The death of [36 Holyman] Szar *-* Bloodlust *-* (Orc)

in A Small Pier

from the perspective of [36 Air Magus] Aziz The Resistance (Human)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (glowing)
<worn on head>       a troll brewer's fez of clarity
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        a golden earring of elven nobility
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a leafy mask of Silvanos
<worn around neck>   a purple silk shawl
<worn around neck>   a leather collar
<worn about body>    a tangle of magical vine (humming)
<worn on back>       a large leather backpack
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a mysterious tome
<attached to belt>   a spellbook
<worn on arms>       some tree bark sleeves
<worn around wrist>  a silver band with blue stones
<worn on finger>     a ring of protection from evil
<worn on finger>     a silver ring embossed with a cresent moon
<held>               a swirling wand of light
<held>               a dark magenta orb
<worn on legs>       a pleated red and yellow kilt
<worn on feet>       a pair of tiger fur boots

The Ketch Iyasu floats here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.

< 329h/329H 156v/156V Pos: standing >
Lazz boards the Ketch Iyasu.

< 329h/329H 156v/156V Pos: standing >
Nil disembarks from the Sloop mmm.

< 329h/329H 156v/156V Pos: standing >
   ^.****+**.     
  ^...***+**. .   
 MMM^..**+*.. ^^  
  MMM^^.*++^* ^M  
    MM^^@MS       
                  
                  
                  
                  

< 329h/329H 156v/156V Pos: standing >
Autosaving...

< 329h/329H 156v/156V Pos: standing >
Nil boards the Ketch Iyasu.

< 329h/329H 156v/156V Pos: standing >
Rex stops using a large leather backpack.

< 329h/329H 156v/156V Pos: standing >
Lazz disembarks from the Ketch Iyasu.

< 329h/329H 156v/156V Pos: standing >
   ^.****+**.     
  ^...***+**. .   
 MMM^..**+*.. ^^  
  MMM^^.*++^* ^M  
    MM^^@MS       
                  
                  
                  
                  

< 329h/329H 156v/156V Pos: standing >
A raccoon enters from the east.
   ^.****+**.     
  ^...***+**. .   
 MMM^..**+*.. ^^  
  MMM^^.*++^* ^M  
    MM^^@.S    S  
                  
                  
                  
                  

< 329h/329H 156v/156V Pos: standing >
Nil disembarks from the Ketch Iyasu.

< 329h/329H 156v/156V Pos: standing >
   ^.****+**.     
  ^...***+**. .   
 MMM^..**+*.. ^^  
  MMM^^.*++^* ^M  
    MM^^@.S    S  
                  
                  
                  
                  

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >
   ^.****+**.     
  ^...***+**. .   
 MMM^..**+*.. ^^  
  MMM^^.*++^* ^M  
    MM^^@.S   S   
                  
                  
                  
                  
A Frozen Beach
Obvious exits: -North -East  -South -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel jov's cheaty ship floats here.
The Sloop mmm floats here.
The Ketch Iyasu floats here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
A cute and furry raccoon stands here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.

< 329h/329H 156v/156V Pos: standing >
Rex gets some heirloom Blue Haze from his large leather backpack.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
You see nothing.
Lazz leaves north.
Nil leaves north.
Rex leaves north.
You follow Rex.

 .**+*  
 ^.@++  
 ^^S.S  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
Aziz enters from the south.
Aziz enters from the south.
Aziz enters from the south.
Aziz enters from the south.
An air elemental enters from the south.

< 329h/329H 154v/156V Pos: standing >
 .**+*  
 ^.@++  
 ^^S.S  

< 329h/329H 154v/156V Pos: standing >
Rex's body appears to recover from the affects of the potion.
You quickly scan the area.
A raccoon who is close by to your south.
Rex kindles some heirloom Blue Haze and contently puffs the smoke from an obsidian hookah.
Rex finishes smoking his an obsidian hookah.
Rex exhales the smoke with a grin.

< 329h/329H 154v/156V Pos: standing >
 .**+*  
 ^.@++  
 ^^S.S  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
*An air elemental is here looking like a small living tornado. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 329h/329H 154v/156V Pos: standing >
 .**+*  
 ^.@++  
 ^^S.S  

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
 .**+*  
 ^.@++  
 ^^S.S  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
*An air elemental is here looking like a small living tornado. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
 .**+*  
 ^.@++  
 ^^S.S  
An Icy Forest of Pine and Oak
Obvious exits: -North -East  -South -West 
*An air elemental is here looking like a small living tornado. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Aziz  The Resistance (Human)(medium) stands in mid-air here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly evil) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
A jet black stag who is a brief walk away to your east.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your east.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your east.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your east.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >

< 329h/329H 156v/156V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your east.
A jet black stag who is a brief walk away to your east.
A man selling ships who is a brief walk away to your east.
A raccoon who is close by to your south.

< 329h/329H 156v/156V Pos: standing >
Nil leaves east.
Rex leaves east.
You follow Rex.

   *****+*.. .    
  ^.****+**. ^.   
 ^...***+**. .^^  
 MM^..**+*.. ^^^  
 MMM^^.*@+^* ^MM  
   MM^^S.S        
                  
                  
                  
Along a Gravel Highway
Obvious exits: -North -East  -South -West 
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
An air elemental enters from the west.

< 329h/329H 154v/156V Pos: standing >
   *****+*.. .    
  ^.****+**. ^.   
 ^...***+**. .^^  
 MM^..**+*.. ^^^  
 MMM^^.*@+^* ^MM  
   MM^^S.S        
                  
                  
                  
Lazz leaves east.
Nil leaves east.
Rex leaves east.
You follow Rex.

   ****+*.. .^    
  .****+**. ^.^   
 ...***+**. .^^^  
 M^..**+*.. ^^^^  
 MM^^.*M@^* ^MMM  
  MM^^S.S      S  
                  
                  
                  
Along a Gravel Highway
Obvious exits: -North -East  -South -West 
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
An air elemental enters from the west.

< 329h/329H 153v/156V Pos: standing >
   ****+*.. .^    
  .****+**. ^.^   
 ...***+**. .^^^  
 M^..**+*.. ^^^^  
 MM^^.*+@^* ^MMM  
  MM^^S.S      S  
                  
                  
                  
Lazz leaves east.
Nil leaves east.
Rex leaves east.
You follow Rex.


<map>
Zone: Menden-on-the-Deep.
Room: A Small Pier
</map>

<map>
Zone: Menden-on-the-Deep.
Room: A Small Pier
</map>
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
Obvious exits: -East  -South -West 
The Ketch ORP Iskra floats here.
The Caravel Icebreaker VICTORY floats here.
The Ketch BisMArcK floats here.
The Caravel Bouy-ah! floats here.
The Ketch . floats here.
The Caravel Raped Ape floats here.
The Ketch -= The Disease =- floats here.
The Clipper Dungomobile floats here.
The Caravel Tharnadia Cargo Inc. floats here.
Rex  The Resistance (Human)(medium) stands in mid-air here.
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.
Lazz  The Resistance (Grey Elf)(medium) stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A jet black stag regally walks down the trail.
A man selling ships surveys his latest wares
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
Aziz enters from the west.
An air elemental enters from the west.

< 329h/329H 152v/156V Pos: standing >

< 329h/329H 152v/156V Pos: standing >
Nil starts casting an offensive spell called 'bigbys clenched fist'.

< 329h/329H 153v/156V Pos: standing >
A halo of white light settles over Rex as he charges into battle.
An Orc is knocked to the ground by Rex's mighty bash!
Rex dives at an Orc skewering him with his huge gladiators blade.

< 329h/329H 153v/156V Pos: standing >
An Orc misses Rex.

< 329h/329H 153v/156V Pos: standing >

< 329h/329H 154v/156V Pos: standing >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of an Orc, blood pours from his body!

< 329h/329H 155v/156V Pos: standing >
You start chanting...
Lazz's weak pierce grazes an Orc.

< 329h/329H 156v/156V Pos: standing >
Casting: fireball 

< 329h/329H 156v/156V Pos: standing >
Nil starts casting an offensive spell.

< 329h/329H 156v/156V Pos: standing >
You complete your spell...
[Damage: 115 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.
Rex's weak slash grazes an Orc.
Rex's feeble slash grazes an Orc.
Rex's slash grazes an Orc.

< 329h/329H 156v/156V Pos: standing >
Rex parries an Orc's lunge at him.

< 329h/329H 156v/156V Pos: standing >
Lazz's weak pierce grazes an Orc.
Lazz misses an Orc.
Lazz's pierce wounds an Orc.

< 329h/329H 156v/156V Pos: standing >
You start chanting...

< 329h/329H 156v/156V Pos: standing >
Nil completes his spell...
Nil utters the words 'bigbys clenched fist'
Nil's fist beats the life out of an Orc, blood pours from his body!

< 329h/329H 156v/156V Pos: standing >
Casting: fireball 

< 329h/329H 156v/156V Pos: standing >
You complete your spell...
[Damage: 107 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.

< 329h/329H 156v/156V Pos: standing >
An Orc clambers to his feet.
Nil starts casting an offensive spell.

< 329h/329H 156v/156V Pos: standing >
Rex misses an Orc.
Rex's slash grievously wounds an Orc.
An Orc is stunned!
Rex's a huge gladiators blade eminates a soft glow and Rex looks refreshed!
Rex's fine slash hits an Orc.
An Orc is mortally wounded, and will die soon, if not aided.

< 329h/329H 156v/156V Pos: standing >
An Orc's skin seems to turn to stone.
You don't have that spell memorized.

< 329h/329H 156v/156V Pos: standing >
You start chanting...

< 329h/329H 156v/156V Pos: standing >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's magic fist punches an Orc into so much pulp!
An Orc's ashen brass quarterstaff from Village of Split Shield was completely destroyed by the massive blow!
An Orc's hunters quiver was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!