 
[3] The corpse of a very drunk orc is lying here.
[5] A small bandage rests upon the ground here.
[8] A slab of orc meat is left here.
*A powerful cyclone flies quickly about the room.
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)

< 595h/552H 122v/123V Pos: standing >

< 595h/552H 122v/123V Pos: standing >
Your divine power fades.

< 593h/550H 122v/123V Pos: standing >

<map>
Zone: Village of Split Shield.
Room: East End of the Barreling Brew Tavern and Inn
</map>

<map>
Zone: Village of Split Shield.
Room: East End of the Barreling Brew Tavern and Inn
</map>
East End of the Barreling Brew Tavern and Inn
   A classic dive in every sense of the word.  A bar runs the entire
length of the bar against the north wall, but hardly an elegant piece
of woodwork.  The floor is comprised of every scrap of flat wood the
builder could find.  Broken doors, busted window frames, and misshapen
planks make up the majority of the slipshod construction.  A few chairs
and an occasional table appear scattered around the room.
Obvious exits: -East # -West 
[3] The corpse of a very drunk orc is lying here.
A twisted bamboo switchblade lies here on the ground.
[41] A large oak water barrel sits here.
An Orc (medium) (HardCore) stands here, fighting a brown wolf. (Non-Fraggable)(Red Aura)
A brown wolf stands here, fighting an Orc.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)

< 593h/550H 122v/123V Pos: standing >

< 593h/550H 122v/123V Pos: standing >
An Orc's crude punch seriously wounds a brown wolf.
A brown wolf is incapacitated and will slowly die, if not aided.
Divine power encases you as you turn to battle evil.
[Damage:  2 ] Your bash knocks an Orc to the ground!

< 593h/550H 122v/123V Pos: standing >
< T: wolf TP: sta TC: bleeding, close to death E: An Orc sit EP: few scratches >
 An Orc's crude punch enshrouds a brown wolf in a mist of blood.
A brown wolf is incapacitated and will slowly die, if not aided.

< 595h/552H 122v/123V Pos: standing >
< T: wolf TP: sta TC: bleeding, close to death E: An Orc sit EP: few scratches >
 [Damage: 21 ] Your impressive slash grievously wounds an Orc.
An Orc arches around your blow, and deals a brutal counterattack to YOU!
An Orc misses you.
[Damage: 15 ] You beautifully slash an Orc into two parts - both dead.
An Orc is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the 
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.